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Thread Statistics | Show CCP posts - 8 post(s) |
Aeon Amadi
Ahrendee Inc. Negative-Feedback
9375
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Posted - 2015.03.31 22:00:00 -
[241] - Quote
Fizzer XCIV wrote:Aeon Amadi wrote:Fizzer XCIV wrote:
Doesn't mean it isn't better than the ScR.
The only advantage that ScR has over TacAR is charge shot, a more predictable recoil pattern, and a few more meters of range.
Literally everything is better on TacARs... Everything. Damage/DPS. Damage per Mag. Fitting Costs. Better hipfire accuracy. No heat. Less Recoil. Better Damage profile. Doesn't need Amassault to be competitive.
Damage 1.5 Damage per shot does not constitute "higher damage". This is the difference between Adv and Standard on some weapons. OK. I don't want to ever see you complain about AScRs being better than the AR, k?
Damage per Mag Get the **** out of here. Seriously? This isn't even mathematically true and it's grounds for me to dismiss everything you're saying because you're lying to people. Duvolle TAR does 1,752 damage per mag, Viziam Scrambler does 2,145. I said effective Damage per Mag. Ad in factoring in the heat. ScRs overheat before a TacAR has to reload.Fitting Costs Congrats. 2 CPU and 7 PG. Can we go ahead and nerf the Assault Ak.0 for having 9 more PG than the Assault Mk.0? EDIT: Btw, this also means you get a much greater benefit from Assault role bonus and Proficiency skills. Just figured I'd mention it in case you forgot while spewing out your terrible arguments. Ive seen you ***** about ACRs being easier to fit than ARs, and that's by even less than this.
Better Hipfire Accuracy Doubt it. Would need to actually back in the game and look. Fairly certain that's not the case because the hipfire hasn't changed much/at all since I made this video, which clearly demonstrates that the Scrambler Rifle has a much tighter hipfire than the TAR Fun fact: ARs have this magical skill called "Sharpshooter" that tightens hipfire. Also, the Assault bonus further tightens it! No such skill exists for the ScR...No Heat And originally you could shoot more rounds with a Scrambler Rifle than the TAR had in it's magazine before overheating on a suit -other- than an Amarr suit. Are you saying that because they buffed the TAR's mag capacity that it's somehow unbalanced? Yes. 24 round mags without overheat is OP. That is exactly what I am saying. Even with Amassault to V, the ScR still overheats on the 23rd round. TacARs are basically Amassault V ScRs that can be fit on any suit...
Less recoil And the Scrambler has absolutely no muzzle climb. Where's your argument fall now? The Scrambler rifle most certainly does have muzzle climb. More than the TacAR, actually...Better Damage Profile You have a charge. Damage profile doesn't mean jack when you can charge for x3 damage. Doesn't need AmAssault to be competitive You've got multiple videos showing that this is simply not true. It's competitive, the AmAssault just makes it that much better. It's like saying that a Combat Rifle requires a MinAssault to be competitive. Then why isn't it almost unused in PC on anything but Amassaults?EDIT: Please stop trying to sound smart if you're just going to blindly defend the Scrambler Rifle with baseless information and incorrect data. STFU. None of my info is ever baseless or knowingly incorrect. In fact, do you need me to remind you of yourself and kirks ****** science experiment on Myofibrils? I pointed out the CLEARLY wrong things concerning the control and measurements, and yet you just ignored me... Ass. So don't even try to lecture me on incorrect info.
Yup. Ignored you so hard I went back and did another test with Trigonometry and consulted a Mathematician at LSU to work with me on the testing.
EDIT: Bee Tee Dubs, here's a thread where I actually did some number theory-crafting totally in 100% in favor of the ASCR getting a balance pass shortly before it got a sizable DPS increase, in which I then questioned whether or not I was going to move over to it because it would outperform my AR.
Have a suggestion for the Planetary Services Department?
Founder of AIV
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Himiko Kuronaga
Fatal Absolution Negative-Feedback
5533
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Posted - 2015.03.31 22:01:00 -
[242] - Quote
Besides that, over-balance actually kills a game.
Usually banned for being too awesome.
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Cat Merc
Negative-Feedback. Negative-Feedback
15734
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Posted - 2015.03.31 22:08:00 -
[243] - Quote
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Cat Merc for C¦¦P¦¦M¦¦9¦¦ CPM Nyan!
Vote 'Keshava' for the new Gallente vehicle name!
