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Beld Errmon
Nyain San
1509
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Posted - 2014.04.01 12:58:00 -
[1] - Quote
When a damage modded prototype blaster turret can't do enough dmg in a single clip to destroy another tank, something is very wrong in Tank V Tank Combat, stacked armor reps need to be addressed, when 2 stacked tanks run into each other its a complete stale mate. |
agent caron
DUST University Ivy League
17
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Posted - 2014.04.03 00:03:00 -
[2] - Quote
I think that this is not an exploit. I don't say this because I do it, because I don't I am an infrintry player. I think that it is a smart tactic, Because they are able to Repair faster than you can dammage them, that is the kind of tactics that a smart player would use. This is not an exploit, Because the reppers are doing what they are supposed to do repair. People should be able to play how they want as long as they are not exploiting the games mechanics in a gmebreaking fasion.
I recomend that instead of wanting it to be nerfed you should put some work into finding a counter. Evauluate the tactic then find it's weakness and stike there. Work in a group , and be coordinated in your strikes and how you move. Everything should have a counter. If this tactic doesn't have a counter then one should be created. Every tactic should be viable for one person or another.
My recruiter link
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Odigos Ellinas
Mannar Focused Warfare Gallente Federation
38
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Posted - 2014.04.03 00:06:00 -
[3] - Quote
Armor repairs on vehicles should work like in infantry. Not absorbing gunfire and working after a 1 second delay. |
Alena Ventrallis
PAND3M0N1UM Lokun Listamenn
1109
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Posted - 2014.04.03 00:20:00 -
[4] - Quote
1. Overheat. Even if you connect every shot, your going to overheat, which gives a rep tank time to heal.
2. I doubt your landing every single shot.
3. I can outdps a rep tank with a neutron blaster, let alone with a damage modded ion cannon.
Best PVE idea I've seen.
Fixed link.
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BL4CKST4R
WarRavens League of Infamy
2380
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Posted - 2014.04.03 00:32:00 -
[5] - Quote
Beld Errmon wrote:When a damage modded prototype blaster turret can't do enough dmg in a single clip to destroy another tank, something is very wrong in Tank V Tank Combat, stacked armor reps need to be addressed, when 2 stacked tanks run into each other its a complete stale mate.
Even without damage modes or plates a blaster cannot kill a tank, unless it is shooting it at the back and the victim is an unhardened sica. The blasters are terrible AV weapons.
For the Federation!
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Beld Errmon
1523
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Posted - 2014.04.03 01:50:00 -
[6] - Quote
agent caron wrote:I think that this is not an exploit. I don't say this because I do it, because I don't I am an infrintry player. I think that it is a smart tactic, Because they are able to Repair faster than you can dammage them, that is the kind of tactics that a smart player would use. This is not an exploit, Because the reppers are doing what they are supposed to do repair. People should be able to play how they want as long as they are not exploiting the games mechanics in a gmebreaking fasion.
I recomend that instead of wanting it to be nerfed you should put some work into finding a counter. Evauluate the tactic then find it's weakness and stike there. Work in a group , and be coordinated in your strikes and how you move. Everything should have a counter. If this tactic doesn't have a counter then one should be created. Every tactic should be viable for one person or another.
The day I take advice from a Dust uni player is the day i quit playing this game, i've been playing this game for nearly 2 years mate and I know tanking better than most players, especially more than a "infrintry player"
This thread is my feedback to CCP, I have no intention of debating the subject with ignorant scrubs.
Rise and rise again until lambs become lions.
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LittleCuteBunny
388
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Posted - 2014.04.03 04:23:00 -
[7] - Quote
I usually two shot this trolls with my particle cannon.
Recruiter Link
Retired.
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Vulpes Dolosus
SVER True Blood General Tso's Alliance
1275
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Posted - 2014.04.03 05:09:00 -
[8] - Quote
LittleCuteBunny wrote:I usually two shot this trolls with my particle cannon. Cute.
*Drives off in missile tank*
Me in my ADS: 1,2
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agent caron
DUST University Ivy League
19
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Posted - 2014.04.03 15:19:00 -
[9] - Quote
Beld Errmon wrote:agent caron wrote:I think that this is not an exploit. I don't say this because I do it, because I don't I am an infrintry player. I think that it is a smart tactic, Because they are able to Repair faster than you can dammage them, that is the kind of tactics that a smart player would use. This is not an exploit, Because the reppers are doing what they are supposed to do repair. People should be able to play how they want as long as they are not exploiting the games mechanics in a gmebreaking fasion.
