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401. Things to add to the starmap - in Feedback/Requests [original thread]
Robert JD Niewiadomski wrote: FW tab on starmap lacks the info displayed on mercenary tab in battle finder. No link quality, no match type, no status (pending/started), no number of players... Ah yes, I hadn't even thought about things needed...
- by Django Quik - at 2013.05.15 21:17:00
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402. Remove the ability to put squad orders on people - in Feedback/Requests [original thread]
I know this is going to annoy a lot of people because everyone uses squad orders to constantly boost their WP gains (I actually feel like I'm shooting myself in the foot here) but I think this is something that needs to be done for the good of the...
- by Django Quik - at 2013.05.15 18:37:00
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403. Things to add to the starmap - in Feedback/Requests [original thread]
The starmap looks great and serves its basic purpose well, however there are several things that could do with being added. 1) When a district has an attack set on it, the owner should be able to see who is attacking from the starmap as well as f...
- by Django Quik - at 2013.05.15 18:08:00
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404. [PC REQUEST]- pending attack marker on UI - in Feedback/Requests [original thread]
It's pretty easy to go into the corporation tab of the battle finder and see all the battles lined up.
- by Django Quik - at 2013.05.15 17:59:00
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405. [Request] SP Re-spec - in Feedback/Requests [original thread]
Why are people still asking about this? There's a big ol' announcement here .
- by Django Quik - at 2013.05.14 17:18:00
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406. [Feedback] Rapid Reload Skill - in Feedback/Requests [original thread]
Rapid reload is a really useful skill and should be weapon specific and come after 2 levels of proficiency, which is where it is at. I think that's reasonable. However the x6 multiplier is far too high, especially for the 3% return per level. A x3...
- by Django Quik - at 2013.05.14 11:42:00
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407. Swarm Launcher Disadvantage! - in Feedback/Requests [original thread]
Swarms do large splash damage, so close quarters would not be a good place to use it. Secondly, each missile does 300 damage, so you'd be killing pretty much everyone in several meter radii in 2 shots even if you are firing single missiles - that...
- by Django Quik - at 2013.05.13 22:55:00
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408. HACKED AV NADES - in Feedback/Requests [original thread]
Cosgar wrote: Someone screwed up and it was supposed to be an AUR only item. Theyre working on it. Or they just don't HAV a heart. They're not even meant to be aurum items - they're meant to only come with one of the new merc packs, similarl...
- by Django Quik - at 2013.05.13 14:25:00
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409. Make the game more accessible - in Feedback/Requests [original thread]
So you want a game with no variety, no progression and no meaning? There are already plenty of game just like that in the market; why exactly do we need another?
- by Django Quik - at 2013.05.13 14:23:00
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410. (Feedback) Consider giving SP rewards for PC and Corp Battles - in Feedback/Requests [original thread]
You will get SP for Planetary Conquest matches. There are no longer any other kind of corporation matches available. Also, anyone in my corp who priotises anything else in-game over protecting our land will be kicked - you should send out the sam...
- by Django Quik - at 2013.05.13 10:35:00
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411. hacked av nades wtf ccp - in Feedback/Requests [original thread]
They're a mistake mate - they shouldn't be purchasable at all and will only be available with one of the new merc packs.
- by Django Quik - at 2013.05.12 12:51:00
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412. Revert back to original dropsuit types? - in Feedback/Requests [original thread]
The problem isn't with the specialisations; it's just with the way the pre-reqs and skilling systems have been set to reach them - this is something that is being looked into. The game needs depth - that's one of it's biggest selling points. As f...
- by Django Quik - at 2013.05.11 21:56:00
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413. Amarr Logistics Suit - in Feedback/Requests [original thread]
RedBleach LeSanglant wrote: I agree. The Amarr logi or Captain Mediocre as I call him, cannot compete against the other logis. To do so he would have to proto two weapons on top of all the logi skills he must have and decide between his equipme...
- by Django Quik - at 2013.05.11 17:11:00
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414. CPM: Feedback Requested, Tactical Assault Rifles - in Feedback/Requests [original thread]
I don't use ARs but it seems that almost every time I get killed by an AR it is a tactical, whether the Duvolle or GLU variant. There's definitely a problem whenever a single variant of a weapon is the only variant of that weapon type being used....
- by Django Quik - at 2013.05.11 16:22:00
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415. [REQUEST] Add a option to invert camera controls on dropships - in Feedback/Requests [original thread]
You already can, can't you? I'm sure they added that option...
- by Django Quik - at 2013.05.11 15:33:00
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416. New WP rewards you want to see - in Feedback/Requests [original thread]
WP for re-hacking null cannons and destroying enemy equipment - yes. You should not get extra WP for performing already rewarded actions (i.e. killing an enemy) near certain things - you can already get this if your squad leader puts a squad orde...
- by Django Quik - at 2013.05.09 11:30:00
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417. Let's talk about graphs! - in Feedback/Requests [original thread]
More graphs would be great - I'd like a WP over time graph too.
- by Django Quik - at 2013.05.08 18:04:00
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418. Aurum Respec - in Feedback/Requests [original thread]
Don't ever make anything that can only be gained through paying with real money CCP. Stick to decent free to play principles.
- by Django Quik - at 2013.05.08 14:21:00
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419. [SUGGESTION] Grenadier class should have no equipment slot - in Feedback/Requests [original thread]
A grenadier class has been mentioned several times where the suit will have more than 1 grenade slot and I think this is a great idea. The only thing I would say for this is to give them no equipment slot (and maybe no sidearm slot too) otherwise ...
- by Django Quik - at 2013.05.08 11:53:00
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420. [Suggestion] Class System RPG like - in Feedback/Requests [original thread]
Good suggestion similar to some other ideas, though I don't see a problem with the logis and assaults shating the same basic frame as long as you don't have to get proto basic before you can get lvl 1 specialisation.
- by Django Quik - at 2013.05.08 11:47:00
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