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161. Harness as weapon slot choice for LAV's and Dropships - in Feedback/Requests [original thread]
Litany 0f Fury wrote: Also being exposed out the side would leave you more vulnerable than a gunner with a small turret. Have you ever gunned on a small turret. You could NOT be more exposed. You are a tall beacon with no protection, cann...
- by Dustbunny Durrr - at 2014.02.27 14:53:00
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162. [Suggestion] Increase Breach Shotgun Clip Size to 4 - in Feedback/Requests [original thread]
CommanderBolt wrote: I certainly think the breach needs at least 3 rounds before a reload. The current 2 is too little. 3 or 4 would be the sweet spot I believe, I'm a vote for 3. Four just seems a little too much, but 3 seems good IMO.
- by Dustbunny Durrr - at 2014.02.25 20:42:00
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163. 1.8 Amarr scout vs Gal scout - in Feedback/Requests [original thread]
I think the argument for it goes something like this: The gallente typically have a bonus to armor reppers (active tanking), hence built in reppers into the suits, vs the Amarr who are buffer armor tankers.
- by Dustbunny Durrr - at 2014.02.24 17:11:00
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164. Rules Question re: player run isk exchange between Dust and Eve - in Feedback/Requests [original thread]
Another transfer completed efficiently.
- by Dustbunny Durrr - at 2014.02.23 23:40:00
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165. Rules Question re: player run isk exchange between Dust and Eve - in Feedback/Requests [original thread]
I am in need of your services. 9.1B EVE ISK to 1B Dust ISK. Evemails sent.
- by Dustbunny Durrr - at 2014.02.23 17:27:00
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166. New orbital mechanic - in Feedback/Requests [original thread]
Texs Red wrote: So with the current orbital mechanics you have to sit on a district for 3 minutes before you can fire an orbital. Well honestly it is kind of immersion breaking, why must I wait 3 minutes before firing? My guns can go so much fa...
- by Dustbunny Durrr - at 2014.02.22 23:33:00
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167. What would you think of removing the SP Cap Community? - in Feedback/Requests [original thread]
Meee One wrote: 501st Headstrong wrote: The title is self-explanatory. I can understand why it exists (people who play this game days straight will be legions ahead those who have to work), but once players cap out, they rarely have any incl...
- by Dustbunny Durrr - at 2014.02.22 23:27:00
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168. What would you think of removing the SP Cap Community? - in Feedback/Requests [original thread]
Arx Ardashir wrote: With a comma, it's a question asking for reasoned debate about SP caps. Without a comma, it's a proposal for genocide. That's the best laugh I've had in a while, lol.
- by Dustbunny Durrr - at 2014.02.22 23:24:00
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169. Reward Progress Indicator - in Feedback/Requests [original thread]
Kigurosaka Laaksonen wrote: CCP should add an indicator to let us see how much of a reward we've received during an event. It could go on the Updates page that we all see when we log in and can open from the NeoCom. If the reward is capped (li...
- by Dustbunny Durrr - at 2014.02.22 19:39:00
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170. Gal assualt vs Gal scout 1.8 - in Feedback/Requests [original thread]
xSir Campsalotx wrote: Ccp I like what your doing with the scouts. Compared to their assualt counter part they give up a high or low slot and lower base health for 10% faster movement speed, an extra equipment, smaller hit box, a built in dampe...
- by Dustbunny Durrr - at 2014.02.21 21:40:00
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171. CRU Hacking Bonus - in Feedback/Requests [original thread]
Y-BLOCK wrote: The last merc to hack a CRU should, at the minimum, receive a bonus for the first 2 or 3 spawns, as taking control of a critically placed CRU has a very crucial impact on the battle @ hand. I don't see why not reward them with...
- by Dustbunny Durrr - at 2014.02.21 18:52:00
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172. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
Soldiersaint wrote: Takahiro Kashuken wrote: We got respec yet? Not yet but im praying for one. Actually lets just sacrifice CCP Logibro to the respec devil. That will give us all what we want . Could we sac him to the robot devil inst...
- by Dustbunny Durrr - at 2014.02.20 17:26:00
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173. Vehicle Quota - in Feedback/Requests [original thread]
Harpyja wrote: Problem with making different vehicle caps is that if some scrubs hit the quota, that leaves me with a 400k SP dropsuit which is considerably worse than my ~13mil SP Gunnlogi. It wouldn't be fair for infantry either if you had l...
- by Dustbunny Durrr - at 2014.02.20 02:33:00
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174. to fix TKing - in Feedback/Requests [original thread]
commando biffle wrote: make it that wen you kill a blue the isk that the suit costs is taken from your wallet and give to the blue that got TKed It won't solve ALL TK problems, but it's a good start.
- by Dustbunny Durrr - at 2014.02.19 02:51:00
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175. Quick-tap swap for Repair Tool - in Feedback/Requests [original thread]
Boot Booter wrote: Better yet, designate one of the equipment slots to be the quick swapper. That way any logi can choose which one theyd like to have the quick switching for. The tap o for needle is very nifty, but would be even nicer if yo...
- by Dustbunny Durrr - at 2014.02.19 01:03:00
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176. New Metrics: Warpoints per Death - in Feedback/Requests [original thread]
As always on posts of this nature, I comment more stats = better. Having more than one metric to measure quality is always a good thing. Also, more suit information provided = better (ie: Why do I have to calculate my suits damage multiplier, or ...
- by Dustbunny Durrr - at 2014.02.19 01:02:00
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177. [IDEA] REDLINE STOMPING - in Feedback/Requests [original thread]
Salviatino Maiano wrote: Add player conrtolled MISSILE and BLASTER Turrets to the MCC. These turrets should be similar to LAV turrets (range and damage). Just enough to keep the enemy off of your redline. These could be manned from inside the M...
- by Dustbunny Durrr - at 2014.02.19 00:58:00
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178. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
I request that once CCP decides whether to give or not give respecs, could we also get confirmation for future respecs so that this whole bloody argument can be avoided in the future? IE: "You are, or are not getting respecs now, but whine about ...
- by Dustbunny Durrr - at 2014.02.18 19:54:00
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179. A couple heavy weapon ideas - in Feedback/Requests [original thread]
Alternate Insano wrote: The recoiless rifle isnt really recoiless. It kicks like a bastard and the RL ones are anti LAV weapons. Different countries have used them because they are cheap and pack a decent punch. Would you like a 6th sugarcu...
- by Dustbunny Durrr - at 2014.02.17 17:40:00
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180. [Request] 1.8 Skill Point Refund - in Feedback/Requests [original thread]
Accidentally trained rail rifle proficiency 5 before you read on the forums that they are nerfing it eh?
- by Dustbunny Durrr - at 2014.02.17 17:36:00
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