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KingBabar
The-Butterfly-Effect
806
|
Posted - 2013.06.13 12:31:00 -
[1] - Quote
I dunno how it actually works, but could it be a lot easier to simply give a global respec with the new patch?
As opposed to doing one merc at a time?
Many are still waiting and I don't really see a problem with respeccing those that haven't asked for it, it only takes minutes to buy into the same skills.
I personally mean that when changes are made to the game, such as new suits, weapons, vehicles and large nerfs/buffs, a respec is in order.
I was clever enough to check the MD's stats before speccing into them at release, if they get fixed I'd rather like to spec into them again. I really don't wanna grind 3 months just for that.... |
IamI3rian
OSG Planetary Operations Covert Intervention
163
|
Posted - 2013.06.13 12:35:00 -
[2] - Quote
but... we're not getting another respec. Ever.
Which puts a dampener on your whole plan, huh? |
ZDub 303
TeamPlayers EoN.
348
|
Posted - 2013.06.13 12:37:00 -
[3] - Quote
Pretty sure they don't plan any more respecs at this time. New stuff comes out, start grinding.
Only people who deserve a respec now are heavies, as they don't have all of their racial suit options.
However, I think they need to reevaluate all of the suit bonuses, considering most of them are garbage and counter intuitive to the play style each race was designed for (armor tankers being the glaring problem).
At which, point once the suit bonuses are fixed and heavy racial variants are released, we should prob get another respec, given how much change there will be to the game (again) |
Allah's Snackbar
Forty-Nine Fedayeen Minmatar Republic
157
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Posted - 2013.06.13 12:37:00 -
[4] - Quote
IamI3rian wrote:but... we're not getting another respec. Ever.
Which puts a dampener on your whole plan, huh? Except for the people still waiting for a respec where every snippet of patch news probably gives them an advantage. |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
1527
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Posted - 2013.06.13 12:40:00 -
[5] - Quote
If the MD gets fixed, it'll still be a POS. I have prof 5 and with damage mods, the Freedom deals less damage than the EXO-5's base damage in Chromosome. Add that to the EHP buff all suits got, the trajectory change, and the nanohives nerf and you got a big pile of "why bother." Anyone who says otherwise is delusional, trolling, or never used the Freedom or Boundless in CBs back in chrome to realize how gimped the weapon was to begin with.
Player skill made the MD look OP. They can't nerf skill, but they sure as hell nerfed the weapon so nobody would want to use it. |
IamI3rian
OSG Planetary Operations Covert Intervention
163
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Posted - 2013.06.13 12:45:00 -
[6] - Quote
Allah's Snackbar wrote:IamI3rian wrote:but... we're not getting another respec. Ever.
Which puts a dampener on your whole plan, huh? Except for the people still waiting for a respec where every snippet of patch news probably gives them an advantage.
Fair enough. Until then, they're stuck with (likely) a crap build, no?
And I'd like to mention I've got a decent alt or two still waiting. Rather impatiently. Not to mention corp mates. =' (
I feel your pain, but it's luck of the draw. Advantage now, or advantage later.
Also, and I know this is gonna sound crazy... but you didn't have to re-spend your sp. You simply chose to. |
stlcarlos989
SVER True Blood Public Disorder.
105
|
Posted - 2013.06.13 12:45:00 -
[7] - Quote
Cosgar wrote:If the MD gets fixed, it'll still be a POS. I have prof 5 and with damage mods, the Freedom deals less damage than the EXO-5's base damage in Chromosome. Add that to the EHP buff all suits got, the trajectory change, and the nanohives nerf and you got a big pile of "why bother." Anyone who says otherwise is delusional, trolling, or never used the Freedom or Boundless in CBs back in chrome to realize how gimped the weapon was to begin with.
Player skill made the MD look OP. They can't nerf skill, but they sure as hell nerfed the weapon so nobody would want to use it.
So player skill is aiming at someones feet? |
IamI3rian
OSG Planetary Operations Covert Intervention
163
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Posted - 2013.06.13 12:47:00 -
[8] - Quote
Cosgar wrote:If the MD gets fixed, it'll still be a POS. I have prof 5 and with damage mods, the Freedom deals less damage than the EXO-5's base damage in Chromosome. Add that to the EHP buff all suits got, the trajectory change, and the nanohives nerf and you got a big pile of "why bother." Anyone who says otherwise is delusional, trolling, or never used the Freedom or Boundless in CBs back in chrome to realize how gimped the weapon was to begin with.
