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101. [Suggestion] Reduce Logistics' Scan Precision to 32 - in Feedback/Requests [original thread]
zzZaXxx wrote: Intro -- Problem -- Logis are just not competitive enough right now. We are less surviveable and less dangerous than before and more support focused, so we should be able to support our squad by detecting dampened scouts. *co...
- by Dustbunny Durrr - at 2014.03.26 23:38:00
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102. Hey CCP, TTK is still wrong brosephs :( - in Feedback/Requests [original thread]
So its a bug. Report it, and hope they fix it soon. It's not a problem with TTK, its a problem with cloaks NOT working as intended.
- by Dustbunny Durrr - at 2014.03.26 19:37:00
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103. [Feedback] Active Scanners are nearly perfect - in Feedback/Requests [original thread]
I have to agree as well. Our corp now uses a scanning LAV to pinpoint orbitals rather than an active scanner, even if we know the general direction of where they are, because of the overly narrow scan width. 90 degrees does seem like a much bette...
- by Dustbunny Durrr - at 2014.03.26 17:59:00
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104. Dear CCP, things you should focus on next - in Feedback/Requests [original thread]
Boot Booter wrote: 2. Game menu speed (it's slow!). In general, fitting modules to vehicles and Dropsuit needs to be lag free and streamlined (categorizing modules by type would be a huge step!). While I'm on the subject fitting Dropsuit and v...
- by Dustbunny Durrr - at 2014.03.26 01:19:00
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105. Dropsuit's Are Weird - in Feedback/Requests [original thread]
Dropsuits, no apostrophe, you're not showing possession. OCD, activate!
- by Dustbunny Durrr - at 2014.03.26 00:47:00
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106. [request] Buff scouts fitting ability - in Feedback/Requests [original thread]
Auris Lionesse wrote: Lol no scouts fit better than assault suits and have useful bonuses. The sad part is its true, they DO have better fittings than some assault suits (which are medium frames) at equivalent level (ie: proto scout can have...
- by Dustbunny Durrr - at 2014.03.26 00:43:00
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107. Active scanner recharge time - in Feedback/Requests [original thread]
You're not being creative enough. Logi suit with 3 scanners, use one, wait 10 seconds, switch to next, rinse, repeat.
- by Dustbunny Durrr - at 2014.03.26 00:41:00
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108. Scout HP - in Feedback/Requests [original thread]
Large medium and small might be a little hard to implement, large and small (similar to vehicle extenders/plates) might be easier. But yes, even that would eliminate the brick scout.
- by Dustbunny Durrr - at 2014.03.26 00:39:00
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109. Lets look at scouts for a second objectively. - in Feedback/Requests [original thread]
Honestly a few people pointed this out before 1.8, but alas, nothing happened about that. You also forgot to mention the scout has a smaller frame and is therefore, harder to shoot, which is almost like having additional HP.
- by Dustbunny Durrr - at 2014.03.26 00:37:00
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110. Grenades need a buff - 1.8 - in Feedback/Requests [original thread]
Im fine with leaving the anti-prsonnel (ie: regular) nades where they are, reducing the amount down to 2. AV nades though, since they are being reduced down to 2 (from 3, which is already pathetic) need a stiff damage increase, we're talking 50%...
- by Dustbunny Durrr - at 2014.03.24 23:22:00
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111. LAV ROLL DEATH - in Feedback/Requests [original thread]
The LAV's are so darn top heavy (honestly, do they not teach physics in New Eden?) this would happen way too often. If they fix it, so that the LAVs are more realistic, and don't flip from a 3 degree change in elevation, then I might agree with yo...
- by Dustbunny Durrr - at 2014.03.24 23:14:00
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112. make the turret installations smart - in Feedback/Requests [original thread]
Kratek Heshan wrote: the turret installation are stupid it will not even shoot a enemy until enemy fire at it whats the point capturing those things That's not entirely true. Unmanned Turrets will shoot at anything that catches their attent...
- by Dustbunny Durrr - at 2014.03.21 20:36:00
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113. Request:100% ISK refund for... - in Feedback/Requests [original thread]
Meeee, As strong a proponent I am of AV, I have to dissagree. CCP should have a responsibility to fix this for the future. CCP also should have the responsibility to NOT break things in the first place. That being said, CCP should NOT have the ...
- by Dustbunny Durrr - at 2014.03.21 20:27:00
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114. Respec Idea to end all respec ideas - in Feedback/Requests [original thread]
Respec idea to end all respec ideas: No respecs ever! Problem solved.
- by Dustbunny Durrr - at 2014.03.21 20:02:00
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115. Publish weapon ranges in-game? - in Feedback/Requests [original thread]
Why not just publish all relevant stats in game? Not just weapon ranges.
- by Dustbunny Durrr - at 2014.03.21 20:00:00
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116. Respec as a skill - in Feedback/Requests [original thread]
As I said previously, you give people one respec, all they will want is more. Case in point of an entitlement generation. Why "earn" something, when you can just demand it?
- by Dustbunny Durrr - at 2014.03.21 19:59:00
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117. [Request] 25% Respec at any moment (Read for more) - in Feedback/Requests [original thread]
lAssassinl Zer0 wrote: With new roles lot of SP became totally USELESS, totally not used. For me it's about 12/14 million SP that is going to burn uselessly (70% of my SP). (Logi equipements / Minmatarr weapons and Sidearm while i'm going to Am...
- by Dustbunny Durrr - at 2014.03.20 17:44:00
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118. [Request] 25% Respec at any moment (Read for more) - in Feedback/Requests [original thread]
I love how people demand respecs, as if they could never, under any circumstances, get additional skillpoints to put into the new stuff any other way (oh wait, you can). I honestly wonder sometimes about our entitlement society....
- by Dustbunny Durrr - at 2014.03.20 17:42:00
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119. Excess Powretried should go to shields - in Feedback/Requests [original thread]
Maken Tosch wrote: No. In Eve Online, any ship that has leftover PG or CPU is just that. Leftovers. None of it gets transferred over to shields or armor or hull. Quit arguing with logic! I want my OP fits, and I want them now!
- by Dustbunny Durrr - at 2014.03.20 17:02:00
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120. More varied/relevant starter fits. - in Feedback/Requests [original thread]
Honestly, we need less free suits, not more. That being said, it wouldn't hurt if the free suits you do have were racial. Also, to the OP's point, yes, the free AV suit is pretty ridiculous. I don't think it can kill an afk, unfit, LAV before ru...
- by Dustbunny Durrr - at 2014.03.20 16:59:00
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