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1741. [QUICK FIX] HMGs - in General Discussions [original thread]
ER-Bullitt wrote: Here are some quick points regarding PC battles. Your enemy will flood the field with shield tanked suits. HMGs are very weak against shields It takes 1 second before the HMG reaches optimal dispersion, meaning it takes 1 sec...
- by Django Quik - at 2013.07.21 08:58:00
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1742. Spawned into MCC Wall - in Technical Support/Bugs [original thread]
Yeah had this a few more times now, spawning in various walls and ceilings of the mcc on a variety of maps. Have also heard about people spawning on top of and below the mcc too!
- by Django Quik - at 2013.07.21 08:18:00
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1743. Pilot suits - in General Discussions [original thread]
What have you seen that makes "it's looking like that pilot suit might just stay the same"?
- by Django Quik - at 2013.07.20 17:29:00
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1744. The 24-48 hour PC mechanic needs to be rethought. - in General Discussions [original thread]
It's a difficult one this - it's annoying that you have to plan your attacks at least 24 hours in advance but if you could just attack someone at a moment's notice, it would give defenders too little time to prepare. It sounds like future iterati...
- by Django Quik - at 2013.07.20 17:25:00
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1745. [QUICK FIX] Flaylocks - in General Discussions [original thread]
Nah, you're a bit off the mark on this one - the problem with flaylocks is the splash radius is large but the splash damage massive. Splash should fall off significantly as you get further from the impact, so at half the radius you get 50% damage ...
- by Django Quik - at 2013.07.20 17:21:00
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1746. [QUICK FIX] HMGs - in General Discussions [original thread]
I really don't see a problem with the HMGs. They're currently the 3rd most killing weapon in the game after only ARs and snipers and used a hell of a lot less than either of those.
- by Django Quik - at 2013.07.20 17:17:00
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1747. Skill tree modifications and default policies. - in The Council's Chamber [original thread]
@Kaisar - what you are talking about is not what the OP is suggesting; he's saying that if the skills themselves are changed, they should be refunded, not if new skills are added. @Kal - I don't disagree with refunds when there are drastic change...
- by Django Quik - at 2013.07.20 16:55:00
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1748. petition for 1 last respec - in General Discussions [original thread]
How about a petition for no more petitions and no more talking about respecs?
- by Django Quik - at 2013.07.20 16:16:00
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1749. An Attackers Perspective on PC Victory - in General Discussions [original thread]
superjoe360x wrote: First of all Id like to start of by saying that fighting sver has been very, very fun and competitive. By far the most enjoyable PC battles that I have been a part of and always a tough fight. Gotta give em some props. The...
- by Django Quik - at 2013.07.20 16:05:00
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1750. Scout Hitbox Increase - Proof its not the Map! - in General Discussions [original thread]
I think I recall a dev at some point noting that hitbox is not the same as the collision detection... so, you could well be correct in that the environmental collision detection on the models increases but not necessarily the hitbox. That's just a...
- by Django Quik - at 2013.07.20 12:23:00
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1751. [Bug] Vehicle armor reps repair 3x what they should. - in Technical Support/Bugs [original thread]
Just wanted to note that being filed as a defect does not necessarily mean the repping is wrong - the defect could well be in the description. Of course this being finally recognised might help CCP understand why shield tanks fare so badly these d...
- by Django Quik - at 2013.07.20 10:27:00
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1752. An Attackers Perspective on PC Victory - in General Discussions [original thread]
To those saying 'let us double up clone packs' - think it through. If you could do that, no one would bother using just one ever and it would completely defy the point of lowering the pack number in the first place. That said, it's clear that CCP...
- by Django Quik - at 2013.07.20 09:58:00
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1753. PLAYER OWNED SERVERS!!!!!! READ - in Feedback/Requests [original thread]
It's a bad idea poorly explained. You make it sound like you want players to host their own servers that they have full responsibility for but what you really want is custom defined matches with options such as no vehicles. Change the title and OP...
- by Django Quik - at 2013.07.20 09:37:00
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1754. R.I.f.t - 1 million isk for our 200th merc - JOIN NOW and WIN - in Corporation Recruitment [original thread]
We've added literally hundreds of new recruits to our ranks in the past month and continue to grow even bigger. If you're looking for fun relaxed people to play with, we currently have dozens online for squadding at all timer of day, so apply now ...
- by Django Quik - at 2013.07.20 09:04:00
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1755. General Kill Stats - in General Discussions [original thread]
Terri Ashra wrote: Darth-Carbonite GIO wrote: Quote: I know what he means .. still doesn't adds on. That is an average of 4 kills per person in both teams, all 32 players. Take away the AFKers, the noobs, and snipers.. which is about half...
- by Django Quik - at 2013.07.19 21:30:00
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1756. Why no Dust 514 CPM?? - in General Discussions [original thread]
The most vocal people about what the CPM should be rarely have any idea of the reality of what it can be or what would make a constructive and productive CPM. Tech, I'm afraid you're one of these people. Having 'specialists' on the CPM would only...
- by Django Quik - at 2013.07.19 21:16:00
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1757. No Respec Petition - in General Discussions [original thread]
Signed. Never another respec.
- by Django Quik - at 2013.07.19 20:26:00
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1758. What's behind the increasing community negativity? - in General Discussions [original thread]
I was thinking about the Info Broker today and that we hadn't heard from him in forever. What happened to the cool alliance reports you used to do? In relation to the actual thread - it was only 2-3 weeks ago everyone was praising 1.2 for the sno...
- by Django Quik - at 2013.07.19 20:20:00
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1759. General Kill Stats - in General Discussions [original thread]
MlDDLE MANGEMENT wrote: Thank you for telling me the mean, median and mode of the the analysis. How bout you tell me the power of the study, how about whether or not your conclusions should lead me to accept or reject the null hypothesis, what...
- by Django Quik - at 2013.07.19 19:08:00
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1760. General Kill Stats - in General Discussions [original thread]
Further to my above comments - I also realise the limitations of this data in that it only represents pub matches and so can not and should not be taken as representative of high level or competitive play. This data should only be taken as general...
- by Django Quik - at 2013.07.19 19:02:00
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