Pages: 1 2 [3] 4 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Buster Friently
Rosen Association
1222
|
Posted - 2013.07.19 15:58:00 -
[61] - Quote
Paran Tadec wrote:
When the data doesnt fit your original hypothesis (OP'dness"), change it!
Bad science is bad.
LOL, facts. You started with assumptions and bias and set out to "prove" it. That is not science, and certainly not statistics.
Fact: The AR kills more than any other weapon. It's equivalent, or nearly so, the the bottom 10 or 12 light/sidearm weapons combined.
Possible Conclusions:
A) The vast majority (maybe like 75%) of the playerbase uses the AR, but the kill with it less often than other players kill with other weapons.
B) Something like 50% use it and kill at an average rate compared to other weapons.
C) Less than 50% use it, but kill with greater frequency than other players. |
Maximus Stryker
Villore Sec Ops Gallente Federation
558
|
Posted - 2013.07.19 15:59:00 -
[62] - Quote
Buster Friently wrote:Paran Tadec wrote:Buster Friently wrote:Paran Tadec wrote:Buster Friently wrote:lol. keep defending your AR OP EZ mode please. Listen. The stats don't lie. The AR is a problem, it's used 10 times more than a supposedly similar weapon, the SR. All this data shows is that the AR is dominating the game, and all that time the devs spend on other weapons is wasted. That sounds like a problem to me, but just in case you need more detail: https://forums.dust514.com/default.aspx?g=posts&t=92678Also, he definitely has enough data here to reach statistical significance. Toss out OP, and you still have a huge problem. Accept the truth, and it's the biggest weapon related problem in the game. Again though, I know I'm a dissenting voice because I'm not one of the 75% relying on the crutch of the AR. I dont have a single SP spent into AR, derpmoar. All you can do with this data is show a probability for the chance that you will encounter a certain weapon, thats it. Its a poorly designed study for showing OP'dness. If you want to show that you need to go by the number of kills per weapon DIVIDED by the number of people using it. See above post. hail AR 514. Hail king AR. That's what these data show. When the data doesnt fit your original hypothesis (OP'dness"), change it! Bad science is bad. That's funny. You see, it's people like the OP and myself that are presenting the objective facts. All you've done is blow hot air. I stand by my numbers. I stand by his. Hail AR 514. Go AR or go home. please understand that you have show how many kills with each weapons.
please understand what you HAVE NOT shown is how many people were running those weapons.
please understand that I was simply trying to show you why your claim that the AR has more kills than all other weapons in the game is due to the fact that is used more frequently, vastly more frequently.
please understand that I (we?) are arguing that other weapons in the game are deemed OP because people are able to generate extremely high kill to death ratios when using those weapons and they create an imbalance. |
bethany valvetino
Dead Six Initiative Lokun Listamenn
66
|
Posted - 2013.07.19 16:00:00 -
[63] - Quote
nice stats...
But honest, this either the worst excuse to cover up AFK MCC camping, or you just have WAY TO MUCH time on your hands...
It's summer, might I suggest you go out side or perhaps...
Get a fking job, you tramp. |
Buster Friently
Rosen Association
1222
|
Posted - 2013.07.19 16:03:00 -
[64] - Quote
Maximus Stryker wrote: please understand that you have show how many kills with each weapons.
please understand what you HAVE NOT shown is how many people were running those weapons.
please understand that I was simply trying to show you why your claim that the AR has more kills than all other weapons in the game is due to the fact that is used more frequently, vastly more frequently.
please understand that I (we?) are arguing that other weapons in the game are deemed OP because people are able to generate extremely high kill to death ratios when using those weapons and they create an imbalance.
