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601. Breach Scrambler Rifle. - in Feedback/Requests [original thread]
Fizzer94 wrote: In the wake of the Scrambler Pistol nerf, many mercs have felt nothing but sorrow at the loss of the, as Bojo aptly calls it "Golden Hand Lamp". Even though I miss the Scrambler Pistol's old stats very much, I have come to under...
- by BL4CKST4R - at 2014.04.07 11:27:00
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602. dual wielding - in Feedback/Requests [original thread]
deepfried salad gilliam wrote: allow dual wielding within the light weapon slot if i add a side arm into the light weapon slot, another sidearm slot will pop up labeled left hand weapon upside dual weapons downside slower reload times, less ac...
- by BL4CKST4R - at 2014.04.07 00:44:00
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603. [Feedback] Racial rifle balance by firing type & range vs DPS - in Feedback/Requests [original thread]
Summ Dude wrote: So, here's a question. Assuming all variants of an assault rifle had the same range, in which order should their DPS be arranged? They would be balanced at this point aside from accuracy and all that other good stuff.
- by BL4CKST4R - at 2014.04.06 06:47:00
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604. [Feedback] Racial rifle balance by firing type & range vs DPS - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: This needs to be fixed Ccp isn't going good to do anything until after fanfest I expect this issue to be buried for about a year.
- by BL4CKST4R - at 2014.04.06 00:19:00
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605. Caldari Missiles [rifle] and Gallente drones [equipment] - in Feedback/Requests [original thread]
deepfried salad gilliam wrote: BL4CKST4R wrote: Caldari Missile Launcher (Needs a name) It is a light AI tactical rifle, that fires in single shot, low rof high damage rounds. Holding the fire button fires 3 rounds at once but with very hig...
- by BL4CKST4R - at 2014.04.05 21:33:00
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606. Caldari Missiles [rifle] and Gallente drones [equipment] - in Feedback/Requests [original thread]
Zetsumi Ravencroft wrote: Umm... correct me if I'm wrong, but don't the Caldari already have a light missile weapon in the form of the swarm launcher? Why would they need yet another light weapon that fires missiles, and what purpose would this...
- by BL4CKST4R - at 2014.04.05 20:41:00
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607. Caldari Missiles [rifle] and Gallente drones [equipment] - in Feedback/Requests [original thread]
Sardonk Eternia wrote: I don't know about a missile rifle, but I really like the idea for a drone. Maybe cut out the options for different stances though? I would like if you re-selected the drone it would give you a targeting thing like for sq...
- by BL4CKST4R - at 2014.04.05 18:56:00
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608. Caldari Missiles [rifle] and Gallente drones [equipment] - in Feedback/Requests [original thread]
Kitt 514 wrote: Useless rifle? Terrible interface for drone? No. Why is it so useless And what is so bad about the drone interface?
- by BL4CKST4R - at 2014.04.05 18:36:00
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609. Caldari Missiles [rifle] and Gallente drones [equipment] - in Feedback/Requests [original thread]
Caldari Missile Launcher (Needs a name) It is a light AI tactical rifle, that fires in single shot, low rof high damage rounds. Holding the fire button fires 3 rounds at once but with very high kick. Stats: Damage: 70 Splash radius: .5 Splash da...
- by BL4CKST4R - at 2014.04.05 16:45:00
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610. Shields and armor + module balance - in Feedback/Requests [original thread]
Ehdd
- by BL4CKST4R - at 2014.04.03 03:04:00
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611. Shields and armor + module balance - in Feedback/Requests [original thread]
*Insert intro here* Key: (--) high slot (-) low slot High > Med > Low PG: Power grid CPU: Computer processing Vanilla: no changes So my suggestion is: *Across the board 25% shield repair nerf. (This is acquired back later on keep reading)...
- by BL4CKST4R - at 2014.04.03 03:01:00
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612. Stacked Armor Reps (tanks) - in Feedback/Requests [original thread]
Beld Errmon wrote: When a damage modded prototype blaster turret can't do enough dmg in a single clip to destroy another tank, something is very wrong in Tank V Tank Combat, stacked armor reps need to be addressed, when 2 stacked tanks run into...
- by BL4CKST4R - at 2014.04.03 00:32:00
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613. increase ISK cost for tanks - in Feedback/Requests [original thread]
Dbl post
- by BL4CKST4R - at 2014.04.02 21:51:00
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614. increase ISK cost for tanks - in Feedback/Requests [original thread]
Try a frigate vs a drop ship
- by BL4CKST4R - at 2014.04.02 21:51:00
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615. [Suggestion] Infantry Active Modules, have some! Meow! - in Feedback/Requests [original thread]
I like but damnn 600 shield hp in 1 second
- by BL4CKST4R - at 2014.04.02 16:59:00
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616. wrong thread - in Feedback/Requests [original thread]
snip
- by BL4CKST4R - at 2014.04.01 10:16:00
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617. [Suggestion] New bonuses that actually define roles! Magic! - in Feedback/Requests [original thread]
Assault Bonus: -10% to CPU/PG requirements of weaponry per level Gallente Assault +10% to armor repairers efficiency per level +3% armor plate efficacy (unless CCP makes ferroscales worth the cost and the huge sacrifice in HP armor plates are muc...
- by BL4CKST4R - at 2014.04.01 02:27:00
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618. [Suggestion] New bonuses that actually define roles! Magic! - in Feedback/Requests [original thread]
Cat Merc wrote: xAckie wrote: bonuses shouldn't apply to racial weapons/ suits. The tie in is wrong. Its constrictive for no reason. The suits should promote shield or armour play etc Recharge and depleted rates need to be reduced across th...
- by BL4CKST4R - at 2014.04.01 02:16:00
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619. Idea to possibly fix alpha weapons as well as KB/M - in Feedback/Requests [original thread]
Samantha Hunyz wrote: Funny, I bet if I wouldn't have mentioned kb/m into this, I'd have more replies. It is just sad, this game is all about catering to ds3 users, and anything mentioned to help bring kb/m to an even playing field goes ignored...
- by BL4CKST4R - at 2014.04.01 01:49:00
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620. Infantry Armor: Nerf Plates/Buff Reps - in Feedback/Requests [original thread]
Sarus Rambo wrote: Mordecai Sanguine wrote: Mobius Wyvern wrote: I'll make this really simple. Cut armor plate HP by 1/4, and double repair amounts for armor repairers. This would help combat the rash of brick-tanking and make repair mo...
- by BL4CKST4R - at 2014.04.01 01:23:00
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