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1641. Slaughter Rule - in Feedback/Requests [original thread]
N-N-N-NECRO THREAD! For faster games play Ambush and OMS (or even Domination). For Skirmish games that aren't redline camping it's simple, don't redline the opposing team . Leaving at least 1-2 spawn points outside the redline keeps the match mo...
- by Cross Atu - at 2013.05.29 22:56:00
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1642. [Suggestion] CovOps Dropuplink - in Feedback/Requests [original thread]
Kaze Eyrou wrote: Actually, I would like to see them fix the visibility on all the drop uplinks. Right now, even if you look at them from 500m away and through tons of walls, you can see them... not to mention nanohives. It's kinda gamebreakin...
- by Cross Atu - at 2013.05.27 04:46:00
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1643. [Suggestion] CovOps Dropuplink - in Feedback/Requests [original thread]
Bump for more feedback
- by Cross Atu - at 2013.05.27 01:58:00
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1644. [Suggestion]A Injector and Repper solution for LogiBros - in Feedback/Requests [original thread]
Agreed Aquinarius I'm looking forward to that reward as well Also a bit of additional info regarding the active scanner rewards are already planned and confirmed as being worked on. As my prior post stated they are not currently active in g...
- by Cross Atu - at 2013.05.21 14:11:00
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1645. Drop Uplink should only appear on mini-map within scan radius - in Feedback/Requests [original thread]
Delirium Inferno wrote: J Falcs wrote: Just curious as to thoughts. Only appears on said character's scan radius when the DU is in the radius, or it appears on everyone's map once one team member is within the scan radius. I am assuming ever...
- by Cross Atu - at 2013.05.21 14:00:00
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1646. Suggestion: No SP cap for new players - in Feedback/Requests [original thread]
CCP Nothin wrote: Active boosters simply multiply the number of skill points you receive at the end of each battle. As such, you are better off activating them when your pool of battle skill points is full (e.g. at the beginning of each weekly ...
- by Cross Atu - at 2013.05.21 13:50:00
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1647. Mass Driver is unplayable ..SERIOUSLY BS - in Feedback/Requests [original thread]
CCP Wolfman wrote: Hi guys, We have been looking in to the Mass Driver and we have identified two technical issues that are causing problems for it. Firstly we found that the way we check for splash damage is prone to GǣmissingGǥ partially ...
- by Cross Atu - at 2013.05.21 13:38:00
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1648. [Request] Increase the range at which squad orders can be set - in Feedback/Requests [original thread]
+1
- by Cross Atu - at 2013.05.20 21:49:00
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1649. Amarr Logistics Suit - in Feedback/Requests [original thread]
@Terarrim Nice post, well put together. I'll post one of my proto Amarr Logi fits in awhile for comparison. I went a bit of a different route and put priority on tank over support gear I don't like giving weaker support but it's better than the...
- by Cross Atu - at 2013.05.20 21:47:00
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1650. PC - Solid state drive advantage - in Feedback/Requests [original thread]
ZDub 303 wrote: Kristoff Atruin wrote: In a couple conquest battles Subdreddit has fought the other team not only reached their side of the facility before we got to the SI, but they actually got to *our* side of it. We were using speed fits...
- by Cross Atu - at 2013.05.20 21:36:00
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1651. [Request] Bring back basic Logi - in Feedback/Requests [original thread]
There should be some form of Logi oriented lower Meta frame. Logi already have a higher average SP cost for a full proto fit than any other infantry role (aside from perhaps Heavy). For that matter while I haven't run the new numbers for Uprising ...
- by Cross Atu - at 2013.05.20 20:43:00
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1652. [Suggestion] CovOps Dropuplink - in Feedback/Requests [original thread]
As a method for increasing equipment diversity and player choice create a new verity of uplink which has higher onboard profile dampening. Other stats on the uplink to be balanced accordingly so as to maintain proper Meta level scaling. 0.02 ISK ...
- by Cross Atu - at 2013.05.20 15:33:00
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1653. [Feedback/Request] Chat channels - in Feedback/Requests [original thread]
The UI has improved since beta, for example it's now much more clear when an channel is active as opposed to simply highlighted. Related to this it would be nice to have the option to turn blink on or off on specific channels (I'm looking at you L...
- by Cross Atu - at 2013.05.20 15:26:00
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1654. Drop Uplink should only appear on mini-map within scan radius - in Feedback/Requests [original thread]
+1 Just makes sense. Also I'd love there to be a line of 'Covert' uplinks added. Lower stats in other areas (as compared to equivalent meta level) but increase built in profile dampening. Give players more options about what they bring to the fig...
- by Cross Atu - at 2013.05.20 15:15:00
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1655. [WTB] AU/NZ premium packs at advertised price - in Feedback/Requests [original thread]
Not in AU/NZ but +1 to this idea, hopefully it'll be sorted soon. Cheers, Cross
- by Cross Atu - at 2013.05.20 15:13:00
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1656. [Suggestion]A Injector and Repper solution for LogiBros - in Feedback/Requests [original thread]
Quick update. See bullet point list for TL;DR version Above I posted that I'd be providing more feedback regarding Logi WP earnings in Uprising vs Chrome. This testing is currently stalled due to a combination of Injector activation/targeting i...
- by Cross Atu - at 2013.05.19 14:05:00
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1657. More Robust Squad Organization Tools - in Feedback/Requests [original thread]
CCP Draco wrote: We definitely want to improve and expand on squad/team functionality in the future, so any feedback and ideas you have on the topic are always appreciated. You may already have found this, but you can create squads in the MQ a...
- by Cross Atu - at 2013.05.19 13:39:00
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1658. Hyperbole is the opposite of good feedback! - in Feedback/Requests [original thread]
Krasymptimo wrote: Request to have this stickied for the benefit of the forum! Seconded.
- by Cross Atu - at 2013.05.19 13:33:00
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1659. "active" SP boosters useless Don't buy them - in Feedback/Requests [original thread]
Malicae Destroinen wrote: Here's the situation, CCP assigns 180k give or take weekly that you can get Bonus wise if you pay for the active booster, however you can easily get all 180k in 1-2 days. Leaving the rest of the week only giving you cr...
- by Cross Atu - at 2013.05.19 13:19:00
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1660. [SUGGESTION] - More Control over Corp Battles - in Feedback/Requests [original thread]
CCP FoxFour wrote: Hey, We agree there needs to be a way for the CEO and directors of a corporation to control who is in a match. We won't be brining any changes to this for Uprising, but we are looking at things we can do after Uprising at so...
- by Cross Atu - at 2013.05.19 13:05:00
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