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281. [Feedback] Personal tank feedback as infantry and gunner - in Feedback/Requests [original thread]
Greetings and Happy New Year, Baltazar. You're write up Feedback on the HAVs of patch 1.7 was so clear and BS-free, that I admire it, and had to add my endorsement. Not too many players post from the secondary turret-gunner's perspective. Thanks! ...
- by CELESTA AUNGM - at 2014.01.02 17:18:00
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282. [REQUEST] Dropships shouldn't just fall when HP reaches zero - in Feedback/Requests [original thread]
FarQue FromAfar wrote: Then make tanks to where they get to 0 hp able to super sprint and shoot unicorns at people.... and and clouds, yes big clouds.... Okay, yes FarQue. Your implication (I THINK you're implying this) that too much fanc...
- by CELESTA AUNGM - at 2013.12.31 19:06:00
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283. [request] allow passengers to shoot from dropship - in Feedback/Requests [original thread]
Holy Crap.... LOL, is this the same thread I posted on early last SUMMER,... still being regurgitated? I'm sorry everyone, but... although I like playing Dust with you and reading some of your opinions, I'm always seeing that there's a followin...
- by CELESTA AUNGM - at 2013.12.31 16:57:00
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284. [REQUEST] Dropships shouldn't just fall when HP reaches zero - in Feedback/Requests [original thread]
Evolution-7 wrote: When dropships reach zero HP, I would like to see it have 30 seconds of more flying time in which the pilot has to safely land and repair, but it is not as easy as it sounds. At 0 HP the dropship has control issues, E.g loss...
- by CELESTA AUNGM - at 2013.12.31 14:15:00
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285. [FEEDBACK] Patch 1.7 "Glow" animation on Activated Vehicle Modules - in Feedback/Requests [original thread]
During combat on the map (and above it in Dropships), I fully understand the value of providing an audio/ visual cue or animation to indicate when a defensive module has been activated on a vehicle: as an AV or turret installation operator, it hel...
- by CELESTA AUNGM - at 2013.12.30 17:46:00
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286. Request:Squad link - in Feedback/Requests [original thread]
I haven't gotten that deep into FW battles yet, Meee One. But the FW matches with EVE capsuleers are my next destination. So please educate me on Q-syncing: Is it a button that you use on a menu? Or is "q-sync" a whole procedure of small steps yo...
- by CELESTA AUNGM - at 2013.12.27 13:51:00
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287. Impossible use MCRU in FW - in Feedback/Requests [original thread]
I-Shayz-I wrote: Why do you have an MCRU in your tank? There's so many other modules that could be better suited for it... Good question, Shayz. For some of us it's an attempt to be "coop". A DANGEROUS, risky attempt, because we can't contro...
- by CELESTA AUNGM - at 2013.12.27 13:21:00
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288. Impossible use MCRU in FW - in Feedback/Requests [original thread]
shaman oga wrote: Kasote Denzara wrote: I use a mCRU on my LAV in FW. I haven't roadkill mCRU TK'd yet and most of my time is in FW. You are very lucky I've mounted a mcru on a soma, movements are "limited", most of the time you go forwa...
- by CELESTA AUNGM - at 2013.12.27 12:56:00
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289. Request: Squad/team notifications - in Feedback/Requests [original thread]
Hello Meee One, and I like your suggestions too. Some of us have been using MICs in the game, learning their strengths and limitations in communication, and ON THE SIDE, we've been pondering how communication can be expanded to allow NON-mic, he...
- by CELESTA AUNGM - at 2013.12.26 14:30:00
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290. [Feedback] A short note on the Assault Dropship - in Feedback/Requests [original thread]
THANK YOU, Sargon! I am not an ADS driver (don't much believe in arming dropships with solo-operated weapons), but I'm still happy to see players give a flat-out formal feedback on some of these vehicles. We as players complain 12 times an hour on...
