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Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
1641
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Posted - 2013.06.14 04:45:00 -
[181] - Quote
DUST Fiend wrote:I'm still waiting to see a logical explanation for no respecs other than "EVE doesn't let you", "your choice matters", "no more respecs" or "cuz CCP says so" I'm on your side about respecs right now because Dust is still incomplete, but I got a serious question for you: Once we have all the racial weapons, suits, and vehicles, tutorials, a test lab mode to preview weapons and gear before you invest SP, and CCP stopped changing everything on a whim, would you be fine with there being no respecs? |
Deluxe Edition
TeamPlayers EoN.
394
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Posted - 2013.06.14 04:48:00 -
[182] - Quote
DUST Fiend wrote:I'm still waiting to see a logical explanation for no respecs other than "EVE doesn't let you", "your choice matters", "no more respecs" or "cuz CCP says so"
I've made a post in the CPM forum: https://forums.dust514.com/default.aspx?g=posts&t=87201&find=unread
I believe this is the best place to make your case for and against respecs. The CPM has CCP's ear and they are responsible for communicating the whether or not certain decisions are good for the community. Let them know where you stand to help them do their jobs properly. |
Umyo Anonops
Foxhound Corporation General Tso's Alliance
2
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Posted - 2013.06.14 04:49:00 -
[183] - Quote
Why should there be no more respecs? I don't understand your mentality. Bringing flexibility and the options to try out different loadouts in an FPS is as important as allowing grass to grow with sunshine and water. |
DUST Fiend
OSG Planetary Operations Covert Intervention
3765
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Posted - 2013.06.14 04:54:00 -
[184] - Quote
Cosgar wrote:DUST Fiend wrote:I'm still waiting to see a logical explanation for no respecs other than "EVE doesn't let you", "your choice matters", "no more respecs" or "cuz CCP says so" I'm on your side about respecs right now because Dust is still incomplete, but I got a serious question for you: Once we have all the racial weapons, suits, and vehicles, tutorials, a test lab mode to preview weapons and gear before you invest SP, and CCP stopped changing everything on a whim, would you be fine with there being no respecs?
I actually really like the idea of being able to purchase a skill respec for something like 250K SP or maybe even 500K SP, but I wouldn't mind not having any more respecs once we go into official release, no.
While we're still in beta though, we do need ways to deal with old suits being phased in, and riding the wave that is weapon and vehicle balancing.
And this would just be an SP reset, NOT an asset reset (aside from skill book costs). So if you blew all your ISK on fits for your current build, you'd be stuck with them until however long it takes to get an NPC vendor or player trading. |
Mobius Wyvern
BetaMax. CRONOS.
1913
|
Posted - 2013.06.14 04:55:00 -
[185] - Quote
KingBabar wrote:I dunno how it actually works, but could it be a lot easier to simply give a global respec with the new patch?
As opposed to doing one merc at a time?
Many are still waiting and I don't really see a problem with respeccing those that haven't asked for it, it only takes minutes to buy into the same skills.
I personally mean that when changes are made to the game, such as new suits, weapons, vehicles and large nerfs/buffs, a respec is in order.
I was clever enough to check the MD's stats before speccing into them at release, if they get fixed I'd rather like to spec into them again. I really don't wanna grind 3 months just for that.... Don't you mean Uprising? |
GVGISDEAD
Sinq Laison Gendarmes Gallente Federation
12
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Posted - 2013.06.14 05:03:00 -
[186] - Quote
I hope we could respec the staff of CCP Shangai |
DUST Fiend
OSG Planetary Operations Covert Intervention
3765
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Posted - 2013.06.14 05:04:00 -
[187] - Quote
- |
Maken Tosch
DUST University Ivy League
2683
|
Posted - 2013.06.14 05:17:00 -
[188] - Quote
DUST Fiend wrote:I'm still waiting to see a logical explanation for no respecs other than "EVE doesn't let you", "your choice matters", "no more respecs" or "cuz CCP says so"
Hey, lazy ass. Use the search function. There is a year's worth of debate on this. |
Dj grammer
Strong-Arm
5
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Posted - 2013.06.14 05:19:00 -
[189] - Quote
Giving optional re-specs (every 6 months for a free one) or selling isk/aur based re-specs adds multiple factors to the game both coming with pros and cons.
