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1941. [Request] Explosive shield discharge infantry module - in Feedback/Requests [original thread]
Thranx1231 wrote: Wow! What a brilliant idea! Really! Way better than using the 400hp grenade that you already have two of. Actually, it really is a good idea... If you throw your sarcasm to the side for a second and think about the absolut...
- by Aeon Amadi - at 2013.01.14 12:02:00
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1942. [Request] Explosive shield discharge infantry module - in Feedback/Requests [original thread]
https://www.youtube.com/watch?v=4GLztGaYPws There's a quick 20 second video of it. It pretty much makes you invincible until it finishes it's cycle, which releases a shockwave around the user. Good for throwing grenades back at people too.
- by Aeon Amadi - at 2013.01.14 11:15:00
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1943. [Request] Explosive shield discharge infantry module - in Feedback/Requests [original thread]
Sounds like something that should go in the Active Powers (superpowers) thread. Also, sounds incredibly reminiscent of Halo: Reach.
- by Aeon Amadi - at 2013.01.14 11:05:00
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1944. Stop tank armor bleed - in Feedback/Requests [original thread]
xXDust BunnyXx wrote: Zero Harpuia wrote: DestrukterDust wrote: Zero Harpuia wrote: All tanks burn when in the lower armor percentages. It's one of the many reasons why armor tanks were ridiculously underpowered in older builds(and may...
- by Aeon Amadi - at 2013.01.14 09:37:00
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1945. We need a reason to skill Dropsuits! - in Feedback/Requests [original thread]
Bojo The Mighty wrote: If I'm going to buy a Scout Vk.0, it should be made of better materials which would grant it more HP. Once upon a time they did, but because of the price and ease of access everyone and their mother used them. As a re...
- by Aeon Amadi - at 2013.01.14 02:42:00
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1946. [Request] Damaged camera effect when killed by headshots - in Feedback/Requests [original thread]
+1 but as a suggestion... Here are the effects of EMP from the game Battlefield 2142 http://guides.gamepressure.com/battlefield2142/gfx/word/625348765.jpg http://0.tqn.com/d/internetgames/1/0/E/R/bf2142-17.jpg
- by Aeon Amadi - at 2013.01.14 02:16:00
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1947. [Feedback/Request] Overlook on Laser Rifle Skill Redundancy - in Feedback/Requests [original thread]
Curious as to the dev response regarding this...
- by Aeon Amadi - at 2013.01.14 02:02:00
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1948. [Request] Infantry active scanner improvement: HUD integration & visual feed... - in Feedback/Requests [original thread]
+1. Module legitimately doesn't work or at least has no indication of it working. Pointing directly at a Heavy behind a wall won't show his chevron or his ticker on the minimap - so if it doesn't work on a Heavy it's not going to work on anything...
- by Aeon Amadi - at 2013.01.13 18:14:00
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1949. Stop tank armor bleed - in Feedback/Requests [original thread]
+1 if only because I've played Gallente for years and armor tanks have -ALWAYS- gotten the **** end of the deal.
- by Aeon Amadi - at 2013.01.13 16:46:00
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1950. [ Suggestion] Remember that game Brink? - in Feedback/Requests [original thread]
+1 Two points though. A.) I wouldn't mind scouts being able to do the parkour thing. That'd be pretty sweet. B.) Why can't I barrel through the obstacles like a bull >_<
- by Aeon Amadi - at 2013.01.13 16:44:00
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1951. [Request] Remove the ability to use a mouse and keyboard. This is a console shoo... - in Feedback/Requests [original thread]
So what's your actual reasoning for wanting it removed other than the fact that you can't shoot with a controller?
- by Aeon Amadi - at 2013.01.13 16:42:00
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1952. [Request] Heavy dropsuit blueprint - in Feedback/Requests [original thread]
pegasis prime wrote: Not for the heavy suit , thats my point ..... Like I said.... They're in the database somewhere.... Meaning they're not in the game yet.....
- by Aeon Amadi - at 2013.01.13 15:28:00
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1953. [Request] Sliding - in Feedback/Requests [original thread]
Booker DaFooker wrote: Baal Omniscient wrote: I support this. To an extent. Each suit should, as others have said, have their own unique dodge option with a cooldown before standing again, but I DO fear people will spam this like dropshotter...
- by Aeon Amadi - at 2013.01.13 15:26:00
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1954. [Request] Heavy dropsuit blueprint - in Feedback/Requests [original thread]
There's MAG Variants in the database somewhere. Raven/Sever and that other one that I can't be bothered to remember.
- by Aeon Amadi - at 2013.01.13 15:11:00
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1955. [Request] Remove the ability to use a mouse and keyboard. This is a console shoo... - in Feedback/Requests [original thread]
Sounds like some more PC hatred to me. Console gaming shouldn't exist at all, imo, but that's another story. Edit: Honestly, have you even tried using KBM? It's terrible - I'm a PC gamer and I still use the controller just because it's -terrible-...
- by Aeon Amadi - at 2013.01.13 15:08:00
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1956. [Feedback] Player Board on Warbarge - in Feedback/Requests [original thread]
Honestly, who the hell -doesn't- like this? Nothing better than lining up with your entire team to see who's all present on both sides, notice good friends and enemies and generally memorable names Thanks CCP, innovation is awesome.
- by Aeon Amadi - at 2013.01.13 14:45:00
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1957. MAYBE... - in Feedback/Requests [original thread]
Right, because that's how battles are fought in real life. Quick, decisive and stuff. Because of all those power suits with their shielding. Man, if we didn't have those can you imagine how drawn out real life gunfights would be? Whooo thank god ...
- by Aeon Amadi - at 2013.01.13 14:42:00
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1958. [Feedback/Request] Overlook on Laser Rifle Skill Redundancy - in Feedback/Requests [original thread]
Also I come to find out that the only benefit to using an Advanced (ELM-7 Laser Rifle) over Standard is that it takes longer to heat up and cools down faster. Not that it honestly matters considering the skills. The Prototype model does get a pre...
- by Aeon Amadi - at 2013.01.13 13:59:00
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1959. map display on the warbarge - in Feedback/Requests [original thread]
I'll +1 for the sake of it but It's important to know that this was the original concept for the map and will probably get a lot more in depth utilization when they implement the Command/Crusader mechanics.
- by Aeon Amadi - at 2013.01.13 13:28:00
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1960. [Request] Sliding - in Feedback/Requests [original thread]
+1
- by Aeon Amadi - at 2013.01.13 13:27:00
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