Player skill made the MD look OP. They can't nerf skill, but they sure as hell nerfed the weapon so nobody would want to use it.
It was similar to the TAC, in that it owned shotgunners at shotgun range, (other) AR users at AR range, Lasers at (Chromosome) laser range, and I've seen a corpmate headshot a sniper at 100m+ with the damn thing in chromosome.
Skill involved? Certainly. OP? Yup. Without question.
Of course, so was the Viziam, and they broke lasers too. Don't mistake my disagreement with agreeing with the way it was handled. = /
You're right... nerf hammer hit WAY too hard. |
Sax Rage
SVER True Blood Public Disorder.
7
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Posted - 2013.06.13 12:50:00 -
[9] - Quote
I just want my first respec that was promised. I could care less if they give more after that. My issue is CCP not doing what they promised. I've been waiting the better part of a month for a respec. |
Azura Sakura
Militaires-Sans-Frontieres
95
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Posted - 2013.06.13 12:52:00 -
[10] - Quote
I personally think MD is fine since I never used it in Chromosome. I mainly use it in CQC battles or a spot with a lot of people protecting it. But I'm all for a global respec if everything is "balanced", don't wanna see to many noobs going to the FoTM |
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Knight SoIaire
Better Hide R Die D.E.F.I.A.N.C.E
778
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Posted - 2013.06.13 12:53:00 -
[11] - Quote
stlcarlos989 wrote:Cosgar wrote:If the MD gets fixed, it'll still be a POS. I have prof 5 and with damage mods, the Freedom deals less damage than the EXO-5's base damage in Chromosome. Add that to the EHP buff all suits got, the trajectory change, and the nanohives nerf and you got a big pile of "why bother." Anyone who says otherwise is delusional, trolling, or never used the Freedom or Boundless in CBs back in chrome to realize how gimped the weapon was to begin with.
Player skill made the MD look OP. They can't nerf skill, but they sure as hell nerfed the weapon so nobody would want to use it. So player skill is aiming at someones feet?
The MD was the only weapon with bullet travel back in Chromosone, meaning you had to predict where your enemy was going to be and lead the target, and also aim it higher because of the bullet drop. So yes, MD does require skill, it was one of the few weapons that required skill, and still is. |
stlcarlos989
SVER True Blood Public Disorder.
106
|
Posted - 2013.06.13 12:56:00 -
[12] - Quote
Knight SoIaire wrote:stlcarlos989 wrote:Cosgar wrote:If the MD gets fixed, it'll still be a POS. I have prof 5 and with damage mods, the Freedom deals less damage than the EXO-5's base damage in Chromosome. Add that to the EHP buff all suits got, the trajectory change, and the nanohives nerf and you got a big pile of "why bother." Anyone who says otherwise is delusional, trolling, or never used the Freedom or Boundless in CBs back in chrome to realize how gimped the weapon was to begin with.
Player skill made the MD look OP. They can't nerf skill, but they sure as hell nerfed the weapon so nobody would want to use it. So player skill is aiming at someones feet? The MD was the only weapon with bullet travel back in Chromosone, meaning you had to predict where your enemy was going to be and lead the target, and also aim it higher because of the bullet drop. So yes, MD does require skill, it was one of the few weapons that required skill, and still is.
In my opinion a weapon takes more skill if you have to actually hit your target not just be close. |
IamI3rian
OSG Planetary Operations Covert Intervention
163
|
Posted - 2013.06.13 12:57:00 -
[13] - Quote
Knight SoIaire wrote:stlcarlos989 wrote:Cosgar wrote:If the MD gets fixed, it'll still be a POS. I have prof 5 and with damage mods, the Freedom deals less damage than the EXO-5's base damage in Chromosome. Add that to the EHP buff all suits got, the trajectory change, and the nanohives nerf and you got a big pile of "why bother." Anyone who says otherwise is delusional, trolling, or never used the Freedom or Boundless in CBs back in chrome to realize how gimped the weapon was to begin with.
Player skill made the MD look OP. They can't nerf skill, but they sure as hell nerfed the weapon so nobody would want to use it. So player skill is aiming at someones feet? The MD was the only weapon with bullet travel back in Chromosone, meaning you had to predict where your enemy was going to be and lead the target, and also aim it higher because of the bullet drop. So yes, MD does require skill, it was one of the few weapons that required skill, and still is.
