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IamI3rian
OSG Planetary Operations Covert Intervention
163
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Posted - 2013.06.13 12:35:00 -
[1] - Quote
but... we're not getting another respec. Ever.
Which puts a dampener on your whole plan, huh? |
IamI3rian
OSG Planetary Operations Covert Intervention
163
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Posted - 2013.06.13 12:45:00 -
[2] - Quote
Allah's Snackbar wrote:IamI3rian wrote:but... we're not getting another respec. Ever.
Which puts a dampener on your whole plan, huh? Except for the people still waiting for a respec where every snippet of patch news probably gives them an advantage.
Fair enough. Until then, they're stuck with (likely) a crap build, no?
And I'd like to mention I've got a decent alt or two still waiting. Rather impatiently. Not to mention corp mates. =' (
I feel your pain, but it's luck of the draw. Advantage now, or advantage later.
Also, and I know this is gonna sound crazy... but you didn't have to re-spend your sp. You simply chose to. |
IamI3rian
OSG Planetary Operations Covert Intervention
163
|
Posted - 2013.06.13 12:47:00 -
[3] - Quote
Cosgar wrote:If the MD gets fixed, it'll still be a POS. I have prof 5 and with damage mods, the Freedom deals less damage than the EXO-5's base damage in Chromosome. Add that to the EHP buff all suits got, the trajectory change, and the nanohives nerf and you got a big pile of "why bother." Anyone who says otherwise is delusional, trolling, or never used the Freedom or Boundless in CBs back in chrome to realize how gimped the weapon was to begin with.
Player skill made the MD look OP. They can't nerf skill, but they sure as hell nerfed the weapon so nobody would want to use it.
It was similar to the TAC, in that it owned shotgunners at shotgun range, (other) AR users at AR range, Lasers at (Chromosome) laser range, and I've seen a corpmate headshot a sniper at 100m+ with the damn thing in chromosome.
Skill involved? Certainly. OP? Yup. Without question.
Of course, so was the Viziam, and they broke lasers too. Don't mistake my disagreement with agreeing with the way it was handled. = /
You're right... nerf hammer hit WAY too hard. |
IamI3rian
OSG Planetary Operations Covert Intervention
163
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Posted - 2013.06.13 12:57:00 -
[4] - Quote
Knight SoIaire wrote:stlcarlos989 wrote:Cosgar wrote:If the MD gets fixed, it'll still be a POS. I have prof 5 and with damage mods, the Freedom deals less damage than the EXO-5's base damage in Chromosome. Add that to the EHP buff all suits got, the trajectory change, and the nanohives nerf and you got a big pile of "why bother." Anyone who says otherwise is delusional, trolling, or never used the Freedom or Boundless in CBs back in chrome to realize how gimped the weapon was to begin with.
Player skill made the MD look OP. They can't nerf skill, but they sure as hell nerfed the weapon so nobody would want to use it. So player skill is aiming at someones feet? The MD was the only weapon with bullet travel back in Chromosone, meaning you had to predict where your enemy was going to be and lead the target, and also aim it higher because of the bullet drop. So yes, MD does require skill, it was one of the few weapons that required skill, and still is.
But with that 'skill' (knowing how to aim) you were more deadly than every other weapon at those weapons optimal ranges.
Don't you see that it was overpowered? Again, they went too far with the nerf, but rebalancing was needed. It was the best gun at all ranges, bar none.
TAC much? Much too much. |
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