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Lance 2ballzStrong
SyNergy Gaming EoN.
2889
|
Posted - 2013.07.19 21:05:00 -
[31] - Quote
Baal Roo wrote:the Dust CPM guys were originally chosen to help set up a process for chosing CPMs, but I think at this point no one (CCP included) cares enough to actually do that.
Why bother to elect representation for a few thousand players, when most people who actually play the game are only doing so to grind SP in the hopes that some day in the future the game will be fun?
Heck, they'd probably have a hard time of finding another 12 people who want to actually spend the time being a CPM who wouldn't be relatively hostile towards them. The fanboy population is dwindling, and they already picked out the most obvious fanboys on their initial appointments. Might as well stick with them at this point.
Funny thing about the selected members, only 1 member among them played PC longer than 2 weeks.
So the "competitive" scene, is not even represented. PC is suppose to be what gives this game its long life? Which CPM is actively involved in it?
PC is dead right now. The competitive scene is almost dead. Fight Club is the only thing left. So while CCP focuses on core gameplay (god knows what the closed beta was for) the game is slowly dying cuz there's no real content in coming.
Heavies still have 1 suit, scouts still have 2, the gun balance is still laughable, the suit bonuses are a joke and won't be fixed anytime soon, shields still poop all over armor, DS are a joke, tanks are a joke, LAV's are a joke.
Simple things that people think can be fixed easily, takes too long to fix, and why? Cuz CCP is focusing on core gameplay, something that should have been nailed in closed beta, instead got royally screwed in Uprising.
Electing CPM members ourselves will do nothing to fix this, and CCP knows this.
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Mavado V Noriega
SyNergy Gaming EoN.
3867
|
Posted - 2013.07.19 21:13:00 -
[32] - Quote
Promethius Franklin wrote:Your source on this info? I was under the impression that the CPM was chosen for their dust specific play and feedback over the course of the closed beta, save Hans who I would say in addition was a good choice for his CSM experience.
LOL |
Forlorn Destrier
Bullet Cluster
1183
|
Posted - 2013.07.19 21:14:00 -
[33] - Quote
Deleted |
Promethius Franklin
DUST University Ivy League
77
|
Posted - 2013.07.19 21:14:00 -
[34] - Quote
Delta 749 wrote: Gonna address both of you in this one since its just a bit easier that way
While their appointment may not be the root cause their actions or lack thereof have just exacerbated the toxicity in the community and no one Ive seen is asking for constant updates they just want to know they are being heard or that their concerns are being noted
Lets use IWS as an example since hes actually around, when he shows up and sounds like a CCP shill giving people more of the same crap they have been hearing for months they turn on him more and make snarky replies but when he actually has something to say or hell even when he says "Ill talk to them about it" peoples reaction to him is like night and day which shows the community isnt completely poisoned yet and if there were more people willing to put in the time and effort and actually be open about at the very least what issues they were going to talk to CCP about and not just brush them off to the council board then I think we would see a turnaround in the community albeit a slow one Bah, Im getting all run on sentency again
They (or some of them rather) have been doing the things you have said. What they haven't been doing is replying to each and every iteration of the same complaint in a new thread. I don't expect that either. Look at GD. I mean really look at it. It's endless repetitions of the same concerns most of which do have a CPM or CCP response that something is in the works, but the issue is the same, people demand it now, they demand it be prioritized over all the other concerns, and they demand constant, unnecessary feedback just to reaffirm what is already out there. What we really need isn't more from the CPM telling us they have relayed our concerns, it's return from CCP that we need. Without that the paradigm of BS will only change from "The CPM don't represent us" to "The CPM is useless cause CCP doesn't listen" if it's just the CPM giving us feedback. We need more concrete CCP plans and more Dev blogs about changes to balance and basic mechanics and we need them sooner. The CPM cannot control that directly. |
Django Quik
R.I.f.t
1001
|
Posted - 2013.07.19 21:16:00 -
[35] - Quote
The most vocal people about what the CPM should be rarely have any idea of the reality of what it can be or what would make a constructive and productive CPM. Tech, I'm afraid you're one of these people.