Please understand, the biggest imbalance in the game is AR overusage.
|
MlDDLE MANGEMENT
lMPurity
143
|
Posted - 2013.07.19 16:05:00 -
[65] - Quote
Buster Friently wrote:Except this is what 30 matches for him? 8 for my data, and even a nice donation of PC stats. All confirm the same thing. AR is killing diversity. Look at the scrambler rifle - 10 times as many people use the AR as scrambler rifle. lol! and the AR isn't OP, nope. Here, I can do the wikipedia link too: https://en.wikipedia.org/wiki/DenialBottom line. Don't call it OP if you can't stomach the truth, but the numbers don't lie. The weapon is a huge problem for diversity in the game, and this diversity issue needs to be addressed ASAP. ...... lol. keep defending your AR OP EZ mode please. Listen. The stats don't lie. The AR is a problem, it's used 10 times more than a supposedly similar weapon, the SR. All this data shows is that the AR is dominating the game, and all that time the devs spend on other weapons is wasted. That sounds like a problem to me, but just in case you need more detail: https://forums.dust514.com/default.aspx?g=posts&t=92678Also, he definitely has enough data here to reach statistical significance. Toss out OP, and you still have a huge problem. Accept the truth, and it's the biggest weapon related problem in the game. Again though, I know I'm a dissenting voice because I'm not one of the 75% relying on the crutch of the AR.
You are as idiotic as CCP mainly because you runt your analysis off of pub data. News flash everyone and their mother starts off with a assualt rifle in this game by virtue of just the starter fits alone. Secondly people spec into rifles because they are the most versatile weapon allowing usage for range and CQC weaponry, the reason people do this is because they are playing the whole field and not a niche area.
This is the case with all rifles, plenty of GOOD players use the SCR because its a devastating weapon in the right hands. But anyway i digress the reason you see rifles is that is the norm of all shooters use a weapon that allows you to move freely on the map so you dont have to play a niche role like guarding objectives or camping high ground or chasing after vehicles.
The usage of Pub data is utterly meaningless because its often a loose conglomeration of 16 individuals than an organized team of course everyone is running around with rifles.
Now compare that to PC and you see
1. Flaylock 2. Mass Driver 3. Contact nades
Followed by everything else. Why? because people have figured out that all you have to do is force CQC engagements which are going to happen all the time because you have to get in CLOSE to HACK a letter. This is especially the case given the 3 Outposts and 2 of the 3 exterior letters on any given map favor CQC weaponry.
Anyone who thinks the rifles are the dominant weapon in PC simply doesnt play it. They are actually very well balanced in there with a host a weapons for range because in PC you see players playing to a role based on the area they are attacking/defending. But in the end rifles serve less and less purpose because eventually you have to move in close to take a letter at which point you are getting into the domain for shotty, HMG, and explosive on the ground combined with mass driver fire from above.
The reason this occurs is quite simple the effective ranges are still on the shallow side by about 10-15 meters but also because AIMING and HIT detection still suck. Explosives create a force multiplier which allows a single user to take on 2, 3 and for some really good player 4-5 players just on their own. So if you combine an explosives user with the precision of a rifle user in tandem they can securely lock down a letter to themselves for quite a bit of time and certainly enough time to allow reinforcements to get there if needed.
Oh and as for Rifles picking off players at range before they ever get close thats nubs in pubs who dont use vehicle transport either as a passenger or following a tank as mobile cover.
But thank you for wasting everyones time trying to convince them that Rifles are too prevalent and a clear indication they are the issue in this game.
If you want a real list of weapons in need of tweaks they are
1. Plasma Cannon 2. LR 3. HMG
Needing buffs to a minor degree in either dmg or range
Mass driver-Needs a reduction in its radius only because it was increased in 1.2(it was defiinitely increased unequivocally)
Flaylock (reduction in its splash damage unequivocally, and a greater resistance for tanks; ive seen a squad of 6 FP users destroy a tank that shouldnt happen)
Contact nades drop in dmg by 100-200HP
SCR-Needs a 5-10m range buff
AR-Needs nothing, it will improve once aiming is fixed
SMG- not enough data to say, aiming fixes and hit detection fixes will help, but flaylocks outperform them in PC so they arent used ever
SR- They are rarely used, at best you have 1 sniper per team locking down an isolated objective and do a good job however FG sniping allows one to perform that role AND AV AND switch to HMG if they are specced into it and that versatility from a single player can be huge.
