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301. Developer common sense #1 - in Feedback/Requests [original thread]
DJINN leukoplast wrote: Developer common sense #1: "Smart restocking" This was done in a previous build. The problem is that you might have multiple fits with the same item, and if you restock both of them, you'll only get enough of that ...
- by Goric Rumis - at 2013.04.14 17:21:00
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302. WE NEED .......... - in General Discussions [original thread]
Anmol Singh wrote: CROSSBOWS, LONG BOWS No, no, a thousand times no. My answer right now would be: ...useful dropships. (That said, there are a lot of other things that need work, and I think PVE, or rather non-PVP content, is very importa...
- by Goric Rumis - at 2013.04.11 23:57:00
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303. I Have been AFK Listed. - in General Discussions [original thread]
Orin the Freak wrote: Edit: Lets just say, I'm not AFKing. I'm roleplaying a saboteur. This is probably the reason it's not illegal. CCP wants you to be able to throw a match and screw over your team. They just don't want to encourage you to...
- by Goric Rumis - at 2013.04.11 22:08:00
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304. iron wolf saber - in General Discussions [original thread]
Iron Wolf Saber wrote: Well I couldn't tell where those shots where coming from so I didn't know where to run. It was a militia tank by the line harvest warehouses right? Also don't drive tanks often unless its to kill another tank or the game ...
- by Goric Rumis - at 2013.04.11 21:36:00
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305. Light Machine Guns (LMGs) for ALL classes - in Feedback/Requests [original thread]
The gap between the AR and the HMG isn't that big anyway. I don't think it needs a bridge.
- by Goric Rumis - at 2013.04.11 20:40:00
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306. iron wolf saber - in General Discussions [original thread]
I was happy last week to be personally responsible for him losing two vehicles in a match. I felt like I brushed up against an icon. I don't mean I took pride in the kills. There was no way he should have lost that tank, especially after I missed...
- by Goric Rumis - at 2013.04.10 22:07:00
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307. Good books - in General Discussions [original thread]
Most of Kurt Vonnegut's books are debatable whether they qualify as sci-fi, but every one I've read has been worth reading. The Sirens of Titan is about as sci-fi as he gets; the "science" aspect is tongue-in-cheek, but there's space travel. I ...
- by Goric Rumis - at 2013.04.10 21:48:00
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308. Removal of matches. - in Feedback/Requests [original thread]
Rowdy Railgunner wrote: Unless you are one of the peoples that left that match, then you will be thrown back into it until the match ends. That's not a bad idea in itself, actually. Having this mechanic would also make it easy to get back to...
- by Goric Rumis - at 2013.04.09 21:31:00
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309. Solution to balance AV against Dropships - in Feedback/Requests [original thread]
G Torq wrote: Small object going at 7km/sec would simply punch a hole in the aircraft's walls - practically no force would translate to movement of the vehicle. That was my initial thought also. It would make more sense for the missiles to di...
- by Goric Rumis - at 2013.04.09 21:19:00
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310. this games horrible - in General Discussions [original thread]
Either a troll or a kid. Based on the specific type of grammatical issues, the obsessive need to be independently self-sufficient and accompanying denigration of teamwork, and the stubborn defeatist attitude suggesting the OP doesn't believe anyth...
- by Goric Rumis - at 2013.04.09 20:23:00
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311. [Request] Option to beam out "Friendly" driver of YOUR vehicle - in Feedback/Requests [original thread]
I think vehicle locks should fix this problem. If you leave your vehicle unlocked, then it's your dumb fault if someone runs off with it. (I believe devs have said they're working on vehicle locks.)
- by Goric Rumis - at 2013.04.08 18:28:00
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312. Having to pay to use mic chat turns all my PSN friends off Dust514 - in Feedback/Requests [original thread]
I'm a firm believer in switching up the UVT model so that you're paying to create and maintain a single channel that anyone can join, rather than paying to join as many channels as you want. This makes it so that you can bring people in who aren't...
- by Goric Rumis - at 2013.04.08 18:10:00
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313. Solution to balance AV against Dropships - in Feedback/Requests [original thread]
Judy Maat wrote: nope.. they should! every pilot need to be aware that flying in the midle of the sky is a BAD IDEA and should stay a bad idea always That's fair, but it means all the maps need to include more tall objects, which tend t...
- by Goric Rumis - at 2013.04.06 00:05:00
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314. Solution to balance AV against Dropships - in Feedback/Requests [original thread]
As a career heavy, I feel sorry for dropship pilots more than anybody else in the whole game right now. A little tap and they go spinning like a top. A couple volleys from anything and they go down. I know it's not particularly realistic, but bala...
- by Goric Rumis - at 2013.04.05 23:55:00
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315. [Uprising] Planetary Conquest - The stealing of clones - in Feedback/Requests [original thread]
Laurent Cazaderon wrote: Maximus Stryker wrote: what about this scenario: Corp A attacks Corp B and wins Corp A has a window after the battle in which they are the only ones who can choose to continue to attack Corp A attacks Corp B and lo...
- by Goric Rumis - at 2013.04.05 23:29:00
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316. Solution to balance AV against Dropships - in Feedback/Requests [original thread]
I kind of like the idea. It would also have forge gunners trying to catch a dropship next to some obstacle so they could nail it and make it hit the obstacle for additional damage. TACTICS!
- by Goric Rumis - at 2013.04.05 22:57:00
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317. Announcement:Dev Blog: Planetary Conquest: An Update - in Announcement and Events [original thread]
Bones McGavins wrote: But if your losing 300 clones, the defending corp gets 300 clones in biomass. Plus whatever biomass they get from their own clone losses means they will more than recoup their losses. They can then buy new clones with the ...
- by Goric Rumis - at 2013.04.05 22:46:00
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318. Announcement:Dev Blog: Planetary Conquest: An Update - in Announcement and Events [original thread]
I'm still concerned about larger corps with lots of resources being able to beat down a district by simple attrition. In other words, fighting a series of losing battles strictly for the purpose of reducing the number of clones on a district. If y...
- by Goric Rumis - at 2013.04.05 17:27:00
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319. [Uprising] Planetary Conquest - The stealing of clones - in Feedback/Requests [original thread]
Laurent Cazaderon wrote: Depends on how much you could get out off attacking.... You get biomass reward, loots (irrelevant though for uprising....) and steal clones when winning that you can sell back. Anyway, not my point here. Main concern i...
- by Goric Rumis - at 2013.04.04 20:32:00
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320. Planetary Conquest is Magic! - in General Discussions [original thread]
My idea from another thread : Feudal land ownership. This is more an enhancement than a fix, although I think it would do a lot to "fix" the problems people are anticipating, along with adding a land-management mini-game that could be interesting...
- by Goric Rumis - at 2013.04.03 21:17:00
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