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1201. Ey yo Rattati - in Feedback/Requests [original thread]
Regis Blackbird wrote: While I agree with the OP that one sided matches that continues forever is boring for both sides, wouldn't it be better to introduce mechanics that help a "under-dog team" to pull themselfs back up? Most outcomes can be ...
- by CCP Rattati - at 2014.08.01 11:31:00
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1202. Bug Reports - in Feedback/Requests [original thread]
abdullah muzaffar wrote: The timer bug is also present when searching for battles, onscreen and topright time is different Edit: Also, the forgegun not firing is a serious bug, it can cause enemy vehicles to escape when otherwise they would hav...
- by CCP Rattati - at 2014.08.01 11:29:00
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1203. Bug Reports - in Feedback/Requests [original thread]
I have a question about two bugs that we have never replicated (as far as I know), I know it's been reported in the forums before, and I keep seeing mention of it. 1) The sprint glitch, does anyone have video of it? 2) The instant redline timer ...
- by CCP Rattati - at 2014.08.01 11:02:00
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1204. Ey yo Rattati - in Feedback/Requests [original thread]
It's already on our list, my simple idea was a synergy bonus to the Null-Cannons, If all are held, there is a 50% rate of fire bonus, or something along those lines. It also encourages a team to reach for all three instead of holding on a 2-1 lead...
- by CCP Rattati - at 2014.08.01 10:55:00
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1205. Sticky:New Player Experience - Simple tips/hints - in Feedback/Requests [original thread]
Benjamin Ciscko wrote: -> Installations these are useful tools to help destroy and suppress enemy infantry and vehicles, they have limited range and they must be reasonably close to feel the full effect please take into account they do no da...
- by CCP Rattati - at 2014.07.30 22:51:00
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1206. Sticky:New Player Experience - Simple tips/hints - in Feedback/Requests [original thread]
True Adamance wrote: Is there really a purpose in attempting to identify Pirate factions like the Gurista's...... no content related to them in in the core game...... And at this point aligning themselves with and learning about the Gurista's ...
- by CCP Rattati - at 2014.07.30 22:33:00
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1207. Sticky:New Player Experience - Simple tips/hints - in Feedback/Requests [original thread]
True Adamance wrote: Is there really a purpose in attempting to identify Pirate factions like the Gurista's...... no content related to them in in the core game...... And at this point aligning themselves with and learning about the Gurista's ...
- by CCP Rattati - at 2014.07.30 22:19:00
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1208. Sticky:Hotfix Charlie - Installation eHP - in Feedback/Requests [original thread]
Thanks for the feedback everyone.
- by CCP Rattati - at 2014.07.30 22:15:00
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1209. Sticky:New Player Experience - Simple tips/hints - in Feedback/Requests [original thread]
Alldin Kan wrote: CCP Rattati wrote: Dear Community I would like to request your assistance in coming up with tips/hints that could ease our new players journey into DUST 514. Not just for brand new players, but also simple "aha, moments" ...
- by CCP Rattati - at 2014.07.30 21:38:00
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1210. Sticky:New Player Experience - Simple tips/hints - in Feedback/Requests [original thread]
Reminder, something on effective, optimal and maximum range.
- by CCP Rattati - at 2014.07.30 21:27:00
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1211. Sticky:New Player Experience - Simple tips/hints - in Feedback/Requests [original thread]
Dear Community I would like to request your assistance in coming up with tips/hints that could ease our new players journey into DUST 514. Not just for brand new players, but also simple "aha, moments" Our intent is to then use these tips, at l...
- by CCP Rattati - at 2014.07.30 19:20:00
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1212. Hotfix Charlie - Update - in Feedback/Requests [original thread]
We are still collecting feedback but we will post the final numbers this week. Those will then go into the client for QA and verification and be deployed with a Dev Blog. Thanks for your valuable feedback.
- by CCP Rattati - at 2014.07.30 19:06:00
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1213. Hotfix Charlie - Update - in Feedback/Requests [original thread]
SponkSponkSponk wrote: Any news on when the Minmatar bonus to explosive weapons will be returned? I don't know what that means.
- by CCP Rattati - at 2014.07.29 00:03:00
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1214. Faction Warfare Loyalty Points, Standings, and Store changes? - in Feedback/Requests [original thread]
Thanks for a detailed overview. We want to make start by multiplying the LP rewards as a simple kickstarter for people interested in FW and create a sustainable way of earning enough LP to fund their LP fittings. Second, we want to decrease the ...
- by CCP Rattati - at 2014.07.28 22:18:00
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1215. Are small rails gonna get fixed? - in Feedback/Requests [original thread]
I believe most of the turret damage profiles need to get looked and and fixed/made consistent. Not urgently, but has been raised before and is on our list.
- by CCP Rattati - at 2014.07.28 13:20:00
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1216. Sticky:Hotfix Charlie - Swarm Launchers - in Feedback/Requests [original thread]
Tesfa Alem wrote: CCP Rattati wrote: Judge Rhadamanthus wrote: If you want to see dropships run away more, making all tiers fire the same number of missiles is a great way to do it. It also adds a very large imbalance into the engagement....
- by CCP Rattati - at 2014.07.28 11:10:00
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1217. Sticky:Hotfix Charlie - Swarm Launchers - in Feedback/Requests [original thread]
Judge Rhadamanthus wrote: If you want to see dropships run away more, making all tiers fire the same number of missiles is a great way to do it. It also adds a very large imbalance into the engagement. The swarm player can see my vehicle type j...
- by CCP Rattati - at 2014.07.27 20:51:00
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1218. Sticky:Hotfix Charlie - Installation eHP - in Feedback/Requests [original thread]
Apothecary Za'ki wrote: CCP Rattati wrote: Everyone, as you know we want to make them more durable so they become a part of the strategy and tactics of every battle. Our proposal is that turrets will go from Shield 750 Armor 3.015 to S...
- by CCP Rattati - at 2014.07.27 20:40:00
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1219. Sticky:Hotfix Charlie - Installation eHP - in Feedback/Requests [original thread]
ACT1ON BASTARD wrote: If youre going buff them by that much remove the redline turrets, and please fix the redline glitch where your dropship explodes before the timer ends. Ive lost many dropships trying to kill these turrets. Also decrease th...
- by CCP Rattati - at 2014.07.27 20:37:00
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1220. Sticky:Hotfix Charlie - Installation eHP - in Feedback/Requests [original thread]
Tesfa Alem wrote: A lttile too much of a buff to HP, if you're also going to also improve the AI. The only way to engage turrets for long periods of time would be at the safest range i.e. with rail tanks popping around corners. I'lll just say A...
- by CCP Rattati - at 2014.07.27 20:28:00
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