That is why CCP really needs to stop using pub data for their source info because it doesnt translate to organized competitive players who actually know how to use each weapon and where they are best utilized. |
Malkai Inos
Opus Arcana Covert Intervention
746
|
Posted - 2013.07.19 16:07:00 -
[66] - Quote
Buster Friently wrote:Paran Tadec wrote:
When the data doesnt fit your original hypothesis (OP'dness"), change it!
Bad science is bad.
LOL, facts. You started with assumptions and bias and set out to "prove" it. That is not science, and certainly not statistics.
Fact: The AR kills more than any other weapon. It's equivalent, or nearly so, the the bottom 10 or 12 light/sidearm weapons combined. Possible Conclusions: A) The vast majority (maybe like 75%) of the playerbase uses the AR, but the kill with it less often than other players kill with other weapons. B) Something like 50% use it and kill at an average rate compared to other weapons. C) Less than 50% use it, but kill with greater frequency than other players. QED Neither of those three are confirmed yet (or even can be possibly confirmed without the number of players using the weapon) so qed is misplaced.
Also a, b, c inform a completely different course of action so knowing which of them is true (or if either is true for that matter) is absolutely vital. |
Dr Allopathy
Homos Erected
210
|
Posted - 2013.07.19 16:10:00 -
[67] - Quote
You say you included the third data set, but you failed to include the 50 flux grenade kills.
Link to thread: https://forums.dust514.com/default.aspx?g=posts&t=95744
Edit: As I stated before, you are not recording enough matches to have enough data to record accurate stats here. 10 games out of thousands is not enough |
MlDDLE MANGEMENT
lMPurity
144
|
Posted - 2013.07.19 16:12:00 -
[68] - Quote
Buster Friently wrote:Maximus Stryker wrote: please understand that you have show how many kills with each weapons.
please understand what you HAVE NOT shown is how many people were running those weapons.
please understand that I was simply trying to show you why your claim that the AR has more kills than all other weapons in the game is due to the fact that is used more frequently, vastly more frequently.
please understand that I (we?) are arguing that other weapons in the game are deemed OP because people are able to generate extremely high kill to death ratios when using those weapons and they create an imbalance.
Please understand, the biggest imbalance in the game is AR overusage.
Please understand your a clueless hack who doesnt know what the hell he/she is talking about.
Carry on |
semperfi1999
Internal Error. Negative-Feedback
673
|
Posted - 2013.07.19 16:39:00 -
[69] - Quote
Buster just stop. You have proven yourself to not have the intellect necessary to properly perform a study and use the data given to reach a conclusion that is appropriate based on the method of your data capture.
You have failed.......badly.
Your logic does not follow.
I am a scrmb rifle user and I can tell you the scrambler beats out the AR anyday of the week. You can foolishly continue on trying to prove that your horribly run study actually proves a weapon has OP status but you will only convince the idiots on the forums of this. Anyone with a brain will understand immediately that your study is flawed. |
Buster Friently
Rosen Association
1223
|
Posted - 2013.07.19 16:43:00 -
[70] - Quote
semperfi1999 wrote:Buster just stop. You have proven yourself to not have the intellect necessary to properly perform a study and use the data given to reach a conclusion that is appropriate based on the method of your data capture.
You have failed.......badly.
Your logic does not follow.
I am a scrmb rifle user and I can tell you the scrambler beats out the AR anyday of the week. You can foolishly continue on trying to prove that your horribly run study actually proves a weapon has OP status but you will only convince the idiots on the forums of this. Anyone with a brain will understand immediately that your study is flawed.
Like I said. I understand that I'm a dissenting voice. I don't expect to be accepted.
The facts are the facts though.