Having 'specialists' on the CPM would only create a situation where everyone can only provide helpful input on <10% of the game's issues. We need CPM members to represent everyone, not just their own speciality portion of of the playerbase. We need people who look at the big picture and take into account every view they can gather and balance between individual's opinions and what's good for the game.
However, all this aside, CPM0 was and continues to be most important for one sole purpose - setting up the CPM <-> CCP relationship. The fact that all of CPM0 have experience on Eve (Hans as a previous CSM) means they have a decent understanding of the issues that have dogged the CSM for many years and that they understand what is required to get a similar set up sorted for the CPM to become functional much quicker. If we'd had only pure Dust 514 players on CPM0, none of them would have had a clue what they were doing and the relationship with CCP would have taken forever to get functional. I highly suggest reading Hans' CPM reports for more information on how difficult this whole set up process is: https://forums.dust514.com/default.aspx?g=posts&m=915156#post915156 |
Iron Wolf Saber
Den of Swords
6256
|
Posted - 2013.07.19 21:31:00 -
[36] - Quote
Lance 2ballzStrong wrote:Iron Wolf Saber wrote:I was also picked out from my forum posts and what other people had to say about me if you are all wondering.
Go back to the war council was first announced and see who's name popped up first and most often. now tell us how jenza got picked?
I wasn't informed why/how other people were picked other than what they admitted to me to which I will respectfully let them explain if they feel like it though.
I also know I was not the top candidate by CCP's picking order. |
Soldiersaint
Deepspace Digital
230
|
Posted - 2013.07.19 21:41:00 -
[37] - Quote
P14GU3 wrote:So you would rather a bunch of MAG vets on CPM? Cus you know, that worked out well I think ill stick with the eve guys for now... Hey im a MAG vet....dont make me hit you with my vodka bottle |
Tech Ohm Eaven
L.O.T.I.S. RISE of LEGION
615
|
Posted - 2013.07.19 21:49:00 -
[38] - Quote
Django Quik wrote:The most vocal people about what the CPM should be rarely have any idea of the reality of what it can be or what would make a constructive and productive CPM. Tech, I'm afraid you're one of these people. Having 'specialists' on the CPM would only create a situation where everyone can only provide helpful input on <10% of the game's issues. We need CPM members to represent everyone, not just their own speciality portion of of the playerbase. We need people who look at the big picture and take into account every view they can gather and balance between individual's opinions and what's good for the game. However, all this aside, CPM0 was and continues to be most important for one sole purpose - setting up the CPM <-> CCP relationship. The fact that all of CPM0 have experience on Eve (Hans as a previous CSM) means they have a decent understanding of the issues that have dogged the CSM for many years and that they understand what is required to get a similar set up sorted for the CPM to become functional much quicker. If we'd had only pure Dust 514 players on CPM0, none of them would have had a clue what they were doing and the relationship with CCP would have taken forever to get functional. I highly suggest reading Hans' CPM reports for more information on how difficult this whole set up process is: https://forums.dust514.com/default.aspx?g=posts&m=915156#post915156
Feedback on a role that folks either do not play or just barely touched is bad feedback.
A specialist mechanic with hundreds of tools or one generalist mechanic whose only tools are vicegrips a screwdriver and a rock.
Who is going to fix the vehicle better? |
Iron Wolf Saber
Den of Swords
6258
|
Posted - 2013.07.19 22:03:00 -
[39] - Quote
Tech Ohm Eaven wrote:Django Quik wrote:The most vocal people about what the CPM should be rarely have any idea of the reality of what it can be or what would make a constructive and productive CPM. Tech, I'm afraid you're one of these people. Having 'specialists' on the CPM would only create a situation where everyone can only provide helpful input on <10% of the game's issues. We need CPM members to represent everyone, not just their own speciality portion of of the playerbase. We need people who look at the big picture and take into account every view they can gather and balance between individual's opinions and what's good for the game. However, all this aside, CPM0 was and continues to be most important for one sole purpose - setting up the CPM <-> CCP relationship. The fact that all of CPM0 have experience on Eve (Hans as a previous CSM) means they have a decent understanding of the issues that have dogged the CSM for many years and that they understand what is required to get a similar set up sorted for the CPM to become functional much quicker. If we'd had only pure Dust 514 players on CPM0, none of them would have had a clue what they were doing and the relationship with CCP would have taken forever to get functional. I highly suggest reading Hans' CPM reports for more information on how difficult this whole set up process is: https://forums.dust514.com/default.aspx?g=posts&m=915156#post915156 Feedback on a role that folks either do not play or just barely touched is bad feedback. A specialist mechanic with hundreds of tools or one generalist mechanic whose only tools are vicegrips a screwdriver and a rock. Who is going to fix the vehicle better?
