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101. Minmatar Assault: what happened to the explosive bonus? - in Feedback/Requests [original thread]
Floyd20 Azizora wrote: Jack McReady wrote: ironically MD and flocks also fire projectiles, does not matter if they are rocket, grenade or any other sort of material projectiles. the bonus should also affect clip size of MD and flocks, perio...
- by Jack McReady - at 2014.07.24 13:03:00
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102. Logistics // Assaults // Commandos & How They Relate - in Feedback/Requests [original thread]
the simpliest fix would be to just give suits weapon slots depending on how combat oriented they are and fix their base stats compared to basic frames. logi (logi is the least combat oriented suit) => 1xsidearm slot scout => 2xsidearm slots...
- by Jack McReady - at 2014.07.24 11:54:00
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103. Seriously,what buffs are logis getting in charlie. - in Feedback/Requests [original thread]
Varoth Drac wrote: Jack McReady wrote: there is no reason that logi is the only suit that has such a big difference in base stats in terms of HP and speed compared to the basic frame Four equipment slots. reread what I wrote, rethink and...
- by Jack McReady - at 2014.07.24 11:51:00
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104. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
CCP Rattati wrote: Hi all, We want to have this formal discussion and get your input. We believe that the community has wanted to have some say on this issue for some time, and now that I am studying this data in detail, some things brush me t...
- by Jack McReady - at 2014.07.24 11:48:00
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105. Seriously,what buffs are logis getting in charlie. - in Feedback/Requests [original thread]
anyone that can fit a weapon is a slayer. and if logis standing in hives are a problem then use grenades/fluxes/remotes/PLC/forgeguns, splash damage deals with it removing hives while also damaging the logi. logis need HP to be able to support u...
- by Jack McReady - at 2014.07.24 11:31:00
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106. Minmatar Assault: what happened to the explosive bonus? - in Feedback/Requests [original thread]
ironically MD and flocks also fire projectiles, does not matter if they are rocket, grenade or any other sort of material projectiles. the bonus should also affect clip size of MD and flocks, period. I agree +1/lvl is too much but 5%/lvl is not.
- by Jack McReady - at 2014.07.24 11:21:00
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107. How Assaults Were Intended To Be. Their Not Slayers (Spoiler Alert... - in Feedback/Requests [original thread]
since close beta assaults were meant to be the jack of all trades main battle suit but CCP failed to deliver. and "slaying" is no role or anything. any one with a weapon is a slayer, aka every suit in game.
- by Jack McReady - at 2014.07.21 11:40:00
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108. Hotfix Charlie - Update - in Feedback/Requests [original thread]
501st Headstrong wrote: Jadd Hatchen wrote: CCP Rattati wrote: The speed changes are to differentiate better between Assault and Logis. The slowest Logis would still of course move faster than the fastest heavy, something like +0.05 on th...
- by Jack McReady - at 2014.07.11 09:20:00
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109. Hotfix Charlie - Update - in Feedback/Requests [original thread]
as long as I can use my minmatar logi for babysitting just like it do it now I dont care: my proto logi fit is: 4 proto shield extenders 3 basic ferroscale plates 1 proto armor repairer proto smg proto nade proro repair tool proto nanite inject...
- by Jack McReady - at 2014.07.10 13:15:00
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110. [Request] Medium frame (basic/assault/logistics) changes - in Feedback/Requests [original thread]
I am almost full time logi and I already point this out in the closed beta but no one bothered because logis werent that popular. imho logis should have low amounts of slots but hight base HP similar to commandos. basically a specialized suit wit...
- by Jack McReady - at 2014.04.20 19:18:00
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111. Cloak/De-cloak Scan Profile Spike - in Feedback/Requests [original thread]
LittleCuteBunny wrote: Caldari Scout and Gallente Logi are the counters, although gallente Scout is undetectable to both if it uses 2 complex dampeners actually all the scouts are invisible to gallente logi when cloaked. the cal scout needs ...
- by Jack McReady - at 2014.04.20 18:58:00
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112. [Request] Medium frame (basic/assault/logistics) changes - in Feedback/Requests [original thread]
currently assaults have higher base values but less hi/low slots compared to logi. beside the side arm the assault is alot less flexible due to that. imho this should be the other way around. assault should be the suit with alot of hi/low slots a...
- by Jack McReady - at 2014.03.28 15:28:00
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113. Possible stealth buff to Mk.0 Assault - in Feedback/Requests [original thread]
Spectral Clone wrote: Just forget about the assault suit already ReGnYuM. Gal/Cal scout is what assault players should spec into. wrong, scouts are the new assaults.
- by Jack McReady - at 2014.03.26 11:39:00
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114. Question for Devs concerning Uplinks and Amarr Logi Suit - in Feedback/Requests [original thread]
Havaru Fox wrote: in java, when you create objects it takes a variable (in this case your suit) and creats the object with X spawns anytime you spawn on that thing, X gets -1 always amusing when I see people trying to look clever with inter...
- by Jack McReady - at 2014.03.19 13:56:00
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115. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
Malkai Inos wrote: DUST Fiend wrote: So, either CPM was lying to us about being near unanimous on a full infantry respec, or they were completely powerless on this issue. CCP needs to just release a statement saying there will be no respec...
- by Jack McReady - at 2014.03.12 16:53:00
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116. 1.8 SMG NERF FEEDBACK - in Feedback/Requests [original thread]
Obodiah Garro wrote: Even though nobody cried about it, the SMG was still very powerful for what it is it deals less dps than light weapons and has short range. I would say working as intended as a sidearm
- by Jack McReady - at 2014.03.05 16:35:00
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117. Announcement:Feedback Request: Weapon Stats and Ranges! - in Feedback/Requests [original thread]
haha MagSec outdamages AR and has similar range too good job CCP ... NOT
- by Jack McReady - at 2014.03.05 15:34:00
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118. 1.8 SMG NERF FEEDBACK - in Feedback/Requests [original thread]
I dont mind the SMG nerf but I what I mind is that MagSec out damages AR and has similar range too
- by Jack McReady - at 2014.03.05 15:34:00
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119. Announcement:Feedback Request: Dropsuit Stats and Skills! - in Feedback/Requests [original thread]
funny how all the gallente/caldari FOTM scrubs cry about minmatar getting better bonus, how about you start using your brain? fully minmatar suits have ~15% less total EHP than gallente/caldari suits for a meager 7% speed advantage, not to mentio...
- by Jack McReady - at 2014.01.18 08:37:00
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120. announced 1.8 Gallente innate repair bonus => shift this repair bonus to minm... - in Feedback/Requests [original thread]
Draco Cerberus wrote: Jack McReady wrote: ... AmlSeb wrote: ... ... [quote=Reav Hannari] .... Could you tell us all where these bonuses are supposedly being applied? Last I heard you were mouth breathing some perfectly ridiculous id...
- by Jack McReady - at 2014.01.17 17:00:00
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