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301. Vehicle feedback from a professional tank/dropship pilot - in Feedback/Requests [original thread]
....Well,... er I'm not exactly sure what a "PROFESSIONAL Dropship Pilot" actually IS ( if there was such a thing in real life as a Dropship Pilot, then you'd have some sort of reference to go by). But OK, Agent Overkill... I won't try to pull you...
- by CELESTA AUNGM - at 2013.12.18 22:31:00
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302. World of Tanks 514 - railguns op vs dropships - in Feedback/Requests [original thread]
Hello there, Xavier! From the perspective of a increasingly skilled DS driver (... increasingly skilled...that's ME?),.... Anyway, from an outsider DS driver's perspective, you are already on your way to being a capable adversary against stationa...
- by CELESTA AUNGM - at 2013.12.17 21:30:00
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303. [Feedback] Vehicles & Modules of 1.7 - in Feedback/Requests [original thread]
I've not argued or opposed much of anything CCP has done with this game (GREAT game, pushing the envelope of my previous FPS attitudes at nearly every turn I make). But I had the feeling when I read CCP's stated approach to "modules", and how the...
- by CELESTA AUNGM - at 2013.12.16 18:28:00
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304. 3 requests for dropships - in Feedback/Requests [original thread]
....I promised myself I would NOT contribute or comment on anymore 'DROPSHIP CONTROLS or CAMERA" threads. (I need to keep my promises...) But the fact that I haven't noticed your merc names much on the forum before makes me THINK that you might be...
- by CELESTA AUNGM - at 2013.12.16 17:48:00
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305. [FEEDBACK] The new SOUND EFFECT for the initial RECENT UPDATES Screen - in Feedback/Requests [original thread]
Let me first repeat what I said in a recent FEEDBACK post: Without a doubt, Patch 1.7 has to me shown CCP to be holding firmly on track with their aim to establish a NEW, seriously tradition-bending, but seriously brain-wrestling and fun, gamepla...
- by CELESTA AUNGM - at 2013.12.16 15:57:00
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306. [FEEDBACK] The new SOUND EFFECT for the END-OF-MATCH Screen - in Feedback/Requests [original thread]
Without a doubt, Patch 1.7 has to me shown CCP to be holding firmly on track with their aim to establish a NEW, seriously tradition-bending, but seriously brain-wrestling and fun, gameplay design with Dust 514. The proof of your game's grip on me ...
- by CELESTA AUNGM - at 2013.12.16 15:20:00
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307. Drop Ships - in Feedback/Requests [original thread]
Roran Theron wrote: I've had enough experience with flying to know that how it's done in Dust 514 isn't a completed process, and needs work. .... Roran, SHHHH! You mustn't say things like that... Don't you have any idea what you may h...
- by CELESTA AUNGM - at 2013.12.13 20:03:00
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308. Women are Valkyries!! PLEASE DO NOT REMOVE THE SEXY WALK. - in Feedback/Requests [original thread]
...Oh, dear....um... Wanting the gurls to be "extra cute gurlish", (and quite yes, suggesting the brothers could be tweaked to be "more bro-looking")...IS SEXIST. (Or chauvinist or gender-slighting, etc). But in the context of a comic book, or '...
- by CELESTA AUNGM - at 2013.12.13 18:17:00
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309. Women are Valkyries!! PLEASE DO NOT REMOVE THE SEXY WALK. - in Feedback/Requests [original thread]
OMG! When was this posted? Are you referring to the "female walk animation" that appeared in the warbarge pre-match lobby? If so, I agree with you,... but that was removed and modified SO long ago that I'm surprised it's being discussed NOW. ...
- by CELESTA AUNGM - at 2013.12.13 16:59:00
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310. Blood on the screen? - in Feedback/Requests [original thread]
Flint, Kagehoshi, and Pvt Numnutz posts are opinions that counter each other, but ALL have the "RIGHT SOUTION" merged in them: The (blood-splatter) attempt was noticed by players around Patch 1.5, and we figured it was linked in conjunction with...
- by CELESTA AUNGM - at 2013.12.11 17:56:00
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311. [Feedback]Inaccurate redline timers - in Feedback/Requests [original thread]
I concur with BOTH your observations. The "timer" is definitely not an accurate clock. I often run the rim of the map to distract the reds into firing on me or to test a fitting. I can cross deliberately into their red zone, but while the MAP sho...
- by CELESTA AUNGM - at 2013.12.10 16:26:00
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312. REQ: Delete player " Nguruthos IX" - in Feedback/Requests [original thread]
Xaviah Reaper wrote: every time i see this player, he team kills either my dropship or somebody elses on purpose.. every time. He will then recall his incubus and call a viper to actively hunt down friendly dropships to teamkill them. delete t...
- by CELESTA AUNGM - at 2013.12.10 15:10:00
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313. Dropships - in Feedback/Requests [original thread]
OHHH, the pain... Well, when I first decided to log into this forum site a few MONTHS ago, there was a thread that was started about this exact topic, and Type 2910, the replies were ENORMOUS! Sparks and arguments flying everywhere- ---it raised...
- by CELESTA AUNGM - at 2013.12.09 21:28:00
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314. Request, dropship controls. - in Feedback/Requests [original thread]
Tau Lai wrote: I've tried to fly a dropship, since I am a very skillful in videogames playing, and I've flown lots of dropships in science fiction games. 12th: explosion. 13th: explosion. 14, 15, 16, 17.... 20th: Ok. I search google and It...
- by CELESTA AUNGM - at 2013.12.09 19:59:00
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315. land based dropship - in Feedback/Requests [original thread]
This may be late but good news for all who posted in this thread: Meee One, the devs beat you to that "ground-based dropship" idea a year ago. I believe it is called the SCV (maybe for Squad Command Vehicle??). Somewhere on the net there is st...
- by CELESTA AUNGM - at 2013.12.09 15:48:00
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316. [Request] Multispectral Grenades. - in Feedback/Requests [original thread]
MINA Longstrike wrote: giving a small bump. would love more feedback or sycophancy. I was hooked into Dust alone at first, but later began to appreciate the immensely entertaining (and easy to access) EVE lore based around EVE Online. I can...
- by CELESTA AUNGM - at 2013.12.06 15:55:00
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317. fw greif defense - in Feedback/Requests [original thread]
Wow, so unforgiving we are... CCP's approach to these typical FPS subjects (and friendly fire IS a typical FPS issue) has so far been to try introducing components that are so unexpected they are radical and often cause protests and petitions f...
- by CELESTA AUNGM - at 2013.12.04 18:47:00
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318. [Feedback] A Message From A True Logi - in Feedback/Requests [original thread]
843 nerfnut96 wrote: Let me start off by saying i pride myself on being a true logi and have been since i first gained a basic understanding of dust back in the early closed beta. I am not a logi because i have no gun game i am a logi because...
- by CELESTA AUNGM - at 2013.11.29 16:42:00
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319. [Requests] The new Academy - in Feedback/Requests [original thread]
Greetings! I won't quote you here because you're both posting ideas with potential for good and risk of backfire... I got on Dust a few weeks before the May release, and Newberrys had to go through a WP threshold of roughly 10,500 WP before we w...
- by CELESTA AUNGM - at 2013.11.27 16:53:00
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320. [request] GUNSHIP STATS - in Feedback/Requests [original thread]
Canari Elphus wrote: Can you link to these charts? I havent seen them Sorry Canari, the CORRECT link I should've sent you was this: http://dust514.com/news/blog/2013/11/vehicles-in-uprising-1.7-1/
- by CELESTA AUNGM - at 2013.11.22 14:07:00
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