Hail AR 514. |
|
Delta 749
Kestrel Reconnaissance
1356
|
Posted - 2013.07.19 16:50:00 -
[71] - Quote
Buster Friently wrote:Paran Tadec wrote:Buster Friently wrote:Paran Tadec wrote:Buster Friently wrote:lol. keep defending your AR OP EZ mode please. Listen. The stats don't lie. The AR is a problem, it's used 10 times more than a supposedly similar weapon, the SR. All this data shows is that the AR is dominating the game, and all that time the devs spend on other weapons is wasted. That sounds like a problem to me, but just in case you need more detail: https://forums.dust514.com/default.aspx?g=posts&t=92678Also, he definitely has enough data here to reach statistical significance. Toss out OP, and you still have a huge problem. Accept the truth, and it's the biggest weapon related problem in the game. Again though, I know I'm a dissenting voice because I'm not one of the 75% relying on the crutch of the AR. I dont have a single SP spent into AR, derpmoar. All you can do with this data is show a probability for the chance that you will encounter a certain weapon, thats it. Its a poorly designed study for showing OP'dness. If you want to show that you need to go by the number of kills per weapon DIVIDED by the number of people using it. See above post. hail AR 514. Hail king AR. That's what these data show. When the data doesnt fit your original hypothesis (OP'dness"), change it! Bad science is bad. That's funny. You see, it's people like the OP and myself that are presenting the objective facts. Incidentally, your hypothetical was scenario A, but I like how you can't bring yourself to admit it, or to understand that those three scenarios are the only possible conclusions from the data, and they're all bad. All you've done is blow hot air. I stand by my numbers. I stand by his. Hail AR 514. Go AR or go home.
Its a real damn shame that your facts dont support your hypothesis though Bad science is bad and you should feel bad |
Malkai Inos
Opus Arcana Covert Intervention
747
|
Posted - 2013.07.19 16:51:00 -
[72] - Quote
Buster Friently wrote:semperfi1999 wrote:Buster just stop. You have proven yourself to not have the intellect necessary to properly perform a study and use the data given to reach a conclusion that is appropriate based on the method of your data capture.
You have failed.......badly.
Your logic does not follow.
I am a scrmb rifle user and I can tell you the scrambler beats out the AR anyday of the week. You can foolishly continue on trying to prove that your horribly run study actually proves a weapon has OP status but you will only convince the idiots on the forums of this. Anyone with a brain will understand immediately that your study is flawed. Like I said. I understand that I'm a dissenting voice. I don't expect to be accepted. The facts are the facts though. Hail AR 514. We're not disagreeing because you're a dissenting voice. We're digareeing because those numbers don't show what you claim they show. Wether or not your ideas are popular is immaterial to the question of wether or not they are right.
|
howard sanchez
DUST University Ivy League
609
|
Posted - 2013.07.19 16:59:00 -
[73] - Quote
Django Quik wrote:gandalgrey wrote:I love stats guess im jus a stat geek would love to see my own Hehe yeah, love me stats too but god damn it gets dull just reading the kill feed and counting! The analyses are the fun part :) Django, you've done our community a great service by attempting to provide objective statistical data for fair minded analysis. Thank you. Your efforts should be recognized, if not rewarded.
And while I agree that it is likely CCP gathers and maybe even tracks this kind of information, the fact that they choose not to publish or share it as the basis for reasonable discussion and transparency with the player base only serves to keep opinions, hyperbole and emotionally charged rhetoric as the guiding force behind player feedback.
Thanks for this, Django
Thanks for nothing, CCP |
semperfi1999
Internal Error. Negative-Feedback
674
|
Posted - 2013.07.19 17:00:00 -
[74] - Quote
Buster Friently wrote:semperfi1999 wrote:Buster just stop. You have proven yourself to not have the intellect necessary to properly perform a study and use the data given to reach a conclusion that is appropriate based on the method of your data capture.
You have failed.......badly.
Your logic does not follow.
I am a scrmb rifle user and I can tell you the scrambler beats out the AR anyday of the week. You can foolishly continue on trying to prove that your horribly run study actually proves a weapon has OP status but you will only convince the idiots on the forums of this. Anyone with a brain will understand immediately that your study is flawed. Like I said. I understand that I'm a dissenting voice. I don't expect to be accepted. The facts are the facts though. Hail AR 514.
No you dont understand. You dont know how to do science.....or statistics.....or even how to read the data of what you collected to make a valid conclusion. |
Paran Tadec
Internal Error. Negative-Feedback
1228
|
Posted - 2013.07.19 17:02:00 -
[75] - Quote
Buster Friently wrote:semperfi1999 wrote:Buster just stop. You have proven yourself to not have the intellect necessary to properly perform a study and use the data given to reach a conclusion that is appropriate based on the method of your data capture.
