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1. Was there ever much change to the shotgun? - in Feedback/Requests [original thread]
Jenny Tales wrote: Lex DOCIEL wrote: To be honest, I was happy with the shotgun being OP (sort of) in CQC until commandos got introduced. Then we would not 1-shot everyone anymore. I found that so frustrating (it was already a bit against no...
- by CELESTA AUNGM - at 2016.05.20 18:38:00
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2. What Dust really needed: Bounties - in Feedback/Requests [original thread]
I'm very certain that "Bounties" were in the planning for Dust 514. But it was an item clearly not important to work on right now----made more sense to get Dust to a tight, fully intact state,...THEN build on it with ideas like bounties. Eve Onli...
- by CELESTA AUNGM - at 2016.04.19 18:14:00
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3. Was there ever much change to the shotgun? - in Feedback/Requests [original thread]
Salutations, Jenny Tales,... and your character name is one of the Dust names that sounded really cool to me---I will miss it after we're all disbanded. The Shotgun and the Scrambler Pistol were the two weapons that really immortalized the "New E...
- by CELESTA AUNGM - at 2016.04.05 16:32:00
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4. soundtrack/ sound files - in Feedback/Requests [original thread]
To add onto this, my sweetie just bought some cool Video-capture gear for his PC and Guitarplayer buddies. I convinced him to try it out on his old PS3 games (old PS3 games unfortunately includes Dust 514, now ...). But the good news is, it W...
- by CELESTA AUNGM - at 2016.03.29 13:35:00
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5. People still hide in the redline - in Feedback/Requests [original thread]
Hmm... should my last post in this forum really be about Redlining? It's one of the most hated aspects of the game, but for me, the dev's not doing too much to erase Redlining was one of Dust's great decisions. Getting caught in a "Redline" eve...
- by CELESTA AUNGM - at 2016.03.29 13:23:00
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6. CCP Rattati honestly was the best thing to happen to this game - in Feedback/Requests [original thread]
Hmm. I never praise a solo person for any group's success. I work in NYC, where lots of people dream of being "the one" who impresses the boss with her latest achievement, and are happy to have the boss (wrongly) believe she did it solo. That k...
- by CELESTA AUNGM - at 2016.03.16 19:49:00
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7. soundtrack/ sound files - in Feedback/Requests [original thread]
Salutations (...and fading farewells). I endorse any Dev's soundtrack idea, but doubt it will be carried out. Dust 514 has an IMMENSE soundtrack and "foley", and once the game closes, those sounds will only be stuffed in CCP's library for availa...
- by CELESTA AUNGM - at 2016.03.07 15:21:00
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8. Recall vehicles uses RDV - in Feedback/Requests [original thread]
There are (always will be, I think) two attitudes towards ideas like that. I wouldn't say they are meant to add "realism" to the gameplay---I think it's better to say they are meant to add more intricacy or "challenge" to the gameplay. Like, res...
- by CELESTA AUNGM - at 2016.01.26 22:12:00
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9. [Suggestion] -Civilians- - in Feedback/Requests [original thread]
Eve DUST 514 is far limited in the New Eden arena than Eve-Online. We don't roam planets or hang out in stations of our choosing the way Capsuleers can. We have to wait around for a Capsuleer to hire us for work and transport us to another place ...
- by CELESTA AUNGM - at 2016.01.18 16:04:00
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10. REMOVE TURRETS - in Feedback/Requests [original thread]
....Actually, any player who figures out a devilish way to unfairly shoot us without us being able to reach her with our weaponry....IS playing this game properly. No, truly. Dust 514 is NOT meant to be played cutsie-versus-cutsie, equal person-m...
- by CELESTA AUNGM - at 2016.01.12 22:49:00
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11. where are the proto burst and breach scrambler pistols!! - in Feedback/Requests [original thread]
I like that question, because my character is actually an avid collector or Scrambler Pistol variants. When I started this game, there were barely half a dozen basic weapons X the three levels of skill-training. (It was actually fun that way). The...
- by CELESTA AUNGM - at 2016.01.07 22:10:00
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12. [Request] Trade LP exclusive items - in Feedback/Requests [original thread]
Truly, I know CCP is fully agreeing with you about trading even LP gear. From a very real point of view, Dust has gone from a game that was always being treated by many Capsuleers as an Eve "runt" that will never be able to stand side by side wit...
- by CELESTA AUNGM - at 2016.01.07 21:14:00
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13. Request to up WP's given for a clone reanimation unit - in Feedback/Requests [original thread]
Cool topic for debate. I think CCP sneaked in one of the cardinal examples of their regularly bold and "screw the traditional path--let's do a Mark-1 fresh POV on this topic" attitude. Kudos to them. If my observations are correct, destroying a G...
- by CELESTA AUNGM - at 2015.12.09 18:20:00
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14. other contracts, training grounds for corp request - in Feedback/Requests [original thread]
I would have no objection to TRADING IN one of the Region-Servers we currently operate on, to get back the Oceania (Oceina, Ociana,...) Server. Maybe swap out the Region that hosts all those players who constantly run right through the map and tr...
- by CELESTA AUNGM - at 2015.12.09 15:03:00
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15. other contracts, training grounds for corp request - in Feedback/Requests [original thread]
Justice, you are a Darling for requesting this. Good for you. But,... I'm afraid there is a downsided history to the training-grounds ideas. Much earlier (up to around July 2014) we had really cool areas of the game where blues, or even struce-ca...
- by CELESTA AUNGM - at 2015.12.08 20:31:00
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16. Making Swarm Launchers slow down hit targets - in Feedback/Requests [original thread]
Hmmm..... ugh, there's too much venom here to get any kind of useful traction (or give any kind of good contribution either---Celesta what are you doing posting here?) Ever since May 2014, the impression (just an impression) I got was that if yo...
- by CELESTA AUNGM - at 2015.12.08 17:15:00
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17. [Idea] How to motivate players to stick in a corporation and the gam... - in Feedback/Requests [original thread]
Hello there, and I'm speaking from just personal opinion, and not experienceGǪ. but I want to suggest an argument against adding "motivations" to corp recruitment. Not to shoot your idea down (it's a good idea), but just to make debate. One...
- by CELESTA AUNGM - at 2015.11.28 03:20:00
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18. Scam prevention: Ability to check player info when reading mail. - in Feedback/Requests [original thread]
I am fine with what Archduke is explaining, and I don't think any attempt should be made to "run a check" on mail from senders. Players SHOULD be checked to a degree (for reliability as a player you can consider for joining your matches, for si...
- by CELESTA AUNGM - at 2015.11.25 18:09:00
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19. Warbarge Components And Faction Warfare - in Feedback/Requests [original thread]
I have always agreed with that idea, Summa. I think the whole concept of "Personal Warbarge" should be aimed at players who play FW and PC, because they are the ones most likely to be interested in staying in Dust LONG TERM, and not just here for...
- by CELESTA AUNGM - at 2015.11.22 06:41:00
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20. [FEEDBCK+IDEA] Safe Segregation and Migration of Players - in Feedback/Requests [original thread]
DeD Citizen Ranking System: I donGÇÖt want Dust 514 to be a copy of EVE OnlineGÇÖs game componentsGǪ but I do like the DeD concept that is used to limit player malice and help players GÇ£policeGÇ¥ the game environment. We should be provided wit...
- by CELESTA AUNGM - at 2015.11.22 04:42:00
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