|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
stlcarlos989
SVER True Blood Public Disorder.
105
|
Posted - 2013.06.13 12:45:00 -
[1] - Quote
Cosgar wrote:If the MD gets fixed, it'll still be a POS. I have prof 5 and with damage mods, the Freedom deals less damage than the EXO-5's base damage in Chromosome. Add that to the EHP buff all suits got, the trajectory change, and the nanohives nerf and you got a big pile of "why bother." Anyone who says otherwise is delusional, trolling, or never used the Freedom or Boundless in CBs back in chrome to realize how gimped the weapon was to begin with.
Player skill made the MD look OP. They can't nerf skill, but they sure as hell nerfed the weapon so nobody would want to use it.
So player skill is aiming at someones feet? |
stlcarlos989
SVER True Blood Public Disorder.
106
|
Posted - 2013.06.13 12:56:00 -
[2] - Quote
Knight SoIaire wrote:stlcarlos989 wrote:Cosgar wrote:If the MD gets fixed, it'll still be a POS. I have prof 5 and with damage mods, the Freedom deals less damage than the EXO-5's base damage in Chromosome. Add that to the EHP buff all suits got, the trajectory change, and the nanohives nerf and you got a big pile of "why bother." Anyone who says otherwise is delusional, trolling, or never used the Freedom or Boundless in CBs back in chrome to realize how gimped the weapon was to begin with.
Player skill made the MD look OP. They can't nerf skill, but they sure as hell nerfed the weapon so nobody would want to use it. So player skill is aiming at someones feet? The MD was the only weapon with bullet travel back in Chromosone, meaning you had to predict where your enemy was going to be and lead the target, and also aim it higher because of the bullet drop. So yes, MD does require skill, it was one of the few weapons that required skill, and still is.
In my opinion a weapon takes more skill if you have to actually hit your target not just be close. |
stlcarlos989
SVER True Blood Public Disorder.
107
|
Posted - 2013.06.13 14:47:00 -
[3] - Quote
Knight SoIaire wrote:stlcarlos989 wrote:Cosgar wrote:If the MD gets fixed, it'll still be a POS. I have prof 5 and with damage mods, the Freedom deals less damage than the EXO-5's base damage in Chromosome. Add that to the EHP buff all suits got, the trajectory change, and the nanohives nerf and you got a big pile of "why bother." Anyone who says otherwise is delusional, trolling, or never used the Freedom or Boundless in CBs back in chrome to realize how gimped the weapon was to begin with.
Player skill made the MD look OP. They can't nerf skill, but they sure as hell nerfed the weapon so nobody would want to use it. So player skill is aiming at someones feet? The MD was the only weapon with bullet travel back in Chromosone, meaning you had to predict where your enemy was going to be and lead the target, and also aim it higher because of the bullet drop. So yes, MD does require skill, it was one of the few weapons that required skill, and still is.
In my opinion a weapon takes more skill if you have to actually hit your target who is strafing while you're also strafing. Not just hit their general vicinity, I will will you credit that a mass driver takes more skill to use than a the flaylock pistol which does virtually the same splash damage as direct damage which is complete BS. |
|
|
|