You have failed.......badly.
Your logic does not follow.
I am a scrmb rifle user and I can tell you the scrambler beats out the AR anyday of the week. You can foolishly continue on trying to prove that your horribly run study actually proves a weapon has OP status but you will only convince the idiots on the forums of this. Anyone with a brain will understand immediately that your study is flawed. Like I said. I understand that I'm a dissenting voice. I don't expect to be accepted. The facts are the facts though. Hail AR 514.
When all else fails, use the Jesus defense... |
Maximus Stryker
Villore Sec Ops Gallente Federation
558
|
Posted - 2013.07.19 17:58:00 -
[76] - Quote
Buster Friently wrote:semperfi1999 wrote:Buster just stop. You have proven yourself to not have the intellect necessary to properly perform a study and use the data given to reach a conclusion that is appropriate based on the method of your data capture.
You have failed.......badly.
Your logic does not follow.
I am a scrmb rifle user and I can tell you the scrambler beats out the AR anyday of the week. You can foolishly continue on trying to prove that your horribly run study actually proves a weapon has OP status but you will only convince the idiots on the forums of this. Anyone with a brain will understand immediately that your study is flawed. Like I said. I understand that I'm a dissenting voice. I don't expect to be accepted. The facts are the facts though. Hail AR 514. Facts are never objective, they are always subjective and can be used subjectively by those smart enough to understand how.
You cannot, rather should not, try to hide behind the statement "Facts are Facts." You (not you literally but people in general) can manipulate data, studies, facts just as easily as making toast (please read making toast as relatively easy). |
MlDDLE MANGEMENT
lMPurity
145
|
Posted - 2013.07.19 18:04:00 -
[77] - Quote
Thank you for telling me the mean, median and mode of the the analysis.
How bout you tell me the power of the study, how about whether or not your conclusions should lead me to accept or reject the null hypothesis, what bout that alpha and the beta of the study. When you are done doing these basic parameters would you gauge your analysis as a retrospective or prospective and what will you use cohort or case control analysis meaning is this subject to an odds ratio, chi square, weighted t-test, maybe an anova?
All you have shown is that the AR is the most widely seen weapon on the killfeed, this actually tells us nothing on wheter or not its actually the most widely used weapon in the game. Logi LAVs could in fact be the most used weapon in the game, or Remotes or Even Scramblers, it doesnt take into any account dmg done over time by all other weaponry it doesnt even tell us wheter those AR kills were from pure AR dmg or a stolen kill.
Even if it did, its still based off of pub data which is a whole other set of fail.
Please stop or dont and allow us to continue to point and laugh at you. |
Django Quik
R.I.f.t
998
|
Posted - 2013.07.19 18:53:00 -
[78] - Quote
I wish to completely distance myself from Buster's comments in this thread, as they do not reflect my own views or conclusions.
The purpose of this data was never to show that anything was OP or not and I don't believe any of this data alone could possibly show this. It is quite obvious that the AR is the most used weapon and gets the most kills - that does not infer it is OP. Likelihood is that many people use it because it is the most familiar weapon to them after playing other FPSs.
howard sanchez wrote:Django, you've done our community a great service by attempting to provide objective statistical data for fair minded analysis. Thank you. Your efforts should be recognized, if not rewarded.
And while I agree that it is likely CCP gathers and maybe even tracks this kind of information, the fact that they choose not to publish or share it as the basis for reasonable discussion and transparency with the player base only serves to keep opinions, hyperbole and emotionally charged rhetoric as the guiding force behind player feedback. My point was only ever to provide some data. I was a little irked by a few people recently publishing lists of the weapons that kill them over a number of games because these all relied on a single player's playstyle - this data is a generalised version of those attempts and no one else has provided this information previously.
