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        |  Breakin Stuff
 Goonfeet
 Special Planetary Emergency Response Group
 
 3173
 
 
      | Posted - 2014.09.25 21:24:00 -
          [1] - Quote 
 Test 1 TTK Sentinel Dropsuits. Test parameters are as follows:
 
 Incubus with Blaster piloted by ResistanceGTA Range: 30m, stationary target, testing how effective the Incubus with Blasters is on dropsuits raw data.
 
 Dropsuits are fitted per normal combat fittings. not idealized "Bricktank." Sentinel target is stationary
 
 Target 1: Sentinel Ck.0 all armor 5 all shields 5 Calsent 5
 Ishukone Assault Forge Gun
 Toxin SMG
 Locus Grenade
 Complex Shield Regulator
 Complex Shield Extender x3
 Complex Shield Energizer
 
 835 shields
 487 Armor
 
 Test 1: Incubus Blaster overheated after tearing down the shields of the CalSent to 50%
 Test 2: Blaster cut down full shields, removed 72 armor, overheated. Approx. 4 seconds.
 Test 3: Dropship on the ground, aiming point blank. 23 rounds, Dropsuit shields stripped, reduced from 415 armor to 199 armor in under 2 seconds.
 
 Target 2: Sentinel Ak.0 all armor 5 all shields 5 Amsent 5
 Ishukone Assault Forge Gun
 Toxin SMG
 2 Complex Plates
 2 complex Reps
 2 ADV precision Mods
 
 450 Shields
 1047 Armor
 
 Test 1: 84 rounds, 50% armor, approx: 2.5 seconds
 Test 2: overheated at 848 remaining armor, 9 second total fire run due to overheat
 Test 3: 302 Armor remaining, no overheat, approx 4 sec.
 
 Target 3: Minmatar M/1 (I don't have any Mk.0 in inventory) all armor 5 all shields 5 Minsent 5
 Complex Shield Extender
 Complex Shield Energizer
 Std Cardiac Regulator
 Complex Rep
 Ishukone Assault Forge Gun
 Flaylock Pistol
 
 554 Shields
 575 Armor
 
 Test 1: Blaster overheated at 115 shields
 Test 2: 64 rounds, reduced Sentinel to 336 armor, approx. 3 sec.
 Test 3: 62 rounds, reduced to 73 Armor, approx. 4 sec.
 
 Target 4: Gallente Sentinel all armor 5 all shields 5 Galsent 5
 ADV Precision Mod x2
 Complex Plate x2
 Complex Rep
 Ishukone Assault Forge Gun
 Bolt Pistol
 Militia Locus Grenade
 
 Shields: 487
 Armor: 953
 
 Test 1: overheat, 85 rounds at 700 armor
 Test 2: 45 rounds, less than 4 seconds, 30 HP remaining, multiple headshots registered.
 Test 3: 20 rounds, didn't break shields, match terminated mid-run
 
 
 
 Conclusion: Blaster is efficient at cutting through the dropsuits when it's on target, but performance is overall spotty, inefficient and inconsistent. Cannot determine if RoF nerf has played a part in this or if the weapon itself is particularly screwy.
 
 Threat assessment Vs. Sentinel: Negligible. Moving target and more realistic ranges would have completely changed the already inconsistent damage output. Incubus does not fare well against serious opponent in Sentinel Proto with IAFG.
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        |  ResistanceGTA
 D.A.R.K L.E.G.I.O.N
 D.E.F.I.A.N.C.E
 
 1609
 
 
      | Posted - 2014.09.25 21:26:00 -
          [2] - Quote 
 Valid Statements.
 
 Preach.
 
 Have to run to work, will have chance to add my variables in a few hours.
 
