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3841. [Feedback] Bolt Pistol - in Feedback/Requests [original thread]
CamClarke wrote: It's probably overperforming due to the same reason shotguns are overperforming. Alpha wins every time if you're accurate, and especially if the enemy is unaware of you. Alpha from surprise is not a bad thing per se. Alpha ...
- by Breakin Stuff - at 2014.09.26 07:39:00
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3842. ADS TTK test Day 1. Ideal conditions to kill Sentinels. - in Feedback/Requests [original thread]
Vulpes Dolosus wrote: Breakin Stuff wrote: Oh I've thought about all of this. But if I'm going to test this crap I'm going to test it ALL so I can help provide full feedback for Rattati to use determining if the nerfs were overdone, not cher...
- by Breakin Stuff - at 2014.09.25 22:53:00
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3843. ADS TTK test Day 1. Ideal conditions to kill Sentinels. - in Feedback/Requests [original thread]
Oh I've thought about all of this. But if I'm going to test this crap I'm going to test it ALL so I can help provide full feedback for Rattati to use determining if the nerfs were overdone, not cherry pick what is convenient to fit my agenda.
- by Breakin Stuff - at 2014.09.25 22:13:00
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3844. ADS TTK test Day 1. Ideal conditions to kill Sentinels. - in Feedback/Requests [original thread]
Derrith Erador wrote: Breakin Stuff wrote: Derrith Erador wrote: Breakin Stuff wrote: Vulpes Dolosus wrote: Stop forcing a square peg into a round hole. The ADS nose turret is not the place for a blaster. They just aren't compatibl...
- by Breakin Stuff - at 2014.09.25 21:51:00
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3845. ADS TTK test Day 1. Ideal conditions to kill Sentinels. - in Feedback/Requests [original thread]
Derrith Erador wrote: Breakin Stuff wrote: Vulpes Dolosus wrote: Stop forcing a square peg into a round hole. The ADS nose turret is not the place for a blaster. They just aren't compatible for a number of reasons that can't be fixed by ...
- by Breakin Stuff - at 2014.09.25 21:50:00
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3846. ADS TTK test Day 1. Ideal conditions to kill Sentinels. - in Feedback/Requests [original thread]
Vulpes Dolosus wrote: Stop forcing a square peg into a round hole. The ADS nose turret is not the place for a blaster. They just aren't compatible for a number of reasons that can't be fixed by adjusting its stats. Test blasters on LAVs. I've...
- by Breakin Stuff - at 2014.09.25 21:41:00
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3847. ADS TTK test Day 1. Ideal conditions to kill Sentinels. - in Feedback/Requests [original thread]
abdullah muzaffar wrote: No dmg mods? and wtf is a prec mod doing on a sentinel? winning. I run positive KD on all of my scanner fits because I can see punks in medium suits coming to shoot me. You cannot hide from the fat man. And damage...
- by Breakin Stuff - at 2014.09.25 21:31:00
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3848. CPM, your community needs you. - in Feedback/Requests [original thread]
Read my thread. Cross Atu observed ADS TTK test: Incubus Blaster fit Here
- by Breakin Stuff - at 2014.09.25 21:30:00
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3849. Review for ADS post delta - in Feedback/Requests [original thread]
Test 1, ADS TTK complete: Findings posted at this thread: Wisdom, B**ches
- by Breakin Stuff - at 2014.09.25 21:28:00
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3850. ADS TTK test Day 1. Ideal conditions to kill Sentinels. - in Feedback/Requests [original thread]
Test day 2 will be the Python with Small Missile Launcher Vs. Stationary Sentinel Targets.
- by Breakin Stuff - at 2014.09.25 21:26:00
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3851. ADS TTK test Day 1. Ideal conditions to kill Sentinels. - in Feedback/Requests [original thread]
Test 1 TTK Sentinel Dropsuits. Test parameters are as follows: Incubus with Blaster piloted by ResistanceGTA Range: 30m, stationary target, testing how effective the Incubus with Blasters is on dropsuits raw data. Dropsuits are fitted per normal...
- by Breakin Stuff - at 2014.09.25 21:24:00
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3852. Team Balancing with Solo Players and The Lack of Team Play - in Feedback/Requests [original thread]
Thor Odinson42 wrote: They either need to incentivize teamwork and winning matches this is the first thing you have said that I agree with. Teamwork needs to be incentivized for it to become a thing. Forcing it will only **** people off. ...
- by Breakin Stuff - at 2014.09.25 17:40:00
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3853. Hotfix: ADS Community Respec - in Feedback/Requests [original thread]
Derpty Derp wrote: Breakin Stuff wrote: Why the hell do you think I take such joy in making tanks, dropships and LAVs explode? Waaaait a second... I thought the whole nerf vehicles thing was because they couldn't be destroyed? I never...
- by Breakin Stuff - at 2014.09.25 17:35:00
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3854. Team Balancing with Solo Players and The Lack of Team Play - in Feedback/Requests [original thread]
Thor Odinson42 wrote: I'm not saying that it will solve everything. I think something like this could potentially direct someone toward using team work. Teamwork is undermined by people thinking KDR matters. Teamwork is undermined by peopl...
- by Breakin Stuff - at 2014.09.25 17:32:00
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3855. Team Balancing with Solo Players and The Lack of Team Play - in Feedback/Requests [original thread]
I am against forcing people into squads not of their own choosing. And bluntly I am against another person telling me how I am allowed to play a game. I'm here for fun, not to satisfy your need to dictate how things work.
- by Breakin Stuff - at 2014.09.25 17:22:00
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3856. Review for ADS post delta - in Feedback/Requests [original thread]
Then go do it.
- by Breakin Stuff - at 2014.09.25 17:14:00
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3857. Review for ADS post delta - in Feedback/Requests [original thread]
Something requiring skill or not is not a balance consideration. Does it work yes/no Does it always work without fail? Yes/no Does it have an effective counter? Yes/no This elitist BS about only tactics that require "skill" being valid ones is...
- by Breakin Stuff - at 2014.09.25 17:07:00
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3858. @CCP Rattati and ADS drivers. - in Feedback/Requests [original thread]
Im asleep by that time. I work nights. Im getting on now.
- by Breakin Stuff - at 2014.09.25 16:59:00
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3859. Review for ADS post delta - in Feedback/Requests [original thread]
You can kill the swarm gunner.
- by Breakin Stuff - at 2014.09.25 16:58:00
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3860. Review for ADS post delta - in Feedback/Requests [original thread]
GVGMODE wrote: Soraya Xel wrote: GVGMode, you can spot an ADS from a long distance, but you need a vehicle of your own to keep up with one or get in range of one. Swarms have a pitifully short lock range, and the forge is still a far superio...
- by Breakin Stuff - at 2014.09.25 16:26:00
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