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641. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
duster 35000 wrote: DeathwindRising wrote: Doc DDD wrote: CCP Rattati wrote: Doc DDD wrote: Mostly excited for the patch as it has potential.. Have same concerns as a few others. Scrambler buff... Ok so no one in thier right mind ...
- by DeathwindRising - at 2015.03.06 14:06:00
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642. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
Doc DDD wrote: CCP Rattati wrote: Doc DDD wrote: Mostly excited for the patch as it has potential.. Have same concerns as a few others. Scrambler buff... Ok so no one in thier right mind runs shield fits as Armor>Shields... so lets b...
- by DeathwindRising - at 2015.03.06 03:27:00
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643. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
CCP Rattati wrote: Doc DDD wrote: Mostly excited for the patch as it has potential.. Have same concerns as a few others. Scrambler buff... Ok so no one in thier right mind runs shield fits as Armor>Shields... so lets buff the anti shiel...
- by DeathwindRising - at 2015.03.06 03:12:00
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644. CCP Rattati is OP as frak - in General Discussions [original thread]
CCP Rattati wrote: Atiim wrote: From what I see in the picture he died 12 times against randoms while using an Officer Suit. That's about as overpowered as Planetary Response Organization. better to go 29/12 and win than 12/0 my friend...
- by DeathwindRising - at 2015.03.05 14:46:00
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645. Assault Speed fits Min OP? - in Feedback/Requests [original thread]
there's an issue with shields and poor hit detection that is amplified when moving at high speeds. add also that the minmatar can maintain its high speeds almost constantly thanks to it stamina regen and pool. now add that the minamatar assault ...
- by DeathwindRising - at 2015.03.04 14:04:00
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646. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
Breakin Stuff wrote: DeathwindRising wrote: and to compensate for commandos, you just buff their damage bonus to 20%. Please don't. I know your suggestion is intended well but this will have serious consequences in the AV side. The ki...
- by DeathwindRising - at 2015.03.03 17:56:00
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647. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
voidfaction wrote: DeathwindRising wrote: voidfaction wrote: Its funny they are going to nerf the weapon and not the to armor sentinels. I bet they will nerf all the assaults to fix the min assault problem as well, lol The same as they n...
- by DeathwindRising - at 2015.03.03 14:57:00
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648. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
voidfaction wrote: Its funny they are going to nerf the weapon and not the to armor sentinels. I bet they will nerf all the assaults to fix the min assault problem as well, lol The same as they nerfed all the scouts to fix the shotgun gal scou...
- by DeathwindRising - at 2015.03.03 12:52:00
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649. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
CCP Rattati wrote: Tesfa Alem wrote: What would be more intersesting is PC deaths. If heavies have the most kills and the most deaths, would they still need a nerf? Thier K/S ratio twould say a lot more than the blindingly obvious. Heavies...
- by DeathwindRising - at 2015.03.03 12:28:00
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650. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
Breakin Stuff wrote: Let's be clear about one thing even though my posts might on the surface smell of "dont nerf my (insert stupid thing here). I am all for fixing sentinels. I am all for making HMGs not be instapop deathvomit. I am not, how...
- by DeathwindRising - at 2015.03.03 12:25:00
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651. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
Tesfa Alem wrote: To reply to rattati and the others who brought up valid points about heavies, K/S, reps, and logis. I agree that heavy CQC dominance needs to be adressed. I dont think nerfing the HMG is the way to go about it. Its been modi...
- by DeathwindRising - at 2015.03.03 12:20:00
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652. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
Zaria Min Deir wrote: Adipem Nothi wrote: John Psi wrote: Scout, whose task should be to EWAR EWAR Scouts were put out to pasture with Falloff. The GalLogi is the only competitive Recon & Counter-Infiltration unit. What exactly...
- by DeathwindRising - at 2015.03.03 12:07:00
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653. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
CCP Rattati wrote: well, there is no way in this kind of hyper-competitive and complex end-game could be balanced so that every combination has a place. The best of the best migrate to "best", sometimes actually on orders, not by choice. Tactic...
- by DeathwindRising - at 2015.03.03 06:20:00
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654. Don't removed Installations when destroyed - in Feedback/Requests [original thread]
True Adamance wrote: Breakin Stuff wrote: CommanderBolt wrote: I am all for this idea..... on ONE CONDITION - CCP brings back the 200+ hp/sec installation repair tool. (Its in the game somewhere) otherwise repairing installations would be...
- by DeathwindRising - at 2015.02.28 14:43:00
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655. Don't removed Installations when destroyed - in Feedback/Requests [original thread]
What if they didnt go away when you destroyed them? like if we could only disable them? then they could be repaired and be used again. everything about them would stay the same, except destroying an installation would only put it into a disabled...
- by DeathwindRising - at 2015.02.28 03:30:00
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656. Any ideas on commando to be competitive? - in Feedback/Requests [original thread]
Atiim wrote: I'm almost done with mine, if you want to take a look. your slot progression is a bit much. i think the slots are fine if you buff the base stats like you suggest and increase the damage bonus to 3%
- by DeathwindRising - at 2015.02.24 19:33:00
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657. Caldari scout bonus sucks - in Feedback/Requests [original thread]
Ghost Steps wrote: Bradric Banewolf wrote: No experience with use of cal scouts, but trying to hit them I have extensive experience. Between their dual tank ability, and questionable hit detection I would say give it some time. As far as th...
- by DeathwindRising - at 2015.02.23 15:35:00
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658. Remove bullseye from tank - in Feedback/Requests [original thread]
ive countered them by being a bit of a bastard. i call in my tank to kill tanks and dropships, and then recall it immediately after. theres nothing for them to shoot at, and i promptly kill them after i recall my tank while they are still AV fit l...
- by DeathwindRising - at 2015.02.20 15:28:00
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659. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
MRBH1997 wrote: I like the idea of this, but after playing with the possible fits, I believe the rebalanced CPU and PG upgrades should take less of the opposite. I feel it removes fittings for the gunnlogi that should be possible. Also the PG/C...
- by DeathwindRising - at 2015.02.20 12:08:00
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660. In regards to Minnmandos and Swarms - in Feedback/Requests [original thread]
and rattati aims to reduce vehicle hardeners to only one per vehicle fit...
- by DeathwindRising - at 2015.02.20 00:55:00
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