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261. [IDEA] dropsuit shield booster - in Feedback/Requests [original thread]
DeathwindRising wrote: Breakin Stuff wrote: DeathwindRising wrote: Pokey Dravon wrote: Why not just a Shield Recharge Tool? i thought we couldnt have one because people would dual tank and get shield and armor repped at the same tim...
- by Breakin Stuff - at 2015.08.03 09:42:00
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262. [IDEA] dropsuit shield booster - in Feedback/Requests [original thread]
DeathwindRising wrote: Pokey Dravon wrote: Why not just a Shield Recharge Tool? i thought we couldnt have one because people would dual tank and get shield and armor repped at the same time and be invincible? When we say shield rep to...
- by Breakin Stuff - at 2015.08.03 06:14:00
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263. Ship hangar - in Feedback/Requests [original thread]
Dewie Cheecham wrote: The models and textures are already there, except for the barge. No it isn't. The warbarge is a sprite animation. It only exists as concept art.
- by Breakin Stuff - at 2015.08.01 22:57:00
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264. Can we get shield regulators to affect the shield inhibition value? - in Feedback/Requests [original thread]
True Adamance wrote: What moron stacks armour and then in incapable of rapidly moving around the map? Amarr Kiting > Amarr Raw Armour Not if you're used to running sentinel nonstop. I got my first few zero-death games running plates on ...
- by Breakin Stuff - at 2015.08.01 16:57:00
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265. [Brainstorm] RADICAL FW / LP IDEA - in Feedback/Requests [original thread]
Mobius Kaethis wrote: Its a total win-win. No. It really isn't. If you run AV then having to farm FW or pay inflated costs for a non suck forge gun means in the current meta of madrugars, you're useless. You have to have a proto forge to...
- by Breakin Stuff - at 2015.08.01 10:13:00
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266. What if we removed squads from Pub? - in Feedback/Requests [original thread]
Sly Marb0 wrote: Let's face it, matchmaking has made public matches the weakest link in Dust. What if we just made squads only for Factional and PC? Hear me out, it would force people to use the Team chat and you would be able to coordinate w...
- by Breakin Stuff - at 2015.07.31 17:19:00
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267. [Suggestion] shields vs armour - remove regulators - in Feedback/Requests [original thread]
Personally I feel the simplest, and most easily tweaked method of "fixing" shields will be normalizing all caldari dropsuits to the sentinel recharge and depleted delays of 3/1 and 30/sec, then moving the minmatar to the current caldari 3/5 rechar...
- by Breakin Stuff - at 2015.07.31 16:55:00
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268. [Suggestion] Bolt pistol - in Feedback/Requests [original thread]
#of shots is an extremely arbitrary balance metric where DPS and average TTK are more accurate and useful. That assertion is right up there with "it's a tank" as justification for anything. Further, dismissing the ScP headshot advantage of 4x mu...
- by Breakin Stuff - at 2015.07.31 14:54:00
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269. [Suggestion] Bolt pistol - in Feedback/Requests [original thread]
Tesfa Alem wrote: Nobody is saying the bolt pistol shouldn't put down suits. But it certainly ought take more than 4 shots to do it. No other weapon requires more than a full mag/2 seconds to kill any dropsuit. Why should the BP be the so...
- by Breakin Stuff - at 2015.07.31 13:13:00
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270. [Suggestion] Bolt pistol - in Feedback/Requests [original thread]
And yet the assault rifle kills significantly faster than the bolt pistol against everyone who has a HP mod count of more than zero (and not in a scout suit) If you're going to bring math to prop up your assertion please bring ALL of the math, to...
- by Breakin Stuff - at 2015.07.31 11:54:00
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271. [Suggestion] Bolt pistol - in Feedback/Requests [original thread]
Sicerly Yaw wrote: and I highly doubt that a lot of the CPM candidates will do anything to help with those problems as most seem to only care about their own opinions and only cater to those that agree with them, I have hope that some of the ...
- by Breakin Stuff - at 2015.07.31 10:04:00
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272. [Suggestion] Bolt pistol - in Feedback/Requests [original thread]
Salvador-SIX7 wrote: TheEnd762 wrote: Nah, it's fine the way it is. ok what so fine about a miniature sniper rifle that can do 700 dmg per shot Only on a headshot. It takes 2-3 solid hits to the torso to kill any assault. Only paper-thi...
- by Breakin Stuff - at 2015.07.31 09:57:00
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273. [Suggestion] Shotgun Balance - in Feedback/Requests [original thread]
Shotguns on scouts are fragile as hell. With a 7m optimal I would say that if it didn't make an ACR look like a slowpoke there's something wrong. Further, PC usage of the shotgun was killing sentinels for the most part, the suit least suited to ...
- by Breakin Stuff - at 2015.07.30 15:46:00
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274. To CCP: Corp logos on dropsuits? - in Feedback/Requests [original thread]
Alliance logos actually would be my preference as those are player created.
- by Breakin Stuff - at 2015.07.30 12:04:00
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275. [Feedback] Lore - in Feedback/Requests [original thread]
For a stealthy matari unit like the black eagles? Svartalfar. The original "dark elves" and Norse mirror of the Gaelic Sidhe Fae. The name translates to "black elves. While I personally can't find a whole lot on them that isn't vague they seem v...
- by Breakin Stuff - at 2015.07.30 08:12:00
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276. [Feedback] Lore - in Feedback/Requests [original thread]
CCP Rattati wrote: Mina Longstrike wrote: ^So essentially we're naming groups rather than more individual/personal titles. Stuff like maroons, musketeers, franks (after their francisca's) Precisely This was the intent I read from the ge...
- by Breakin Stuff - at 2015.07.30 06:14:00
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277. [Feedback] Lore - in Feedback/Requests [original thread]
Achievements in game with faction SKINS for completion with appropriate dropsuits/weapons?
- by Breakin Stuff - at 2015.07.28 15:17:00
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278. [Feedback] Lore - in Feedback/Requests [original thread]
Toughest does not mean popular. The black eagles, for instance may have an INCREDIBLY bad rep. But they are some of the most viciously effective operatives in New Eden. They are also responsible for the adaptation of new gear types to unexpected ...
- by Breakin Stuff - at 2015.07.28 11:53:00
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279. [Feedback] Lore - in Feedback/Requests [original thread]
CCP Rattati wrote: What would be the toughest types of mercs/soldiers that earn their way to being the absolute highest ranks within each Faction Let's say the Empress's Bodyguards, or the Navy Seals of Gallente, etc. What could be a cool nam...
- by Breakin Stuff - at 2015.07.28 10:06:00
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280. [Idea] Explosive weapons unrestockable at nanohives - in Feedback/Requests [original thread]
Personally restockable equipment and nades should probably be limited to supply depots
- by Breakin Stuff - at 2015.07.28 07:54:00
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