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1. Rules Question re: player run isk exchange between Dust and Eve - in Feedback/Requests [original thread]
I may have another need for some Dust to Eve ISK transferring. I'll send you a message in game when I get home.
- by Dustbunny Durrr - at 2014.09.22 18:02:00
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2. Rules Question re: player run isk exchange between Dust and Eve - in Feedback/Requests [original thread]
Gyn Wallace wrote: Dustbunny Durrr wrote: ISK sent. Received; transfer completed. Thank you for the repeat business, Dustbunny Durrr. I'll update rates and availability in first post. Received. Thanks again for another smooth transa...
- by Dustbunny Durrr - at 2014.09.12 17:21:00
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3. Rules Question re: player run isk exchange between Dust and Eve - in Feedback/Requests [original thread]
ISK sent.
- by Dustbunny Durrr - at 2014.09.11 17:58:00
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4. Simulated Market - in Feedback/Requests [original thread]
Alaika Arbosa wrote: Ok, so I brought this up to CCP Archduke the other night in DevHangout and he told me that this should be posted here. So we all know that we aren't getting a Player Market in Dust, though I think I have a suitable comprom...
- by Dustbunny Durrr - at 2014.09.09 21:36:00
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5. Rules Question re: player run isk exchange between Dust and Eve - in Feedback/Requests [original thread]
That's fine, I've been busy as well.
- by Dustbunny Durrr - at 2014.09.08 21:34:00
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6. Rules Question re: player run isk exchange between Dust and Eve - in Feedback/Requests [original thread]
Hey Gyn, I have 400M Dust ISK that I'd like to xfer into 1.6B eve isk. I'll send you a dustmail when I get off work.
- by Dustbunny Durrr - at 2014.09.06 19:23:00
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7. Sticky:[Feedback] Hotfix Delta Narrative - in Feedback/Requests [original thread]
Adipem Nothi wrote: Dustbunny Durrr wrote: Rattati: For the true problem (and solution) to the ADS/Swarm debate, continue reading: The issue with swarms against ADS, at the moment is, swarms are a temporary area denial weapon, rather than a...
- by Dustbunny Durrr - at 2014.09.06 00:20:00
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8. Sticky:Hotfix Delta - Swarms vs Dropships - in Feedback/Requests [original thread]
Temias Mercurial wrote: Okay, if you're going to buff swarms considerably, could the price reduction for the ADS be considered once again? I wouldn't mind if were reduced to at least 120k. 323k is a tad ridiculous for a STD dropship... regardle...
- by Dustbunny Durrr - at 2014.09.06 00:17:00
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9. Sticky:Hotfix Delta - Swarms vs Dropships - in Feedback/Requests [original thread]
Alena Ventrallis wrote: As long as the nerf to ab cooldown (which, speaking as a pilot, I don't have an issue with) is not insane, like 80 seconds, then this will be good improvements. I'll say between 15-25 second cooldown. As much as I thi...
- by Dustbunny Durrr - at 2014.09.05 19:16:00
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10. Sticky:[Feedback] Hotfix Delta Narrative - in Feedback/Requests [original thread]
Rattati: For the true problem (and solution) to the ADS/Swarm debate, continue reading: The issue with swarms against ADS, at the moment is, swarms are a temporary area denial weapon, rather than a weapon that can really kill an ADS. Many are re...
- by Dustbunny Durrr - at 2014.09.04 20:06:00
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11. Sticky:Hotfix Delta - Turrets - in Feedback/Requests [original thread]
Foundation Seldon wrote: SMALL RAIL Any word on being able to fix the Small Rail's hitdetection issues? Yeah. I'd gladly trade ROF for hit detection any day of the week.
- by Dustbunny Durrr - at 2014.09.04 18:58:00
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12. Sticky:Hotfix Delta - Rifle DPS Tuning - in Feedback/Requests [original thread]
When balancing, are we taking into account the fitting factor? Is there any reason for the Laser and A SCR and SCR rifle be very hard to fit compared to a CR or ACR (which have lower fitting requirements than many sidearms) Also, I would like to...
- by Dustbunny Durrr - at 2014.09.04 18:49:00
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13. Sticky:Hotfix Charlie - Sniper Crosshair change feedback - in Feedback/Requests [original thread]
Snake Sellors wrote: CCP Logibro wrote: Hey guys So with Hotfix Charlie we trialed changing the sniper rifle crosshair. Please leave your feedback on the change in this thread. Initial impressions point us to people not liking the change o...
- by Dustbunny Durrr - at 2014.08.19 21:50:00
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14. Tech 2 Dropsuits/Equipment - in Feedback/Requests [original thread]
I'm not a programmer, but it sounds like it would be hard to code (and potentially laggy?) "squad bonuses" within X meters. This could be why squad intel is either 'on' or 'off'.
- by Dustbunny Durrr - at 2014.08.19 00:41:00
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15. [Feater Request] Different approach to player stats - in Feedback/Requests [original thread]
Honestly the more stats and ways to measure players that we have, the better (to a point). ID/L (ISK destroyed/Isk Lost) is one metric, and would show the isk efficiency of players. Of course, the downside here is Logis get no love (since they ra...
- by Dustbunny Durrr - at 2014.08.19 00:35:00
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16. Sniper Scope - in Feedback/Requests [original thread]
I don't know if there is a hit-detection issue (I haven't noticed one), but I have completely the opposite viewpoint. Hotfix charlie is the first time that I have been able to get consistently more than 3-4 kills/map with a sniper. It might come ...
- by Dustbunny Durrr - at 2014.08.18 22:04:00
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17. Sticky:New Player Experience - Simple tips/hints - in Feedback/Requests [original thread]
The nanite injector tool is the only piece of equipment which is automatically hotkeyed as long as you have it fitted. If you have it fitted, simply press 'o' (Circle) to use it, even if you are holding something else (such as a gun).
- by Dustbunny Durrr - at 2014.08.03 23:46:00
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18. small railguns - in Feedback/Requests [original thread]
It should be the same as all other "rail" technology (Rail Rifle, Bolt Pistol), which IIRC is 95% dmg to shields, and 105% dmg to armor. (The other possibility is it might be 90/110, but I do know its not as noticeable as Minmatar Weapons such as ...
- by Dustbunny Durrr - at 2014.07.30 17:29:00
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19. Sticky:Hotfix Charlie - Installation eHP - in Feedback/Requests [original thread]
CCP Rattati wrote: Everyone, as you know we want to make them more durable so they become a part of the strategy and tactics of every battle. Our proposal is that turrets will go from Shield 750 Armor 3.015 to Shield 2.000 Armor 10.000 s...
- by Dustbunny Durrr - at 2014.07.29 21:18:00
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20. Sticky:Hotfix Charlie - Installation eHP - in Feedback/Requests [original thread]
Jadd Hatchen wrote: Monkey MAC wrote: Gonna make flying a hell of a lot more interesting! I would however suggest you make an RE variant specifically for destroying the Installations, perhaps a damge bonus when stuck directly to it? Certain...
- by Dustbunny Durrr - at 2014.07.28 19:52:00
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