 If you find an issue and I stumble upon your thread, I will do my darnedest to get the issue known.  Also, Raptors... | 
      
      
        |  Breakin Stuff
 Goonfeet
 Special Planetary Emergency Response Group
 
 3173
 
 
      | Posted - 2014.09.25 21:26:00 -
          [3] - Quote 
 Test day 2 will be the Python with Small Missile Launcher Vs. Stationary Sentinel Targets.
 | 
      
      
        |  abdullah muzaffar
 G0DS AM0NG MEN
 General Tso's Alliance
 
 36
 
 
      | Posted - 2014.09.25 21:29:00 -
          [4] - Quote 
 No dmg mods? and wtf is a prec mod doing on a sentinel?
 | 
      
      
        |  Cross Atu
 OSG Planetary Operations
 Covert Intervention
 
 2911
 
 
      | Posted - 2014.09.25 21:30:00 -
          [5] - Quote 
 It was interesting observing these tests and I am looking forward to seeing how the rest of them play out. Thank you for your continued efforts in providing actionable data and feedback.
 
 Cheers,
 Cross
 
 EDIT: Thanks to Breakin and Resistance for having me along during testing. o7
 
 See a cool idea thread? Mail me the title and I'll take a look =) | 
      
      
        |  Breakin Stuff
 Goonfeet
 Special Planetary Emergency Response Group
 
 3175
 
 
      | Posted - 2014.09.25 21:31:00 -
          [6] - Quote 
 
 abdullah muzaffar wrote:No dmg mods? and wtf is a prec mod doing on a sentinel?  
 winning. I run positive KD on all of my scanner fits because I can see punks in medium suits coming to shoot me.
 
 You cannot hide from the fat man.
 
 And damage mods are absolutely worthless. Shots to kill vehicles does not change, just how much their health bars visibly move.
 | 
      
      
        |  Vulpes Dolosus
 Molon Labe.
 General Tso's Alliance
 
 2140
 
 
      | Posted - 2014.09.25 21:39:00 -
          [7] - Quote 
 Stop forcing a square peg into a round hole.
 
 The ADS nose turret is not the place for a blaster. They just aren't compatible for a number of reasons that can't be fixed by adjusting its stats.
 
 Test blasters on LAVs. I've had a bunch of success running solo but I've never had a dedicated gunner test it.
 
 Dust was real! I was there! | 
      
      
        |  Breakin Stuff
 Goonfeet
 Special Planetary Emergency Response Group
 
 3175
 
 
      | Posted - 2014.09.25 21:41:00 -
          [8] - Quote 
 
 Vulpes Dolosus wrote:Stop forcing a square peg into a round hole.
 The ADS nose turret is not the place for a blaster. They just aren't compatible for a number of reasons that can't be fixed by adjusting its stats.
 
 Test blasters on LAVs. I've had a bunch of success running solo but I've never had a dedicated gunner test it.
 
 
 This post is about as useful as a football bat. If you don't have anything constructive to add to the discussion, feel free to bugger off.
 
 | 
      
      
        |  Derrith Erador
 Fatal Absolution
 
 2716
 
 
      | Posted - 2014.09.25 21:48:00 -
          [9] - Quote 
 
 Breakin Stuff wrote:Vulpes Dolosus wrote:Stop forcing a square peg into a round hole.
 The ADS nose turret is not the place for a blaster. They just aren't compatible for a number of reasons that can't be fixed by adjusting its stats.
 
 Test blasters on LAVs. I've had a bunch of success running solo but I've never had a dedicated gunner test it.
 This post is about as useful as a football bat. If you don't have anything constructive to add to the discussion, feel free to bugger off. Actually, Vulpses has a point. The front turret on a blaster is about as useful as a picture of a fat girl with a bikini to a guy who isn't a chubby chaser. It is much better on the side turret though, but still screwy in my opinion.
 
 The preacher of Betty White, may her pimp hand guide me. | 
      
      
        |  Breakin Stuff
 Goonfeet
 Special Planetary Emergency Response Group
 
 3175
 
 
      | Posted - 2014.09.25 21:50:00 -
          [10] - Quote 
 
 Derrith Erador wrote:Breakin Stuff wrote:Vulpes Dolosus wrote:Stop forcing a square peg into a round hole.
 The ADS nose turret is not the place for a blaster. They just aren't compatible for a number of reasons that can't be fixed by adjusting its stats.
 