Pros of giving out re-specs (isk/aur based or not): -Allows for players to try out a multitude if combinations and find the one that fits them -Adding multiple factors in the game to where one weapon isn't the key answer to everything -Allow lower skill point players who just reached their first mil of two mil to put their sp in things they needed to put them in -Allow players to plan ahead of time for the re-spec via what skills they need
Cons of giving re-specs: -Everyone would just go and spec into "an overpowered weapon or class setup" -Could lessen creativity in drop suit fitting -If there isn't a limit of how many time you can re-spec (like 6 months before another one) players will just abuse the ability of buying a re-spec -people may say "it defeats the purpose of active and passive boosters" (trust me someone had said that and looked at him funny)
Add more if you need to. But a re-spec here and there shouldn't break the game. So I am all for the re-spec. |
Maken Tosch
DUST University Ivy League
2683
|
Posted - 2013.06.14 05:21:00 -
[190] - Quote
Umyo Anonops wrote:Why should there be no more respecs? I don't understand your mentality. Bringing flexibility and the options to try out different loadouts in an FPS is as important as allowing grass to grow with sunshine and water.
That may be the case, but the New Eden universe and its three unwavering principles wouldn't allow for respecs.
Adapt or die Don't use what you can't afford to lose Accept the permanent consequences of your choices |
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Canari Elphus
Pro Hic Immortalis
120
|
Posted - 2013.06.14 05:28:00 -
[191] - Quote
+1 to respecs until they actually fill out the suits/basic vehicles.
I know that there are a ton of people on here that want fighter aircraft but there is nothing to skill into except dropships in the meantime which are..well, you know.
Nobody knows when something is coming so they pick what is best for them RIGHT NOW. Since CCP doesnt communicate timetables to us, we have no clue if something is going to be here by the end of the year or the end of the decade.
Once all major pathways are accounted for and base racials, no more respecs. Until then, let people play however and try out what they want.
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Canari Elphus
Pro Hic Immortalis
120
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Posted - 2013.06.14 05:35:00 -
[192] - Quote
Maken Tosch wrote:Umyo Anonops wrote:Why should there be no more respecs? I don't understand your mentality. Bringing flexibility and the options to try out different loadouts in an FPS is as important as allowing grass to grow with sunshine and water. That may be the case, but the New Eden universe and its three unwavering principles wouldn't allow for respecs. Adapt or die Don't use what you can't afford to lose Accept the permanent consequences of your choices
That would make sense if all the cards are on the table but they are not.
What if someone wants to be a Caldari Heavy? What if someone wants to fly a gunship or fighter?
You can say 'accept your choices' all you want but what most people will do is go to GameStop and put down a deposit on The Division or Destiny
I find it laughable that people pull out the same old rhetoric as if you arent asking them to make blind choices for things that we dont even know if they are coming or, if they are, when.
Right now its: Choose generic or get frustrated Dont spend any skill points because you dont know what will be broken next Accept the broken mechanics
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Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
1645
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Posted - 2013.06.14 05:36:00 -
[193] - Quote
Maken Tosch wrote:Umyo Anonops wrote:Why should there be no more respecs? I don't understand your mentality. Bringing flexibility and the options to try out different loadouts in an FPS is as important as allowing grass to grow with sunshine and water. That may be the case, but the New Eden universe and its three unwavering principles wouldn't allow for respecs. Adapt or die Don't use what you can't afford to lose Accept the permanent consequences of your choices What if you log in tomorrow and Nova Knives are reverted back to how they operated in Chrome along with -%33 damage and an extra 2 sec charge delay without any forewarning let alone an amendment in the 1.1 patch notes? Will you still be using those mantra after the 4th wall has been broken? |
Maken Tosch
DUST University Ivy League
2683
|
Posted - 2013.06.14 05:44:00 -
[194] - Quote
Cosgar wrote:Maken Tosch wrote:Umyo Anonops wrote:Why should there be no more respecs? I don't understand your mentality. Bringing flexibility and the options to try out different loadouts in an FPS is as important as allowing grass to grow with sunshine and water. That may be the case, but the New Eden universe and its three unwavering principles wouldn't allow for respecs. Adapt or die Don't use what you can't afford to lose Accept the permanent consequences of your choices What if you log in tomorrow and Nova Knives are reverted back to how they operated in Chrome along with -%33 damage and an extra 2 sec charge delay without any forewarning let alone an amendment in the 1.1 patch notes? Will you still be using those mantra after the 4th wall has been broken?