- by CELESTA AUNGM - at 2013.12.24 15:44:00
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291. [Request] Pilot visible secondary turret ammo levels - in Feedback/Requests [original thread]
....Looks as though I may need to get in on some of this. I am starting to see some respectable mercs "gathering forces" here. Reav, Atrificer and Bojo... after the holidays, I may be bumping into you. And I DO endorse the "low ammo" indicato...
- by CELESTA AUNGM - at 2013.12.24 14:57:00
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292. [Request] Visible vehicle recall timer - in Feedback/Requests [original thread]
Reav Hannari wrote: I haven't tried calling the replacement first. I'll do that next time I need to swap. Reav, I was about to suggest the same thing. There are a boat-load of hidden "logistical" things players can do in Dust, that unfortun...
- by CELESTA AUNGM - at 2013.12.24 14:42:00
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293. [Feedback] FW contract payout compared to public: high risk, low reward - in Feedback/Requests [original thread]
Draco Cerberus wrote: Draco Cerberus wrote: KAGEHOSHI Horned Wolf wrote: Any more thoughts? Release a P2P market? This actually might make sense if you take into consideration the lower SP cost to use all the faction items. Basically ...
- by CELESTA AUNGM - at 2013.12.23 15:44:00
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294. protostomping/new player experience - in Feedback/Requests [original thread]
Divu Aakmin wrote: So....yeah. Proto stomping. There are ridiculously wealthy corps running dedicated proto. It is impossible to enjoy matches where this is evident. My current solution is leaving battle. There has to be another. Any thoughts? ...
- by CELESTA AUNGM - at 2013.12.23 15:08:00
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295. [REQUEST] For a Renewed Turnout of EVE-related names on Large Modules - in Feedback/Requests [original thread]
After the initial addiction and awe of an innovative (and truly MERCILESS) fps called Dust 514, I suspect many players like me start to notice that's it's actually "EVE Dust 514", and that there is an immense amount of work done by CCP staffers cr...
- by CELESTA AUNGM - at 2013.12.20 14:43:00
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296. Dropsuit Names - in Feedback/Requests [original thread]
Ulysses Knapse wrote: zibathy numbertwo wrote: I agree with this. They need names. But the classification-esque names help identify them, you know? I think it would have to have a name with the names we have currently in subtext below it in ...
- by CELESTA AUNGM - at 2013.12.20 13:45:00
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297. BRING BACK THE SOLAR SYSTEM!!! - in Feedback/Requests [original thread]
Hello, and this thread is so COOL. It is kind of rare to find what I call a "New Eden Interest" enthusiasm in fellow players on this forum, (when, let's face it, the forum's about an face-shooting FPS). One of the exceptional things that sets th...
- by CELESTA AUNGM - at 2013.12.20 13:17:00
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298. [FEEDBACK] LAVs (...and Dropships) Maturity in Patch 1.7 - in Feedback/Requests [original thread]
Please regard this as a sequel (sequel?) to my earlier Feedback thread regarding the progress of vehicle improvement in Patch 1.4, which included my hope at offering "4 Democratic Criteria about Camera Visibility in the Dropship Vehicle" (the 4 po...
- by CELESTA AUNGM - at 2013.12.19 22:33:00
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299. Vehicle feedback from a professional tank/dropship pilot - in Feedback/Requests [original thread]
Shijima Kuraimaru wrote: CELESTA AUNGM wrote: ... I'm worried that, if CCP's "Waves" arrangement gets more perfect and bulletproof, any room for the individual achievement I just described and both of you displayed, will be squashed. Tho...
- by CELESTA AUNGM - at 2013.12.19 16:30:00
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300. [Request] Friendly Fire Damage To Tankers Who Drop Tank On Friendlies - in Feedback/Requests [original thread]
Evolution-7 wrote: Phosis Norg wrote: EVERYBODY in this game knows to move somewhere safe to drop your vehicle. However, some are complete jerks and believe they have to drop it so fast, there is no time to move to a safe location. Besides...
- by CELESTA AUNGM - at 2013.12.19 00:01:00
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