 Test blasters on LAVs. I've had a bunch of success running solo but I've never had a dedicated gunner test it.
 This post is about as useful as a football bat. If you don't have anything constructive to add to the discussion, feel free to bugger off. Actually, Vulpses has a point. The front turret on a blaster is about as useful as a picture of a fat girl with a bikini to a guy who isn't a chubby chaser. It is much better on the side turret though, but still screwy in my opinion. Python with Missiles is tomorrow.
 | 
      
      
        |  Derrith Erador
 Fatal Absolution
 
 2716
 
 
      | Posted - 2014.09.25 21:50:00 -
          [11] - Quote 
 
 Breakin Stuff wrote:Derrith Erador wrote:Breakin Stuff wrote:Vulpes Dolosus wrote:Stop forcing a square peg into a round hole.
 The ADS nose turret is not the place for a blaster. They just aren't compatible for a number of reasons that can't be fixed by adjusting its stats.
 
 Test blasters on LAVs. I've had a bunch of success running solo but I've never had a dedicated gunner test it.
 This post is about as useful as a football bat. If you don't have anything constructive to add to the discussion, feel free to bugger off. Actually, Vulpses has a point. The front turret on a blaster is about as useful as a picture of a fat girl with a bikini to a guy who isn't a chubby chaser. It is much better on the side turret though, but still screwy in my opinion. Python with Missiles is tomorrow. I may just be able to make it to that one.
 
 The preacher of Betty White, may her pimp hand guide me. | 
      
      
        |  Breakin Stuff
 Goonfeet
 Special Planetary Emergency Response Group
 
 3175
 
 
      | Posted - 2014.09.25 21:51:00 -
          [12] - Quote 
 
 Derrith Erador wrote:Breakin Stuff wrote:Derrith Erador wrote:Breakin Stuff wrote:Vulpes Dolosus wrote:Stop forcing a square peg into a round hole.
 The ADS nose turret is not the place for a blaster. They just aren't compatible for a number of reasons that can't be fixed by adjusting its stats.
 
 Test blasters on LAVs. I've had a bunch of success running solo but I've never had a dedicated gunner test it.
 This post is about as useful as a football bat. If you don't have anything constructive to add to the discussion, feel free to bugger off. Actually, Vulpses has a point. The front turret on a blaster is about as useful as a picture of a fat girl with a bikini to a guy who isn't a chubby chaser. It is much better on the side turret though, but still screwy in my opinion. Python with Missiles is tomorrow. I may just be able to make it to that one. Blaster needs to be looked at is the point of this. The performance is inconsistent enough that determining if the RoF nerf makes it nonviable is impossible.
 | 
      
      
        |  Vulpes Dolosus
 Molon Labe.
 General Tso's Alliance
 
 2141
 
 
      | Posted - 2014.09.25 21:58:00 -
          [13] - Quote 
 
 Breakin Stuff wrote:Vulpes Dolosus wrote:Stop forcing a square peg into a round hole.
 The ADS nose turret is not the place for a blaster. They just aren't compatible for a number of reasons that can't be fixed by adjusting its stats.
 
 Test blasters on LAVs. I've had a bunch of success running solo but I've never had a dedicated gunner test it.
 This post is about as useful as a football bat. If you don't have anything constructive to add to the discussion, feel free to bugger off. The blaster is supposed to be a close range, anti-infantry weapon.
 
 The main problem with the blaster on an ADS, as said above, is the aiming. You need to be precise to apply the full DPS, especially on an Incubus because you're throwing so much ammo at a given time and you overheat faster. It is very difficult to aim from the 3rd person view, and first person is impractical for a number of reasons. It is also virtually impossible to engage AV.
 
 A dropship must also keep it's distance and speed up, especially now with swarms being what they are. Staying too close to structures and the ground can be fatal if hit too hard and staying still to aim is also very dangerous as you must make your escape from a cold start.
 
 Lastly (perhaps, there may be other problems I'm missing), you are limited to only engaging infantry, which leaves you useless against tanks and dropships (if you're lucky you can shoot out an LAV driver, but good luck).
 
