Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
3101. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
trollsroyce wrote: CCP FoxFour wrote: We are currently thinking PI bonuses, POS fuel reduction, POS manufacturing bonus, and more but only for corporation and alliance members on the planet or the moons of that planet. Would love to hear mo...
- by Beren Hurin - at 2013.03.15 12:17:00
|
3102. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Are you guys ready to make any guarantees to corps about losses based on bugs? I.E. What happens if I attack, something is totally glitched and all of a sudden I land on planet with 50% of the clones I know I sent.? I imagine you don't want people...
- by Beren Hurin - at 2013.03.15 12:04:00
|
3103. [Request] Singal Needed? Enemy OBS imminent? - in Feedback/Requests [original thread]
So do you think it would be a positive thing to have? Something that 'sirens' when an enemy squad has gotten the points for an OBS? Might cause people to not clump and for pub matches to not be so affected by the first strike.
- by Beren Hurin - at 2013.03.15 11:49:00
|
3104. Storyline merc matches - in General Discussions [original thread]
CCP Eterne wrote: We know the inability to choose sides is a limitation. If you don't wish to do them for that reason, it's your prerogative and we certainly understand. We're putting them out there so people have something slightly different t...
- by Beren Hurin - at 2013.03.15 11:09:00
|
3105. dev blog . i need devz - in General Discussions [original thread]
Icy Tiger wrote: Conquest mode? Winner? Although I was the first to say FW control, star map, and conflict driver.
- by Beren Hurin - at 2013.03.14 22:57:00
|
3106. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Also this doesn't say what the rewards will be in FW merc battles. Just SP?
- by Beren Hurin - at 2013.03.14 22:49:00
|
3107. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
R F Gyro wrote: Average Joe81 wrote: What of Eve's current planetary installation system? And also besides that, at the end of the blog it says corps will have to form armies and navies so does that mean that we are going to get boats o...
- by Beren Hurin - at 2013.03.14 22:44:00
|
3108. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
trollsroyce wrote: WARNING AND DOOMSAY: The described mechanic favors exponential growth! As the ISK making through clones is not dependant on resource rarity and consumption, this can be cracked down to "attack spam 10000 districs, snowball e...
- by Beren Hurin - at 2013.03.14 22:36:00
|
3109. Some Thoughts.... - in General Discussions [original thread]
What will be happening for the next month or so will be the gathering of isk and mastery of ways of fighting that makes warfare possible and profitable. Also I could see them turning on the new FW tomorrow. What we now know is that the minimum co...
- by Beren Hurin - at 2013.03.14 22:10:00
|
3110. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Belzeebub Santana wrote: Gunner Nightingale wrote: I know others have shot down the dummy corp idea for holding a district indefinitely given the isk cost but once EVE isk can come into play that can easily be overcome at current isk rates. ...
- by Beren Hurin - at 2013.03.14 22:03:00
|
3111. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Success will be just as much about efficiency as it will be skill. Right now, current income levels means that if you are REALLY good you could make 1 million isk each hour you play. BUT if you are that good you really should be out in district fi...
- by Beren Hurin - at 2013.03.14 21:00:00
|
3112. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Skihids wrote: So the defender is limited to the clone count at the start of the timer, but what of the attacker? As I read it, they can keep calling in follow on attacks from different districts until they whittle the defenders down to nothin...
- by Beren Hurin - at 2013.03.14 20:37:00
|
3113. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
CCP Nullarbor wrote: Beren Hurin wrote: CCP FoxFour wrote: I should clarify 3. No you cannot cancel the attack. Think carefully about how many clones you want to attack with. You can however move clones from district A (which you own) ...
- by Beren Hurin - at 2013.03.14 20:21:00
|
3114. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
CCP FoxFour wrote: I should clarify 3. No you cannot cancel the attack. Think carefully about how many clones you want to attack with. You can however move clones from district A (which you own) to district X (which someone else owns) and th...
- by Beren Hurin - at 2013.03.14 20:08:00
|
3115. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Quick pivot reveals the following systems with the conditions (not FW system, in lowsec, has temperate planet, has Genolution Station): Aridia (Naga, Sakht, Tisot) Genesis (Toon, Zarer) Lonetrek (Iitanmadan, Nannaras) Metropolis (Gebuladi) Placid...
- by Beren Hurin - at 2013.03.14 20:05:00
|
3116. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Will a corp's standing with genolution affect the cost of clone purchases from it?
- by Beren Hurin - at 2013.03.14 19:49:00
|
3117. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
jackbubu wrote: CCP FoxFour wrote: jackbubu wrote: Seeing how you do not continue travel costs above 7 jumps am i correct to guess that the initial launch will be limited to 1 low sec region ? (would also fit the 250 districts) Correct...
- by Beren Hurin - at 2013.03.14 19:38:00
|
3118. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
CCP FoxFour wrote: Beren Hurin wrote: Is there a max amount of clones an attacker can move? And does the amount of clones moved affect the cost of transportation or is it just distance? The maximum clones that can be moved is equal to the...
- by Beren Hurin - at 2013.03.14 19:32:00
|
3119. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
CCP FoxFour wrote: Beren Hurin wrote: CCP FoxFour wrote: All districts will also start with an SI. I assume that this is a default infrastructure that does not give bonuses? Nope, the defaults will be randomized when we launch. ...
- by Beren Hurin - at 2013.03.14 19:25:00
|
3120. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
CCP FoxFour wrote: All districts will also start with an SI. I assume that this is a default infrastructure that does not give bonuses?
- by Beren Hurin - at 2013.03.14 19:20:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
First page | Previous page | Next page | Last page |