You think you guys have it hard, I got an NDA to follow that keeps harassing my sensibilities of informing you guys of what is happening. |
Lance 2ballzStrong
SyNergy Gaming EoN.
2897
|
Posted - 2013.07.19 22:09:00 -
[40] - Quote
Iron Wolf Saber wrote:Tech Ohm Eaven wrote:Django Quik wrote:The most vocal people about what the CPM should be rarely have any idea of the reality of what it can be or what would make a constructive and productive CPM. Tech, I'm afraid you're one of these people. Having 'specialists' on the CPM would only create a situation where everyone can only provide helpful input on <10% of the game's issues. We need CPM members to represent everyone, not just their own speciality portion of of the playerbase. We need people who look at the big picture and take into account every view they can gather and balance between individual's opinions and what's good for the game. However, all this aside, CPM0 was and continues to be most important for one sole purpose - setting up the CPM <-> CCP relationship. The fact that all of CPM0 have experience on Eve (Hans as a previous CSM) means they have a decent understanding of the issues that have dogged the CSM for many years and that they understand what is required to get a similar set up sorted for the CPM to become functional much quicker. If we'd had only pure Dust 514 players on CPM0, none of them would have had a clue what they were doing and the relationship with CCP would have taken forever to get functional. I highly suggest reading Hans' CPM reports for more information on how difficult this whole set up process is: https://forums.dust514.com/default.aspx?g=posts&m=915156#post915156 Feedback on a role that folks either do not play or just barely touched is bad feedback. A specialist mechanic with hundreds of tools or one generalist mechanic whose only tools are vicegrips a screwdriver and a rock. Who is going to fix the vehicle better? You think you guys have it hard, I got an NDA to follow that keeps harassing my sensibilities of informing you guys of what is happening.
I won't even bother tbh. At this point people all know that no new MEANINGFUL content is coming till CCP fixes their gameplay. A pilot suit and a lolcommando suit is all we'll get for months to come. By then, it's too late.
No need to get grey hair on the matter. Just inform CCP that when GTA 5 comes out, expect this game to have 1-2k people daily, then tell them to scrap PC till PS4 cuz there will be no one left to fight "wars". |
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Poonmunch
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
124
|
Posted - 2013.07.19 22:13:00 -
[41] - Quote
Tech Ohm Eaven wrote:The CPM we have now are from EVE and not DUST 514. We have no representation as far as DUST 514.
Dust 514 needs representation to obtain balance.
Wheres the Dust 514 ASSAULT CPM? Nothing.
Wheres the Dust 514 SCOUT CPM? Nothing.
Wheres the Dust 514 LOGISTICS CPM? Nothing.
Wheres the Dust 514 HEAVY CPM? Nothing.
Wheres the Dust 514 DROPSHIP CPM? Nothing.
Wheres the Dust 514 TANK CPM? Nothing.
Wheres the Dust 514 LAV CPM? Nothing.
Anywho shakes head and fondly looks at PS4 pre-order as another week is passed by on the way to November. Continues playing Fallout 3.
I volunteer.
