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1761. General Kill Stats - in General Discussions [original thread]
I wish to completely distance myself from Buster's comments in this thread, as they do not reflect my own views or conclusions. The purpose of this data was never to show that anything was OP or not and I don't believe any of this data alone coul...
- by Django Quik - at 2013.07.19 18:53:00
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1762. A curious disconnect - in Technical Support/Bugs [original thread]
Just had this again today but with a slight difference - instead of the normal 'You have been disconnected' message, I got a 'You have been signed out of Playstation Network' message, even though I was still signed into PSN and at no point had sig...
- by Django Quik - at 2013.07.19 13:55:00
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1763. General Kill Stats - in General Discussions [original thread]
Updated for the 3rd set of 10 matches I recorded data for today - that brings the total to 30 games worth of kill stats.
- by Django Quik - at 2013.07.19 13:46:00
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1764. If armor makes you slower Shields should make you more detectable - in General Discussions [original thread]
J-Lewis wrote: And while they're at it: Shields: Add shield repair tool
Nerf unmodified shield recharge significantly to make it more reliant on modules and shield repair tools.
Make shield recharge refill shields at a constant rate inste...
- by Django Quik - at 2013.07.19 11:43:00
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1765. Scout Registry / Killboard - in General Discussions [original thread]
A couple of people were noting in the Scouts United channel earlier that hit detection on shotguns seems to be better and I noticed a few games while doing my general kill stats that shotties seemed to be faring better, so hopefully there was some...
- by Django Quik - at 2013.07.19 11:30:00
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1766. Forum posters should have to be at least recently active to post - in General Discussions [original thread]
ChribbaX wrote: Yeah def needs to be active in some way imo to post. But tbh not just spend 10 minutes in a match, some WP perhaps. Else they would still just afk a match and keep trolling. /c This is really just to stop people who don't eve...
- by Django Quik - at 2013.07.19 08:51:00
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1767. Forum posters should have to be at least recently active to post - in General Discussions [original thread]
damn double post
- by Django Quik - at 2013.07.19 08:50:00
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1768. R.I.f.t - 1 million isk for our 200th merc - JOIN NOW and WIN - in Corporation Recruitment [original thread]
Spectre-M wrote: Django Quik wrote: We're still recruiting players of all types from all timezones, so if you're a nice person looking for some fun friendly times, send in your application today and start playing with one of our squads today...
- by Django Quik - at 2013.07.19 08:02:00
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1769. Forum posters should have to be at least recently active to post - in General Discussions [original thread]
It's been happening for a long time that old players who left and uninstalled Dust514 because they got upset with the game have been continuing to come to the forums to troll and aggravate this community. They add little, if anything, constructive...
- by Django Quik - at 2013.07.19 08:00:00
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1770. Respects..... - in General Discussions [original thread]
ZDub 303 wrote: To everyone responding to my post. Even if I got a respec I would probably still go back into proto cal logi. I'm fine with the changes and im fine with my suit choice. I still think logis need a lot of work on their class desi...
- by Django Quik - at 2013.07.18 22:30:00
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1771. If armor makes you slower Shields should make you more detectable - in General Discussions [original thread]
Garrett Blacknova wrote: Stealth in a mostly action-oriented shooter is about two aspects that BOTH need to be present for it to be meaningful. 1. Remaining undetected. 2. moving fast when you need to move. If you have to choose between those...
- by Django Quik - at 2013.07.18 22:01:00
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1772. Ccp when do you plan to repair the mcc afk problem? - in General Discussions [original thread]
I just noticed a dev post today actually mentioning this for the first time in aaaages (thank LogicLoop for being awesome!): CCP LogicLoop wrote: Were are looking into afk'ers and redline issues. Many suggestions and ideas from players have bee...
- by Django Quik - at 2013.07.18 17:52:00
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1773. Ahhahahaha... WHAM! - in General Discussions [original thread]
Unless they fix the shield recharge delay bug, any buff to regulators will mean insta shield recharge even during fire-fights!
- by Django Quik - at 2013.07.18 17:48:00
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1774. Ccp when do you plan to repair the mcc afk problem? - in General Discussions [original thread]
I asked this a few weeks ago in the CPM forum and was told nothing is currently being done and the CPM themselves don't even consider it important. Last time CCP mentioned it was at least 6 months ago and said they were working on some sort of ant...
- by Django Quik - at 2013.07.18 16:24:00
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1775. No more free LAVs - in General Discussions [original thread]
Best news I've heard in Dust in a while! Thank you CCP!
- by Django Quik - at 2013.07.18 13:34:00
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1776. R.I.f.t - 1 million isk for our 200th merc - JOIN NOW and WIN - in Corporation Recruitment [original thread]
We're looking to get back into planetary conquest for some high level fun - if you've been wanting to have a run with the big dogs of Dust, then we could be your opportunity, so join RIFT today!
- by Django Quik - at 2013.07.18 07:40:00
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1777. Insanely High KDR Leaderboard - in General Discussions [original thread]
Look at the actual kill and death counts. If they've never died, or died just once because they've only played one or two games, the ratio will be ridiculous because that's what happens when you divide by 0 or 1.
- by Django Quik - at 2013.07.17 08:17:00
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1778. R.I.f.t - 1 million isk for our 200th merc - JOIN NOW and WIN - in Corporation Recruitment [original thread]
Aero Deltran wrote: PSN: warhero229 application I have been playing since day one of the beta but have not joined a real corp yet (besides the crappy premade corps in character creation). My main character, Dreadnaught Alpha, is pretty solid...
- by Django Quik - at 2013.07.17 08:05:00
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1779. Serious Discussion on Balancing Scouts - in General Discussions [original thread]
AfroSunshineY Consequence wrote: Daxxis KANNAH wrote: OP - Gallente Scout can already exceed Minmatar Scout sprint speed and also run longer because there is the additional low slot which can be used for a Cardiac regulator. I would ammend ...
- by Django Quik - at 2013.07.16 22:43:00
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1780. Scout Registry / Killboard - in General Discussions [original thread]
Why did I wait so long to change to the breach pistol? I am LOVING this weapon. And I'm only using the STD variant! Sniper hunting has never been so fun and my swarm AV nade breach pistol suit is great to sneak in round the back and take out those...
- by Django Quik - at 2013.07.16 22:28:00
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