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1641. Make shield modules increase Scan Profile - in Feedback/Requests [original thread]
Detection > Speed Won't fix a damn thing, unless armor tankers suddenly stop showing up as red dots unless that person has some modules that increase scanning power.
- by Cat Merc - at 2013.07.05 19:42:00
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1642. [Request] Swap the damage output of Mass Driver and Flaylock - in Feedback/Requests [original thread]
God please no, my Gallente suit is sad enough :(
- by Cat Merc - at 2013.07.05 05:35:00
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1643. [Feedback & Complaint] Stealth nerf to sniper rifles. - in Feedback/Requests [original thread]
>Can shoot people from miles away where they can't even see him, with extreme damage often one shotting lower level suits >Complaining Seriously, sniping is the easiest thing ever. You got no risk, all the reward. Just point and shoot, col...
- by Cat Merc - at 2013.07.04 20:04:00
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1644. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
TheGoebel wrote: Cat Merc wrote: Kekklian Noobatronic wrote: Threadnought, 21 pages, no CCP post yet.. :-\ I linked it to CCP Mintchip on Twitter when this thread had like 2 pages. I asked her to move this on to CCP and she said yes. A...
- by Cat Merc - at 2013.07.04 19:19:00
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1645. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
Kekklian Noobatronic wrote: Threadnought, 21 pages, no CCP post yet.. :-\ I linked it to CCP Mintchip on Twitter when this thread had like 2 pages. I asked her to move this on to CCP and she said yes. After 1.2 I got angry and asked her why ...
- by Cat Merc - at 2013.07.04 19:06:00
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1646. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
DRDEEZENUTSZ TWOpointo wrote: I think the gallente assault should get these bonouses 6% per level cpu and p g reduction for Ferro scale and reactive plate 5% per level damage mode efficiency. And what about low level assaults? And what ...
- by Cat Merc - at 2013.07.04 19:05:00
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1647. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
Velvet Overkill wrote: Cat Merc wrote: Velvet Overkill wrote: Boot Booter wrote: I only read the first two pages FYI. 20 seemed kind of excessive. I am mainly a shield guy but entirely agree with a lot that has been said by the OP. I...
- by Cat Merc - at 2013.07.04 16:54:00
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1648. [REQUEST] More Maps With Greater Diversity - in Feedback/Requests [original thread]
Bubba Brown wrote: here's how you do planets to make them interesting and dangerous ice planets ; movement penalty on everyone due to extremely frigid temperatures and driving winds. combat would probably be slow and trench-warfare-like. ...
- by Cat Merc - at 2013.07.04 08:11:00
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1649. New Update Idea - in Feedback/Requests [original thread]
Kador Ouryon wrote: Alam Storm wrote: NEW UPDATE: i have noticed in this update the Caldari suits scout and Logitech suits are heavily favored due to the new armor plating's that doesn't reduce your movement bonus and shield regulator that ...
- by Cat Merc - at 2013.07.04 08:07:00
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1650. If the TAR is made to mimic the function of the Scrambler Rifle... - in Feedback/Requests [original thread]
Zeylon Rho wrote: ...then why does the blaster-tech mimic-gun/knock-off have better optimal and max range than the actual scrambler (pulse laser)? You apparently adjusted the Scrambler Rifle range in this last patch, but you left the range adva...
- by Cat Merc - at 2013.07.04 08:04:00
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1651. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
Velvet Overkill wrote: Boot Booter wrote: I only read the first two pages FYI. 20 seemed kind of excessive. I am mainly a shield guy but entirely agree with a lot that has been said by the OP. I think a large increase in armour plates shou...
- by Cat Merc - at 2013.07.04 02:50:00
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1652. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
Daedric Lothar wrote: BL4CKST4R wrote: DRDEEZENUTSZ TWOpointo wrote: I found another good build for assaults and basics One Ferro scale plates two enhanced plates and 1 complex plate and three complex extenders This will give you 887.7 h...
- by Cat Merc - at 2013.07.03 19:03:00
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1653. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
It's not just contact grenades. Core locus grenades destroy my 768 armor HP suit + 150 shields in a single shot, tested with Arkena. And that's when I'm using all of my slots for complex armor plates, which you can't really do because that's a ter...
- by Cat Merc - at 2013.07.03 15:31:00
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1654. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
Daedric Lothar wrote: Cross Atu wrote: So the whole point of a shield tank is to tank, while the whole point of an armor tank is to fit damage mods? In essence the drawback to shields is that you can't fit damage mods and the drawback to d...
- by Cat Merc - at 2013.07.03 14:25:00
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1655. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
zzZaXxx wrote: Next up needs to be new high slot armor modules. For example... Armor Hardener: decreases damage taken by armor by a carefully playtested non-OP percentage, with a stacking penalty (2,4,6%?) Nanite Injector: decreases Armor Rep...
- by Cat Merc - at 2013.07.03 02:38:00
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1656. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
Son-Of A-Gun wrote: TheGoebel wrote: Son-Of A-Gun wrote: As far as reacharging faster, that is the nature of the beast. Armor repair tanking can be very competitive against shield tanking. I should know my favorite fit is an armor repair...
- by Cat Merc - at 2013.07.03 02:37:00
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1657. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
BL4CKST4R wrote: DRDEEZENUTSZ TWOpointo wrote: BL4CKST4R wrote: I think I found a good one Basic ferro Basic armor plate Basic armor plates Complex Armor plate complex repairer 905 EHP, 11.25 Repair and a 8% penalty. I think you just...
- by Cat Merc - at 2013.07.03 02:18:00
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1658. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
I use: Basic plate Enhanced plate Complex plate Armor repairer Armor repairer Or if it's the assault, same thing only without the complex plate. Gives me way better result than any of your configurations guys. Though I might switch my basic plat...
- by Cat Merc - at 2013.07.03 02:11:00
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1659. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
BL4CKST4R wrote: Son-Of A-Gun wrote: zzZaXxx wrote: Son-Of A-Gun wrote: Son-Of A-Gun wrote: Here, I'll give you another tidbit of info to try to help you guys out with your efforts over there. The deminishing returns work by taking...
- by Cat Merc - at 2013.07.03 02:07:00
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1660. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
DRDEEZENUTSZ TWOpointo wrote: I like how armor was actually buffed but no one knew sorry ccp. Even with the buff it's still way worse than shields. Plus we don't know if it was intended to be this way, it might just be a mathematical error.
- by Cat Merc - at 2013.07.03 01:45:00
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