Munch
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Tech Ohm Eaven
L.O.T.I.S. RISE of LEGION
615
|
Posted - 2013.07.19 22:18:00 -
[42] - Quote
Iron Wolf Saber wrote:Tech Ohm Eaven wrote:Django Quik wrote:The most vocal people about what the CPM should be rarely have any idea of the reality of what it can be or what would make a constructive and productive CPM. Tech, I'm afraid you're one of these people. Having 'specialists' on the CPM would only create a situation where everyone can only provide helpful input on <10% of the game's issues. We need CPM members to represent everyone, not just their own speciality portion of of the playerbase. We need people who look at the big picture and take into account every view they can gather and balance between individual's opinions and what's good for the game. However, all this aside, CPM0 was and continues to be most important for one sole purpose - setting up the CPM <-> CCP relationship. The fact that all of CPM0 have experience on Eve (Hans as a previous CSM) means they have a decent understanding of the issues that have dogged the CSM for many years and that they understand what is required to get a similar set up sorted for the CPM to become functional much quicker. If we'd had only pure Dust 514 players on CPM0, none of them would have had a clue what they were doing and the relationship with CCP would have taken forever to get functional. I highly suggest reading Hans' CPM reports for more information on how difficult this whole set up process is: https://forums.dust514.com/default.aspx?g=posts&m=915156#post915156 Feedback on a role that folks either do not play or just barely touched is bad feedback. A specialist mechanic with hundreds of tools or one generalist mechanic whose only tools are vicegrips a screwdriver and a rock. Who is going to fix the vehicle better? You think you guys have it hard, I got an NDA to follow that keeps harassing my sensibilities of informing you guys of what is happening.
What happened is back in 2012 I asked if CCP was going to only do one new content update per year for Dust 514 and it got locked.
I asked about diminishing player numbers with the idea of trying to post some fixes to this to try and increase player numbers and it got locked.
I.e. I asked about a private testing before dropping the update on the general populance and it got locked.
So what I get from this is trying to post about fixes is going nowhere so with all due respect pardon me if I keep looking at my PS4 pre-order. |
DeadlyAztec11
Max-Pain-inc Dark Taboo
1576
|
Posted - 2013.07.19 22:24:00 -
[43] - Quote
Tech Ohm Eaven wrote:The CPM we have now are from EVE and not DUST 514. We have no representation as far as DUST 514.
Dust 514 needs representation to obtain balance.
Wheres the Dust 514 ASSAULT CPM? Nothing.
Wheres the Dust 514 SCOUT CPM? Nothing.
Wheres the Dust 514 LOGISTICS CPM? Nothing.
Wheres the Dust 514 HEAVY CPM? Nothing.
Wheres the Dust 514 DROPSHIP CPM? Nothing.
Wheres the Dust 514 TANK CPM? Nothing.
Wheres the Dust 514 LAV CPM? Nothing.
Anywho shakes head and fondly looks at PS4 pre-order as another week is passed by on the way to November. Continues playing Fallout 3.
You forgot AV CPM!
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EternalRMG
Eir Gaming
424
|
Posted - 2013.07.19 22:44:00 -
[44] - Quote
I offer myself as a Dropship CPM |
Iron Wolf Saber
Den of Swords
6265
|
Posted - 2013.07.19 22:47:00 -
[45] - Quote
Tech Ohm Eaven wrote:
What happened is back in 2012 I asked if CCP was going to only do one new content update per year for Dust 514 and it got locked.
I asked about diminishing player numbers with the idea of trying to post some fixes to this to try and increase player numbers and it got locked.
I.e. I asked about a private testing before dropping the update on the general populance and it got locked.
So what I get from this is trying to post about fixes is going nowhere so with all due respect pardon me if I keep looking at my PS4 pre-order.
Current plan is monthly releases. 1.3 is the follow up to that new pace, 1.4 is the first serious beef in the new mind set.
Testing Servers are a logistical problem for both Sony and CCP to solve and figure out, after all these things cost ALOT of money, such as test client deployment on the PSN store is still rather expensive, bandwidth isnt free nor is storage space.
When CCP feels comfortable sharing their PS4 plans they will. |
2-Ton Twenty-One
Internal Error. Negative-Feedback
767
|
Posted - 2013.07.19 22:56:00 -
[46] - Quote
Lance 2ballzStrong wrote:Baal Roo wrote:the Dust CPM guys were originally chosen to help set up a process for chosing CPMs, but I think at this point no one (CCP included) cares enough to actually do that.
Why bother to elect representation for a few thousand players, when most people who actually play the game are only doing so to grind SP in the hopes that some day in the future the game will be fun?