When it comes to nova knives, I was the one who accepted the challenge during the time in which knives were that weak. I then made apparent that they were viable except for corp battles. That was before they were buffed.
I will still use the knives and just continue accepting and adapting to the challenge. Don't forget who you are talking to. |
Shion Typhon
Intara Direct Action Caldari State
41
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Posted - 2013.06.14 05:47:00 -
[195] - Quote
This is so not a black and white issue, stop pretending it is.
Respecs or no should simply be a case of how radical the rebuild was. If its some weapons shuffling and your favourite sploit weapon of the day got a tune, hell no. You chose to L5 that rubbish at the expense of versatility.
If its a complete rebalancing of the game where no ability or weapon behaves the same way, then sure, global respec everyone.
I strongly doubt the next patch (Uprising 1.2 or whatever they call it) is going to be that drastic but time will tell. |
mollerz
Minja Scouts
396
|
Posted - 2013.06.14 06:36:00 -
[196] - Quote
Maken Tosch wrote:Cosgar wrote:Maken Tosch wrote:Umyo Anonops wrote:Why should there be no more respecs? I don't understand your mentality. Bringing flexibility and the options to try out different loadouts in an FPS is as important as allowing grass to grow with sunshine and water. That may be the case, but the New Eden universe and its three unwavering principles wouldn't allow for respecs. Adapt or die Don't use what you can't afford to lose Accept the permanent consequences of your choices What if you log in tomorrow and Nova Knives are reverted back to how they operated in Chrome along with -%33 damage and an extra 2 sec charge delay without any forewarning let alone an amendment in the 1.1 patch notes? Will you still be using those mantra after the 4th wall has been broken? When it comes to nova knives, I was the one who accepted the challenge during the time in which knives were that weak. I then made apparent that they were viable except for corp battles. That was before they were buffed. I will still use the knives and just continue accepting and adapting to the challenge. Don't forget who you are talking to.
damn dude! Sorry about the tech difficulties.
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KingBabar
The-Butterfly-Effect
826
|
Posted - 2013.06.14 06:52:00 -
[197] - Quote
So, what I gather from all this debate is that the general consensus from most FPS players as opposed to the ones bringing their EVE holy mantra of "HTFU" and "adapt or die" is:
As long as the game is still in Beta, a respec is neccissary until most core content and major balancing issues are dealt with so that people can make informed choices and by extension take responsibility and live with the consequenses of those.
- Can we agree oon that? Have we actually accomplished anything here? Can one of the CPM relay this "general consensus" from the non-EVE crowd of this forum to CCP? |
Rusty Shallows
Black Jackals
101
|
Posted - 2013.06.14 07:03:00 -
[198] - Quote
DUST Fiend wrote:Donnerwerk wrote:when did I say anything about afking? You didn't, but what you're saying is don't use your SP because CCP is unpredictable and doesn't communicate decisions like this with us. So instead of playing the game and using your SP to enhance your experience, you sit on it, in the hopes that CCP gets something right SOONtm. AKA, AFKing with your SP That's exactly what happened with my logi alt after double checking the current Mass Driver stats in this game build with the main character. In about 5 days it'll be over 4.5 million unallocated skill points slowly building evermore. His Sever BPO is just going to waste. |
Laurent Cazaderon
What The French CRONOS.
1565
|
Posted - 2013.06.14 07:55:00 -
[199] - Quote
There are 2 sides to skill respecing :
1) One could say that not being able to respec makes players be more carefull and cautious when skilling up. And this is very true. It forces you to take into account your team's need, your personal gain, choose between versatility of your character or extreme effectiveness in one field.
Also, it avoids people all using the "flavor of the month" weapon or suit. This phenomenon is very obvious since the first batch of respec (damn, so many more LLav and CalLogis).
