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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
7371
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Posted - 2015.02.26 15:54:00 -
[31] - Quote
Takahiro Kashuken wrote:Nothing will change in dom if proto stomping isn't fixed.
The fact is we have 80mil SP players going against 10mil SP players and they simply cannot compete, add in a squad and all proto wrecking you from the off and it is game over.
Pubs need to be leveled out by the use of meta levels, i don't care if i have to use basic and only basic because at least its fair, it would be less about SP and gear and more about the skill of a player.
It's actually the 30m players and up. There's very little difference in skill power between me in a fatsuit and an 80 mil nerd in a fatsuit. The only thing gained at that point is versatility. But a 30 mil player very likely has maxed cores, a couple max suits and weeapons with which to tear ass with.
80m players just have more options at similar power levels.
AV
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Ku Shala
UNITED MERCINARY AND PILOTS ALLIANCE
1262
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Posted - 2015.02.26 19:39:00 -
[32] - Quote
better spawns would help , spawning on the redline ground spawn to be camped by 9 red protos is a big incentive not to push
-¦a+ó a+ú-Æa+äla+ä (CK-0 Specialist)
Caldari Loyalist
Superior technology will privale.
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Heimdallr69
Negative-Feedback. Negative-Feedback
4714
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Posted - 2015.02.26 19:42:00 -
[33] - Quote
Ku Shala wrote:better spawns would help , spawning on the redline ground spawn to be camped by 9 red protos is a big incentive not to push I'm talking about when people take a dropship straight to high ground and their team camps up top the whole match and never push once.
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Ku Shala
UNITED MERCINARY AND PILOTS ALLIANCE
1262
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Posted - 2015.02.26 19:55:00 -
[34] - Quote
ever heard of an ob? then you can hold them in the redline and farm them at the ground spawn? no offence but your group is one of the worst for camping spawns and easy tactics that steamroll inexperienced players to the redline, how is that even fun? I'd rather be negative than have no resistance.
anywho little off topic not butthurt or nothing just dont understand the NF group, anyway back to my point it doesnt matter if you paid a million isk a match kdr and sp/wp is the only thing that drives a blue, if it cant score it wont play.
-¦a+ó a+ú-Æa+äla+ä (CK-0 Specialist)
Caldari Loyalist
Superior technology will privale.
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Heimdallr69
Negative-Feedback. Negative-Feedback
4714
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Posted - 2015.02.26 20:04:00 -
[35] - Quote
Ku Shala wrote:ever heard of an ob? then you can hold them in the redline and farm them at the ground spawn? no offence but your group is one of the worst for camping spawns and easy tactics that steamroll inexperienced players to the redline, how is that even fun? I'd rather be negative than have no resistance.
anywho little off topic not butthurt or nothing just dont understand the NF group, anyway back to my point it doesnt matter if you paid a million isk a match kdr and sp/wp is the only thing that drives a blue, if it cant score it wont play. lol yeah cuz that contributes to the thread thanks. Not everyone wants to camp, go back to cod.
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Ku Shala
UNITED MERCINARY AND PILOTS ALLIANCE
1262
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Posted - 2015.02.26 20:12:00 -
[36] - Quote
firstly most of the above statement was sarcasm towards your alliance (and their camping skills not mine DA) secondly dont even own it but thanks maybe the blues would push if you showed them the ropes?
-1 for your reading comprehension
-¦a+ó a+ú-Æa+äla+ä (CK-0 Specialist)
Caldari Loyalist
Superior technology will privale.
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One Eyed King
Nos Nothi
8063
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Posted - 2015.02.26 20:59:00 -
[37] - Quote
Thor Odinson42 wrote:anaboop wrote:One Eyed King wrote: I would only consent to something like this if the payouts varied based on closeness of battle. The closer the fight, the better the payout. Big blowouts shouldn't get extra rewards, you don't need to reward pub stompers.
