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3301. Forge guns/Railguns do more damage to??? - in Rookie Training Grounds [original thread]
Pretty sure, just to be clear, with forge guns, that when you look at an infantry's shields it says weapon efficiency is 150% i.e. +50% damage, and when you look at shieldless infantry with armor it says 100%. Therefore it is not evenly applied. F...
- by Beren Hurin - at 2013.02.27 13:23:00
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3302. Logi-bros Shield or Armour? - in Rookie Training Grounds [original thread]
Like everything, it depends on what you want to do, your gun game, what weapon you have etc. Shields are more about the hit and run. Especially when you can get a good recharge rate. A completely legitimate option would be an extender, recharger,...
- by Beren Hurin - at 2013.02.27 12:53:00
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3303. FW Economic Model Concerns -CCP Nothin- - in General Discussions [original thread]
Free Beers wrote: My thoughts: 1) Using the gear/vehicle loses from the tourney teams I could easily forecast each side losing over 100mill isk in gear per match when we hit 24v24.... What about MCCs being destroyed each match? That's goin...
- by Beren Hurin - at 2013.02.26 23:01:00
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3304. Madruger I understand, what is Marauder? - in Rookie Training Grounds [original thread]
So the skill itself has a modifier based on its level, but then the tank itself has a modifer based on the level of skill you have trained, then the turrets have a proficiency and damage modifier, then there's the turret operation damage modifier....
- by Beren Hurin - at 2013.02.26 21:35:00
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3305. Today's Cheatsuits are tomorrows Skill Clusters? - in General Discussions [original thread]
Just thinking that this is how things might work. I heard that the skill clusters will be things that get you advanced skills that you haven't trained, temporarily, for the price of aurum. They would be used in the same way that you can use suits ...
- by Beren Hurin - at 2013.02.26 21:21:00
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3306. FW Economic Model Concerns -CCP Nothin- - in General Discussions [original thread]
CCP FoxFour wrote: You bring up something that has been really hard for us to figure out. There are so many factors that go into it and finding other examples to base ideas off is really hard because almost no one has done this before. That ...
- by Beren Hurin - at 2013.02.26 17:37:00
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3307. two questions about mcc - in General Discussions [original thread]
MCC HP: 2.296 million HP Does shooting hurt it?: Hard to tell, but unlikely. Check out my research at the Immortal Mercenary Press Bottom line is that MCCs and Null cannons do damage over time (500/second for each MCC or hostile null cannon), ...
- by Beren Hurin - at 2013.02.26 14:51:00
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3308. Fused grenades: Can we do away with them now? - in General Discussions [original thread]
Thermal grenades- moderate bonus against shields, contact explosion, can kills, but reduced armor damage. Pulse flux- half the radius of normal flux, 25% damage, but pulses 3-4 times over 6 seconds.
- by Beren Hurin - at 2013.02.26 13:26:00
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3309. The Role of the Sniper - in Rookie Training Grounds [original thread]
Yeah +1000. I have decided that snipers need to consistently get 30+ kills a game to be effective and worth it for their team. Your point about them not contributing to the frontlines of skirmish is really important. The only time they could compe...
- by Beren Hurin - at 2013.02.26 13:07:00
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3310. Suggestion: Active Achievement Skill Points - in Feedback/Requests [original thread]
Create a category of skill points that could be earned in addition to regular active SP. You would still have to buy the books, but the points would come through in game points earned. They would give significant bonuses relative to the rarity of ...
- by Beren Hurin - at 2013.02.25 21:29:00
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3311. [Discussion] Fixing tanks - in General Discussions [original thread]
Y0UR NAME HERE wrote: Point 3 was IMO your reference to pub matches with no AV skills. I'm at work so when I go on break again, I will be more constructive. That's fine, but I still think it applies. If we'd see that stats about what tan...
- by Beren Hurin - at 2013.02.25 19:43:00
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3312. [Discussion] Fixing tanks - in General Discussions [original thread]
Y0UR NAME HERE wrote: There's a few issues with tanks I'd like to have a chat about... Currently skilled AV can do terrible things to our tanks that will make us corner cry and hide behind the redline or simply die. It takes only 1 mind you, an...
- by Beren Hurin - at 2013.02.25 19:39:00
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3313. [Discussion] Fixing tanks - in General Discussions [original thread]
Y0UR NAME HERE wrote: Beren Hurin wrote: Y0UR NAME HERE wrote: Pub stomping means nothing. You are going against RANDOMS and alot of new guys who don't have AV skilled. As my AV voice from redstar has agreed with most things. That's Why...
- by Beren Hurin - at 2013.02.25 19:28:00
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3314. [Discussion] Fixing tanks - in General Discussions [original thread]
I would give you an 10% increased CPU demand on AV grenades, and maybe even max carry of 2 for the regulars, and 15% increase on packed AV, for an increased spool up time on blaster turrets. I've died a fair amount of times to an insta-shot from t...
- by Beren Hurin - at 2013.02.25 19:11:00
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3315. [Discussion] Fixing tanks - in General Discussions [original thread]
Y0UR NAME HERE wrote: Pub stomping means nothing. You are going against RANDOMS and alot of new guys who don't have AV skilled. As my AV voice from redstar has agreed with most things. That's Why I want responses from skilled AV players and s...
- by Beren Hurin - at 2013.02.25 18:51:00
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3316. CCP: Econ Stat Request, Please? - in Feedback/Requests [original thread]
Could we see things like what has been destroyed so far and what the churn is of our economy? I would hope it would get Eve players to start paying attention to us. I wonder too if Eve's economic team is paying attention or working on Dust as well...
- by Beren Hurin - at 2013.02.25 17:59:00
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3317. [Discussion] Fixing tanks - in General Discussions [original thread]
I think the blaster tank should still be pretty vulnerable to AV grenades as it is THE infantry tank. Maybe the railgun tanks should get a nerf to putting blaster/missile turrets on them, but get a bigger resistance to AV as they wouldn't be worki...
- by Beren Hurin - at 2013.02.25 17:56:00
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3318. Welcome to The World.... - in The Locker Room [original thread]
This makes me wonder, arent' forums in Eve used to blacklist Awoxers? BUt right now aren't we censored or something if we call out people on Dust forums For examplen we have a ******* ***** in our corp and he is a known friend of some imperfects, ...
- by Beren Hurin - at 2013.02.25 17:49:00
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3319. Apologies To All Snipers - in General Discussions [original thread]
Can you see enemy nanohives from the overview too?
- by Beren Hurin - at 2013.02.25 17:29:00
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3320. "The Best Time To Buy ?"- Blueprints - Boosters and the Weekly Reset T... - in General Discussions [original thread]
How did you get to the ISK cap? I'm normally closer to the ISK minimum so I can't help you.
- by Beren Hurin - at 2013.02.25 14:10:00
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