Finally, you wouldnt want to see people respecing every 2 days to fill out a brand new role in PC. Knowing what your enemies are using is a key to strategy.
So, i dont believe in an all-out respec when you want system.
2) Being able to respec has some value as well. Especially for new players that may want to respec a part of their skills after getting a better grasp at the game or after joining a corporation in order to better fill the role needed there.
For older players, it's also the opportunity to re-new their experience by going for a brand new role without the exhausting grind. Though one could argue that this is how the game is intended to be played.
In my opinion, allowing for a respec every time something new is added to the game isnt the way to go. At least on the long run. I could agree with allowing a respec when missing racial heavy suits, light suits or vehicle are added though because it's no fair to those players considering middle frame suits had the opportunity to do so.Twice.
But those respec should be limited to those dedicated skills only.
Other than that, when a new specialty\weapon\vehicule is added, i dont think an automatic respec is a good idea. The more they play, the more players can afford to keep some SP ready for a brand new gear to be released.
Bottom line, i'd believe in an hybrid system.
A few auto-respec until the game has everything it should have for basic choices (aka, basic racial suits and vehicles). Characters start with two optionnal respec. And get one every year of play time after that. Like it's done in EVE for attributes.
KingBabar wrote:So, what I gather from all this debate is that the general consensus from most FPS players as opposed to the ones bringing their EVE holy mantra of "HTFU" and "adapt or die" is:
As long as the game is still in Beta, a respec is neccissary until most core content and major balancing issues are dealt with so that people can make informed choices and by extension take responsibility and live with the consequenses of those.
- Can we agree oon that? Have we actually accomplished anything here? Can one of the CPM relay this "general consensus" from the non-EVE crowd of this forum to CCP?
Except, we aint in beta anymore Odd i know. |
RKKR
The Southern Legion RISE of LEGION
80
|
Posted - 2013.06.14 08:06:00 -
[200] - Quote
Does this game has a Flavor Of The Month?
Judging all the cal logis in PC I can say it's more Flavor Of The Game?
This game isn't about variety at the moment, it's unbalanced, as long as it's unbalanced we should get respecs. maybe give us infinite SP to test everything out...you know something that should have happened in a beta-testing-fase.
Now it's just a SP grind that makes this game boring. |
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KingBabar
The-Butterfly-Effect
829
|
Posted - 2013.06.14 08:10:00 -
[201] - Quote
Laurent Cazaderon wrote:There are 2 sides to skill respecing : 1) One could say that not being able to respec makes players be more carefull and cautious when skilling up. And this is very true. It forces you to take into account your team's need, your personal gain, choose between versatility of your character or extreme effectiveness in one field. Also, it avoids people all using the "flavor of the month" weapon or suit. This phenomenon is very obvious since the first batch of respec (damn, so many more LLav and CalLogis). Finally, you wouldnt want to see people respecing every 2 days to fill out a brand new role in PC. Knowing what your enemies are using is a key to strategy. So, i dont believe in an all-out respec when you want system. 2) Being able to respec has some value as well. Especially for new players that may want to respec a part of their skills after getting a better grasp at the game or after joining a corporation in order to better fill the role needed there. For older players, it's also the opportunity to re-new their experience by going for a brand new role without the exhausting grind. Though one could argue that this is how the game is intended to be played. In my opinion, allowing for a respec every time something new is added to the game isnt the way to go. At least on the long run. I could agree with allowing a respec when missing racial heavy suits, light suits or vehicle are added though because it's no fair to those players considering middle frame suits had the opportunity to do so.Twice. But those respec should be limited to those dedicated skills only. Other than that, when a new specialty\weapon\vehicule is added, i dont think an automatic respec is a good idea. The more they play, the more players can afford to keep some SP ready for a brand new gear to be released. Bottom line, i'd believe in an hybrid system. A few auto-respec until the game has everything it should have for basic choices (aka, basic racial suits and vehicles). Characters start with two optionnal respec. And get one every year of play time after that. Like it's done in EVE for attributes. KingBabar wrote:So, what I gather from all this debate is that the general consensus from most FPS players as opposed to the ones bringing their EVE holy mantra of "HTFU" and "adapt or die" is:
As long as the game is still in Beta, a respec is neccissary until most core content and major balancing issues are dealt with so that people can make informed choices and by extension take responsibility and live with the consequenses of those.