Dr Allopathy wrote:You say you included the third data set, but you failed to include the 50 flux grenade kills. Link to thread: https://forums.dust514.com/default.aspx?g=posts&t=95744Edit: As I stated before, you are not recording enough matches to have enough data to record accurate stats here. 10 games out of thousands is not enough I realise my dataset is limited but I will continue to expand it over time. 30 matches and thousands of kills is a good start. The reason I don't have those 50 flux grenade kills is that none of those happened in any of the matches I happened to be watching - i.e. I can't collect data for things I don't observe.
bethany valvetino wrote:nice stats...
But honest, this either the worst excuse to cover up AFK MCC camping, or you just have WAY TO MUCH time on your hands...
It's summer, might I suggest you go out side or perhaps...
Get a fking job, you tramp. Heh, yes, this does mean I spend a few hours doing nothing in MCCs but damn it's frustrating and dull. I sometimes wish I could go down and help out, especially when I can see on the map exactly where that sniper on the killstreak is hiding or when I know I could get that LLAV buzzing around murder-taxiing everyone but I resist, so that I in no way skew the results. If I was playing, you'd see a lot more pistol kills. But it is boring and I don't get to do anything else whilst doing it because I literally have to be watching the killfeed the entire game or I miss stuff - it's hard as it is when there's 5+ deaths within seconds and I have to mark them down before they disappear because only the last 3 show at once.
I've been unemployed for well over a year now and have been desperately seeking work, whilst doing my own games design projects. Fortunately, I have an interview tomorrow and another 2 on Wednesday, so I won't be in this state much longer (fingers crossed). I hate feeling like a bum :( |
Django Quik
R.I.f.t
999
|
Posted - 2013.07.19 19:02:00 -
[79] - Quote
Further to my above comments - I also realise the limitations of this data in that it only represents pub matches and so can not and should not be taken as representative of high level or competitive play. This data should only be taken as general information on pub matches and not a complete overview of the game or weapon balances.
With that said, some important conclusions can be drawn this data that are soundly backed up by many anecdotal reports from players throughout these forums and ingame chat channels - notably the low kill rates of previously well used weapons, such as shotguns (though this isn't looking as bad with this latest additional data) and laser rifles and weapons that clearly are not filling any role, like the plasma cannon. |
Django Quik
R.I.f.t
999
|
Posted - 2013.07.19 19:08:00 -
[80] - Quote
MlDDLE MANGEMENT wrote:Thank you for telling me the mean, median and mode of the the analysis.
How bout you tell me the power of the study, how about whether or not your conclusions should lead me to accept or reject the null hypothesis, what bout that alpha and the beta of the study. When you are done doing these basic parameters would you gauge your analysis as a retrospective or prospective and what will you use cohort or case control analysis meaning is this subject to an odds ratio, chi square, weighted t-test, maybe an anova?
All you have shown is that the AR is the most widely seen weapon on the killfeed, this actually tells us nothing on wheter or not its actually the most widely used weapon in the game. Logi LAVs could in fact be the most used weapon in the game, or Remotes or Even Scramblers, it doesnt take into any account dmg done over time by all other weaponry it doesnt even tell us wheter those AR kills were from pure AR dmg or a stolen kill.
Even if it did, its still based off of pub data which is a whole other set of fail.
Please stop or dont and allow us to continue to point and laugh at you. I'm assuming this isn't aimed at me but if it is, please understand I only serve to provide the data and some very light analysis - there is clearly not enough and not deep enough information here to be able to draw any deeper meaning.
This is however the deepest study publicly available on these forums and no one else has provided anything near this depth of data and those other things you ask for are simply impossible for anyone other than CCP to gather or to publish. |
|
Paran Tadec
Internal Error. Negative-Feedback
1233
|
Posted - 2013.07.19 19:12:00 -
[81] - Quote
Django Quik wrote:I wish to completely distance myself from Buster's comments in this thread, as they do not reflect my own views or conclusions. The purpose of this data was never to show that anything was OP or not and I don't believe any of this data alone could possibly show this. It is quite obvious that the AR is the most used weapon and gets the most kills - that does not infer it is OP. Likelihood is that many people use it because it is the most familiar weapon to them after playing other FPSs. howard sanchez wrote:Django, you've done our community a great service by attempting to provide objective statistical data for fair minded analysis. Thank you. Your efforts should be recognized, if not rewarded.