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Aeon Amadi
Ahrendee Inc. Negative-Feedback
9375
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Posted - 2015.03.31 22:14:00 -
[244] - Quote
Templar XIII wrote:
-Trying to be sensible and civil in an open forum discussing a weapon by comparing it to other weapons and expecting people not to be extremely bias in favor or against, let alone finding legitimate joy in questioning the logic of the arguers-
Something is odd though: GåÆ since the TacAr is not a full-auto weapon, continuous spamming is necessary, which should leave escalating kick/recoil over time at a minimum if not nonexistent. GåÆ so how come ScR is then still perceived as more damaging? GåÆ is ScR superiority over TacAr (and AR in general?) range (effective and optimal) and dispersion the real issue here and not recoil/kick?
Please discuss...
Anyway, if you want to talk about kick/recoil - address the fact that the Scrambler and the ASCR have no muzzle climb. No amount of recoil is going to matter if the rifle resets back to it's previous firing position. Visual recoil =/= Legitimate muzzle climb/sway/movement.
Its a placebo. Players see recoil, they instantly assume that the rifle is moving, but you can fire that thing until the end of time and its never going to go off target; so for that reason its far more accurate than any other rifle in the game right now. Well, save for the Sniper Rifle, which has the same mechanics - hence why Tac Sniper Rifles were so powerful; could just keep firing with perfect accuracy based only on the rate of fire.
Same thing with the Scrambler Rifle.
As I said previously, you want to balance the Scrambler Rifle? Give it muzzle climb. Lore be damned <--- (this coming from someone who frequently jumps CCP for lore violations)
Have a suggestion for the Planetary Services Department?
Founder of AIV
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Adipem Nothi
Nos Nothi
8427
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Posted - 2015.03.31 22:15:00 -
[245] - Quote
Templar XIII wrote: I believe "too good for CQC" is maybe too vague and generalist a term ... Where the laz0r rifle is not a CQC weapon at all, the ScR should stay the Amarrian CQC and overall goto guy.
A rifle that dominates down range and from the hip? Sounds like a mighty Fine Rifle.
Shoot scout with yes.
- Ripley Riley
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
17894
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Posted - 2015.03.31 22:24:00 -
[246] - Quote
Adipem Nothi wrote:Templar XIII wrote: I believe "too good for CQC" is maybe too vague and generalist a term ... Where the laz0r rifle is not a CQC weapon at all, the ScR should stay the Amarrian CQC and overall goto guy.
A rifle that dominates down range and from the hip? Sounds like a mighty Fine Rifle.
Could give it hip fire inaccuracy coupled with the Sharpshooter skill. But that's really a give and take SP sink.
Raphael: I'm warning you. Do not leave me here. I will find you.
Castiel: Maybe one day. Today you're my little bitch
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Shiyou Hidiyoshi
Ancient Exiles.
1362
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Posted - 2015.03.31 22:50:00 -
[247] - Quote
Kalante Schiffer wrote:These where three quick videos i was able to make yesterday. Two vs Regular basic and advanced players. And another one against more experienced players. Viziam vs Basic and Adv players #1Viziam vs Basic and Adv players #2Viziam vs Proto playersI had another one against proto players but that one had the audio not synced with what was happening. Ill try to re upload it later. So yeah after trying it out a few matches it does not look pretty. My Tac AR diffidently takes more out of me when i use it. In that first video, does that min guy lose 100 shields from 1 noncharged shot or is it me?
Shortly after your first death
Never knew it was THAT easy for people to kill my shield suit lol.
"I don't always lock threads but when I do, I vigorously masturbat afterwards." - CCP LockingBro
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Nocturnal Soul
Primordial Threat
6090
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Posted - 2015.03.31 23:00:00 -
[248] - Quote
True Adamance wrote:Adipem Nothi wrote:Templar XIII wrote: I believe "too good for CQC" is maybe too vague and generalist a term ... Where the laz0r rifle is not a CQC weapon at all, the ScR should stay the Amarrian CQC and overall goto guy.
A rifle that dominates down range and from the hip? Sounds like a mighty Fine Rifle. Could give it hip fire inaccuracy coupled with the Sharpshooter skill. But that's really a give and take SP sink. I'll take it, already have the CR SS skill to 5 and I can hip fire up to 40m
(Gê¬n+Ç-´)GèâGöüGÿån+ƒ.pâ+n+ín+ƒ.
LASERS BTCH!!!!!!