But with that 'skill' (knowing how to aim) you were more deadly than every other weapon at those weapons optimal ranges.
Don't you see that it was overpowered? Again, they went too far with the nerf, but rebalancing was needed. It was the best gun at all ranges, bar none.
TAC much? Much too much. |
Novawolf McDustingham The514th
The Official Mintchip Fanclub
258
|
Posted - 2013.06.13 12:58:00 -
[14] - Quote
stlcarlos989 wrote:Cosgar wrote:If the MD gets fixed, it'll still be a POS. I have prof 5 and with damage mods, the Freedom deals less damage than the EXO-5's base damage in Chromosome. Add that to the EHP buff all suits got, the trajectory change, and the nanohives nerf and you got a big pile of "why bother." Anyone who says otherwise is delusional, trolling, or never used the Freedom or Boundless in CBs back in chrome to realize how gimped the weapon was to begin with.
Player skill made the MD look OP. They can't nerf skill, but they sure as hell nerfed the weapon so nobody would want to use it. So player skill is aiming at someones feet?
It's NEAR someone's feet... NEAR...
Get it straight.
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Knight SoIaire
Better Hide R Die D.E.F.I.A.N.C.E
778
|
Posted - 2013.06.13 12:58:00 -
[15] - Quote
And to respond to the OP.
A global respec could mess things up, because if someone has already invested into what they want and then a global respec comes, and somehow they mess it up, they're going to demand another one.
Best solution is to have a MAG like respec option, once you reach a certain amount of WP, you get the option to respec, and if you do, the WP needed to get another respec increases. |
Ivan Avogadro
Subdreddit Test Alliance Please Ignore
288
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Posted - 2013.06.13 13:02:00 -
[16] - Quote
ZDub 303 wrote:Pretty sure they don't plan any more respecs at this time. New stuff comes out, start grinding.
Only people who deserve a respec now are heavies, as they don't have all of their racial suit options.
Scouts get overlooked again . 2 choices isn't much better that 1. Give both Scouts and Heavies the opportunity to respec their dropsuit skills once all the variants are available.
No respecs just for new content. Respecs should only be for people who had no choices and had to spec the only available variant. |
Knight SoIaire
Better Hide R Die D.E.F.I.A.N.C.E
779
|
Posted - 2013.06.13 13:05:00 -
[17] - Quote
Ivan Avogadro wrote:ZDub 303 wrote:Pretty sure they don't plan any more respecs at this time. New stuff comes out, start grinding.
Only people who deserve a respec now are heavies, as they don't have all of their racial suit options.
Scouts get overlooked again . 2 choices isn't much better that 1. Give both Scouts and Heavies the opportunity to respec their dropsuit skills once all the variants are available. No respecs just for new content. Respecs should only be for people who had no choices and had to spec the only available variant.
But even if I get a respec to dropsuits, I've still got my points in Biotics, Shotguns .etc, and if I want to put points into Pilot suits, those skills would be near useless. A total respec would be the only way to go. |
Novawolf McDustingham The514th
The Official Mintchip Fanclub
259
|
Posted - 2013.06.13 13:08:00 -
[18] - Quote
Ivan Avogadro wrote:ZDub 303 wrote:Pretty sure they don't plan any more respecs at this time. New stuff comes out, start grinding.
Only people who deserve a respec now are heavies, as they don't have all of their racial suit options.
Scouts get overlooked again . 2 choices isn't much better that 1. Give both Scouts and Heavies the opportunity to respec their dropsuit skills once all the variants are available. No respecs just for new content. Respecs should only be for people who had no choices and had to spec the only available variant.
Right, a targeted respec that is aimed straight at the trees effected by the update.
That seems reasonable. |
KingBabar
The-Butterfly-Effect
806
|
Posted - 2013.06.13 13:12:00 -
[19] - Quote
I don't see what the big deal is, if CCP does 4 respecs a year, so what?
It will only lead to less butt-hurt players and it will reduce the amounts leaving from suddenly having their suit, vehicle or gun suddenly become next to useless... This wouldn't be such a big issue if CCP was competent to adjust stats instead of bringing down a sledge hammer every time.
So I guess I'm saying really; Why not? What reasons can you possibly have for this to affect the game in a negative way?
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Spectral Clone
The Unholy Legion Of DarkStar DARKSTAR ARMY
23
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Posted - 2013.06.13 13:18:00 -
[20] - Quote
KingBabar wrote:I don't see what the big deal is, if CCP does 4 respecs a year, so what?
