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1201. Armor vs Shield in 1.4 - in Feedback/Requests [original thread]
The Terminator T-1000 wrote: There is a reason why you only get 66 HP with a complex shield extender and TWICE that with a complete armor plate! People quit complaining at everything and just play the game! Who's complaining, exactly..? Did...
- by Aeon Amadi - at 2013.09.18 01:14:00
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1202. Question for CCP: raRaRa - in Feedback/Requests [original thread]
I think this is the correct dev, but essentially this is a request for forum signatures. I have this fancy thing right here that I would love to share with the rest of the forum-goers but for the life of me I just can't seem to get over the lazin...
- by Aeon Amadi - at 2013.09.18 00:13:00
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1203. Armor vs Shield in 1.4 - in Feedback/Requests [original thread]
Vesago Ghostcore wrote: Plates make you slower, so chasing the rabbit may be harder, but with the armor tank, you can win the toe to toe fight, also someone said reactive armor is useless... I disagree. im pretty sure armor tanking Logi suits a...
- by Aeon Amadi - at 2013.09.17 23:42:00
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1204. Permanent Dropsuits - in Feedback/Requests [original thread]
Basically, what you're asking for is a major hit - rather, inevitable death - of Dust's already fragile economy. PC Players already make some extraordinary amounts of ISK and all players can invest about $20 and have a standard BPO fit that they ...
- by Aeon Amadi - at 2013.09.17 23:38:00
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1205. Armor vs Shield in 1.4 - in Feedback/Requests [original thread]
gargantuise aaron wrote: What about duel tankers I suppose you could fit in the center, really, as a support class able to adjust to the different aspects of combat. You'll obviously be able to withstand the flaws of armor: Projectile and E...
- by Aeon Amadi - at 2013.09.17 22:19:00
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1206. Armor vs Shield in 1.4 - in Feedback/Requests [original thread]
Definitely liking it a lot more now. As an armor tanker, I feel powerful and my personal skill allows me to back up that feeling with action. I've literally watched as half of the enemy team approached the objective and lasted just by picking the...
- by Aeon Amadi - at 2013.09.17 21:40:00
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1207. The official nerf AR thread with links and math - in Feedback/Requests [original thread]
semperfi1999 wrote: D legendary hero wrote: semperfi1999 wrote: D legendary hero wrote: Kyy Seiska wrote: Some may have said this already but i'll say it anyway. There's really nothing wrong with the damage of the weapon, it deals ...
- by Aeon Amadi - at 2013.09.16 20:19:00
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1208. PETITION: buff MD and FLAYLOCKS - in Feedback/Requests [original thread]
Mass Driver is fine. Flaylock had it's blast radius nerfed - it doesn't need a buff when it was nerfed for balance in the first place.
- by Aeon Amadi - at 2013.09.16 20:00:00
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1209. CCP: Miasma Grenades? - in Feedback/Requests [original thread]
Still working on these?
- by Aeon Amadi - at 2013.09.16 19:02:00
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1210. [suggestion] fix for red line and red line sniping - in Feedback/Requests [original thread]
Red Line sniping is still a problem? Huh... I haven't been hit by a sniper in weeks...
- by Aeon Amadi - at 2013.09.15 22:15:00
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1211. Gallente Assault Suit - in Feedback/Requests [original thread]
621311251521 3316 wrote: Aeon Amadi wrote: Just saying... I was using the same build since it first came out in May. Before it became the flavor of the month.. Damage Mods + Armor Plates... Consider me before the inevitable QQ threads. Tha...
- by Aeon Amadi - at 2013.09.15 21:20:00
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1212. Gallente Assault Suit - in Feedback/Requests [original thread]
Talos Alomar wrote: Jathniel wrote: Damage modded imperial scrambler rifle on gal logi here...... yummy.... I bet all the caldari suits running around just love that... I'm having fun messing around with the Gallente basic frames. I ca...
- by Aeon Amadi - at 2013.09.15 17:59:00
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1213. Gallente Assault Suit - in Feedback/Requests [original thread]
Cosgar wrote: Working as intended! Agree'd. Just keep hearing people comment about it.
- by Aeon Amadi - at 2013.09.15 14:24:00
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1214. Gallente Assault Suit - in Feedback/Requests [original thread]
Just saying... I was using the same build since it first came out in May. Before it became the flavor of the month.. Damage Mods + Armor Plates... Consider me before the inevitable QQ threads. Thanks.
- by Aeon Amadi - at 2013.09.15 13:44:00
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1215. The official nerf AR thread with links and math - in Feedback/Requests [original thread]
My brain just melted. A SLIGHT error in your math? Are you kidding? Even if the 10% damage buff is applied -after- the stats, IT DOES NOT MATTER BECAUSE ALL WEAPONS RECEIVE THE BUFF!!!!!!!!!!!!!!!!! Jesus christ you are denser than veldspar And...
- by Aeon Amadi - at 2013.09.15 13:38:00
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1216. If you nerf the AR, you have to nerf the ASR - in Feedback/Requests [original thread]
Talos Alomar wrote: Aeon Amadi wrote: None. At all. There is none. You can fire for days and it will stay on target no matter what. This is not true. The shots start going wild, and while the gun does not start going up the shots get fu...
- by Aeon Amadi - at 2013.09.15 07:04:00
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1217. If you nerf the AR, you have to nerf the ASR - in Feedback/Requests [original thread]
Fizzer94 wrote: Quote: If anything the AR should lose range but get more damage to be more Gallentean and the AScR shouldn't kick at all, because it's, you know... A laser, in return the AScR should get a stupidly tight hipfire (I'm thinkin...
- by Aeon Amadi - at 2013.09.15 01:52:00
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1218. If you nerf the AR, you have to nerf the ASR - in Feedback/Requests [original thread]
Fizzer94 wrote: Aeon Amadi wrote: Fizzer94 wrote: Aeon Amadi wrote: Beck Weathers wrote: ASR actualy has some major kick to it which throws off its AIm, which the AR is in dire need of. So no I'm curious to the proportion of play...
- by Aeon Amadi - at 2013.09.15 00:30:00
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1219. If you nerf the AR, you have to nerf the ASR - in Feedback/Requests [original thread]
Fizzer94 wrote: Aeon Amadi wrote: Beck Weathers wrote: ASR actualy has some major kick to it which throws off its AIm, which the AR is in dire need of. So no I'm curious to the proportion of players that actually use both. Every one th...
- by Aeon Amadi - at 2013.09.14 23:46:00
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1220. If you nerf the AR, you have to nerf the ASR - in Feedback/Requests [original thread]
KING CHECKMATE wrote: Aeon Amadi wrote: God I get so tired of explaining this... Look, the ASCR CPU/PG requirements are because it's intended to be used on Amarr dropsuits - YOu got it wrong, there is no WEAPON designed to be used with a...
- by Aeon Amadi - at 2013.09.14 22:45:00
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