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161. [Discussion] Rail rifles everywhere - in General Discussions [original thread]
Devadander wrote: postapo wastelander wrote: Devadander wrote: All I hear in every battle is the chatter of rail-tech. Every race, every role. Newbros in medium frames with adv ARR, sentinels with RR, even had a match against a gal-scout ...
- by DeathwindRising - at 2015.10.14 06:58:00
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162. Are shield energizers necessary now? - in General Discussions [original thread]
Aeon Amadi wrote: Assuming no regulators you can choose between a static 72.8 hp (give or take) from the shield extender at an enormous fitting cost or you can go with the energizer and get (assuming 40hp/s base recharge) an additional 19.9hp/s...
- by DeathwindRising - at 2015.10.12 11:12:00
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163. Sticky:[Data Insights] Dropsuits and Weapons in Planetary Conquest - in Feedback/Requests [original thread]
no other weapon is better at killing than the ARR on the cal assault? am i reading that right? i thought shield were UP lol?
- by DeathwindRising - at 2015.10.12 11:05:00
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164. Are shield energizers necessary now? - in General Discussions [original thread]
I've run cal assault since beta. Two fits, one for open maps and one for urban areas. I generally use a higher shield hp fit on open maps. Honestly though, if you run armor suits a lot you're going to suck at shield tanking. Before the update I c...
- by DeathwindRising - at 2015.10.10 11:19:00
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165. [Feedback] Hotfix FoxFour - in Feedback/Requests [original thread]
YUUKI TERUMI wrote: Francois Sanchez wrote: A few things worry me : The gal RoF bonus seems too good, and keep in mind it will buff variants such as the breach and the tactical that don't need a buff. It will also buff shotguns. Reducing t...
- by DeathwindRising - at 2015.10.01 10:53:00
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166. [Feedback] Hotfix FoxFour - in Feedback/Requests [original thread]
Echo 1991 wrote: to get the recharge rate of a shield suit you would need to use about 2-3 regs in the low slots. In what way does that make shield tanking on an armour suit viable? not true. because of how they handled the "depleted" dela...
- by DeathwindRising - at 2015.09.26 03:01:00
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167. [Feedback] Hotfix FoxFour - in Feedback/Requests [original thread]
Echo 1991 wrote: Booby Tuesdays wrote: Echo 1991 wrote: Booby Tuesdays wrote: I will never understand why a few of the popularity contest winners (CPM2) pushed for shield buffs to armor suits under the veil of "linearity". Things could...
- by DeathwindRising - at 2015.09.26 02:19:00
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168. [Feedback] Hotfix FoxFour - in Feedback/Requests [original thread]
Thumb Green wrote: DeathwindRising wrote: Thumb Green wrote: DeathwindRising wrote: RR won't be used in cqc. The magsec will be lol. Your concern is misplaced. The new magsec stats are almost perfectly taylored to be paired with the ...
- by DeathwindRising - at 2015.09.25 17:56:00
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169. [Feedback] Hotfix FoxFour - in Feedback/Requests [original thread]
Thumb Green wrote: DeathwindRising wrote: RR won't be used in cqc. The magsec will be lol. Your concern is misplaced. The new magsec stats are almost perfectly taylored to be paired with the RR so you get the best in both situations Sur...
- by DeathwindRising - at 2015.09.25 17:16:00
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170. Fox four bolt pistol nerf - in Feedback/Requests [original thread]
Rattati, if you lower rof then dps will be lowered as well. Is the intention to lower dps or make the bolt pistol more unwieldy at closer ranges? I rarely see anyone hip fire with it already. Will you raise bolt pistol damage to maintain dps?
- by DeathwindRising - at 2015.09.25 16:01:00
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171. [Feedback] Hotfix FoxFour - in Feedback/Requests [original thread]
Thumb Green wrote: XxBlazikenxX wrote: Thumb Green wrote: CCP Rattati wrote: just clearing up some things Commando will hit for be 270, after the reduction to melee damage myofibs, should be comparable as before. That was not intended...
- by DeathwindRising - at 2015.09.25 15:56:00
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172. [Feedback] Hotfix FoxFour - in Feedback/Requests [original thread]
The bolt pistol gets a rod reduction... Won't that lower dps and displace it on the curve? So doesn't rattati need to slightly raise damage or something to compensate?
- by DeathwindRising - at 2015.09.25 15:47:00
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173. [Feedback] Hotfix FoxFour - in Feedback/Requests [original thread]
CCP Rattati wrote: Jadek Menaheim wrote: Zaria Min Deir wrote: Jadek Menaheim wrote: Correction: It's listed as melee in the excel doc...Rattati? Do you mean I can punch a tank now? I sure hope so, purely for the hilarity that wi...
- by DeathwindRising - at 2015.09.24 16:19:00
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174. [CPM Feedback] Shield Stats (version two) - in General Discussions [original thread]
Doc DDD wrote: So why not lower the regen stats for all amar and gallente shield regen... then balance the number within the race logically. I am not understanding why this isn't acceptable short of ' we need to buff gallente assaults incase sh...
- by DeathwindRising - at 2015.09.22 00:51:00
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175. [CPM Feedback] Shield Stats (version two) - in General Discussions [original thread]
Breakin Stuff wrote: Varoth Drac wrote: I know we are getting off topic here but I don't understand, from a design perspective, how shorter depleted delays than non-depleted can be a good thing. Why would you want to encourage shield tankers...
- by DeathwindRising - at 2015.09.22 00:09:00
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176. [CPM Feedback] Shield Stats (version two) - in General Discussions [original thread]
Adipem Nothi wrote: DeathwindRising wrote: faster regen on lower HP suits? why? when we rebalanced the armor regen rates, the gal scout had the best. then we all found out how that actually turned out in the field, and nerfed it. Quick ...
- by DeathwindRising - at 2015.09.21 14:00:00
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177. [CPM Feedback] Shield Stats (version two) - in General Discussions [original thread]
Breakin Stuff wrote: Devander, it goes... Cal > Min > Gal > Amarr. Aeon just doesn't have them ordered in that manner on the spreadsheet. This is the primary method by which recharge delays are weighted. The fastest recharge delay go...
- by DeathwindRising - at 2015.09.21 13:30:00
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178. [CPM Feedback] Shield Stats (version two) - in General Discussions [original thread]
Devadander wrote: To clarify: We have indeed seen wonders suggested in the past that went stale within weeks. I can see where this leads, and its glorious. But, the steam can't stop once this starts rolling. This isn't something that can be d...
- by DeathwindRising - at 2015.09.21 12:56:00
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179. [CPM Feedback] Shield Stats (version two) - in General Discussions [original thread]
Breakin Stuff wrote: Varoth Drac wrote: Meh, maybe it will all be fine. If scouts need buffing CCP could always role back some of the cloak nerfs a bit. If sentinels need buffing CCP could always role back some of the HMG nerfs a bit. If ...
- by DeathwindRising - at 2015.09.21 00:31:00
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180. To Rattati: buffing shield commandos - in Feedback/Requests [original thread]
I am tired of raising this issue. I am tired of reading about this issue. I am tired of devs acknowledging the issue and then not doing anything about it. Everyone knows that's shields haven't been touched since uprising 1.0 and that they need...
- by DeathwindRising - at 2015.09.16 09:24:00
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