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721. [Suggestion] A super simple 1v1 or 1v4 arena. - in Feedback/Requests [original thread]
Adipem Nothi wrote: Could add "Challenge" to the player interaction menu. Show Info Block Send Mail Give Money Give Gear (simple trading) Challenge If challenge is offered and accepted, both parties queue for a non-pay, non-stat impacting ...
- by Adipem Nothi - at 2015.04.06 16:31:00
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722. smaller player size matches - in Feedback/Requests [original thread]
Could add "Challenge" to the player interaction menu. Show Info Block Send Mail Give Money Give Gear (simple trading) Challenge If challenge is offered and accepted, both parties queue for a non-pay, non-stat impacting 1v1 battle. Settle sc...
- by Adipem Nothi - at 2015.04.06 15:25:00
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723. To Rattati: helping the Magsec - in Feedback/Requests [original thread]
Pokey Dravon wrote: DRT 99 wrote: Adipem Nothi wrote: suppressed variant that trades stopping power for a muffled signature (i.e. 25% less DPS, 75% less noisy) i doubt this would see any use, magsec is already quiet (and why would you ...
- by Adipem Nothi - at 2015.04.05 13:07:00
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724. To Rattati: helping the Magsec - in Feedback/Requests [original thread]
Alena Ventrallis wrote: I am sure you are aware of how bad the Magsec is under-performing. I cannot speak as to exactly how much presence it has, but I have gone entire matches without seeing it in the kill-feed. Looks to be slightly less de...
- by Adipem Nothi - at 2015.04.04 05:51:00
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725. [Idea] Penalty for people leaving battle / Updated Pub Contracts - in Feedback/Requests [original thread]
Grimmiers wrote: olssam 62 wrote: and for fatal errors, freeze and disconnections ...? If it can detect a fatal error, or a freeze it shouldn't count. If it could detect a fatal error or freeze, it could prevent a fatal error or freeze :-)
- by Adipem Nothi - at 2015.04.04 02:47:00
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726. [Idea] join / Leave Ratio - in Feedback/Requests [original thread]
Admonishment wrote: A chicken icon should appear next to their name while in the barge and in battle for a whole month lol. ^
- by Adipem Nothi - at 2015.04.04 02:44:00
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727. jumping god scouts, hvys r ****** now! thanks so much ccp!! - in Feedback/Requests [original thread]
Far more Assault and Logi Froggers out there than Scout Froggers. HMG Heavy spam does seem to be way down in pubs, which is a good thing in my book. Still die often to HMGs, but I've also survived a few encounters I probably shouldn't have surviv...
- by Adipem Nothi - at 2015.04.03 20:09:00
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728. Sticky:[Feedback] One teammate left behind when squad queuing and Cance... - in Feedback/Requests [original thread]
Haerr wrote: From most menus one is able to back out of that menu with O. Except for the battle finder, where O is cancel deployment. For example if you are sending (or responding) to a mail while the chat window is open or what not and you wan...
- by Adipem Nothi - at 2015.04.03 13:54:00
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729. Sticky:[Feedback] Planetary Conquest Revisited - in Feedback/Requests [original thread]
Kain Spero wrote: Also, it seems that Planet Raiding has been taken off the backlog and put on 1.2 (huray! ), so that will hopefully expose corps to fights that can happen within 24 hours. Within 24 hours? I was hoping Raids could be carrie...
- by Adipem Nothi - at 2015.04.01 14:13:00
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730. Amarr Scout Bonus Proposal - in Feedback/Requests [original thread]
Joel II X wrote: You mean a potential of AT LEAST a 25% bonus to precision isn't good enough? And that's without stacking penalties. What I wish was for slot parity between the Amarr and Gallente scouts. One of them should be 5 lows, 1 high a...
- by Adipem Nothi - at 2015.03.31 23:19:00
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731. Amarr Scout Bonus Proposal - in Feedback/Requests [original thread]
Foehammerr wrote: Adipem Nothi wrote: True Adamance wrote: Gis us the sweet jumps! Biotic Bonus? Google Doc ^ The AM Scout component of the parity proposal could stand alone (swap precision bonus for +X% efficacy to biotic module...
- by Adipem Nothi - at 2015.03.31 23:12:00
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732. Do you have any numbers on how the ASCR is doing after buff? - in Feedback/Requests [original thread]
Templar XIII wrote: I believe "too good for CQC" is maybe too vague and generalist a term ... Where the laz0r rifle is not a CQC weapon at all, the ScR should stay the Amarrian CQC and overall goto guy. A rifle that dominates down range and...
- by Adipem Nothi - at 2015.03.31 22:15:00
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733. Do you have any numbers on how the ASCR is doing after buff? - in Feedback/Requests [original thread]
Georgia Xavier wrote: ^ no matter how broken a long-range rifle is in CQC I have a feeling someone will say "it's fine" and that's what grinds my gears FTFY
- by Adipem Nothi - at 2015.03.31 20:26:00
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734. What if aim-assists was removed. - in Feedback/Requests [original thread]
DR DEESE NUTS wrote: But the strafe speed was reduced also? I think this is a good idea because it would help hit-detection and also remove scrub mode. Would prefer to see inertia on directional change.
- by Adipem Nothi - at 2015.03.31 17:58:00
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735. Suggestion: New Game Mode: Gun Game - in Feedback/Requests [original thread]
A mode called "Gun Game" wouldn't involve guns at all. Just wiggling.
- by Adipem Nothi - at 2015.03.31 14:06:00
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736. Active module mechanics - in Feedback/Requests [original thread]
Takahiro Kashuken wrote: Now if it was a cloak it would get turned off then start recharging ... If it was a cloak, it'd grant you a change of appearance. Not a wave of impunity.
- by Adipem Nothi - at 2015.03.31 12:47:00
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737. Do you have any numbers on how the ASCR is doing after buff? - in Feedback/Requests [original thread]
Fizzer XCIV wrote: Breakin Stuff wrote: CUSE TOWN333 wrote: ... because every player in the game right now knows the Tac Ar is the better choice then the scrambler. Considering I haven't been killed by a tac ar in months I have to cons...
- by Adipem Nothi - at 2015.03.31 12:18:00
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738. Amarr Scout Bonus Proposal - in Feedback/Requests [original thread]
True Adamance wrote: Gis us the sweet jumps! ^ Biotic Bonus? Biotic Bonus . AM Scout component could stand alone. Swap Precision for +X% Efficacy to biotic modules. Alternatively, passive scans could be restored to a useful state, thoug...
- by Adipem Nothi - at 2015.03.31 05:23:00
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739. Do you have any numbers on how the ASCR is doing after buff? - in Feedback/Requests [original thread]
CCP Rattati wrote: The weapon obviously works too well in CQC. I see three ways Increase heat cost, so that you have less followup shots to spam increase hip fire kick, with compounding so the 3rd shot in succession is way off Increase charge...
- by Adipem Nothi - at 2015.03.31 04:19:00
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740. The cloak - in Feedback/Requests [original thread]
Cypher Nil wrote: The cloak is to stay invisible at long range or in open areas of the map... While sniping, I routinely see cloaked scouts clacking about at 200+ meters. They're using cloak to conceal themselves while crossing open terrain....
- by Adipem Nothi - at 2015.03.31 01:48:00
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