That idea sounds like it could deter pubstompers in going all out, as stated a big blowout should recieve minimum rewards. Which could also apply to ambush skirmish Fw. (Be ready for stompers to start hating) then again, CCP only listen to a few select players. So ideas and suggestions are pretty pointless. How would that work? If you killed like 5 dudes you'd run to hang out in the redline for a few minutes? If people had that attitude, they wouldn't make much because they would never win or get high enough on the losing teams board to do anything (provided a significant majority of the people don't leave).
At the same time, in the current environment, you only reward the pub stompers because the teams are so miss matched that the losing sides could go all out, loose millions of ISK, and in the end further the divide between the haves and have nots, not because of skill, but because of the luck of which team they happened to be placed with.
By rewarding wins only in close matches, you don't further reward and incentivize proto stomps, which is a plague to the game and preventing it from growing. Currently, you can't incentivize winning enough to make a difference for the losing team because its no amount of effort will win them the game.
The reality is that lack of effort is not a product of poor ISK incentives, but a symptom of the real issue of broken matchmaking/team balancing. Not everything can be fixed by throwing more money at it.
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
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Mad Syringe
ReDust Inc.
475
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Posted - 2015.02.26 21:32:00 -
[38] - Quote
I think the best way to avoid stomps is just to leave everytime you see a stacked team or a full squad from a top corp.
It's not worth to fight those games. And honestly I don't give a damn if a squad of NF AE FA OH or whoever has fun in the game... you guys spoil it for everybody else...
CCP thinks it's a sign of a good quality game if vets can stomp lover level/skill players, but it just gets old fery fast.
And i don't care, if you think that corps that are not in the top 6-8 have a realistic chance to win against you guys, PC shows otherwise. And if those guys play pubs it gets very one sided.
Sorry, but keeping the top of the crop completely out of pubs would probably be the only solution for this.
Make a game mode for the pros, solely for the top players. Done. Finally the big rest of Dust could have some fun again.
Oh you wouldn't like that, because your KDR would suffer? You don't want to loose your shiny or need those 20mlt kills per game for your ego? Who cares?
I know this sounds rediculous, but I think seperation of the lower level/skill players from the top guys is the only way of getting halfway fair matches... But this will never happen, because it's against the HTFU mentality of CCP, and that's why most players leave again after a while, bacause this game doesn't reward anything but grind for sp and KDR...
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Heimdallr69
Negative-Feedback. Negative-Feedback
4714
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Posted - 2015.02.26 21:46:00 -
[39] - Quote
We've been asking for this for over a year.. I wouldn't do pc against OH if I wanted easy stomps or cared about my kdr now would I? When we redline a team I call out a lav and dink around trying to jump it, it's not fun I do NOT enjoy redlines but that isn't my fault either..
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Derpty Derp
Dead Man's Game
850
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Posted - 2015.02.26 22:32:00 -
[40] - Quote
Heimdallr69 wrote:I would like there to be suggestions to give CCP an idea of how we want the winning of domination matches to be. For starters I'd say the avg Dom lasts 2-3 times as long as a bush so the payout should start 2-3 times more than spambush. I think the winning side should get x5 payout for the win and an increase in salvage, I personally think that'd be a start for giving players an incentive to win in doms.
I'd like to hear other opinions and no bashing on NF cuz our native tongue isn't English, thank you.
How about you get more wp and more isk based on the meta level of what you're using vs meta level of what you destroy... This would give the incentive to start out low and only pull out the proto if you need the boost to get back into the game...
Rather than just come out stomping as you mean to go on.
If you pull out proto, you get an easier time of it, but at the risk of funding the other team IF they can kill you. |
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Imp Smash
Molon Labe. General Tso's Alliance
693
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Posted - 2015.02.26 23:15:00 -
[41] - Quote
Breakin Stuff wrote:Takahiro Kashuken wrote:Nothing will change in dom if proto stomping isn't fixed.
The fact is we have 80mil SP players going against 10mil SP players and they simply cannot compete, add in a squad and all proto wrecking you from the off and it is game over.
