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2961. Vehicles - How stale and stagnant you have become - in Feedback/Requests [original thread]
That whole post reeks of reaching for excuses rather than offering suggestions for improvement to the situation. Thus far there have been three. One with a spreadsheet. My assessments of the ADS vs. AV and I'm pretty sure that there was another....
- by Breakin Stuff - at 2014.11.18 15:39:00
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2962. CPM Input Request: Corporation UI and Governance - in Feedback/Requests [original thread]
Would love to contribute but IMHO we need a larger playerbase, and more battlefield upgrades to gameplay itself along with missing content before this should become a priority. Does the corp interface suck? Yes. Will it improve the quality of g...
- by Breakin Stuff - at 2014.11.18 15:16:00
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2963. Vehicles - How stale and stagnant you have become - in Feedback/Requests [original thread]
The fact that disagreement was had with Atiim's assessment was found isn't my problem. I consider the assertion that atiim disagreement with your no skill assessment being somehow offensive to be arrogant in the extreme and contempt-worthy at bes...
- by Breakin Stuff - at 2014.11.18 15:04:00
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2964. Brainstorming CR Mechanics - in Feedback/Requests [original thread]
Zindorak wrote: What? Is this weapon not good enough? Yes it fails to instagib people and give you the winning entry for Publisher's Clearing House all at once. Clearly underpowered.
- by Breakin Stuff - at 2014.11.18 13:05:00
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2965. Please implement mu matchmaking in fw - in Feedback/Requests [original thread]
People who decry squads and q-syncing usually suffer from some delusion that their level of skill is higher than it actually is. They believe that squads arrayed against them introduces some sort of artificial imbalance. Nine times out of ten if ...
- by Breakin Stuff - at 2014.11.18 11:15:00
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2966. Fixing the Rail Rifle & Combat Rifle - in Feedback/Requests [original thread]
+5/-5 isn't even worth the breath it takes to discuss. My objections are well documented on the forums and bluntly every weapon should have strengths and weaknesses. Doing this would simply make the combat rifle the optimal weapon vs. All comers....
- by Breakin Stuff - at 2014.11.18 10:46:00
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2967. Brainstorming CR Mechanics - in Feedback/Requests [original thread]
xAckie wrote: Why do people use CR? Cause everyone is stacking armour. Change that meta. And everyone will change weapon. Oh my god someone figured out the secret! Silence him!!! No seriously it really is that simple.
- by Breakin Stuff - at 2014.11.18 10:41:00
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2968. Vehicles - How stale and stagnant you have become - in Feedback/Requests [original thread]
The fact that you find Atiim's assessment of skill offensive tells me everything I need to know. Came hoping for reasonable posting. Left disappointed. Nothing useful here. Just ranting. Assault forge still beats swarms for vehicle decimation....
- by Breakin Stuff - at 2014.11.18 09:00:00
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2969. Please implement mu matchmaking in fw - in Feedback/Requests [original thread]
137H4RGIC wrote: Wasn't Q Synching an exploitation? Or one of their "Unintended Game Designs that players meta'd with and is now part of the game...?" Obviously players can't answer this, only CPM and CCP can... Reason for my query is that I h...
- by Breakin Stuff - at 2014.11.18 08:55:00
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2970. @rattati Forge Guns - in Feedback/Requests [original thread]
After initial shot the assault forge will squeeze off about 2 shots for every one the breach fires.. base damage for double tap on the assault: 3000 base. Base damage for the one shot the breach will get off: 2100. This is by design and I think ...
- by Breakin Stuff - at 2014.11.18 08:45:00
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2971. @rattati Forge Guns - in Feedback/Requests [original thread]
Skil is an arbitrary and entirely subjective argument and bluntly useless as a metric for whether or how something should be made useful. The assault forge is easy to use. How do I know? I use it more than any other weapon.
- by Breakin Stuff - at 2014.11.18 01:28:00
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2972. [Echo] HMG Heat Buildup (Nerf my weapon please.) - in Feedback/Requests [original thread]
THE POWER OF MATH COMPELS YOU! THE POWER OF MATH COMPELS YOU!!! Normalize heat so they all heat up at the same rate. THE POWER OF MATH COMPELS YOU!!!
- by Breakin Stuff - at 2014.11.17 20:44:00
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2973. Requesting KBM users help - in Feedback/Requests [original thread]
tenbux says codebloat in the controls. Unnecessary crap that causes them to get all sluggish and such.
- by Breakin Stuff - at 2014.11.17 20:42:00
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2974. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Alena Ventrallis wrote: Breakin Stuff wrote: Because you get proportionally more benefit by having the same amount of rep on a tinier HP pool. Self regen is supposed to be the strength of shield fits over HP. Providing a greater benefit to...
- by Breakin Stuff - at 2014.11.17 20:35:00
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2975. Sentinel spam request - in Feedback/Requests [original thread]
VikingKong iBUN wrote: I shreds people in half a second and takes zero skill or concentration to use. Good game. this statement is only true if you have a logi with a leash on you. You should see Kane facepalming trying to keep my idiotical...
- by Breakin Stuff - at 2014.11.17 18:20:00
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2976. @rattati Forge Guns - in Feedback/Requests [original thread]
Commander Noctus wrote: Err, how so? You're asking for a flat damage increase for the Standard and a DPS increase for the Breach. How is this not making it easier/more effective at dealing damage/making it easier to kill tanks? Especially whe...
- by Breakin Stuff - at 2014.11.17 18:15:00
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2977. Sentinel spam request - in Feedback/Requests [original thread]
Ku Shala wrote: add spool time to standard hmg and assault variants again, requires coding new behavior and won't solve the problem Spool time is the idiot ball of solutions. A .25-.5 second fire delay is not going to change the outcome of a...
- by Breakin Stuff - at 2014.11.17 17:45:00
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2978. @rattati Forge Guns - in Feedback/Requests [original thread]
Commander Noctus wrote: I like this. Changes seem fair to me, though perhaps keep the whole "stationary" idea on the breach and instead give a damage increase, 50-100 points. That being said, Forge and other AV for that matter should NOT be to...
- by Breakin Stuff - at 2014.11.17 16:26:00
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2979. @rattati Forge Guns - in Feedback/Requests [original thread]
NextDark Knight wrote: I hated any removal of the splash from both the Forge and the Rail Guns. Put better splash guards on hackable objectives. While I understand your sentiment I am of the opinion that only the assault forge ever really ha...
- by Breakin Stuff - at 2014.11.17 16:13:00
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2980. Sentinel spam request - in Feedback/Requests [original thread]
Ripley Riley wrote: Breakin Stuff wrote: Reduction of the HMG'S overall DPS by the average of the amount of DPS lost by the rifles I'm in favor of this. Removing the rifle nerfs is taking a step backwards in terms of balancing progress. The...
- by Breakin Stuff - at 2014.11.17 15:56:00
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