 I figured theses were obvious, but I guess some people just can't think for themselvesGǪ
 
 Dust was real! I was there! | 
      
      
        |  Breakin Stuff
 Goonfeet
 Special Planetary Emergency Response Group
 
 3175
 
 
      | Posted - 2014.09.25 22:13:00 -
          [14] - Quote 
 Oh I've thought about all of this. But if I'm going to test this crap I'm going to test it ALL so I can help provide full feedback for Rattati to use determining if the nerfs were overdone, not cherry pick what is convenient to fit my agenda.
 | 
      
      
        |  Vulpes Dolosus
 Molon Labe.
 General Tso's Alliance
 
 2143
 
 
      | Posted - 2014.09.25 22:26:00 -
          [15] - Quote 
 
 Breakin Stuff wrote:Oh I've thought about all of this. But if I'm going to test this crap I'm going to test it ALL so I can help provide full feedback for Rattati to use determining if the nerfs were overdone, not cherry pick what is convenient to fit my agenda. ??? Agenda?
 
 I'm just giving you the reality of the situation between ADSs and blasters. Judging the blaster based on how it performs on an ADS is like judging a fish based on how well it can climb a tree. They just don't jive with each other. The balancing should be done based on the weapon's intended role and usage.
 
 I'd suggest trying the tests again, but this time as a side turret.
 
 Dust was real! I was there! | 
      
      
        |  Breakin Stuff
 Goonfeet
 Special Planetary Emergency Response Group
 
 3176
 
 
      | Posted - 2014.09.25 22:53:00 -
          [16] - Quote 
 
 Vulpes Dolosus wrote:Breakin Stuff wrote:Oh I've thought about all of this. But if I'm going to test this crap I'm going to test it ALL so I can help provide full feedback for Rattati to use determining if the nerfs were overdone, not cherry pick what is convenient to fit my agenda. ??? Agenda? I'm just giving you the reality of the situation between ADSs and blasters. Judging the blaster based on how it performs on an ADS is like judging a fish based on how well it can climb a tree. They just don't jive with each other. The balancing should be done based on the weapon's intended role and usage. I'd suggest trying the tests again, but this time as a side turret. You have completely missed the point. I'm going to bed.
 | 
      
      
        |  Vulpes Dolosus
 Molon Labe.
 General Tso's Alliance
 
 2144
 
 
      | Posted - 2014.09.25 23:06:00 -
          [17] - Quote 
 
 Breakin Stuff wrote:Vulpes Dolosus wrote:Breakin Stuff wrote:Oh I've thought about all of this. But if I'm going to test this crap I'm going to test it ALL so I can help provide full feedback for Rattati to use determining if the nerfs were overdone, not cherry pick what is convenient to fit my agenda. ??? Agenda? I'm just giving you the reality of the situation between ADSs and blasters. Judging the blaster based on how it performs on an ADS is like judging a fish based on how well it can climb a tree. They just don't jive with each other. The balancing should be done based on the weapon's intended role and usage. I'd suggest trying the tests again, but this time as a side turret. You have completely missed the point. We're evaluating the Post-nerf ADS from the ground up. I'm going to bed. Ah well. Still, as a favor, check how the blaster works out, ADS or not. Things like optimal/useable range, usability while moving, etc.
 
 Dust was real! I was there! | 
      
      
        |  Breakin Stuff
 Goonfeet
 Special Planetary Emergency Response Group
 
 3186
 
 
      | Posted - 2014.09.26 09:33:00 -
          [18] - Quote 
 T-minus 6-8 hours before we begin testing python small missiles. If we have time we will test Incubus with rails versus my worthless, unskilled HAVs to see how long they take to kill.
 
 Our final+¬ will be full contact combat between the calsent and both classes of ADS and full contact between my minmatar commando with LOLworthy swarm skills and the ADS.
 
 For those interested in the results please keep tuned In.
 | 
      
      
        |  Breakin Stuff
 Goonfeet
 Special Planetary Emergency Response Group
 
 3215
 
 
      | Posted - 2014.09.26 17:08:00 -
          [19] - Quote 
 Bump to go with the second thread
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        |  Cross Atu
 OSG Planetary Operations
 Covert Intervention
 
 2920
 
 
      | Posted - 2014.09.28 22:46:00 -
          [20] - Quote 
 Might I suggest an "Index" set of links on each of your related posts pointing to the others so that people can find and read all three with ease?
  
