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621. Radical Idea: Prototype gear should be cheaper! - in Feedback/Requests [original thread]
RINON114 wrote: As the title says: If PRO gear was cheaper then everybody would use it. The only people consistently using it are those with millions upon millions of isk. It could help alleviate the pubstomping? Prototype gear shouldn't b...
- by BL4CKST4R - at 2014.03.29 13:59:00
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622. Artistic idea for cloak change - in Feedback/Requests [original thread]
Denn Maell wrote: This isn't a nerf this thread, just an artistic suggestion that think would be interesting. Change the shimmer of the cloak so it is tinted more blue when the Cloaked person is moving towards you, and red when they are moving...
- by BL4CKST4R - at 2014.03.29 13:52:00
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623. [Request] Neutron/Ion name swap - in Feedback/Requests [original thread]
Arx Ardashir wrote: If it's not too late to retrain everyone, can we swap the neutron and ion cannon names? In EVE, electron blasters are the weakest (also, can we rename the "80 GJ Blaster" to "80GJ Electron Blaster?"), ions are mid-grade, an...
- by BL4CKST4R - at 2014.03.29 13:48:00
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624. Railgun Range Nerf is Bad - in Feedback/Requests [original thread]
Now I see why CCP wanted to remove the ADS, being an ADS pilot myself its sad to see my favorite vehicle being abused.
- by BL4CKST4R - at 2014.03.29 13:16:00
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625. Scout HP Balance - in Feedback/Requests [original thread]
8213 wrote: BL4CKST4R wrote: Or you leave them alone, fix the module balance and buff the Medium suits... you might be nerfing the high HP brick scouts with this but what about the squishy ewar scouts? you know those scouts that tank with th...
- by BL4CKST4R - at 2014.03.28 11:23:00
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626. Buff Armor Repair Modules - in Feedback/Requests [original thread]
Chief-Shotty wrote: Buff shields regen rate and regen delays....then we can talk turkey about self armor reps. In one minute, a caldari suit repairs 1680 HP In one minute a Gallente suit repairs 495 HP with just one module. I am pretty sur...
- by BL4CKST4R - at 2014.03.28 11:07:00
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627. Buff Armor Repair Modules - in Feedback/Requests [original thread]
DUST Fiend wrote: Armor repair mods have been entirely underwhelming for far too long. Considering how good remote repairers and triage hives are, there is little incentive to run more than one rep for when the logi is shooting things. Even if ...
- by BL4CKST4R - at 2014.03.28 11:05:00
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628. Scout HP Balance - in Feedback/Requests [original thread]
Or you leave them alone, fix the module balance and buff the Medium suits... you might be nerfing the high HP brick scouts with this but what about the squishy ewar scouts? you know those scouts that tank with their base HP...
- by BL4CKST4R - at 2014.03.28 11:04:00
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629. [Feedback] Tanking scout noobs getting out of hand - in Feedback/Requests [original thread]
http://www.protofits.com/fittings/shared/0/2383
- by BL4CKST4R - at 2014.03.28 02:45:00
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630. Nerf Aurum Gear = Less pay-to-win [Request] - in Feedback/Requests [original thread]
Change your title to respect and it will be closed within 5 minutes
- by BL4CKST4R - at 2014.03.19 15:28:00
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631. The Truth About Tank/Dropship Balance - in Feedback/Requests [original thread]
Tailss Prower wrote: BL4CKST4R wrote: Charlotte O'Dell wrote: Rails are not OP; maps are imbalanced. In an ambush, 1 tank will never beat 1 ADS due to the advantage of being able to stay in the 90-¦ cone above a tank (a vertical red line...
- by BL4CKST4R - at 2014.03.18 22:49:00
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632. The Truth About Tank/Dropship Balance - in Feedback/Requests [original thread]
Charlotte O'Dell wrote: Rails are not OP; maps are imbalanced. In an ambush, 1 tank will never beat 1 ADS due to the advantage of being able to stay in the 90-¦ cone above a tank (a vertical red line, if you will) In Dom or skirm, tank always ...
- by BL4CKST4R - at 2014.03.18 21:30:00
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633. Plasma Cannon - in Feedback/Requests [original thread]
SGTFunyoun THEFIRST wrote: 1) double blast radius. 2) add a different variety of sight... The sight on the Plasma Cannon is great... if you are standing I the blast radius when you fire it, other than that this weapopn is freaking useless. (Y...
- by BL4CKST4R - at 2014.03.18 21:26:00
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634. Tanks without SP investment should be WEAK AGAIN - in Feedback/Requests [original thread]
bamboo x wrote: I remember the good old days when I was a newberry and I gave up on militia tanks instantly because as soon as someone saw it, BOOM. Also there should be a cap of 3 tanks per match. Do both these things and we solve the Tanks5...
- by BL4CKST4R - at 2014.03.18 11:35:00
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635. Don't remove the built in armor rep from Minmatar Assaults - in Feedback/Requests [original thread]
Dunce Masterson wrote: or they could just raise the HP values of all the medium frames has follows. Amarr shield HP 175 armor HP 250 also +4% armor resistance to all damage Caldari shield HP 250 armor HP 175 also +4% shield resistance to all ...
- by BL4CKST4R - at 2014.03.18 10:25:00
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636. Can we get the old Gallente Heavy helmet back? - in Feedback/Requests [original thread]
jerrmy12 kahoalii wrote: Aeon Amadi wrote: Better picture for comparison. http://i.imgur.com/KUVN4Bx.jpg I personally like either... Both have their own nuances... New one looks better. The New one looks Caldari... it has no "organic...
- by BL4CKST4R - at 2014.03.18 10:12:00
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637. Can we get the old Gallente Heavy helmet back? - in Feedback/Requests [original thread]
Mobius Wyvern wrote: http://i.imgur.com/9SHyVa0.jpg I've been trying to like the new helmet, but it just doesn't have the level of badassery that this one does. He had more muscle to. If Chuck Norris had a drop suit it would look like the...
- by BL4CKST4R - at 2014.03.18 10:10:00
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638. 1.8's Medium Suit skill changes don't go far enough. - in Feedback/Requests [original thread]
Vespasian Andendare wrote: With the launch of 1.8 on March 25, CCP is changing the medium suit bonuses to reflect more racial preference. Assault and Logi dropsuit command changes will make racial suits work more effectively with their weapon t...
- by BL4CKST4R - at 2014.03.17 17:04:00
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639. The Caldari/Gallente bonuses are restrictive - in Feedback/Requests [original thread]
Both of these two bonuses go against a major feature present in EVE for these two races. That is that they both get bonuses to either weapons. The difference is that the bonus given matches the racial profile [u]but[\u] it affects both weapon typ...
- by BL4CKST4R - at 2014.03.16 12:15:00
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640. 1.8 assaults - in Feedback/Requests [original thread]
The Min lost its bonus because a 12 clip Mass driver might be a bit OP. As for the Gallente trust me that the 2hp/s doesn't mean anything.
- by BL4CKST4R - at 2014.03.16 01:07:00
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