- Can we agree oon that? Have we actually accomplished anything here? Can one of the CPM relay this "general consensus" from the non-EVE crowd of this forum to CCP? Except, we aint in beta anymore Odd i know.
Fair enough, lets say "while the game still has the appearnce of being a Beta" - You know, basic content missing, performance as bad as 10 months ago, numerous balance and performance issues, I could go on.....
What I'd like you to give me your opinion on is: What if CCP suddenly do one of the famous over buffs- or nerfs. When they make an entire role next to useless for competitive play, should that not warrant a respec? And I do mean a complete respec. Lets say someone specs into the scout/shotty combo, the scout suits get a major nerf and this role is now almost useless. Is he then supposed to go assault/shotty or some other example of ending up with a set of "missmatching skillset"?
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Laurent Cazaderon
What The French CRONOS.
1565
|
Posted - 2013.06.14 08:14:00 -
[202] - Quote
Well... ok crap. ** is actually writing his answer** |
KingBabar
The-Butterfly-Effect
829
|
Posted - 2013.06.14 08:39:00 -
[203] - Quote
Laurent Cazaderon wrote:KingBabar wrote:
Fair enough, lets say "while the game still has the appearnce of being a Beta" - You know, basic content missing, performance as bad as 10 months ago, numerous balance and performance issues, I could go on.....
What I'd like you to give me your opinion on is: What if CCP suddenly do one of the famous over buffs- or nerfs. When they make an entire role next to useless for competitive play, should that not warrant a respec? And I do mean a complete respec. Lets say someone specs into the scout/shotty combo, the scout suits get a major nerf and this role is now almost useless. Is he then supposed to go assault/shotty or some other example of ending up with a set of "missmatching skillset"?
Ok, so regarding basic content. I agree. Being able to have the full choice between the racial path you choose for a specific suit or vehicle only makes sense. That's something that i'm trying to do with the CPM. Avoid partial bits of stuff being released as it will only create such problem. Let's take an example. If CCP was to add MTACs in the next week but only adding the Minmatar MTAC. 3 month later when adding the 3 other type of MTACs, a new guy could consider it a basic role and think he's been cheated as he didnt have a choice at first. So yeah, maybe in those cases it makes sense to auto-respec the skills involved. But i insist on the "skills involved" part. Same thing could be done when they add combat rifle and rail rifle. I wouldnt be against resetting the AR and SCR skills. But nothing more. Now, you mention over-buggs\nerfs. Yes that is an issue. But the more the game will advance, the less we may see those huge buff\nerf. The latest tac AR tweak is a nice example imo on how to lower a weapons efficiency without killing it completely. I know i still use it for long range engagement, as it is suppose to be. Point being that balance will certainly be more and more prioritized once core elements are (finally) done. I'd rather have CCP being forced to revert changes done than to offer an easy way to respec pretty much when you want. As it will kill very important aspects of the game as i said in my first post. There still needs to be some kind of involvement when you decide to skill into something. It shouldnt become a casual thing to do. Yet it shouldnt be a prison either. Thus why i suggest something that would allow for a periodic respec. i said 1 a year but could be 6 month. Something that lets you try something new but isnt frequent enough to make the character skilling something trivial.
So basically we agree, thank you for bringing this to CCP's attention.
And yes I do agree that the TAC AR nerf is the best example I've seen in Dust when it comes to balancing a weapon. I've started to use it again it is great, deosn't feel quite so cheap...
If only Jenza and Saber could be as intellegent and thoughtful in their forum appearance as you and Kain, the CPM would have the communitys respect. |
Spectral Clone
The Unholy Legion Of DarkStar DARKSTAR ARMY
27
|
Posted - 2013.06.14 08:52:00 -
[204] - Quote
I think there should be a complete respec when all racial variants of dropsuits (with placeholder graphics?) AND new dropsuits (pilot, commando, including racial variants?) are implemented.
When that is done, the full scope for infantry dropsuits feel like it is complete, compared to the current situation where your choice is limited (hence it might not be the real choice you want to take: I-Śm thinking about the heavies here, but also assaults who might want to spec into the commando suit). |
Laurent Cazaderon
What The French CRONOS.
