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241. Feedback: Before tuning rifles again... - in Feedback/Requests [original thread]
Forever ETC wrote: Boot Booter wrote: Isn't the bolt pistol proof enough that AA is not the same for all weapons I've come to the conclusion that it may be true about the whole equal values. Perhaps the Bolt looks like it has "stronger" as...
- by Breakin Stuff - at 2015.08.08 07:48:00
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242. Another shield buff? I think so. - in Feedback/Requests [original thread]
Alena Ventrallis wrote: But then armor suits have a constantly regenerating shield buffer on top of all the other advantages they currently have. Not if you only apply it to shield suits.
- by Breakin Stuff - at 2015.08.07 09:35:00
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243. Making hybrids more hybrid-y - in Feedback/Requests [original thread]
The bonuses are not added together. They are multiplied together. So the end result is not, for example: 100 * (1.1 + 1.15) = 125 It is: 100 * 1.1 * 1.15 = 126.5 You never ADD percentage values together before you multiply them in a CCP game...
- by Breakin Stuff - at 2015.08.07 09:34:00
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244. [Suggestion] Dynamic Win Conditions - in Feedback/Requests [original thread]
I am intrigued. I am usually not intrigued. Please refine the concept so I can poke at it some.
- by Breakin Stuff - at 2015.08.06 15:49:00
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245. Large Blasters are insane - in Feedback/Requests [original thread]
True Adamance wrote: Sure the whole 1 player = 1 player thing can be spouted by I should be able to make myself worth those 2-3 players if I am good at what I am doing. by the same token, a skilled AV gunner should be able to negate that ne...
- by Breakin Stuff - at 2015.08.06 10:10:00
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246. Large Blasters are insane - in Feedback/Requests [original thread]
Always happy to show you the same respect and consideration you show to those who disagree with you Adipem. None.
- by Breakin Stuff - at 2015.08.04 20:03:00
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247. Large Blasters are insane - in Feedback/Requests [original thread]
Hehehehe. Not often I see a tank driver declare checkmate on themselves. Very well, Given Tebu's generous contribution, I concede, Heavy Blaster Turrets are too effective against Infantry. You win this round Nothi, I will no longer defend tank ...
- by Breakin Stuff - at 2015.08.04 19:15:00
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248. Large Blasters are insane - in Feedback/Requests [original thread]
Adipem Nothi wrote: You seem to have completely missed my point, Breakin. Whether or not you approve of my delivery, the point remains: There's no harm in hammering out far fetched ideals. Sounds like fun. But let's also put into play a practi...
- by Breakin Stuff - at 2015.08.04 17:33:00
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249. Large Blasters are insane - in Feedback/Requests [original thread]
Adipem Nothi wrote: Breakin Stuff wrote: Adipem Nothi wrote: You read that right. Then I have absolutely no respect for this line of argument and will not bother trying to be civil, because that tack of debate is ass. I consider the ...
- by Breakin Stuff - at 2015.08.04 16:40:00
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250. Large Blasters are insane - in Feedback/Requests [original thread]
Adipem Nothi wrote: You read that right. Then I have absolutely no respect for this line of argument and will not bother trying to be civil, because that tack of debate is ass. I consider the people who use it to be self-entitled little pr...
- by Breakin Stuff - at 2015.08.04 15:37:00
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251. Large Blasters are insane - in Feedback/Requests [original thread]
I see you didn't read my posts about blasters requiring a dispersion mod. Good show. And bluntly, low to mid HP suits die fast. It's what they do. It's not unfair. It's the price you pay for your fitting choices. Every suit has strength and weak...
- by Breakin Stuff - at 2015.08.04 15:30:00
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252. [IDEA] dropsuit shield booster - in Feedback/Requests [original thread]
DeathwindRising wrote: Breakin Stuff wrote: Then make it so only one rep tool can affect a target at a time. But that means you need to eliminate the ability to stack fire armor reps. Either you can have multiple logi reps or you can't. T...
- by Breakin Stuff - at 2015.08.04 15:17:00
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253. BP/AR balance - in Feedback/Requests [original thread]
The bolt pistol as a backup (unless you're attacking an AV gunner) tends to be used as a finisher against strafers. The slow fire weapons seem to have better damage application overall than rapid fire whenever you're dealing with sh*tlag. It's wh...
- by Breakin Stuff - at 2015.08.04 11:46:00
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254. Breach and Assault HMG - in Feedback/Requests [original thread]
The old AHMG was a piece of sh*t. It overheated faster in exchange for 10m of range and 60% of the DPS. Scouts with shotties could damn near charge right into your fire and blap you without dying on that stupid thing.
- by Breakin Stuff - at 2015.08.04 10:10:00
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255. BP/AR balance - in Feedback/Requests [original thread]
I was not correcting you. Just making an observation that the ScP is one of the few weapons that actually works as advertised if you turn AA off. Because then you can ADS someones head. If you get headshots more than once in a row it makes the b...
- by Breakin Stuff - at 2015.08.04 10:07:00
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256. BP/AR balance - in Feedback/Requests [original thread]
korrah silain wrote: We have that it's called a scrambler pistol, except that particular weapon can get into insane damage levels if it gets a headshot. Why aren't you asking it to be nerfed? AA buggers up scrambler pistols
- by Breakin Stuff - at 2015.08.04 09:46:00
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257. Large Blasters are insane - in Feedback/Requests [original thread]
Adipem Nothi wrote: Sounds great! Let's work on that. Meanwhile, Large Blasters are ridiculously effective at killing infantry. And everything else, for that matter. How 'bout we make them less so, as an interim fix, while we contemplate and d...
- by Breakin Stuff - at 2015.08.04 07:56:00
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258. [IDEA] dropsuit shield booster - in Feedback/Requests [original thread]
Then make it so only one rep tool can affect a target at a time. But that means you need to eliminate the ability to stack fire armor reps. Either you can have multiple logi reps or you can't. The ability to have multiple reps on armor has to b...
- by Breakin Stuff - at 2015.08.03 13:45:00
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259. Breach and Assault HMG - in Feedback/Requests [original thread]
Sardonk Eternia wrote: I love all the ideas here. The 'tactical' hmg would be awesome. Single shot HMG is no longer an HMG. At that point it's a sniper rifle with multiple barrels.
- by Breakin Stuff - at 2015.08.03 09:56:00
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260. Large Blasters are insane - in Feedback/Requests [original thread]
Gv.0 issue isn't the cannon, it's the combo of hardener and regen. You actually need to fit a module to make the heavy blaster accurate vs infantry. It's also an active mod. Otherwise the dispersion is stupid wide. It just comes back to the fact...
- by Breakin Stuff - at 2015.08.03 09:53:00
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