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1661. Request: change syndicate and toxin back to original colors - in Feedback/Requests [original thread]
CCP Supalette wrote: Hi, Thanks for reporting this to us. There was a huge update on material shaders in Uprising release and we are now hosting all shader parameters on the backend. There might be some assets linked to wrong material ID's th...
- by Cross Atu - at 2013.05.19 13:00:00
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1662. [DEMAND!!!!] PFBHz Demands that CCP immediately implement... - in Feedback/Requests [original thread]
CharCharOdell wrote: i dont think id be alive after the first match ^This
- by Cross Atu - at 2013.05.19 12:55:00
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1663. PC victory screen problem - in Feedback/Requests [original thread]
Agreed/confirmed. Bug report I submitted: https://forums.dust514.com/default.aspx?g=posts&t=78215&find=unread CCP please look into this. Cheers, Cross btw dark cloud, gg today solid HAV build bro o7
- by Cross Atu - at 2013.05.16 16:02:00
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1664. Restock options and Net Gain/Loss info - in Feedback/Requests [original thread]
Also especially for PC battles (but all really) a clones lost stat recorded on a per player basis would be great. "Deaths" are one thing but actual bleedouts that cost clones (and thus ISK) are another matter entirely and should be recorded and ...
- by Cross Atu - at 2013.05.16 05:55:00
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1665. The problem with the LAV - in Feedback/Requests [original thread]
LAVs are like big kill and WP stuffed pinatas Granted they're a little tougher than they used to be, now they're a 1.5-2 swarm launcher kill instead of the 1/2-1 swarm volley kill they used to be. Forge guns and AV nades eat them up even more. ...
- by Cross Atu - at 2013.05.16 05:47:00
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1666. [REQUEST] CCP - Please confirm the TYPES of weapons - in Feedback/Requests [original thread]
KING CHECKMATE wrote: In the sight of general confusion among Dust players on what falls into which category ( https://forums.dust514.com/default.aspx?g=posts&t=77287&find=unread ), and the fact that certain Drop suit path bonuses inv...
- by Cross Atu - at 2013.05.16 04:22:00
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1667. Restock options and Net Gain/Loss info - in Feedback/Requests [original thread]
My thoughts? +1 These changes would both make the game more accessible and easy to play without diminishing it's complexity or meaning. Please put these somewhere on the roadmap CCP. Cheers, Cross
- by Cross Atu - at 2013.05.16 04:21:00
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1668. Merc Packs need more information - in Feedback/Requests [original thread]
I agree with the premise of the OP and while I'm not CCP I want to share some of the information I have (since I've spent money I really shouldn't have a bought the thing ). The dropsuits are statistically equivalent (I want to say identical bu...
- by Cross Atu - at 2013.05.16 04:16:00
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1669. [Feedback] Life of an Uprising Medic - in Feedback/Requests [original thread]
bump in hopes of response about secondary revive bug question
- by Cross Atu - at 2013.05.13 17:41:00
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1670. Please Port DUST 514 to PC - in Feedback/Requests [original thread]
Zyrus Amalomyn wrote: I'd love it, but it's not going to happen anytime soon. CCP wants console marketshare. Yep, pretty much this (I'd love to have a PC interface but I don't blame CCP for wanting to expand, besides which such expansion is ...
- by Cross Atu - at 2013.05.12 23:39:00
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1671. CPM: Feedback Requested, Tactical Assault Rifles - in Feedback/Requests [original thread]
Iron Wolf Saber wrote: Hey Guys just a heads up. It has been brought to the CPM's attention that there are concerns over the Tactical Assault Rifle. After some discussing the CPM believes that its best for the community to describe the nature ...
- by Cross Atu - at 2013.05.12 23:31:00
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1672. Mass Driver is unplayable ..SERIOUSLY BS - in Feedback/Requests [original thread]
MASS DR1V3R wrote: I've noticed this especially when firing from the high ground. If you fire past around 50 meters, the shells don't explode. They slide along the ground until they hit something else like a wall and then explode. Easiest way t...
- by Cross Atu - at 2013.05.12 17:23:00
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1673. Mass Driver is unplayable ..SERIOUSLY BS - in Feedback/Requests [original thread]
Cosgar wrote: MASS DR1V3R wrote: On another note, I think that some of the problems with the rounds have been happening well before Uprising, and the blast radius nerf just exacerbated the effects. Especially when it has to do with a round n...
- by Cross Atu - at 2013.05.12 15:49:00
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1674. Mass Driver is unplayable ..SERIOUSLY BS - in Feedback/Requests [original thread]
Cosgar wrote: Good news! Remnant is looking into the Mass Driver: CCP Remnant wrote: To be perfectly honest, I'm a little baffled at what's happened with the Mass Driver. The reason for the splash and blast range nerf was that in playt...
- by Cross Atu - at 2013.05.12 06:06:00
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1675. [WTF] Vehicle Recall used to repeatedly prevent vehicle loss (*Exploit?!*) - in Feedback/Requests [original thread]
Iskandar Zul Karnain wrote: I'm just curious why an RDV doesn't come to pick it up. Seems pretty devoid of risk that we can just recall almost instantly. ^This If I had to guess maybe there's a mechanical shortfall causing the problem but an...
- by Cross Atu - at 2013.05.11 05:33:00
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1676. Mass Driver is unplayable ..SERIOUSLY BS - in Feedback/Requests [original thread]
@Cosgar, first I want to apologies if my prior response was a bit on the surly side I let some unrelated stuff influence the tone of my post. That was a slip on my part and I own that, thank you for being reasonable in your reply. In answer to yo...
- by Cross Atu - at 2013.05.11 05:26:00
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1677. Amarr Logistics Suit - in Feedback/Requests [original thread]
SatBee wrote: Weirdness of amarr logi strikes even if you compare it with amarr assault. And Gal logi as bonus compare. ..............Amarr Logi...................Amarr Assault..................Gallente Logi PG...............66...................
- by Cross Atu - at 2013.05.11 05:08:00
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1678. Request: Scoreboard Modifications - in Feedback/Requests [original thread]
We have Assists listed now, can we get the rest included as well?
- by Cross Atu - at 2013.05.11 04:16:00
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1679. [Feedback] Life of an Uprising Medic - in Feedback/Requests [original thread]
CCP Draco wrote: Hi Cross Atu, thanks for the feedback! On the Nanite Injector, we're aware of the location mismatch between the "corpse" and the location you need to use the injector and it's on our list of things to work on. Technically, th...
- by Cross Atu - at 2013.05.11 04:08:00
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1680. Mass Driver is unplayable ..SERIOUSLY BS - in Feedback/Requests [original thread]
Cosgar wrote: Cross Atu wrote: I'll reiterate this basic point again as I have done in various threads regarding all sorts of weapons and game mechanics. Balance needs to be derived from the average not the outliers. What this means in a ge...
- by Cross Atu - at 2013.05.11 03:56:00
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