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121. [Feedback] Rifles and Variants - in Feedback/Requests [original thread]
DUST Fiend wrote: Could you finally show the effective and maximum ranges of weapons in game? Glad to see you're tackling this stuff either way I think they are going off of the numbers (and SDE) from the 1.7 devblog . It's showing the opt...
- by Beren Hurin - at 2014.06.09 16:20:00
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122. [Feedback] Rifles and Variants - in Feedback/Requests [original thread]
The-Errorist wrote: Beren Hurin wrote: I'm a little confused. Isn't this showing the dps of your optimal range but the listed ranges are effective ranges? The listed DPS corresponds to the distance in CM on the bottom. I just don't thin...
- by Beren Hurin - at 2014.06.09 14:26:00
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123. [Feedback] Militia Weapon Variants - in Feedback/Requests [original thread]
Could you have frontile suits drop as salvage for some newer players? I've wondered how well you can tune salvage tables or what they could be customized on. Maybe even the academy could reward alternate frontline suits.
- by Beren Hurin - at 2014.06.09 12:08:00
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124. Hotfix Bravo - Crowdsourcing - in Feedback/Requests [original thread]
Nothing on medium suits?
- by Beren Hurin - at 2014.06.09 12:00:00
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125. [Feedback] Shield Tanking - in Feedback/Requests [original thread]
I've wondered if you could put shield impairment damage on them. Most suits would start with amounts under or at the weaker damage stuff. Somehow, they'd be able to increase, maybe from regulators. They'd mostly be useful against damage at long ra...
- by Beren Hurin - at 2014.06.09 11:48:00
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126. [Feedback] Rifles and Variants - in Feedback/Requests [original thread]
I'm a little confused. Isn't this showing the dps of your optimal range but the listed ranges are effective ranges?
- by Beren Hurin - at 2014.06.09 11:18:00
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127. Hotfix Alpha and... - in General Discussions [original thread]
Onesimus Tarsus wrote: Sgt Kirk wrote: The next big Update to DUST 514 is Legion. It's kinda like they're updating your Toyota in America by giving you a Buick in China. One you have to move to live with, and then pay for. Buick's are ...
- by Beren Hurin - at 2014.06.06 19:30:00
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128. game ends in 6 months? rumor? - in General Discussions [original thread]
The Jungian wrote: KatanaPT wrote: ... http://www.theguardian.com/technology/2014/jun/05/world-of-darkness-the-inside-story-mmo-ccp-white-wolf and this: http://www.polygon.com/2014/6/5/5782190/ccp-iceland-layoffs-eve-online let me g...
- by Beren Hurin - at 2014.06.06 19:12:00
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129. Hot Fox Alpha: PC Changes - in General Discussions [original thread]
They were going to come with Alpha, but then they cancelled theire integration with it. I don't think they are out yet.
- by Beren Hurin - at 2014.06.06 16:57:00
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130. Hot Fox Alpha: PC Changes - in General Discussions [original thread]
i'm curious too.
- by Beren Hurin - at 2014.06.06 16:47:00
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131. Tips: Beating the Calscout+HMG Sent Combo? - in General Discussions [original thread]
I want the ability to temporarily jam sensors, or at least shared vision.
- by Beren Hurin - at 2014.06.06 16:16:00
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132. Tips: Beating the Calscout+HMG Sent Combo? - in General Discussions [original thread]
calisk galern wrote: Re's. rail tank can break up the team pretty easily as well. Not on an indoor socket when this group of stuff is behind multiple buildings.
- by Beren Hurin - at 2014.06.06 15:36:00
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133. Tips: Beating the Calscout+HMG Sent Combo? - in General Discussions [original thread]
Mahal Daj wrote: Nova Knives. No. Thats a dumb idea. And I wasn't just talking 1 heavy and 1 scout, its more like 2-3 heavies and a logi and a scout.
- by Beren Hurin - at 2014.06.06 14:53:00
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134. The AR is stunlocking like crazy now - in General Discussions [original thread]
CCP Rattati wrote: The effect was called "slowdown on hit" and was a base value, optimized for the AR, but it was tiny and AR ruled supreme so noone noticed. Now that HMG and CR are prevalent, this became an issue due to their higher ROF. We ...
- by Beren Hurin - at 2014.06.06 14:52:00
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135. Tips: Beating the Calscout+HMG Sent Combo? - in General Discussions [original thread]
Nothing?
- by Beren Hurin - at 2014.06.06 14:29:00
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136. The AR is stunlocking like crazy now - in General Discussions [original thread]
"stunlock" is a stupid hyperbolic term, like "overpowered" and "underpowered" anyway. Until we can figure out how to use measured constructive terminology that describes the 'pain' we feel then we will have a kind of conversation that causes devel...
- by Beren Hurin - at 2014.06.06 14:26:00
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137. Tips: Beating the Calscout+HMG Sent Combo? - in General Discussions [original thread]
Anyone have tips for beating this combination in CQC in areas with significant amounts of cover? -Sneaking up on them ends up being difficult due to the scout's detection. You have to kill the body of a downed scout before their detection stops. ...
- by Beren Hurin - at 2014.06.06 14:01:00
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138. Announcement:Dev Blog: Hotfix Alpha is now live! - in General Discussions [original thread]
Vrain Matari wrote: Martin0 Brancaleone wrote: Vrain Matari wrote: Sloth effect gone after it's year+ long reign of kinesthetic-neutering horror? Quality of gameplay just improved by 15%, maybe more. Are there any other focused changes t...
- by Beren Hurin - at 2014.06.06 13:46:00
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139. The AR is stunlocking like crazy now - in General Discussions [original thread]
I know my CR is not slowing scouts anymore. They can dance through fire a lot more easily.
- by Beren Hurin - at 2014.06.06 12:58:00
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140. Please Wait to Change Shields - in General Discussions [original thread]
My main point is that the faster shield tanks are the better they perform with less buffer than armor. They can't just play with the broadside charging like armor styles do.
- by Beren Hurin - at 2014.06.05 22:13:00
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