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101. Sticky:[Feedback] Logistics Slot Progression - in Feedback/Requests [original thread]
Zaria Min Deir wrote: Please, please don't reduce equipment count on any logi. 2 at standard is NOT ok, it is the same as what scouts have, how is the logi supposed to be the equipment specialist if a std scout can do the same job as a std logi...
- by CCP Rattati - at 2015.05.27 09:49:00
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102. Sticky:[Feedback] Logistics Slot Progression - in Feedback/Requests [original thread]
xp3ll3d dust wrote: CCP Rattati wrote: Equipment normalized progression: 2/3/4 STD/ADV/PRO High/Low normalized progression based on Minmatar: 4/6/8 STD/ADV/PRO With the talk of "tiericide" & power cores, I thought that the plan was to...
- by CCP Rattati - at 2015.05.27 09:37:00
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103. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Doc DDD wrote: Go figure, Rattati quick to buff armor suits when one person asks... 8 threads on boards regarding caldari shields being garbage and not a single reply. Make sure Caldari has absolutely no choice but to sit behind a rock in t...
- by CCP Rattati - at 2015.05.27 09:33:00
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104. [Idea!] Tuning Brick - in Feedback/Requests [original thread]
Adipem Nothi wrote: Kaeru Nayiri wrote: The one suit that does both at the same time the best is the minmatar assault, this is no surprise. I think this is at the heart of the issue. I'm of the opinion that the MN Assault presently repres...
- by CCP Rattati - at 2015.05.27 09:29:00
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105. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Cat Merc wrote: A simulation of that in DUST would be like giving Gallente same or better sprint speed than Minmatar, but nerfing the stamina so it can only be used in short bursts. Logged on the Big Board
- by CCP Rattati - at 2015.05.27 09:15:00
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106. Sticky:[Feedback] Logistics Slot Progression - in Feedback/Requests [original thread]
Dear players, here we have the weirdest slot progression in all of DUST 514. I tried once before, was washed away in a tidal wave of tears, but now we must once more unto the breach. We see that not only is there a discrepancy in total slots...
- by CCP Rattati - at 2015.05.27 09:12:00
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107. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Cat Merc wrote: While you're at it, mind fixing the Gallente speed being the same as Caldari? Gallente are supposed to be very fast for short bursts of speed (MWD eating capacitor). We could simulate that by giving Gallente similar sprint spee...
- by CCP Rattati - at 2015.05.27 08:57:00
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108. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Dear players, as part of a Logi and Commando review, and my own rational hatred of irrational things, we will be aligning speeds across the board in an imminent hotfix. Consider this initiative only a part of the changes. I believe this will giv...
- by CCP Rattati - at 2015.05.27 08:15:00
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109. BPO with Distinctive Colors - in Feedback/Requests [original thread]
XxGhazbaranxX wrote: Sigourney Reever wrote: Personally, it's well worth the loss if the look is retained and the game is improved. While the original promise of 'unlimited suits' might be lost, its worth it if the implementation of skins + ...
- by CCP Rattati - at 2015.05.27 02:29:00
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110. Sticky:[Update] Planetary Conquest Updated Designs - in Feedback/Requests [original thread]
Archduke Ferd1nand wrote: Please also correct me if I am viewing this entirely incorrectly, and need to reread the OP Please re-read the OP Especially the part where DK's are also awarded for PC battles!
- by CCP Rattati - at 2015.05.27 00:18:00
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111. Sticky:[Feedback] Limited Tiericide and Power Cores - in Feedback/Requests [original thread]
Vrain Matari wrote: CCP Rattati wrote: Vrain Matari wrote: Nocturnal Soul wrote: So does the dropsuit still cost isk or not? This is CCP Z's fanfest proposal for 'you are your dropsuit' with the skill progression removed. no If i...
- by CCP Rattati - at 2015.05.26 15:48:00
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112. BPO with Distinctive Colors - in Feedback/Requests [original thread]
Nocturnal Soul wrote: Such as the quafe,Brutor,Kali, ext.. Are you going to replace them with a regular standard bpo that looks exactly like the market purchased ones and then add the skin( distinctive color ) to our inventory or is that going ...
- by CCP Rattati - at 2015.05.26 15:44:00
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113. Sticky:[Feedback] Limited Tiericide and Power Cores - in Feedback/Requests [original thread]
Vrain Matari wrote: As stated before, this proposal is good for the game insofar as it gives us improved performance or allows the devs to bring in other assets/mechanics. Will it improve the NPE? Perhaps yes and definitely no. It might be...
- by CCP Rattati - at 2015.05.26 15:41:00
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114. Sticky:[Feedback] Limited Tiericide and Power Cores - in Feedback/Requests [original thread]
1) no idea 2) they can, but not slots 3) not sure, not even sure I understand the question :) 4) yes, but not critical
- by CCP Rattati - at 2015.05.26 15:25:00
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115. Sticky:[Feedback] Limited Tiericide and Power Cores - in Feedback/Requests [original thread]
Vrain Matari wrote: Nocturnal Soul wrote: So does the dropsuit still cost isk or not? This is CCP Z's fanfest proposal for 'you are your dropsuit' with the skill progression removed. no
- by CCP Rattati - at 2015.05.26 15:02:00
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116. Sticky:[Feedback] Limited Tiericide and Power Cores - in Feedback/Requests [original thread]
DeathwindRising wrote: CCP Rattati wrote: SponkSponkSponk wrote: CCP Rattati wrote: Dear Players, Quote: * STD Power Core * APEX Power Core * ADV Power Core * PRO Power Core Discuss Hi, let's not forget: * Militia Power Core...
- by CCP Rattati - at 2015.05.26 12:58:00
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117. Sticky:[Feedback] Limited Tiericide and Power Cores - in Feedback/Requests [original thread]
SponkSponkSponk wrote: CCP Rattati wrote: Dear Players, Quote: * STD Power Core * APEX Power Core * ADV Power Core * PRO Power Core Discuss Hi, let's not forget: * Militia Power Core * Militia Power Core Blueprint (from militia su...
- by CCP Rattati - at 2015.05.26 12:11:00
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118. Sticky:[Update] Planetary Conquest Updated Designs - in Feedback/Requests [original thread]
ReGnYuM wrote: I completely disagree with the premise of equal distribution DK's for active involvement in building up command points. There is a clear difference between a member completing daily mission's and active A-team player in PC. ...
- by CCP Rattati - at 2015.05.26 10:10:00
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119. Sticky:[Feedback] Limited Tiericide and Power Cores - in Feedback/Requests [original thread]
MINA Longstrike wrote: So I can see Basic suits/Assaults using the same powercore (with the [role core] applying its skill bonuses to the suit and maybe modifying some inherent stats) and I can see the same thing happening with heavies/sentinel...
- by CCP Rattati - at 2015.05.26 09:38:00
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120. Sticky:[Feedback] Limited Tiericide and Power Cores - in Feedback/Requests [original thread]
Cat Merc wrote: CCP Rattati wrote: I sometimes wonder why I share stuff 1) How on earth can the 81k be a point of consternation. It's a figurative number that's the same in the first and second line of the example, meant to show that the IS...
- by CCP Rattati - at 2015.05.26 09:26:00
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