And while I agree that it is likely CCP gathers and maybe even tracks this kind of information, the fact that they choose not to publish or share it as the basis for reasonable discussion and transparency with the player base only serves to keep opinions, hyperbole and emotionally charged rhetoric as the guiding force behind player feedback. My point was only ever to provide some data. I was a little irked by a few people recently publishing lists of the weapons that kill them over a number of games because these all relied on a single player's playstyle - this data is a generalised version of those attempts and no one else has provided this information previously. Dr Allopathy wrote:You say you included the third data set, but you failed to include the 50 flux grenade kills. Link to thread: https://forums.dust514.com/default.aspx?g=posts&t=95744Edit: As I stated before, you are not recording enough matches to have enough data to record accurate stats here. 10 games out of thousands is not enough I realise my dataset is limited but I will continue to expand it over time. 30 matches and thousands of kills is a good start. The reason I don't have those 50 flux grenade kills is that none of those happened in any of the matches I happened to be watching - i.e. I can't collect data for things I don't observe. bethany valvetino wrote:nice stats...
But honest, this either the worst excuse to cover up AFK MCC camping, or you just have WAY TO MUCH time on your hands...
It's summer, might I suggest you go out side or perhaps...
Get a fking job, you tramp. Heh, yes, this does mean I spend a few hours doing nothing in MCCs but damn it's frustrating and dull. I sometimes wish I could go down and help out, especially when I can see on the map exactly where that sniper on the killstreak is hiding or when I know I could get that LLAV buzzing around murder-taxiing everyone but I resist, so that I in no way skew the results. If I was playing, you'd see a lot more pistol kills. But it is boring and I don't get to do anything else whilst doing it because I literally have to be watching the killfeed the entire game or I miss stuff - it's hard as it is when there's 5+ deaths within seconds and I have to mark them down before they disappear because only the last 3 show at once. I've been unemployed for well over a year now and have been desperately seeking work, whilst doing my own games design projects. Fortunately, I have an interview tomorrow and another 2 on Wednesday, so I won't be in this state much longer (fingers crossed). I hate feeling like a bum :(
Thanks for a competent and coherent response! |
Terri Ashra
Shining Flame Amarr Empire
0
|
Posted - 2013.07.19 20:39:00 -
[82] - Quote
Darth-Carbonite GIO wrote:Quote:I know what he means .. still doesn't adds on. That is an average of 4 kills per person in both teams, all 32 players. Take away the AFKers, the noobs, and snipers.. which is about half of the team... That leave you with 8 people in each team getting an average of 8 kills each. Most battles ends in red-lines, with the top players with only about 8-12 kills... so.. you see.. doesn't adds on. I think you may be underestimating our noob community. Put a few monkeys with typewriters together and they will "eventually" write the Iliad. Simple probability. AFKing has gone down sharply in the past few days, so I wouldn't put much stock in that either.
We've heard that a million monkeys at a million keyboards could produce the complete works of Shakespeare; now, thanks to the Internet, we know that is not true.
Robert Wilensky |
Django Quik
R.I.f.t
1002
|
Posted - 2013.07.19 21:30:00 -
[83] - Quote
Terri Ashra wrote:Darth-Carbonite GIO wrote:Quote:I know what he means .. still doesn't adds on. That is an average of 4 kills per person in both teams, all 32 players. Take away the AFKers, the noobs, and snipers.. which is about half of the team... That leave you with 8 people in each team getting an average of 8 kills each. Most battles ends in red-lines, with the top players with only about 8-12 kills... so.. you see.. doesn't adds on. I think you may be underestimating our noob community. Put a few monkeys with typewriters together and they will "eventually" write the Iliad. Simple probability. AFKing has gone down sharply in the past few days, so I wouldn't put much stock in that either. We've heard that a million monkeys at a million keyboards could produce the complete works of Shakespeare; now, thanks to the Internet, we know that is not true. Robert Wilensky Lol - I enjoyed this comment greatly.
