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781. [SUGGESTION] Single use per account forgiveness token - in Feedback/Requests [original thread]
My .02 Isk: Academy stay should be significantly extended and graduates should get a free respec on completion.
- by Adipem Nothi - at 2015.03.11 23:55:00
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782. The Swarm Can of Worms: Ideas for improvement. - in Feedback/Requests [original thread]
PLAYSTTION wrote: I like the maintain lock idea. Happy Pilots. Happy Swarmers. Plenty of skill involved for both. The stakes of the mini-game are high, so must be the reward or it won't be worth playing. Pilot wins, missile scrubbed. Swa...
- by Adipem Nothi - at 2015.03.11 02:13:00
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783. The Swarm Can of Worms: Ideas for improvement. - in Feedback/Requests [original thread]
Concept: "Laser-Guided Projectile" Summary A mini-game with a finite duration, meaningful interplay and clear victory conditions. Perspective - Projectile You are single ball of brilliant white light, bright as any flare and visible to all o...
- by Adipem Nothi - at 2015.03.11 01:44:00
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784. The Swarm Can of Worms: Ideas for improvement. - in Feedback/Requests [original thread]
Tesfa Alem wrote: Stefan Stahl wrote: Adipem Nothi wrote: Still don't understand ADS/HAV pilot issues with swarms.... For me it's mostly about generating a more enjoyable interaction... ^^ This Understood. I've a conceptual model wh...
- by Adipem Nothi - at 2015.03.10 22:47:00
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785. The Swarm Can of Worms: Ideas for improvement. - in Feedback/Requests [original thread]
Still don't understand ADS/HAV pilot issues with swarms. So long as they respond when hit, they've high odds of survival. It almost always (> 95%) took me more than 3 volleys to crash an ADS, even when running minmando w/pro(5) proto swarms. R...
- by Adipem Nothi - at 2015.03.10 14:35:00
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786. New Scout Utility Idea - in Feedback/Requests [original thread]
Devadander wrote: I can't like this enough. Currently scouts are simply 10% faster assaults with 200% less HP. This idea would bring some actual scouting to the board, which we might need if Rattati decides to get rid of 21 dB Active Scanner pe...
- by Adipem Nothi - at 2015.03.09 21:17:00
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787. Dissecting the Assault role and it's bonuses. - in Feedback/Requests [original thread]
Cal Assault - 3 to 5% bonus to spool up time; 5% bonus to ADS kick Gal Assault - 2 to 3% bonus to RoF; 5% bonus to hipfire dispersion All Assaults - Reduce movement speeds across the board.
- by Adipem Nothi - at 2015.03.09 15:52:00
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788. Sticky:[Feedback] Transporters - in Feedback/Requests [original thread]
Haerr wrote: Replace all ladders with jump portals. And add several jump portals for each high area you can not get ontop of on foot. Yes please!
- by Adipem Nothi - at 2015.03.09 15:29:00
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789. Does 85% seem like a bit much? - in Feedback/Requests [original thread]
Pokey Dravon wrote: Kaeru Nayiri wrote: I think you misunderstood, they're not nerfing back wards movement BY 85%, they're bringing it down TO 85% of front movement. In other words, it's only a 15% difference. Thats how I read it as well....
- by Adipem Nothi - at 2015.03.07 01:51:00
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790. [Suggestion] Melee Aim Assist / Magnetism - in Feedback/Requests [original thread]
Adding inertia to directional change would really help in this department.
- by Adipem Nothi - at 2015.03.07 01:32:00
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791. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
Cat Merc wrote: Adipem Nothi wrote: Cat Merc wrote: Adipem Nothi wrote: Cat Merc wrote: Can we also get melee stamina cost reduction on the Myofibs? You tend to need to sprint to catch up to people, but then you can't melee because ...
- by Adipem Nothi - at 2015.03.05 19:37:00
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792. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
Alena Ventrallis wrote: I proposed a solution to its shield devastation that never gained traction. Interesting. But why create a separate damage profile for the ScR? Why not apply this proposed profile to all laser weaponry? (simply cu...
- by Adipem Nothi - at 2015.03.05 16:54:00
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793. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
Cat Merc wrote: Adipem Nothi wrote: Cat Merc wrote: Can we also get melee stamina cost reduction on the Myofibs? You tend to need to sprint to catch up to people, but then you can't melee because of stamina. Maybe run a CardReg? Greens...
- by Adipem Nothi - at 2015.03.05 16:46:00
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794. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
Vesta Opalus wrote: Archduke Ferd1nand wrote: Also Gal Scout...? You sure this wasn't from last patch? Scouts are irrelevant for slaying in PC now. Only reason to use one is for links and RE's on the same fit. Gal/Cal scouts are still ver...
- by Adipem Nothi - at 2015.03.05 16:13:00
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795. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
Alena Ventrallis wrote: ... If it really was that OP, would it not have a larger presence in PC? Not necessarily. The ScR is notoriously bad against heavily armored sentinels, and PC today is all about heavily armored sentinels. Meta is li...
- by Adipem Nothi - at 2015.03.05 15:37:00
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796. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
Alena Ventrallis wrote: ... I simply get frustrated when people call a weapon OP without considering all data points. Or it could have something to do with the prevalence of armor tank in PC. I wouldn't be quick to label the ScR "not OP" ....
- by Adipem Nothi - at 2015.03.05 15:14:00
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797. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
Cat Merc wrote: Can we also get melee stamina cost reduction on the Myofibs? You tend to need to sprint to catch up to people, but then you can't melee because of stamina. Maybe run a CardReg? Greens aren't particularly popular; creating dem...
- by Adipem Nothi - at 2015.03.05 14:50:00
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798. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
This looks fantastic. Can't wait to get in there and try these things out. o7
- by Adipem Nothi - at 2015.03.05 06:14:00
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799. Sticky:[Feedback] Normalization of AV Damage Profiles - in Feedback/Requests [original thread]
CCP Rattati wrote: just say yeah/nay and why Yeah. Agree with your pros. Can think of no cons.
- by Adipem Nothi - at 2015.03.05 06:02:00
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800. The Scan Profile of a Dropsuit should affect Scan Duration - in Feedback/Requests [original thread]
Quote: The Scan Profile of a Dropsuit should affect Scan Duration ...] This would be absolutely awesome. I think it's on Rattati's Big Board.
- by Adipem Nothi - at 2015.03.05 05:36:00
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