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General12912
Gallente Marine Corps
148
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Posted - 2014.03.27 21:40:00 -
[1] - Quote
if you have seen my past posts, im not much of a QQer, but this needs to be addressed. the amount of scouts im seing with 300+ HP is getting out of hand. scouts were meant to be squshy, yet some of the big shot corporations and the people new to scouting are running what is basically an assault suit that is able to use a cloaking field, and has perks that rival that of true assault suits. (extra profile dampening for gallente, NK dmg and hacking speed for minmatar, scaning precison for caldari, and that one is the worst; and finally the extra sprinting distance for amarr).
if this isnt fixed soon, scouts will be the new logi slayers if they arent already.
Every suit Gk.0 <3
Gallente Federation Patriot
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agent caron
DUST University Ivy League
10
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Posted - 2014.03.27 21:43:00 -
[2] - Quote
they are already.
My solution is to decrese the cloaks durriraton and decrese scout modules.
Not to complain but I think that CCP overbuffs/overnerfs allot but thats how it is.
My recruiter link
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General12912
Gallente Marine Corps
148
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Posted - 2014.03.27 21:44:00 -
[3] - Quote
agent caron wrote:they are already.
it needs to be fixed. it feels like im the last of the true, squishy scouts.
Every suit Gk.0 <3
Gallente Federation Patriot
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agent caron
DUST University Ivy League
10
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Posted - 2014.03.27 21:45:00 -
[4] - Quote
General12912 wrote:agent caron wrote:they are already. it needs to be fixed. it feels like im the last of the true, squishy scouts.
I put up some fixes if you want to read them
My recruiter link
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General12912
Gallente Marine Corps
148
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Posted - 2014.03.27 21:48:00 -
[5] - Quote
agent caron wrote:General12912 wrote:agent caron wrote:they are already. it needs to be fixed. it feels like im the last of the true, squishy scouts. I put up some fixes if you want to read them link? i still think this is terrible. now i know what the logis felt about the slayer logs
Every suit Gk.0 <3
Gallente Federation Patriot
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General12912
Gallente Marine Corps
148
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Posted - 2014.03.27 22:00:00 -
[6] - Quote
agent caron wrote:General12912 wrote:agent caron wrote:they are already. it needs to be fixed. it feels like im the last of the true, squishy scouts. I put up some fixes if you want to read them oh my mistake, i misread your post.
Every suit Gk.0 <3
Gallente Federation Patriot
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Xaviah Reaper
Nyain San Dirt Nap Squad.
361
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Posted - 2014.03.27 22:03:00 -
[7] - Quote
General12912 wrote:if you have seen my past posts, im not much of a QQer, but this needs to be addressed. the amount of scouts im seing with 300+ HP is getting out of hand. scouts were meant to be squshy, yet some of the big shot corporations and the people new to scouting are running what is basically an assault suit that is able to use a cloaking field, and has perks that rival that of true assault suits. (extra profile dampening for gallente, NK dmg and hacking speed for minmatar, scaning precison for caldari, and that one is the worst; and finally the extra sprinting distance for amarr).
if this isnt fixed soon, scouts will be the new logi slayers if they arent already.
scouts are still squishy. an assault suit can reach over 1k hp quite easily with complex mods, and out gun scouts. i dont want to see scouts nerfed to be honest, because if you disallow them to kill people, whats the point in giving them weapons.
CCP is handling balance like a deaf man trying to interpret what a blind man is saying he has seen
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Dingleburt Bangledack
Knights Of Ender Galactic Skyfleet Empire
82
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Posted - 2014.03.27 22:30:00 -
[8] - Quote
General12912 wrote:agent caron wrote:they are already. it needs to be fixed. it feels like im the last of the true, squishy scouts.
You're not alone. I can be blown to pieces by an aggressive fart.
E-War and biotics, fo' life! |
VikingKong iBUN
Third Rock From The Sun
31
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Posted - 2014.03.27 22:34:00 -
[9] - Quote
Xaviah Reaper wrote:General12912 wrote:if you have seen my past posts, im not much of a QQer, but this needs to be addressed. the amount of scouts im seing with 300+ HP is getting out of hand. scouts were meant to be squshy, yet some of the big shot corporations and the people new to scouting are running what is basically an assault suit that is able to use a cloaking field, and has perks that rival that of true assault suits. (extra profile dampening for gallente, NK dmg and hacking speed for minmatar, scaning precison for caldari, and that one is the worst; and finally the extra sprinting distance for amarr).
if this isnt fixed soon, scouts will be the new logi slayers if they arent already.
scouts are still squishy. an assault suit can reach over 1k hp quite easily with complex mods, and out gun scouts. i dont want to see scouts nerfed to be honest, because if you disallow them to kill people, whats the point in giving them weapons. but not the minmatar assault! |
deepfried salad gilliam
Sanguine Knights
550
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Posted - 2014.03.27 22:58:00 -
[10] - Quote
General12912 wrote:if you have seen my past posts, im not much of a QQer, but this needs to be addressed. the amount of scouts im seing with 300+ HP is getting out of hand. scouts were meant to be squshy, yet some of the big shot corporations and the people new to scouting are running what is basically an assault suit that is able to use a cloaking field, and has perks that rival that of true assault suits. (extra profile dampening for gallente, NK dmg and hacking speed for minmatar, scaning precison for caldari, and that one is the worst; and finally the extra sprinting distance for amarr).
if this isnt fixed soon, scouts will be the new logi slayers if they arent already.
oh no 300 hp, thats about 1 second of bullet spray
module poll
stuff for alts
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Fizzer94
L.O.T.I.S. D.E.F.I.A.N.C.E
2409
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Posted - 2014.03.28 00:31:00 -
[11] - Quote
Over 300 EHP is too much?