Heck, they'd probably have a hard time of finding another 12 people who want to actually spend the time being a CPM who wouldn't be relatively hostile towards them. The fanboy population is dwindling, and they already picked out the most obvious fanboys on their initial appointments. Might as well stick with them at this point. Funny thing about the selected members, only 1 member among them played PC longer than 2 weeks. So the "competitive" scene, is not even represented. PC is suppose to be what gives this game its long life? Which CPM is actively involved in it? PC is dead right now. The competitive scene is almost dead. Fight Club is the only thing left. So while CCP focuses on core gameplay (god knows what the closed beta was for) the game is slowly dying cuz there's no real content in coming. Heavies still have 1 suit, scouts still have 2, the gun balance is still laughable, the suit bonuses are a joke and won't be fixed anytime soon, shields still poop all over armor, DS are a joke, tanks are a joke, LAV's are a joke. Simple things that people think can be fixed easily, takes too long to fix, and why? Cuz CCP is focusing on core gameplay, something that should have been nailed in closed beta, instead got royally screwed in Uprising. Electing CPM members ourselves will do nothing to fix this, and CCP knows this.
QFT |
Tech Ohm Eaven
L.O.T.I.S. RISE of LEGION
615
|
Posted - 2013.07.20 00:49:00 -
[47] - Quote
Iron Wolf Saber wrote:Tech Ohm Eaven wrote:
What happened is back in 2012 I asked if CCP was going to only do one new content update per year for Dust 514 and it got locked.
I asked about diminishing player numbers with the idea of trying to post some fixes to this to try and increase player numbers and it got locked.
I.e. I asked about a private testing before dropping the update on the general populance and it got locked.
So what I get from this is trying to post about fixes is going nowhere so with all due respect pardon me if I keep looking at my PS4 pre-order.
Current plan is monthly releases. 1.3 is the follow up to that new pace, 1.4 is the first serious beef in the new mind set. Better than one new content release and one stability fix per year. Player numbers and fixing those is a multiple faucet of a problem stemming from every aspect of Dust 514, and everything has to get readdressed now which is the major focus of the next 5 months. PvE and match makeing fixing required. Testing Servers are a logistical problem for both Sony and CCP to solve and figure out, after all these things cost ALOT of money, such as test client deployment on the PSN store is still rather expensive, bandwidth isn't free nor is storage space. Single small server closed beta testing for small test number before general populance release of new content updates. Bandwith costs for 200 users is too costly??? When CCP feels comfortable sharing their PS4 plans they will. Sadly there are many PS4 games that are competing with whatever CCP will have on offer by then. Its better to build a following now then to wait until much later. Finally you may have to check your posting habits, tone, and number of other things. Thread Locks are usually at the fault of the OP.
CCP, in its sole discretion, reserves the right to monitor, view, edit, limit, restrict, or remove any Content that any user submits or posts to the Site. |
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CCP Nullarbor
C C P C C P Alliance
1944
|
Posted - 2013.07.20 01:44:00 -
[48] - Quote
I talk to the CPM most days of the week, and read their (very) long discussions on all manner of dust related topics from weapon balance to high level meta gaming.
It really is quite valuable to have access to invested players to throw ideas off and sanity check stuff before releasing it out to a wider audience. They also do bother the community team and devs an awful lot about getting you guys more information so you should definitely thank them for that. It's a tough gig because they do a bunch of work which other players never get to see and appreciate.
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Harpyja
DUST University Ivy League
298
|
Posted - 2013.07.20 01:46:00 -
[49] - Quote
CCP Nullarbor wrote:I talk to the CPM most days of the week, and read their (very) long discussions on all manner of dust related topics from weapon balance to high level meta gaming.
It really is quite valuable to have access to invested players to throw ideas off and sanity check stuff before releasing it out to a wider audience. They also do bother the community team and devs an awful lot about getting you guys more information so you should definitely thank them for that. It's a tough gig because they do a bunch of work which other players never get to see and appreciate.