 Cheers,
 Cross
 
 See a cool idea thread? Mail me the title and I'll take a look =) | 
      
      
        |  Atiim
 
 12592
 
 
      | Posted - 2014.09.28 22:49:00 -
          [21] - Quote 
 
 Breakin Stuff wrote:Our final+¬ will be full contact combat between the calsent and both classes of ADS and full contact between my minmatar commando with LOLworthy swarm skills and the ADS.
 
 For those interested in the results please keep tuned In.
 Is it too late to join the party?
 
 The 1st Matari Commando -HAND | 
      
      
        |  Fox Gaden
 Immortal Guides
 
 4399
 
 
      | Posted - 2014.09.29 14:20:00 -
          [22] - Quote 
 
 Breakin Stuff wrote:abdullah muzaffar wrote:No dmg mods? and wtf is a prec mod doing on a sentinel?  winning. I run positive KD on all of my scanner fits because I can see punks in medium suits coming to shoot me. You cannot hide from the fat man. And damage mods are absolutely worthless. Shots to kill vehicles does not change, just how much their health bars visibly move. The Precision mod gets you low enough to see Medium Frame suits? Our range is still only 6m though right? Or did they change that again? Still, it would be useful for looking around Corners when you are not running with a Scout. And definitely useful when hacking.
 
 Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition. | 
      
      
        |  Fox Gaden
 Immortal Guides
 
 4399
 
 
      | Posted - 2014.09.29 14:29:00 -
          [23] - Quote 
 
 Breakin Stuff wrote:Vulpes Dolosus wrote:Stop forcing a square peg into a round hole.
 The ADS nose turret is not the place for a blaster. They just aren't compatible for a number of reasons that can't be fixed by adjusting its stats.
 
 Test blasters on LAVs. I've had a bunch of success running solo but I've never had a dedicated gunner test it.
 This post is about as useful as a football bat. If you don't have anything constructive to add to the discussion, feel free to bugger off. Maybe the Gallente ADS should have a bonus that overcomes some of the weaknesses of the Small Blaster. I have to agree with Vulpes that the Small Blaster turret should be balanced around its use on ground based vehicles. Then if after it is balanced on ground vehicles, if it is not effective on the nose of an ADS, then the ADS should have a bonus to overcome this, rather than tinkering direction with the turret.
 
 Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition. | 
      
      
        |  Fox Gaden
 Immortal Guides
 
 4399
 
 
      | Posted - 2014.09.29 14:41:00 -
          [24] - Quote 
 
 Breakin Stuff wrote:Oh I've thought about all of this. But if I'm going to test this crap I'm going to test it ALL so I can help provide full feedback for Rattati to use determining if the nerfs were overdone, not cherry pick what is convenient to fit my agenda. I think the point is that if the Blaster Turret were balanced around how it performs on the nose of an ADS, then it would be completely OP on a LAV or a HAV.
 
 I suggest running tests with a LAV as well. If there is a problem with the turret, then the turret needs to be adjusted. But if the problem is only with the turret when mounted on the nose of an ADS, then it is the ADS that needs to be adjusted.
 
 
 Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition. | 
      
      
        |  Breakin Stuff
 Goonfeet
 Special Planetary Emergency Response Group
 
 3277
 
 
      | Posted - 2014.09.29 14:46:00 -
          [25] - Quote 
 No your original suggestion was the better one. Bonusing the incubus so it can use the weapon in strafe is better than a flat buff to the gun.
 
 When the blaster turrets are on a small turret they tend to be ok. Not overwhelming. But on the ADS nose they are utter crap. Thats more a problem of the delivery platform than the weapon itself.
 
 To be used on an ADS you have to be able to pull a steady and smooth hover, which makes you easy meat for AV. It has little strafe value.
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        |  Fox Gaden
 Immortal Guides
 
 4399
 
 
      | Posted - 2014.09.29 15:33:00 -
          [26] - Quote 
 Why arenGÇÖt you cross referencing your test threads?
  Never mind, I will do itGǪ.
 
 @CCP Rattati and ADS drivers.
 Test nerds needed.
 ADS TTK test Day 1. Ideal conditions to kill Sentinels.
 ADS TTK Day 2: Python with small missiles [COMPLETE]
 ADS TTK Day 3 Thunderdome Test:
 
 Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition. | 
      
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