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4981. HAV turrets - in Feedback/Requests [original thread]
0 Try Harder wrote: Breakin Stuff wrote: I like cats. They taste great. Quit translating my posts damn you. My hidden messages are not for the scrubs.
- by Breakin Stuff - at 2013.01.23 01:02:00
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4982. HAV turrets - in Feedback/Requests [original thread]
Ok now that the childish streak is over with... back on topic, punks. Edit: Dammit wrong thread. I blame my parents for my short attention span. Commence flaming. I've earned it today.
- by Breakin Stuff - at 2013.01.23 01:01:00
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4983. HAV turrets - in Feedback/Requests [original thread]
Scheneighnay McBob wrote: 0 Try Harder wrote: Scheneighnay McBob wrote: I'm not saying to ruin the game for tanks- I'm saying to make it consistent in the idea that no vehicle with multiple seats should be possible to be a one man army in...
- by Breakin Stuff - at 2013.01.23 00:50:00
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4984. Proposed Heavy Nerfs - in Feedback/Requests [original thread]
xprotoman23 wrote: The HMG shouldn't be accurate outside of CQC. CCP needs to look at the wraith from Resistance 2 and make it more like that. it's not accurate. However, if red dots cluster up, you can pretty much hold down the trigger a...
- by Breakin Stuff - at 2013.01.23 00:46:00
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4985. HAV turrets - in Feedback/Requests [original thread]
While I firmly believe this change would make it easier for me to murder you in your shiny sagaris marauders, with a militia forge gun (I will kill one of you buttheads one of these days) I must say that this thread's premise is dumb. By requirin...
- by Breakin Stuff - at 2013.01.23 00:02:00
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4986. Little talk about AV vs vehicle - in Feedback/Requests [original thread]
Takahiro Kashuken wrote: Very well fitted tanks should be able to hold up to FG/SL if they are milita/basic for at least a few seconds and be able to tank damage instead of getting hit and having to retreat at the 1st site of AV AV ppl should...
- by Breakin Stuff - at 2013.01.22 19:20:00
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4987. There should be extra damage for aiming down sights - in Feedback/Requests [original thread]
SoTa PoP wrote: Didn't I already get the OP to admit his mom dropped him on his head? Threads dead. True. but the other option is to turn on you like a pack of blood-crazed sharks now. Sounds fun to me.
- by Breakin Stuff - at 2013.01.22 11:18:00
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4988. There should be extra damage for aiming down sights - in Feedback/Requests [original thread]
Martin0 Brancaleone wrote: Vanda-Kon wrote: the effort to be more accurate should count. It already counts dude, if you are accurate more shots hit the targets and it dies faster. ^this.
- by Breakin Stuff - at 2013.01.22 11:09:00
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4989. There should be extra damage for aiming down sights - in Feedback/Requests [original thread]
I am a master of the art of asking for and giving relevant information and being a jackass all at the same time. If I'm talking I'm trolling (you specifically if you can read between these parentheses. no one else can see this), I'm also getting ...
- by Breakin Stuff - at 2013.01.22 08:51:00
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4990. dust needs a respec system - in Feedback/Requests [original thread]
Carl Hauser 2100381593 wrote: I see the point for a respec especially as long as not all skills beeing implemented. There is so much more to come like racial dropsuits, racial weapons etc. So actually its quite easy to put your SP in the wrong ...
- by Breakin Stuff - at 2013.01.22 08:47:00
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4991. There should be extra damage for aiming down sights - in Feedback/Requests [original thread]
SoTa PoP wrote: Breakin Stuff wrote: Vanda-Kon wrote: I hate it when people assume to know the intellect of another person over the internet. Sir you are assuming I CARE about the intellect of another person over the internet. I'm go...
- by Breakin Stuff - at 2013.01.22 08:42:00
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4992. There should be extra damage for aiming down sights - in Feedback/Requests [original thread]
Vanda-Kon wrote: I hate it when people assume to know the intellect of another person over the internet. Sir you are assuming I CARE about the intellect of another person over the internet. I'm going to call them stupid anyway. The questio...
- by Breakin Stuff - at 2013.01.22 08:37:00
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4993. There should be extra damage for aiming down sights - in Feedback/Requests [original thread]
Came in looking to troll... left disappointed... Argument had already devolved to "No, YOU! No, YOU! No, YOU! No, YOU! No, YOU! No, YOU!" without help. I hate it when people are dumb without provocation.
- by Breakin Stuff - at 2013.01.22 08:31:00
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4994. [Request] More speed - in Feedback/Requests [original thread]
Jackof All-Trades wrote: After mulling it over, I completely agree with the OP. Twitch gameplay in and FPS like this one would be really intense and exciting. And there are so many times where everyone is going through a particular part of game...
- by Breakin Stuff - at 2013.01.22 08:26:00
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4995. [Resquest] LAVs vs Infantry (option 2 added) - in Feedback/Requests [original thread]
Fivetimes Infinity wrote: Well I don't care for "realism" justification for stuff like this, but if you insist on going that route it'd be relatively easy to imagine any of the suits surviving impact with a LAV. Aside from the shields, aside fr...
- by Breakin Stuff - at 2013.01.22 07:58:00
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4996. There should be extra damage for aiming down sights - in Feedback/Requests [original thread]
yes, but unfortunately doing more damage because you line up the three ticks the iron sights have makes precious little sense. Unless you're lining up a headshot.
- by Breakin Stuff - at 2013.01.22 06:29:00
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4997. There should be extra damage for aiming down sights - in Feedback/Requests [original thread]
Vyzion Eyri wrote: This guys suggestion isn't completely unreasonable. When we hit open beta, you will know the meaning of unreasonable suggestions. it's why most of us haven't bumped knuckles and cried out "wondertroll powers, ACTIVATE!"
- by Breakin Stuff - at 2013.01.22 06:21:00
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4998. There should be extra damage for aiming down sights - in Feedback/Requests [original thread]
Vanda-Kon wrote: Since the damage is the same as firing from the hip there is a whole lot of dancing going on, jumping monkeys and weaving snakes. Well, in every FPS I've played aiming down the sight counts for more damage, especially if you g...
- by Breakin Stuff - at 2013.01.22 05:55:00
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4999. [Resquest] LAVs vs Infantry (option 2 added) - in Feedback/Requests [original thread]
Patoman Radiant wrote: I agree, we are wearing suits of power armor the rest of this post is irrelevant for purposes of response Dropsuits are not power armor. They are armor, but only the heavies by lore have the muscular/skeletal enhan...
- by Breakin Stuff - at 2013.01.22 05:32:00
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5000. [Resquest] LAVs vs Infantry (option 2 added) - in Feedback/Requests [original thread]
Kovak Therim wrote: While joyriders are immensely annoying, getting rid of them is easy enough if you have a decent team. A couple of militia swarms will take care of the problem. so far I've had immense luck dealing with the problem via AV ...
- by Breakin Stuff - at 2013.01.22 05:12:00
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