Can we hear from Blam!? A simple "Hi" will be enough for me! |
Seymor Krelborn
DUST University Ivy League
314
|
Posted - 2013.07.20 02:03:00 -
[50] - Quote
Harpyja wrote:CCP Nullarbor wrote:I talk to the CPM most days of the week, and read their (very) long discussions on all manner of dust related topics from weapon balance to high level meta gaming.
It really is quite valuable to have access to invested players to throw ideas off and sanity check stuff before releasing it out to a wider audience. They also do bother the community team and devs an awful lot about getting you guys more information so you should definitely thank them for that. It's a tough gig because they do a bunch of work which other players never get to see and appreciate.
Can we hear from Blam!? A simple "Hi" will be enough for me!
this. where is he?
is he hard at work?
or hardly working? |
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low genius
The Sound Of Freedom Renegade Alliance
207
|
Posted - 2013.07.20 02:08:00 -
[51] - Quote
Tech Ohm Eaven wrote:The CPM we have now are from EVE and not DUST 514. We have no representation as far as DUST 514.
Dust 514 needs representation to obtain balance.
Wheres the Dust 514 ASSAULT CPM? Nothing.
Wheres the Dust 514 SCOUT CPM? Nothing.
Wheres the Dust 514 LOGISTICS CPM? Nothing.
Wheres the Dust 514 HEAVY CPM? Nothing.
Wheres the Dust 514 DROPSHIP CPM? Nothing.
Wheres the Dust 514 TANK CPM? Nothing.
Wheres the Dust 514 LAV CPM? Nothing.
Anywho shakes head and fondly looks at PS4 pre-order as another week is passed by on the way to November. Continues playing Fallout 3.
it's got something to do with you console gamer cry-babies not understanding anything about the eve universe, i think. |
Noc Tempre
Internal Error. Negative-Feedback
2185
|
Posted - 2013.07.20 02:08:00 -
[52] - Quote
CCP Nullarbor wrote:I talk to the CPM most days of the week, and read their (very) long discussions on all manner of dust related topics from weapon balance to high level meta gaming.
It really is quite valuable to have access to invested players to throw ideas off and sanity check stuff before releasing it out to a wider audience. They also do bother the community team and devs an awful lot about getting you guys more information so you should definitely thank them for that. It's a tough gig because they do a bunch of work which other players never get to see and appreciate.
So you are using a small group of players, some of whom are notorious for bad balance ideas, to help make balance decisions. Great. Just why are such discussions necessary to be NDA again? |
Tech Ohm Eaven
L.O.T.I.S. RISE of LEGION
615
|
Posted - 2013.07.20 02:12:00 -
[53] - Quote
CCP Nullarbor wrote:I talk to the CPM most days of the week, and read their (very) long discussions on all manner of dust related topics from weapon balance to high level meta gaming.
It really is quite valuable to have access to invested players to throw ideas off and sanity check stuff before releasing it out to a wider audience. They also do bother the community team and devs an awful lot about getting you guys more information so you should definitely thank them for that. It's a tough gig because they do a bunch of work which other players never get to see and appreciate.
That is good.
But more CPM involvement is needed i.e. the only CPM we see regularly is IWS.
A newbie area is needed i.e. a PvE where newbies can shoot drones for minerals and trade them in for SP.
PC needs more meaning besides clone counts i.e. the more districts held the larger a Mall area where there are shops with Faction Warfare items for sale/trade.
The more things to do then the larger the player base and the higher the % of player retention numbers.
Thank you for reading this. |
Dante Kretschmer
D3LTA ACADEMY Inver Brass
60
|
Posted - 2013.07.20 02:25:00 -
[54] - Quote
I do believe the CPM takes matters seriously.
To those interested I would recommend Hans blog, which gives an insight into how the CPM works and their collaboration with CCP. Many people here would get less upset if they knew blogs like this exist.
http://hansshotfirst.blogspot.com
I hope you enjoy it! |
stlcarlos989
SVER True Blood
378
|
Posted - 2013.07.20 02:30:00 -
[55] - Quote
CCP Nullarbor wrote:I talk to the CPM most days of the week, and read their (very) long discussions on all manner of dust related topics from weapon balance to high level meta gaming.