1565
|
Posted - 2013.06.14 09:19:00 -
[205] - Quote
Spectral Clone wrote:I think there should be a complete respec when all racial variants of dropsuits (with placeholder graphics?) AND new dropsuits (pilot, commando, including racial variants?) are implemented.
When that is done, the full scope for infantry dropsuits feel like it is complete, compared to the current situation where your choice is limited (hence it might not be the real choice you want to take: I-Śm thinking about the heavies here, but also assaults who might want to spec into the commando suit).
Regarding specialties, i dont share the feeling. Because there may be more specialty in the future than pilote commando, scout, assault etc... In fact, there will be that's for sure.
Advancing the core conference hinted a "grenadier" using multiple grenade slots for example.
You can't just respec with every new addition. I know i will start having 1 / 1.5 Million SP unallocated the all time after i reach 15 Million SP ^^. |
Laurent Cazaderon
What The French CRONOS.
1565
|
Posted - 2013.06.14 09:25:00 -
[206] - Quote
GVGISDEAD wrote:I hope we could respec the staff of CCP Shangai
ROFL ! killed me |
Heinrich Jagerblitzen
D3LTA FORC3 Orion Empire
396
|
Posted - 2013.06.14 09:27:00 -
[207] - Quote
As I posted in Deluxe's thread:
I'd normally feel the same as Caz here regarding respecs, but let's be honest here. The gear balance well.....isn't. And the sands have by no means stopped shifting, I'm sure this won't be the last time we see stat changes to both weapons, dropsuits, and vehicles - and often these don't end up anywhere near where we as a community would like them. With such a large degree of inconsistency, I'm personally much more open minded about semi-frequent respecs, Perhaps once a quarter or once a month - even if there was an associated aurum cost.
When you think about it - nothing we love is sacred right now. No matter what we invest in, there is no guarantee it's going to behave the same way tomorrow, and just from a customer service perspective if the gunplay meta is going to see-saw so wildly for the next several months at least as the development process (hopefully) improves, everything about locking people into gear they're unhappy with screams "unfun".
Ultimately, skill point selections need to be meaningful - but in the meantime, I'm feeling much more Antoinette about this - I say let the people have their respecs each time there's a major shift. Is anyone really feeling like we're well out of beta mode anyways? |
TERMINALANCE
Zumari Force Projection Caldari State
87
|
Posted - 2013.06.14 09:38:00 -
[208] - Quote
Respec or no respec no one will be playing this game anyway. |
jenza aranda
BetaMax. CRONOS.
1842
|
Posted - 2013.06.14 09:44:00 -
[209] - Quote
KingBabar wrote: If only Jenza and Saber could be as intellegent and thoughtful in their forum appearance as you and Kain, the CPM would have the communitys respect.
/le sigh
I have allready explained my opinion on respecs, in detail, on many of the other CAN HAZ RESPC or AURUM RESPEC threads that are around and frankly I'm getting tired of them. I really cant be assed to put a serious post to every bad post that comes around. |
KingBabar
The-Butterfly-Effect
831
|
Posted - 2013.06.14 10:00:00 -
[210] - Quote
jenza aranda wrote:KingBabar wrote: If only Jenza and Saber could be as intellegent and thoughtful in their forum appearance as you and Kain, the CPM would have the communitys respect.
/le sigh I have allready explained my opinion on respecs, in detail, on many of the other CAN HAZ RESPC or AURUM RESPEC threads that are around and frankly I'm getting tired of them. I really cant be assed to put a serious post to every bad post that comes around.
Yeah i guess posting a link is too much of a hazzle right?
Don't expect me as a member of the this community to be aware of your previous stated opinions, I can't read everything on these forums.
In a serious discussion like this, standpoints need to be well founded by arguments. I'd rather you stay away from the discussion if you can't be arsed to put up a link, and only come here and say, "No more skill respecs", being a CPM we can expect more from you than the average Joe posting "Dust sucks", you're no better though you really should be.
That two of the other CPM's have come here and more or less agreed with me that we need respects as long as this game is a Beta in every concivable way except CCP's own labeling.
- Hang your head in shame Jenza.... |
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