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Alena Ventrallis
Ahrendee Inc. Negative-Feedback
2900
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Posted - 2015.03.31 23:33:00 -
[249] - Quote
Shiyou Hidiyoshi wrote:Kalante Schiffer wrote:These where three quick videos i was able to make yesterday. Two vs Regular basic and advanced players. And another one against more experienced players. Viziam vs Basic and Adv players #1Viziam vs Basic and Adv players #2Viziam vs Proto playersI had another one against proto players but that one had the audio not synced with what was happening. Ill try to re upload it later. So yeah after trying it out a few matches it does not look pretty. My Tac AR diffidently takes more out of me when i use it. In that first video, does that min guy lose 100 shields from 1 noncharged shot or is it me? Shortly after your first death Never knew it was THAT easy for people to kill my shield suit lol. I believe assuming max skills and 3 company x damage mods, a single ScR shot is 119 on shield, give or take.
Therefore, never send to know for whom the bell tolls; it tolls for thee.
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Alena Ventrallis
Ahrendee Inc. Negative-Feedback
2900
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Posted - 2015.04.01 00:33:00 -
[250] - Quote
I have video comparing the ScR and TAR side by side. There's almost no real difference. Can someone help me with uploading a video from a phone to YouTube?
Therefore, never send to know for whom the bell tolls; it tolls for thee.
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XxWarlordxX97
BurgezzE.T.F
4416
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Posted - 2015.04.01 02:58:00 -
[251] - Quote
CCP Rattati wrote:quite perfectly actually. Now to buff Burst AR and TACAR more, and nerf scrambler a bit. More numbers later.
HMG?
I don't rage,I get even
Close beta Pro heavy
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yakiri kuna
96ANTS
0
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Posted - 2015.04.01 10:47:00 -
[252] - Quote
CCP Rattati wrote:The weapon obviously works too well in CQC.
I see three ways
Increase heat cost, so that you have less followup shots to spam increase hip fire kick, with compounding so the 3rd shot in succession is way off Increase charge shot multiplier, decrease normal damage = preserve dps, rewarding accuracy
halow Rattati
I English is not sorry as long as it hard to read the text since it is not a good
I have an opinion on this fix.
It's about the SCR of modification. First of all I wonder SCR modifications necessary SCR has the disadvantage that say overheat Unlike other rifle. Certainly SCR has a high DPS However, in continuation combat, I think SCR is inferior by that there is overheating than other rifle. In addition, Tactical AR if DPS is say that problem is above the SCR. Tactical AR, say common to SCR is the rifle of one-shot type rather than a full auto, but that it's necessary to AIM of while the fire in order to put the firepower Minute treatment is difficult, strong weapon if Tsukaikonasere. It is I'm think SCR.
However, does not reach the desire, I need your help by Plan C as long as it is corrected. Or decrease the number of bullets to overheat, recoil will change come changed how to handle. So is because disappear efforts up to now. |
Jack McReady
DUST University Ivy League
2066
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Posted - 2015.04.01 14:33:00 -
[253] - Quote
so funny, the pattern is too obvious
first, CCP announces SCR might be a bit OP but they wont touch it because it is not used often, community jumps into SCR to see what the fuzz is about.
and then CCP announced they are gonna nerf it because of rise in usage and efficiency. but they also claim they will buff TacAR because it is not used often... oh well
cant wait to see everyone pay for respecs or grind their heart out to jump into gallente assault with TAC which does everything the SCR+AmAss does but with higher DPS and no overheat, the trade off is not having a charged shot... and then CCP announces the nerf to TACAR month later because of rise in usage and efficiency.
cant you see that CCP wants you to pay for respecs or simply waste your time to play/grind more? just ignore this, use the PLC and simply enjoy the game... less rage = more fun. |
KEROSIINI-TERO
The Rainbow Effect
1905
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Posted - 2015.04.02 15:31:00 -
[254] - Quote
CCP Rattati wrote:
I see three ways
Increase heat cost, so that you have less followup shots to spam increase hip fire kick, with compounding so the 3rd shot in succession is way off Increase charge shot multiplier, decrease normal damage = preserve dps, rewarding accuracy
1: C Because currently it is not economical damage/heat -wise to use the charge up. The proposed change would make charge up usable in more situations than just at extreme range or trying to OHK low HP scouts.
2: B Because as scrambler IS a semi-auto weapon, it needs the increased dispersion of rapid firing. That's to take care of autofire buttons ("modded" controllers)
The A in my opinion would result in near-unusable weapon.
Looking at both sides of the coin.
Even Aurum one.
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