I recomend that instead of wanting it to be nerfed you should put some work into finding a counter. Evauluate the tactic then find it's weakness and stike there. Work in a group , and be coordinated in your strikes and how you move. Everything should have a counter. If this tactic doesn't have a counter then one should be created. Every tactic should be viable for one person or another. The day I take advice from a Dust uni player is the day i quit playing this game, i've been playing this game for nearly 2 years mate and I know tanking better than most players, especially more than a "infrintry player" This thread is my feedback to CCP, I have no intention of debating the subject with ignorant scrubs.
Didn't mean to offend you , but I have a tendency to offend people with everything I say so sorry. I was just Stateing my opinion and trying to give some kind of helpfull advice.
I apologize.
My recruiter link
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Django Quik
Dust2Dust.
2695
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Posted - 2014.04.03 16:02:00 -
[10] - Quote
It's things like this that make the case for AV ewar so much more important. Webbers, active-module vampire equipment (even if capacitors never make it in), overheat/jam inducers, all this sort of stuff could offer so many more methods of approach for vehicle <> vehicle combat and infantry <> vehicle engagements.
Dedicated sidearm scout - Watch out for that headshot
Scout community is the nuts
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Pokey Dravon
OSG Planetary Operations Covert Intervention
1860
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Posted - 2014.04.03 16:31:00 -
[11] - Quote
In reality this is actually working exactly as intended. Doublestacked armor repair modules is a fit which is extremely strong against weak, sustained damage which is exactly what a Blaster is. It is also however extremely weak against powerful burst damage, such as a Railgun or Missile turrets. So essentially the reason you're having issues is because your opponent is running a fit designed to counter your blaster turret, but he would fall easily to other large turret types.
Switch to a different turret and you'll make short work of the guy!
Like my ideas?
Pokey Dravon for CPM1
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Harpyja
Molon Labe. General Tso's Alliance
1477
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Posted - 2014.04.03 18:11:00 -
[12] - Quote
Your problem is that you're using a blaster turret that's supposed to be AI, not AV. Don't get too comfortable with the hardener nerf...
Alena Ventrallis wrote:1. Overheat. Even if you connect every shot, your going to overheat, which gives a rep tank time to heal.
2. I doubt your landing every single shot.
3. I can outdps a rep tank with a neutron blaster, let alone with a damage modded ion cannon. And what this guy said.
"By His light, and His will"
- The Scriptures, Gheinok the First, 12:32
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Soldiersaint
Condotta Rouvenor Gallente Federation
804
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Posted - 2014.04.03 18:14:00 -
[13] - Quote
agent caron wrote:I think that this is not an exploit. I don't say this because I do it, because I don't I am an infrintry player. I think that it is a smart tactic, Because they are able to Repair faster than you can dammage them, that is the kind of tactics that a smart player would use. This is not an exploit, Because the reppers are doing what they are supposed to do repair. People should be able to play how they want as long as they are not exploiting the games mechanics in a gmebreaking fasion.
I recomend that instead of wanting it to be nerfed you should put some work into finding a counter. Evauluate the tactic then find it's weakness and stike there. Work in a group , and be coordinated in your strikes and how you move. Everything should have a counter. If this tactic doesn't have a counter then one should be created. Every tactic should be viable for one person or another. Finally someone I can agree with! |
Beld Errmon
1528
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Posted - 2014.04.04 06:31:00 -
[14] - Quote
As i said before, no intention of arguing with any of you about this, I doubt this will be the last thread you see on this subject, just wait for the hardener nerf to sink in and more of the toy tankers to start stacking reps.
Rise and rise again until lambs become lions.
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D34NOS MAZDA
WASTELAND JUNK REMOVAL Top Men.
451
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Posted - 2014.04.04 06:47:00 -
[15] - Quote
Odigos Ellinas wrote:Armor repairs on vehicles should work like in infantry. Not absorbing gunfire and working after a 1 second delay.
Infantry amor reps are passive, They still repair even under gunfire. |
D34NOS MAZDA
WASTELAND JUNK REMOVAL Top Men.
451
|
Posted - 2014.04.04 06:53:00 -
[16] - Quote
Odigos Ellinas wrote:Armor repairs on vehicles should work like in infantry. Not absorbing gunfire and working after a 1 second delay.
Infantry amor reps are passive, They still repair even under gunfire.
on topic.
Stacking reppers is balanced, It means that they can't have stacked hardeners etc.
if they hit a mine field then they are dead. Not many tanks can go through my mine field of 12 proximity mines. |
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