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361. Forge Gun Reticle Lies to Me - in Feedback/Requests [original thread]
Although it may be too late to quell the distracting swipes and punches here, I think MAY be linked to a similar issue with the SAME common denominator: The aiming/zooming recticle mechanism. I am frequently a gun installation operator. Since Pat...
- by CELESTA AUNGM - at 2013.08.27 19:15:00
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362. [Feedback] 1.4 Inactive Timer - in Feedback/Requests [original thread]
What a question... I'd like to think this is one issue you WON'T have to worry into headaches about. Based upon CCP's revelation that they DO observe player activity (on a statistical bean-counter level that might astonish us if we knew precisely ...
- by CELESTA AUNGM - at 2013.08.27 16:52:00
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363. 1.4 Daily Bonus Feedback - in Feedback/Requests [original thread]
Absolute Idiom II wrote: It's not actually clear that it's reset to step one if you miss a day, unless I failed to read the devblog carefully. Personally I'm not impressed very much by the whole concept of rewards to being able to log in daily...
- by CELESTA AUNGM - at 2013.08.23 13:30:00
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364. [[[REQUEST]]] Picking up dead clones WEAPONS - in Feedback/Requests [original thread]
Quote: " mean i personally think it would be nice picking up a friend or foes weapon after they died after ur out of ammo ? not to go out of topic but COD BF3 AND other games let u pick up dead peoples weapon just saying hope CCP looks at this ."...
- by CELESTA AUNGM - at 2013.08.22 14:15:00
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365. [Request] Remove the Vehicle Near-Death "Fire" Damage - in Feedback/Requests [original thread]
Soraya Xel wrote: I haven't once gotten a dropship to outright explode, and that includes a full extra burst of proto swarms after it's already flaming and falling. It appears to have 0 health at that stage, but be unable to kill the crew insid...
- by CELESTA AUNGM - at 2013.08.19 20:22:00
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366. [Request] Remove the Vehicle Near-Death "Fire" Damage - in Feedback/Requests [original thread]
Soraya Xel wrote: When a tank gets blown up, everyone in it dies. When a dropship gets blown up, they get like a full thirty seconds to get out, and deny the AVer from getting any kills. Dropships should simply explode. Well, no Soraya, it...
- by CELESTA AUNGM - at 2013.08.19 17:35:00
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367. [Request] Remove the Vehicle Near-Death "Fire" Damage - in Feedback/Requests [original thread]
I will accept any change (or semi-change) CCP decides to make on this "armour burn" complaint. But personally, I like the component as it currently is. Also, GOOD Dropship drivers don't really get a free pass with the chance to bail out--we feel ...
- by CELESTA AUNGM - at 2013.08.19 14:46:00
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368. [Request] Remove the Vehicle Near-Death "Fire" Damage - in Feedback/Requests [original thread]
Ralph-Waldo Pickle-Chips wrote: Alena Ventrallis wrote: CLONE117 wrote: i have a simple solution to ur dropship burning problem.... PUT AN ARMOR REPPER ON UR STUPID DERPSHIP!... Please let this be a troll. Perhaps keep the fire as an e...
- by CELESTA AUNGM - at 2013.08.19 14:02:00
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369. [REQUEST] RDV delivery E.T.A. re-introduced - in Feedback/Requests [original thread]
That is impressive! Thanks for the feedback posts---I didn't expect the first wave of responses to be PRO for some kind of delay component to be re-instated. ALL these suggestions in the responses are excellent to me. And I hadn't thought about ...
- by CELESTA AUNGM - at 2013.08.14 13:06:00
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370. dropship bay doors? - in Feedback/Requests [original thread]
forteXVI wrote: Sarducar Kahn wrote: As far as I can see as the pilot 'open bay doors' does nothing. Instead they open/close depending on the speed of the DS. it is determined by the altitude of the droship, when they open you know you're ...
- by CELESTA AUNGM - at 2013.08.14 12:56:00
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371. [Request] Something other than Dropships - in Feedback/Requests [original thread]
Mobius Wyvern wrote: I realize you guys have mentioned that you have other air vehicles in the works, but is there any chance we could get something other than a Dropship by the end of this year? I sympathize wtih you, Mobius, because many ...
- by CELESTA AUNGM - at 2013.08.14 12:36:00
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372. [REQUEST] RDV delivery E.T.A. re-introduced - in Feedback/Requests [original thread]
Midas Fool wrote: 7/10 if troll. 1/10 if inside joke. F/10 if serious. Please don't be serious. Why? Why would you want this game to be more difficult? Are vehicles really giving you that hard of a time? The rapid deployment is the only thing...
- by CELESTA AUNGM - at 2013.08.13 14:05:00
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373. [REQUEST] RDV delivery E.T.A. re-introduced - in Feedback/Requests [original thread]
Firstly, thanks to CCP for addressing what must have been a popular complaint from players that their favourite vehicle was not being INSTANTLY delivered to them at whim. I know 15 seconds is a long time for us console FPS players to wait. Howev...
- by CELESTA AUNGM - at 2013.08.13 13:02:00
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374. dropship bay doors? - in Feedback/Requests [original thread]
There's a "comms with pilot" feature that opens the bay doors in flight? I'm confused, and I am a student Dropship driver. Please tell me this feature or step that allows the pilot to open the doors while in high flight above the ground. Hope I'...
- by CELESTA AUNGM - at 2013.08.13 12:30:00
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