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61. [Feedback] Scouts - in Feedback/Requests [original thread]
The current issue with the Amarr scout is that it currently doesn't utilize its stamina bonus in a meaningful way. All the other suits are superior in their mobility. I would remove the stamina bonus and make it a suit innate ability. There has y...
- by IgniteableAura - at 2014.05.20 15:43:00
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62. Sticky:[Feedback] The Little Things - in Feedback/Requests [original thread]
Since I don't know what "server side changes" entail, I will list my biggest concerns/desires. -Bring back skirmish 1.0 -Optimize terrain (2inch barriers you cant sprint over) EX: Ashland objective C (i7), where the dirt road meets the concrete ...
- by IgniteableAura - at 2014.05.20 15:17:00
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63. Petition: Bring back Skirmish 1.0 - in Feedback/Requests [original thread]
TheEnd762 wrote: I wouldn't mind them adding that mode, but I like the present skirmish too. So maybe make both of them available? Yes the idea would to out it into rotation. Similar how we have ambush and oms ambush.
- by IgniteableAura - at 2014.05.13 04:54:00
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64. Petition: Bring back Skirmish 1.0 - in Feedback/Requests [original thread]
Basically you have to defend/attack a set of objectives to open up another one. Once a set of objectives is complete the spawn locations change as well as redlines. Its just a different game mode that CCP got rid of once they released the game. N...
- by IgniteableAura - at 2014.05.12 20:38:00
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65. Petition: Bring back Skirmish 1.0 - in Feedback/Requests [original thread]
We all now know you can't put any new real content into Dust. PLEASE bring back Skirmish 1.0 we all loved it and will bring some new life into this game.
- by IgniteableAura - at 2014.05.12 14:13:00
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66. Proposed Ideas to Improve Planetary Conquest - in Feedback/Requests [original thread]
First off, no "hot fix" will even curb the issues currently hemorrhaging from PC. It needs an overhaul. Spending DEV time on balancing hot fixes is just not worth it. Real solutions: 1. Remove all passive isk generation. You must actively use you...
- by IgniteableAura - at 2014.04.08 19:23:00
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67. 1.8 Will nerf the shotgun. Please don't change proficiency!!! - in Feedback/Requests [original thread]
+4
- by IgniteableAura - at 2014.03.14 04:52:00
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68. [Feedback] Scout passive scanning stats - in Feedback/Requests [original thread]
Adding only 3 dB to Cal scout precision would go a long way into balancing the anti scout business. I already provided feedback in the ideas/discussion section where the devs are likely to see it.
- by IgniteableAura - at 2014.03.06 15:07:00
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69. Announcement:Feedback Request: Dropsuit Stats and Skills! - in Feedback/Requests [original thread]
I seriously don't understand why the devs for DUST don't follow the same guidelines that EVE follow. When they post changes, they show the original as well to show us the difference. I abhor having to go look at the stats, which aren't easy to acc...
- by IgniteableAura - at 2014.03.06 14:31:00
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70. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
Suppose I can chime in. I am in a full agreement with a respec. Even if a partial one. The reasoning behind my support is because there has been entire role changes result in wasted SP, especially for those that have limited SP. This extends as ...
- by IgniteableAura - at 2014.03.05 17:15:00
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71. Email Newsletters in 2014 - in Feedback/Requests [original thread]
CCP Blowout wrote: IgniteableAura wrote: What about the hilmar suits? I haven't received anything on acquiring those and I have been signed up for the newsletter since its first issue? Hey - this has been explained here : At least one l...
- by IgniteableAura - at 2014.02.26 15:28:00
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72. Important HUD stuff for CCP Saberwing - in Feedback/Requests [original thread]
I disagree with notifications to when equipment is destroyed. That's a powerful intel tool that's unnecessary. Someone should be able to sneak into an objective, take out the uplinks, hives and remotes and get out without letting the other team be...
- by IgniteableAura - at 2014.02.26 14:50:00
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73. Announcement:Feedback Request: Equipment Stats! - in Feedback/Requests [original thread]
Sana Rayya wrote: IgniteableAura wrote: -snip-. I think you're underestimating the change in the scan mechanics. If you think about it, in order to get the same level of constant intel that one logi can give now (360*, 28dB, scans refres...
- by IgniteableAura - at 2014.01.24 20:57:00
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74. Announcement:Feedback Request: Equipment Stats! - in Feedback/Requests [original thread]
Quil Evrything wrote: Cyrius Li-Moody wrote: Quil seriously? Caldari only have 2 low slots. NO. Not every suit has 3+ low slots. Are you kidding me? You negate any sort of buff we are getting if a scout has to constantly run 2 dampeners. ...
- by IgniteableAura - at 2014.01.24 16:38:00
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75. Email Newsletters in 2014 - in Feedback/Requests [original thread]
What about the hilmar suits? I haven't received anything on acquiring those and I have been signed up for the newsletter since its first issue?
- by IgniteableAura - at 2014.01.24 14:10:00
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76. Announcement:Feedback Request: Dropsuit Stats and Skills! - in Feedback/Requests [original thread]
CCP Logibro wrote: So I checked with CCP Remnant, and the Caldari Sentinel Shield Depleted Recharge Delay is supposed to be 1. It is not a typo. The more you know! Mother of God
- by IgniteableAura - at 2014.01.22 02:50:00
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77. Announcement:Feedback Request: Dropsuit Stats and Skills! - in Feedback/Requests [original thread]
So minmitar scout gets more melee damage but thats not tied to a bonus anymore? Think it might be somewhat pointless to buff our melee, but a buff is a buff and I will take it. Not sure if thats a typo or not.
- by IgniteableAura - at 2014.01.17 17:55:00
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78. Email Newsletters in 2014 - in Feedback/Requests [original thread]
I think overall statistics would be nice. Dropsuits killed, be specific, like scouts vs logis vs heavy. Vehicles as well. Explaining game mechanics. Things like stacking penalties, profile/precision/range, weapon profiles and resistances etc. Jus...
- by IgniteableAura - at 2014.01.13 15:23:00
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79. [Feedback] Scout bonuses gleaned off of SiSi - in Feedback/Requests [original thread]
Krom Ganesh wrote: IgniteableAura wrote: The only problem I have with scout suits having an innate low profile is that then anyone in a mlt frame can stay off scans. An advantage I think you should have to skill into scout roles to utilize. ...
- by IgniteableAura - at 2014.01.10 21:56:00
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80. [Feedback] Scout bonuses gleaned off of SiSi - in Feedback/Requests [original thread]
The only problem I have with scout suits having an innate low profile is that then anyone in a mlt frame can stay off scans. An advantage I think you should have to skill into scout roles to utilize.
- by IgniteableAura - at 2014.01.10 14:59:00
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