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        | 181. ISK pay out Spreed sheet requested - in Feedback/Requests [original thread] Shaira Ilv Enna-Ress wrote:    Quote:   Money ISK is the primary currency in the EVE Universe and a necessity for fighting wars. You will earn ISK from each battle you fight. The size of the reward depends on your contribution and the cost of th...
 - by Dustbunny Durrr - at 2014.02.15 17:44:00
 
 
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        | 182. [Feedback] Vehicle Recall - in Feedback/Requests [original thread] Kallas Hallytyr wrote:  Vehicle Recall was implemented to allow users to trade out their expensive machinery when they no longer require it. There was a time when recall was not in the game, and it's implementation is most definitely reasonable....
 - by Dustbunny Durrr - at 2014.02.15 17:29:00
 
 
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        | 183. [Request] More stats. - in Feedback/Requests [original thread] Medic 1879 wrote:  Not like KDR and all that but stats for dropsuits and weapons on the fitting screen.  At the moment we get Shield, armour, PG/CPU, walk/sprint speed etc... but I would like to see more, for example Weapon damage after damage m...
 - by Dustbunny Durrr - at 2014.02.15 00:53:00
 
 
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        | 184. Sniper Rifle Tagging - in Feedback/Requests [original thread] Summ Dude wrote:  I'm pretty sure this has been mentioned here and there around the forms, but searching didn't turn up anything specific, so here goes. I think a very interesting feature to add to Sniper Rifles would be the ability to tag enemi...
 - by Dustbunny Durrr - at 2014.02.13 23:23:00
 
 
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        | 185. Instead of side gunners... - in Feedback/Requests [original thread] Ku Shala wrote:  should be able to put the turrets where you want them ie two on the left or right side or front, back    More freedom = good!  Also, would make for a cool full broadside!
 - by Dustbunny Durrr - at 2014.02.13 17:32:00
 
 
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        | 186. Petition for Dropsuit and/or Weapon Respec - in Feedback/Requests [original thread] RKKR wrote:    Dustbunny Durrr wrote:  - 1  Can I sign a different petition asking people to stop whining for respecs. Constant respecs are bad for the game and punish those players who put off short term benefits for a longer term goal (those w...
 - by Dustbunny Durrr - at 2014.02.13 01:12:00
 
 
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        | 187. Petition for Dropsuit and/or Weapon Respec - in Feedback/Requests [original thread] - 1  Can I sign a different petition asking people to stop whining for respecs. Constant respecs are bad for the game and punish those players who put off short term benefits for a longer term goal (those who saved SP instead of wasting it on FOTM).
 - by Dustbunny Durrr - at 2014.02.12 17:23:00
 
 
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        | 188. ISK pay out Spreed sheet requested - in Feedback/Requests [original thread] Thor Odinson42 wrote:  The payout is random, it will take a blue tag with a very descriptive explanation to prove otherwise.  There are times when I get 400K ISK for very little and times when I get 300K when I know they lost a lot of proto and ...
 - by Dustbunny Durrr - at 2014.02.11 20:56:00
 
 
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        | 189. ISK pay out Spreed sheet requested - in Feedback/Requests [original thread] Justice Darling wrote:  can CCP or someone give us a spreed sheet of the isk payout I've ran into some really random isk payout, was doing a domination match with one setup of Drop suites and did 2400 wp with 17kills and 12 deaths payout some so...
 - by Dustbunny Durrr - at 2014.02.11 20:50:00
 
 
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        | 190. ISK pay out Spreed sheet requested - in Feedback/Requests [original thread] While I don't have the exact formula, I have noticed a few things that perhaps may interest the OP.  1: Part of the payout formula is tied to how many WP you get, divided by the total WPs your team gets.  Lets look at an example:  Situation A: You...
 - by Dustbunny Durrr - at 2014.02.11 20:39:00
 
 
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        | 191. P.L.E.X for Dust - in Feedback/Requests [original thread] Why not just open up a market where players can trade items bought through aurum (augmentations) for ISK. There you go, there's your $ to ISK trade.  A respec is far too powerful, and would over time hinder the implant business.
 - by Dustbunny Durrr - at 2014.02.11 17:50:00
 
 
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        | 192. Idea for The Map - in Feedback/Requests [original thread] MRBH1997 wrote:  Currently only the squad leader can do more than look at the map. They can use it to place squad orders like they can with the command wheel. What I feel would be a nice addition would be the ability of anyone in their squad cou...
 - by Dustbunny Durrr - at 2014.02.04 23:15:00
 
 
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        | 193. Rules Question re: player run isk exchange between Dust and Eve - in Feedback/Requests [original thread] Are these rates still active and accurate?
 - by Dustbunny Durrr - at 2014.01.31 17:36:00
 
 
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        | 194. An Opt-In Subscription Scheme? - in Feedback/Requests [original thread] Maken Tosch wrote:   3. Open up a player-to-player trade window and allow players to buy/sell anything they like for ISK. If boosters get included in the trade, then demand for Boosters will increase and the market forces of supply and demand wi...
 - by Dustbunny Durrr - at 2014.01.30 15:37:00
 
 
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        | 195. Turret Skill, ? - in Feedback/Requests [original thread] The small turret skill only gives you the ability to fit the turret easier, and to fit a better (read: more damage) turret. The proficiency skill gives you turning speed. Therefore, the proficiency skill matters to the user (the person shooting), ...
 - by Dustbunny Durrr - at 2014.01.29 23:54:00
 
 
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        | 196. The amarr grenade. - in Feedback/Requests [original thread] ugg reset wrote:  take the  ender pearls  functionally from MinecraftGäó and put them in Dust 514. not even trolling.  posable uses:  reaching campers in high spots becoming a camper in a high spot. heavy suit? 2ft jump? problem solved! wall? wh...
 - by Dustbunny Durrr - at 2014.01.29 23:49:00
 
 
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        | 197. Request: New heavy weapon - in Feedback/Requests [original thread] Yes, but would it replace all other long range weapons (current laser rifle, RR, etc.)? While I do agree that heavies need more weapons, CCP has to be careful, as powerful long range weapons, due to the open nature of most of the maps, can really ...
 - by Dustbunny Durrr - at 2014.01.29 17:45:00
 
 
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        | 198. Heavy Sentinels Light Weapons - in Feedback/Requests [original thread] Dauth Jenkins wrote:  Right now no sane person runs commando because it's worthless. The standard suit gets 2 light weapon slots, a grenade, and a piece of equipment... no module space at all.... and did I mention that it's 8k a suit? Running a ...
 - by Dustbunny Durrr - at 2014.01.29 17:41:00
 
 
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        | 199. SP Boosters for the working man. - in Feedback/Requests [original thread] I think the idea behind the current boosters is to encourage you to play while the booster is running (Ie: oh crap, my booster runs out tomorrow, I need to play today). If it were "active time" (as you suggest) as opposed to "all the time" (as it ...
 - by Dustbunny Durrr - at 2014.01.29 01:10:00
 
 
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        | 200. WP Boost - in Feedback/Requests [original thread] Varjac Theobroma Montenegro wrote:  200 wp for vehicle destruction  25 wp for equipment destruction (only in vehicles, if distinction is possible. This would help give a role for ADS to hit more than just infantry and harass HAV/LAV.)  NEW wp fo...
 - by Dustbunny Durrr - at 2014.01.29 01:05:00
 
 
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