It will only lead to less butt-hurt players and it will reduce the amounts leaving from suddenly having their suit, vehicle or gun suddenly become next to useless... This wouldn't be such a big issue if CCP was competent to adjust stats instead of bringing down a sledge hammer every time.
So I guess I'm saying really; Why not? What reasons can you possibly have for this to affect the game in a negative way?
I kind of agree with you KingBabar, however you should not be able to buy respecs all the time. Once or twice a year would be good for people to go a different route, this might actually make people NOT go the FOTM route and try out different things, if you know that you will get a respec in half a year again.
At least I am the kind of person that like to experiment with specs and theorycraft. How can you theorycraft if you cannot try your theories in practice.
Also, Dust is not EVE, it is a FPS. Re-specing adds replayability. |
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Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
1533
|
Posted - 2013.06.13 13:24:00 -
[21] - Quote
I love how people who obviously never use a game mechanic try to act like they're an authority on how it should be balanced. You can't bull **** a bull ****er... |
DUST Fiend
OSG Planetary Operations Covert Intervention
3662
|
Posted - 2013.06.13 13:34:00 -
[22] - Quote
Having no respecs in an FPS that has such depth with no form of tutorials or way to test new playstyles is a horrible idea.
It will only serve to drive people away, not keep them interested. |
Spectral Clone
The Unholy Legion Of DarkStar DARKSTAR ARMY
25
|
Posted - 2013.06.13 13:35:00 -
[23] - Quote
DUST Fiend wrote:Having no respecs in an FPS that has such depth with no form of tutorials or way to test new playstyles is a horrible idea.
It will only serve to drive people away, not keep them interested.
+1 |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
1535
|
Posted - 2013.06.13 13:39:00 -
[24] - Quote
DUST Fiend wrote:Having no respecs in an FPS that has such depth with no form of tutorials or way to test new playstyles is a horrible idea.
It will only serve to drive people away, not keep them interested. And especially when things get ninja nerfed on a whim. I'm not talking about the TAC AR that got a love tap, but when they bring down Mjolnir on something and never mention it in the patch notes. Contrary to what any heavy will tell you, CCP doesn't hate them, they respected them enough to forewarn them and let them keep the jar when they got neutered.
In a game about living with the consequences of your actions, they're sure breaking the 4th wall and changing those consequences too much that your actions won't matter in the end. |
Spectral Clone
The Unholy Legion Of DarkStar DARKSTAR ARMY
25
|
Posted - 2013.06.13 13:40:00 -
[25] - Quote
Respec 5/14 every year kthx. Starting now. |
Thor Odinson42
Molon Labe. League of Infamy
358
|
Posted - 2013.06.13 13:42:00 -
[26] - Quote
DUST Fiend wrote:Having no respecs in an FPS that has such depth with no form of tutorials or way to test new playstyles is a horrible idea.
It will only serve to drive people away, not keep them interested. /thread |
Donnerwerk
The Unholy Legion Of DarkStar DARKSTAR ARMY
15
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Posted - 2013.06.13 13:44:00 -
[27] - Quote
i vote for: NO RESPEC ever |
KingBabar
The-Butterfly-Effect
806
|
Posted - 2013.06.13 13:46:00 -
[28] - Quote
Donnerwerk wrote:i vote for: NO RESPEC ever
Can you elaborate to why you have this opinion.
An opinion without arguments to back it up is like a pizza without cheese, did you ever order one? |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
1535
|
Posted - 2013.06.13 13:48:00 -
[29] - Quote
Donnerwerk wrote:i vote for: NO RESPEC ever Even if you have AR operation/sharpshooter/proficiency 5 and you log in the next day to find all your fits are invalid because your Gallente logi, along with all logis get restricted to sidearms and no forewarning from the devs? |
Azura Sakura
Militaires-Sans-Frontieres
95
|
Posted - 2013.06.13 14:38:00 -
[30] - Quote
Cosgar wrote:Donnerwerk wrote:i vote for: NO RESPEC ever Even if you have AR operation/sharpshooter/proficiency 5 and you log in the next day to find all your fits are invalid because your Gallente logi, along with all logis get restricted to sidearms and no forewarning from the devs? If that happens I will go ape shet but I think I'm like the only dude that spec into 2 paths instead of 1 |
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