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661. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
duster 35000 wrote: Breakin Stuff wrote: So I have a gunnlogi fit that has 6175 Shields but only 900 armor. with the hardener active it has 9509 shield EHP. vs railgun profiles without including the armor against plasma profiles it has 778...
- by DeathwindRising - at 2015.02.17 19:06:00
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662. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
CCP Rattati wrote: Tesfa Alem wrote: CCP Rattati wrote: Please take into account my comments of PG and CPU mods. They will cost heftily in the opposite direction. Has it already been implemented? If so i couldn't tell, as soon as i ...
- by DeathwindRising - at 2015.02.17 12:31:00
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663. Mordu's vets - in Feedback/Requests [original thread]
what would a mordu's legion assault suit look like?
- by DeathwindRising - at 2015.02.15 11:03:00
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664. Rail Rifle/ARR too powerful? - in General Discussions [original thread]
LudiKure ninda wrote: OMG are you fckin serius?? SCR op, CR op and now RR op?? Have you even used RR? Up close hipfire is imposible,and long range,it kicks too much. Stop ruining this game and GET GUD SKRUB!!!!!! Yea the RR is way to i...
- by DeathwindRising - at 2015.02.13 18:38:00
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665. Rail Rifle/ARR too powerful? - in General Discussions [original thread]
Tectonic Fusion wrote: Cody Sietz wrote: Meh, all the rifles would be ok if they got a hard balance. Like making the ScR and RR not good at close range. I think they should just add dispersion. They are usable in CQC, but just not the bes...
- by DeathwindRising - at 2015.02.13 09:54:00
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666. Rail Rifle/ARR too powerful? - in General Discussions [original thread]
P14GU3 wrote: Put out the same dps at 80m as they do as 8m. Not overpowered at all so do: forge guns sniper rifles scrambler rifles mass drivers so why single out the RR?
- by DeathwindRising - at 2015.02.13 09:51:00
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667. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
CCP Rattati wrote: Just as a player, I have not been able to kill a single vehicle in the last few weeks. And I am dedicating myself, to really see how it is, by always spawning in as AV when I see any vehicle and going after it. As an experim...
- by DeathwindRising - at 2015.02.12 15:31:00
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668. Nerf Supply Depots and Uplinks... - in General Discussions [original thread]
The concept isnt new. You spawn into a match in you loadout or whatever and you fight in it until you die. this makes choosing a loadout more important as you cant switch out of it. currently, the begging minute of a match is simply, scouts runni...
- by DeathwindRising - at 2015.02.12 15:15:00
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669. CCP, when did you add this new outpost? - in General Discussions [original thread]
Alex-ZX wrote: CCP Rattati wrote: it was a little bit of an experiment and we were ready to pull it if necessary. On the topic though. The outpost with the Medium socket and the 5 square buildings forming a V, vehicle repair facility or dep...
- by DeathwindRising - at 2015.02.11 11:59:00
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670. [IDEA]Simple Trading - in Feedback/Requests [original thread]
CCP Rattati wrote: Regis Blackbird wrote: Wilhelm Klingspor wrote: CCP Rattati wrote: This will create a market for middlemen, friends trading stuff they don't want and the ability to send to CEO, who distributes based on need for PC. ...
- by DeathwindRising - at 2015.02.11 02:50:00
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671. Warbarge Components - in Feedback/Requests [original thread]
CCP Rattati wrote: Kain Spero wrote: CCP Rattati wrote: Booby Tuesdays wrote: Simply remove Components and Scrap Metal from the list of tradeable goodies when Simple Trading comes out. That's the obvious fix. Alt farming of any kind...
- by DeathwindRising - at 2015.02.10 11:22:00
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672. YAY! 'Quafe' LAV BPOS in Market - in General Discussions [original thread]
dy5t0pia wrote: CCP Rattati wrote: Sgt Kirk wrote: I'd love a Regular non flamboyant looking Gallente LAV. I'm waiting to spend my money on that. Honest question, there was never a PSN pack with such an LAV? I don't remember them all ...
- by DeathwindRising - at 2015.02.10 11:11:00
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673. Warbarge Components - in Feedback/Requests [original thread]
CCP Rattati wrote: Booby Tuesdays wrote: Simply remove Components and Scrap Metal from the list of tradeable goodies when Simple Trading comes out. That's the obvious fix. Alt farming of any kind is not playing the game. Or make the wa...
- by DeathwindRising - at 2015.02.10 07:15:00
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674. [IDEA]Simple Trading - in Feedback/Requests [original thread]
CCP Rattati wrote: This will create a market for middlemen, friends trading stuff they don't want and the ability to send to CEO, who distributes based on need for PC. Better ways to trade are obviously known. They either depend on both being ...
- by DeathwindRising - at 2015.02.10 06:29:00
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675. Frame's Modified Assault ck.0 - in General Discussions [original thread]
Songs of Seraphim wrote: For Duster 35000: Frame's Modified Assault ck.0 80 PG
500 CPU
200 Stamina
40.00 HP/s shield recharge rate
325 Shield HP
5.15 m/s
5 high slots
3 low slots
1 equipment
2 light weapons
1 side arm
...
- by DeathwindRising - at 2015.02.10 03:45:00
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676. Orbital Spawns. - in Feedback/Requests [original thread]
Breakin Stuff wrote: CCP Rattati wrote: we have had this in internal playtest, it gets old fairly quickly and you start thinking, why can't I just spawn on the earth. I like it as a once per battle thing, maybe with a special module or suit...
- by DeathwindRising - at 2015.02.09 15:13:00
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677. [IDEA]Simple Trading - in Feedback/Requests [original thread]
CCP Rattati wrote: Simple Trading as I define it is go to item in assets press X send item to Contact (not player) select qty send are you sure yes that is not trading. if you send someone something, and receive nothing in return, then ...
- by DeathwindRising - at 2015.02.09 15:10:00
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678. Really starting to hate the WP minimum... - in General Discussions [original thread]
CCP Rattati wrote: I think you just hate ambush? We tried to fix ambush spawn mechanics, which were random, more like BF/COD, just spawn away in the distance, but then the blob was invincible. The current mechanic tries to put you close to th...
- by DeathwindRising - at 2015.02.09 04:04:00
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679. New (New) Experimental Lab the best thing ever! - in Feedback/Requests [original thread]
Cat Merc wrote: Remember when officer gear was rare? Yup, soon through the power of hoarding and farming, officer gear will be used like candy in PC. Might even trickle down to pub matches. officer gears should be rare. but the ability to c...
- by DeathwindRising - at 2015.02.07 06:29:00
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680. New (New) Experimental Lab the best thing ever! - in Feedback/Requests [original thread]
The Infected One wrote: DeathwindRising wrote: Atiim wrote: #payed4yourwin I felt like Bill gates when i bought my win too. toss some cash at it til you win lol, but blame CCP. only problem is that you cant claim them each day as you ...
- by DeathwindRising - at 2015.02.07 06:23:00
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