Pages: 1 2 3 4 5 6 7 8 9 [10] |
181. [Feedback] Suit bonuses - suggestions. - in Feedback/Requests [original thread]
semperfi1999 wrote: Jack McReady wrote: damage and resistance bonus are too strong imho because they scale too well with other skills bonus and modules. or do you really want scrambler pistols and charged SC one shotting pretty much everythi...
- by Jack McReady - at 2013.05.16 14:13:00
|
182. [Feedback] Suit bonuses - suggestions. - in Feedback/Requests [original thread]
damage and resistance bonus are too strong imho because they scale too well with other skills bonus and modules. or do you really want scrambler pistols and charged SC one shotting pretty much everything into the head? do you want TARs dealing as ...
- by Jack McReady - at 2013.05.16 13:24:00
|
183. Laser rifle - A constructive discussion - in Feedback/Requests [original thread]
LR needs: 17.7 damage at advanced 18.5 damage at proto revome of the glow during ADS this would bring the scaling inline with other weapons which also get damage increase on higher meta level. damage would be still 15% weaker than prenerf viziam....
- by Jack McReady - at 2013.05.16 12:30:00
|
184. [REQUEST] I want a race & avatar change for AUR - in Feedback/Requests [original thread]
would be great if a staff member could answer if they actually plan something like this? currently I have high hopes and this is what AUR actually should be about => looks and appearance not p2w.
- by Jack McReady - at 2013.05.16 11:52:00
|
185. Honest opinion of the scrambler - in Feedback/Requests [original thread]
Stefan Stahl wrote: Four words: Charged scrambler rifle headshot. That alone makes this weapon worth it: Approach corner, charge weapon, spot enemy, release button, +50 WP, smile. you can do the same with the scrambler pistol, except you don...
- by Jack McReady - at 2013.05.16 11:47:00
|
186. [REQUEST] I want a race & avatar change for AUR - in Feedback/Requests [original thread]
I want to enjoy the player quarters and avatar from different races with my main character. please introduce a race change for aurum. PS: I know you want my money, do it!
- by Jack McReady - at 2013.05.16 08:58:00
|
187. CPM: Feedback Requested, Tactical Assault Rifles - in Feedback/Requests [original thread]
semperfi1999 wrote: Honestly this weapon is balanced how many TAR threads do you plan to infestate with your denial?
- by Jack McReady - at 2013.05.15 19:13:00
|
188. gallente assault, laser rifle and scrambler rifle => balance not given - in Feedback/Requests [original thread]
semperfi1999 wrote: Actually in CQC the regular AR absolutely works the TAC user over assuming that both parties are equally skilled. the rest of dust player base disagrees with you sorry but this is complete BS. the TARs hipfire is beas...
- by Jack McReady - at 2013.05.15 15:17:00
|
189. gallente assault, laser rifle and scrambler rifle => balance not given - in Feedback/Requests [original thread]
low genius wrote: the ar's are overused, sure. but that's true with every game. as balance and more things are added to the game it will become less bothersome. also, they've only released 2 of the 'assault rifle racial types' now. minmatar an...
- by Jack McReady - at 2013.05.15 14:53:00
|
190. here's some feedback - in Feedback/Requests [original thread]
this blog is terrible and 90% is overexaggerated and the rest 10% is butthurt from a scrub
- by Jack McReady - at 2013.05.15 14:04:00
|
191. Feedback - Reduce Scrambler Rifle Overheating Buildup... - in Feedback/Requests [original thread]
Delirium Inferno wrote: Amarr Assault only lets you fire off 4-5 more shots before overheating if fired rapidly. It is far from the only way to use it. Also I hope you know that the semi versions do twice as much damage as an AR and can be fire...
- by Jack McReady - at 2013.05.15 13:22:00
|
192. [Feedback] Flaylock Pistol Optimization Skill - in Feedback/Requests [original thread]
agree, lets increase the PG requirements of the weapon
- by Jack McReady - at 2013.05.15 13:21:00
|
193. Remove the turn speed cap on mouse! - in Feedback/Requests [original thread]
Rei Shepard wrote: Arramakaian Eka wrote: It is a necessary restriction on KBM, otherwise those few players who use it would be wildly OP due to far superior accuracy and turn speed allowed by KBM. And this is from someone who prefers KBM i...
- by Jack McReady - at 2013.05.15 11:15:00
|
194. gallente assault, laser rifle and scrambler rifle => balance not given - in Feedback/Requests [original thread]
there is no need of deep analysis or required to be a genius to see that the AR is over the top and the others cannot compete. all you need to kwow is: -ARs have more range. it is pretty obvious that something is wrong when the LR (which is suppo...
- by Jack McReady - at 2013.05.15 08:22:00
|
195. scrambler rifle range is too low - in Feedback/Requests [original thread]
why? not only does it have the drawback of overheating, the range is also lower than assault rifles the TAR has 20m higher range than the scrambler rifle, which is a big letdown. looks like the TAR is still king without counter.
- by Jack McReady - at 2013.05.14 15:43:00
|
196. Buff Scrambler Rifle - Reduce Heat Buildup... - in Feedback/Requests [original thread]
RuckingFetard wrote: Proto Amarr Assault? you would get 2 more shots with the suit bonus which is dissapointing.
- by Jack McReady - at 2013.05.14 15:35:00
|
197. Burst Scrambler Pistol spread is HUGE (too huge) - in Feedback/Requests [original thread]
the burst scrambler pistols spread is huge, the 2nd burst wont hit anything unless you are right in the face of your target.
- by Jack McReady - at 2013.05.14 15:33:00
|
198. My thoughts on the Tac AR. (snipers should read this too) - in Feedback/Requests [original thread]
lol people are still arguing about a "fix". the fix is simple, the gun has to be nerfed in ROF, dmg, accuracy and range. the TAR is supposed to have more range over the regular AR but not to be better at everything and also better than weapons d...
- by Jack McReady - at 2013.05.14 12:01:00
|
199. Sticky:Improved ambush spawn mechanics and new spawn locations feedback - in Feedback/Requests [original thread]
I dont think the spawn system works yet. the following happens sometimes: a teammates and I spawned directly in the enemy spawn spot while the rest of my team spawned somewhere else
- by Jack McReady - at 2013.05.13 12:20:00
|
200. Amarr Logistics Suit - in Feedback/Requests [original thread]
Khan Hun wrote: The ability to use a sidearm along side a light weapon is a lot better than you seem to be giving it credit for. Mass driver / SMG Swarm launcher /SMG AR / Flaylock Scram rifle / Flaylock All these options give you two ...
- by Jack McReady - at 2013.05.13 08:52:00
|
Pages: 1 2 3 4 5 6 7 8 9 [10] |
First page | Previous page | Next page | Last page |