My scout has 287 EHP without equipping any modules. A basic shield extender will bring it over 300... Should I not equip any HP modules?
Fizzer94 // Forum Warrior Operation II // MAG Vet
Gallente Neutron Rifle
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General12912
Gallente Marine Corps
148
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Posted - 2014.03.28 00:52:00 -
[12] - Quote
Xaviah Reaper wrote:General12912 wrote:if you have seen my past posts, im not much of a QQer, but this needs to be addressed. the amount of scouts im seing with 300+ HP is getting out of hand. scouts were meant to be squshy, yet some of the big shot corporations and the people new to scouting are running what is basically an assault suit that is able to use a cloaking field, and has perks that rival that of true assault suits. (extra profile dampening for gallente, NK dmg and hacking speed for minmatar, scaning precison for caldari, and that one is the worst; and finally the extra sprinting distance for amarr).
if this isnt fixed soon, scouts will be the new logi slayers if they arent already.
scouts are still squishy. an assault suit can reach over 1k hp quite easily with complex mods, and out gun scouts. i dont want to see scouts nerfed to be honest, because if you disallow them to kill people, whats the point in giving them weapons.
an assault with over1k HP is very bulky slow, and takes forever to regen its HP. may as well use a sentinel.
the scout has weapons for ambushing or self defense. they are not supposed to be able to take enemies head-on though. they are the recon/infiltrationist on the battlefield. however, a tanked scout is a force to be reckoned with head-on. this shouldnt be so, nor should the scout be tanked in the first place.
i dont understand what makes you think an assault can out-gun a scout. a scout can tote around the same guns an assault can.
Every suit Gk.0 <3
Gallente Federation Patriot
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General12912
Gallente Marine Corps
149
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Posted - 2014.03.28 01:00:00 -
[13] - Quote
deepfried salad gilliam wrote:General12912 wrote:if you have seen my past posts, im not much of a QQer, but this needs to be addressed. the amount of scouts im seing with 300+ HP is getting out of hand. scouts were meant to be squshy, yet some of the big shot corporations and the people new to scouting are running what is basically an assault suit that is able to use a cloaking field, and has perks that rival that of true assault suits. (extra profile dampening for gallente, NK dmg and hacking speed for minmatar, scaning precison for caldari, and that one is the worst; and finally the extra sprinting distance for amarr).
if this isnt fixed soon, scouts will be the new logi slayers if they arent already.
oh no 300 hp, thats about 1 second of bullet spray
HAHA i want some of what you are smoking.
i said 300+ smart alec. that means over 300. the tanked scout i saw had 483.
anyways, that not even close to 1 second when they are bunny hopping around. they still somehow manage to be faster than an assault with the same amount of armor HP.
Every suit Gk.0 <3
Gallente Federation Patriot
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Dustbunny Durrr
ReD or DeaD
175
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Posted - 2014.03.28 01:05:00 -
[14] - Quote
agent caron wrote:they are already.
My solution is to decrese the cloaks durriraton and decrese scout modules.
Not to complain but I think that CCP overbuffs/overnerfs allot but thats how it is.
CCP always has done this, it's their M.O. |
General12912
Gallente Marine Corps
149
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Posted - 2014.03.28 01:05:00 -
[15] - Quote
Fizzer94 wrote:Over 300 EHP is too much?
My scout has 287 EHP without equipping any modules. A basic shield extender will bring it over 300... Should I not equip any HP modules?
thats impossible! what kind of scout is this? if its a Caldari, then its shield HP needs to reflect the Gallente scout's armor HP.
anyways, i never said EHP, i just said HP. im talking about shield or armor HP, not total HP.
Every suit Gk.0 <3
Gallente Federation Patriot
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Fizzer94
L.O.T.I.S. D.E.F.I.A.N.C.E
2411
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Posted - 2014.03.28 02:11:00 -
[16] - Quote
General12912 wrote:Fizzer94 wrote:Over 300 EHP is too much?
My scout has 287 EHP without equipping any modules. A basic shield extender will bring it over 300... Should I not equip any HP modules? thats impossible! what kind of scout is this? if its a Caldari, then its shield HP needs to reflect the Gallente scout's armor HP. anyways, i never said EHP, i just said HP. im talking about shield or armor HP, not total HP. Amarr. A single enhanced plate (reasonable for an Amarr Scout BTW) puts my armor HP at 325.
Fizzer94 // Forum Warrior Operation II // MAG Vet
Gallente Neutron Rifle
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BL4CKST4R
WarRavens League of Infamy
2228
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Posted - 2014.03.28 02:45:00 -
[17] - Quote
http://www.protofits.com/fittings/shared/0/2383
For the Federation!
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tander09
KILL-EM-QUICK RISE of LEGION
62
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Posted - 2014.03.28 06:41:00 -
[18] - Quote
Gallente scrubs QQing is getting out of hand
Touch my BPO Gear, and you shall perish in the thrusters of a AMARR TITAN!!!!!!!
AMARRIAN4LYFE!
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John ShepardIII
G0DS AM0NG MEN D.E.F.I.A.N.C.E
181
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Posted - 2014.03.28 07:19:00 -
[19] - Quote
Cal scout can get 727 hp move at 5.23 speed with crazy regen, cloaking, res and excellent scan precision out to around 40m passive and still carry a pro weapon and Proto sidearm with a tiny hitbox and solid strafe speed.
CEO of G0DS AM0NG MEN
Join out pub channel G0DS AM0NG MEN :D
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