The important point though is that you should not remove the above listed players from the stats (except for AFKers) - noobs still get kills or more aptly get killed (still contributing to total kills!) and snipers, well just look at the stats; snipers are the 2nd top killing weapon in the game! |
Cobra CLUTCH79
Storm Wind Strikeforce Caldari State
20
|
Posted - 2013.07.20 19:15:00 -
[84] - Quote
if they nerf my GEK i'll be supremely pissed the fck off.. pleas leave my fave alone cause then i'll have to resort to my duvoll with dmg mods. and nobody really wants to deal with that.. the AR's are not OP just in the right hands they are seriously deadly.. I'll tell you whats OP the vets that know what they are doing... My suggestion to ppl that get killed and cry would be adapt or die..im not the best just average i got ganked often then i adapted now i dont get killed as much.. bottom line is find a weapon youre comfortable with and skill into it then it becomes a death cannon.. but wait somebody's gonna say thats op too. |
TunRa
The Vanguardians
15
|
Posted - 2013.07.25 03:43:00 -
[85] - Quote
Rynoceros wrote:87.3% of all stats are false. Lol, I love contradicting facts. |
Buster Friently
Rosen Association
1286
|
Posted - 2013.07.25 21:37:00 -
[86] - Quote
Dust 514, all AR, all the time. |
Darth-Carbonite GIO
R.I.f.t
57
|
Posted - 2013.07.25 22:23:00 -
[87] - Quote
I killed a heavy with a flux today. It made me sad.... But I still cackled like a madman |
Zsiga What
TeamPlayers EoN.
14
|
Posted - 2013.07.25 22:25:00 -
[88] - Quote
A better more effective statistic would be the amount of kills for each weapon type divided by the number of people who are carrying the weapon. This will better inform the OPness of the tool. Everyone carries grenades so comparing flalock kills to grenade kills is like comparing the number of murders in the US to the number of murders in Brazil. Your logic isn't logical. |
HYENAKILLER X
Condotta Rouvenor Gallente Federation
81
|
Posted - 2013.07.25 22:45:00 -
[89] - Quote
Anuliadon Gortusk wrote:In your general pub flaylocks won't appear to frequently simply because the majority of players are not skilled into it. Watch any pc battle and fused/flaylock central begins. Its called a clown party when flaylocks show up. Only clowns use flaylocks. Clowns and lolplayers. |
Cere Harkens
Cerulean Systems
15
|
Posted - 2013.07.25 23:43:00 -
[90] - Quote
I am in the market for a new car and want the best I can get. Inspired by this thread, I went to the street and counted the first 800 cars that passed by. (I was going to count to 1,000 but I got bored.)
In order of frequency, the cars were:
Ford Focus (37)
Toyota Corolla (35)
Toyota Prius (34)
Volkswagen Golf (34)
Toyota Camry (33)
Ford Fiesta (33)
Chevrolet Cruze (32)
Ford F Series pickumup trucks (32)
Hyundai Elantra (31)
Volkswagen Passat (30)
Volkswagen Jetta (30)
Honda Civic (28)
Honda CR V (27)
Hyundai Sonata (26)
Honda Fit (26)
Toyota Yaris (26)
Honda Accord (25)
Toyota Rav 4 (25)
Ford Fusion/ Mondeo (20)
Volkswagen Tiguan (19)
Chevrolet Silverado (18)
Toyota Hilux (17)
Mazda3 (17)
Dodge Ram (16)
Volkswagen Golf (15)
Nissan Altima (15)
Kia Sportage (15)
Chevrolet Malibu (11)
BMW 3-series (10)
Mercedes C-Class (10)
Ford Escape (9)
Nissan Murano (8)
BMW 5-series (8)
Audi A4 (6)
Kia Rio (4)
Audi A6 (3)
Chevrolet Corvette (2)
Porshe Cayenne (1)
Audi S4 (1)
Tesla Model S (1)
Volvo S60 (1)
My buddy has an Audi R8, but that thing didn't even make my list. It must be a piece of crap! Ford Focus is clearly the best car on the road, so that's what I'm buying. |
|
|
|
|
Pages: 1 2 [3] 4 :: one page |
First page | Previous page | Next page | Last page |