Pubs need to be leveled out by the use of meta levels, i don't care if i have to use basic and only basic because at least its fair, it would be less about SP and gear and more about the skill of a player. It's actually the 30m players and up. There's very little difference in skill power between me in a fatsuit and an 80 mil nerd in a fatsuit. The only thing gained at that point is versatility. But a 30 mil player very likely has maxed cores, a couple max suits and weeapons with which to tear ass with. 80m players just have more options at similar power levels.
Ya, this a lot. I wouldn't even say 30. I'd say you can be pretty heavily specialized and very good in one role from 17mil and up. |
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
7381
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Posted - 2015.02.26 23:32:00 -
[42] - Quote
Imp Smash wrote:Breakin Stuff wrote:Takahiro Kashuken wrote:Nothing will change in dom if proto stomping isn't fixed.
The fact is we have 80mil SP players going against 10mil SP players and they simply cannot compete, add in a squad and all proto wrecking you from the off and it is game over.
Pubs need to be leveled out by the use of meta levels, i don't care if i have to use basic and only basic because at least its fair, it would be less about SP and gear and more about the skill of a player. It's actually the 30m players and up. There's very little difference in skill power between me in a fatsuit and an 80 mil nerd in a fatsuit. The only thing gained at that point is versatility. But a 30 mil player very likely has maxed cores, a couple max suits and weeapons with which to tear ass with. 80m players just have more options at similar power levels. Ya, this a lot. I wouldn't even say 30. I'd say you can be pretty heavily specialized and very good in one role from 17mil and up. I wouldn't exactly call that statement inaccurate since I calculated a perfect sentinel at about 24-25m SP, to include both heavy weapons to absolute max
AV
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Talos Vagheitan
Ancient Exiles.
1046
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Posted - 2015.02.27 01:31:00 -
[43] - Quote
Make only the winning team get salvage
Who cares what some sniper has to say.
CCP, let's push for the license of Dust/Legion on both current Gen consoles!
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Imp Smash
Molon Labe. General Tso's Alliance
696
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Posted - 2015.02.27 04:24:00 -
[44] - Quote
Yar, but you could be a good assault at 17 or so. Thats one proto suit, one proto gun, and cores maxed for whatever playstyle you are running. Wouldn't have much in the way of nades or sidearms, but you could run 1 very specific role pretty going. |
Takahiro Kashuken
Red Star.
4009
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Posted - 2015.02.27 11:19:00 -
[45] - Quote
Imp Smash wrote:Breakin Stuff wrote:Takahiro Kashuken wrote:Nothing will change in dom if proto stomping isn't fixed.
The fact is we have 80mil SP players going against 10mil SP players and they simply cannot compete, add in a squad and all proto wrecking you from the off and it is game over.
Pubs need to be leveled out by the use of meta levels, i don't care if i have to use basic and only basic because at least its fair, it would be less about SP and gear and more about the skill of a player. It's actually the 30m players and up. There's very little difference in skill power between me in a fatsuit and an 80 mil nerd in a fatsuit. The only thing gained at that point is versatility. But a 30 mil player very likely has maxed cores, a couple max suits and weeapons with which to tear ass with. 80m players just have more options at similar power levels. Ya, this a lot. I wouldn't even say 30. I'd say you can be pretty heavily specialized and very good in one role from 17mil and up.
So what?
I can stomp in about 8 diff proto suits to your one with a variety of weapons but fact is if i choose to proto stomp on a map which isn't great for your 1 suit then you are screwed and i would stomp you into the ground and back to the redline.
I shouldn't even really be against someone with such low SP but if that is going to be the case then i need to be capped by meta level which then removes better gear but also means skill and tactics over SP so no matter what SP you have the game is more balanced. |
Imp Smash
Molon Labe. General Tso's Alliance
700
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Posted - 2015.02.28 01:20:00 -
[46] - Quote
Well, that is a fair point -- higher SP vets have fits for a wider variety of environments/situations. |
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