It really is quite valuable to have access to invested players to throw ideas off and sanity check stuff before releasing it out to a wider audience. They also do bother the community team and devs an awful lot about getting you guys more information so you should definitely thank them for that. It's a tough gig because they do a bunch of work which other players never get to see and appreciate.
How about listening to their opinions on contact grenades? Most of the CPMs if not all support the removal of them yet you guys insist on keeping them and balancing them despite the fact that most of the community despises them and want them gone. |
Absoliav
Tronhadar Free Guard Minmatar Republic
31
|
Posted - 2013.07.20 03:37:00 -
[56] - Quote
Tech Ohm Eaven wrote:CCP Nullarbor wrote:I talk to the CPM most days of the week, and read their (very) long discussions on all manner of dust related topics from weapon balance to high level meta gaming.
It really is quite valuable to have access to invested players to throw ideas off and sanity check stuff before releasing it out to a wider audience. They also do bother the community team and devs an awful lot about getting you guys more information so you should definitely thank them for that. It's a tough gig because they do a bunch of work which other players never get to see and appreciate.
That is good. But more CPM involvement is needed i.e. the only CPM we see regularly is IWS. A newbie area is needed i.e. a PvE where newbies can shoot drones for minerals and trade them in for SP. PC needs more meaning besides clone counts i.e. the more districts held the larger a Mall area where there are shops with Faction Warfare items for sale/trade. The more things to do then the larger the player base and the higher the % of player retention numbers. Thank you for reading this.
Wow, a Dev makes a comment, and you just took the opportunity to get your opinions noticed, I'm not sure if that's deplorable or commendable? |
Iron Wolf Saber
Den of Swords
6278
|
Posted - 2013.07.20 03:47:00 -
[57] - Quote
Tech Ohm Eaven wrote:CCP Nullarbor wrote:I talk to the CPM most days of the week, and read their (very) long discussions on all manner of dust related topics from weapon balance to high level meta gaming.
It really is quite valuable to have access to invested players to throw ideas off and sanity check stuff before releasing it out to a wider audience. They also do bother the community team and devs an awful lot about getting you guys more information so you should definitely thank them for that. It's a tough gig because they do a bunch of work which other players never get to see and appreciate.
That is good. But more CPM involvement is needed i.e. the only CPM we see regularly is IWS. A newbie area is needed i.e. a PvE where newbies can shoot drones for minerals and trade them in for SP. PC needs more meaning besides clone counts i.e. the more districts held the larger a Mall area where there are shops with Faction Warfare items for sale/trade. The more things to do then the larger the player base and the higher the % of player retention numbers. Thank you for reading this.
CPM is very approachable though take your issues to the CPM guy directly, get in skype, irc IM or even mail them. Just remember we're out to help the community as a whole not just one corner of the game. |
TEXA5 HiTM4N
ROGUE SPADES EoN.
137
|
Posted - 2013.07.20 05:38:00 -
[58] - Quote
CCP Nullarbor wrote:I talk to the CPM most days of the week, and read their (very) long discussions on all manner of dust related topics from weapon balance to high level meta gaming.
It really is quite valuable to have access to invested players to throw ideas off and sanity check stuff before releasing it out to a wider audience. They also do bother the community team and devs an awful lot about getting you guys more information so you should definitely thank them for that. It's a tough gig because they do a bunch of work which other players never get to see and appreciate.
I say you are lying. Because yall have only done 2 things that we have asked. Instead of balancing out the LLAVS you just made the militia LAV buy able. No one asked for that. please for the love of this game replace whoever is in charge of the vehicles and matchmaking. |
Zekain Kade
TeamPlayers EoN.
1268
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Posted - 2013.07.20 05:42:00 -
[59] - Quote
Iron Wolf Saber wrote:I was also picked out from my forum posts and what other people had to say about me if you are all wondering.
Go back to the war council was first announced and see who's name popped up first and most often. Stroke stroke stroke.
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Zekain Kade
TeamPlayers EoN.
1268
|
Posted - 2013.07.20 05:49:00 -
[60] - Quote
What happens if you break the NDA? Do you get banned? Prosecuted? Hunted down, made a fool of, then have hundreds of embarrassing photos plastered all over the interwebs? |
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