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Thread Statistics | Show CCP posts - 1 post(s) |
Free Beers
Internal Error. Negative-Feedback
1381
|
Posted - 2013.05.01 21:56:00 -
[1] - Quote
Not to mention tiericide is back. Thought you learned your lesson in EvE that its a bad thing?
Example: 10X for suits plus prereq of frame skills. Amarr logi requires Amarr Med Frame V and Amarr logi V. How is that "about the same" amount of sp? Do you make a habit of lying to us this openly? (Will insert link to where ccp said suits sp cost would be similar)
You really want new/casual players to spend 6 months to get to a protosuit/weapon config? You think they are going to stick around? Oh I see your plan sell 2x/3x active boosters. Look I got my sp and Ill be good but way to screw your casual and new player base.
I get this is an mmo and you are proud of the "it takes 7 years to get all level 5s" but for ***** sake give us real content not just **** to spend SP on. |
Mithridates VI
IMPSwarm Negative-Feedback
1104
|
Posted - 2013.05.01 21:59:00 -
[2] - Quote
Quote:[CCP] Cmdr Wang: Now here's a question that I'm sure that players will be interested in knowing is "How will this change affect our players?"
[CCP] Praetorian: The effect is minimal.
Quote:[CCP] Cmdr Wang: Okay... Well then, does this mean that, y'know, in the next build will we have different skill requirements for equipment?
[CCP] Praetorian: Some of it, yeah, but we're ensuring that we tune the skill tree so that the difference isn't that great, it's not that [maybe "noticable"].
[CCP] Cmdr Wang: Okay. So, basically, I mean if I can already use an assault rifle, after the changes then it should be no problem for me to get back into it.
[CCP] Praetorian: Absolutely.
Merc Cast Episode 01 |
Noc Tempre
Imperfects Negative-Feedback
1336
|
Posted - 2013.05.01 22:00:00 -
[3] - Quote
Too true. It had me excited at first until I realized they made the skills more specialized instead of general. |
Forlorn Destrier
ZionTCD Unclaimed.
945
|
Posted - 2013.05.01 22:08:00 -
[4] - Quote
Free Beers wrote:Not to mention tiericide is back. Thought you learned your lesson in EvE that its a bad thing?
Example: 10X for suits plus prereq of frame skills. Amarr logi requires Amarr Med Frame V and Amarr logi V. How is that "about the same" amount of sp? Do you make a habit of lying to us this openly? (Will insert link to where ccp said suits sp cost would be similar)
You really want new/casual players to spend 6 months to get to a protosuit/weapon config? You think they are going to stick around? Oh I see your plan sell 2x/3x active boosters. Look I got my sp and Ill be good but way to screw your casual and new player base.
I get this is an mmo and you are proud of the "it takes 7 years to get all level 5s" but for ***** sake give us real content not just **** to spend SP on.
I'm looking at a screenshot of the Minmater Logi suit requirements:
1. Dropsuit Command 1 (x1 multiplier) 2. Minmater Medium Dropsuits 5 (x10 multiplier)
You are right that the skills are more intensive, but they aren't as intensive as you make out.
Also, I don't think you comprehend what tiericide is. Tiericide is the removal of "this is better than that", not the addition.
I'd also like to point out that CCP said a year ago that they were giving us an accelerated skill tree during the beta so we could test everything, and that that would be scaled back at release. You were either unaware of this, or chose to ignore. I'll give the benefit of the doubt and assume you never saw this.
One last thing - your attitude is less likely to get their attention; you come across immature and as a piece of advise I would recommend you change your approach if you want to be listened to. But since I've mentioned this before, I'm sure you will just get angrier at me and ignore my attempts to improve your bad image. |
DUST Fiend
OSG Planetary Operations Covert Intervention
2729
|
Posted - 2013.05.01 22:11:00 -
[5] - Quote
I'm very upset with the Gallente Scout, it doesn't look like much for combat with only 1 high slot....this whole build is going to be very interesting, I need to get my hands on everything >_< I'm not saying they won't have their place, but they also only have 1 equipment slot, so they can't even be all that good for support.... |
Forlorn Destrier
ZionTCD Unclaimed.
946
|
Posted - 2013.05.01 22:11:00 -
[6] - Quote
DUST Fiend wrote:I'm very upset with the Gallente Scout, it doesn't look like much for combat with only 1 high slot....this whole build is going to be very interesting, I need to get my hands on everything >_< I'm not saying they won't have their place, but they also only have 1 equipment slot, so they can't even be all that good for support....
Which scout suit are you looking at? |
Bendtner92
Imperfects Negative-Feedback
497
|
Posted - 2013.05.01 22:12:00 -
[7] - Quote
Forlorn Destrier wrote:Free Beers wrote:Not to mention tiericide is back. Thought you learned your lesson in EvE that its a bad thing?
Example: 10X for suits plus prereq of frame skills. Amarr logi requires Amarr Med Frame V and Amarr logi V. How is that "about the same" amount of sp? Do you make a habit of lying to us this openly? (Will insert link to where ccp said suits sp cost would be similar)
You really want new/casual players to spend 6 months to get to a protosuit/weapon config? You think they are going to stick around? Oh I see your plan sell 2x/3x active boosters. Look I got my sp and Ill be good but way to screw your casual and new player base.
I get this is an mmo and you are proud of the "it takes 7 years to get all level 5s" but for ***** sake give us real content not just **** to spend SP on. I'm looking at a screenshot of the Minmater Logi suit requirements: 1. Dropsuit Command 1 (x1 multiplier) 2. Minmater Medium Dropsuits 5 (x10 multiplier) It's 1. Dropsuit Command (1x multiplier) 2. Minmatar Medium Frame (unknown multiplier) 3. Minmatar Logistics (10x multiplier) |
Mobius Wyvern
BetaMax. CRONOS.
1353
|
Posted - 2013.05.01 22:12:00 -
[8] - Quote
Forlorn Destrier wrote:Free Beers wrote:Not to mention tiericide is back. Thought you learned your lesson in EvE that its a bad thing?
Example: 10X for suits plus prereq of frame skills. Amarr logi requires Amarr Med Frame V and Amarr logi V. How is that "about the same" amount of sp? Do you make a habit of lying to us this openly? (Will insert link to where ccp said suits sp cost would be similar)
You really want new/casual players to spend 6 months to get to a protosuit/weapon config? You think they are going to stick around? Oh I see your plan sell 2x/3x active boosters. Look I got my sp and Ill be good but way to screw your casual and new player base.
I get this is an mmo and you are proud of the "it takes 7 years to get all level 5s" but for ***** sake give us real content not just **** to spend SP on. I'm looking at a screenshot of the Minmater Logi suit requirements: 1. Dropsuit Command 1 (x1 multiplier) 2. Minmater Medium Dropsuits 5 (x10 multiplier) You are right that the skills are more intensive, but they aren't as intensive as you make out. Also, I don't think you comprehend what tiericide is. Tiericide is the removal of "this is better than that", not the addition. Dust has had tiers (standard, advanced, prototype) since the beginning. I'd also like to point out that CCP said a year ago that they were giving us an accelerated skill tree during the beta so we could test everything, and that that would be scaled back at release. You were either unaware of this, or chose to ignore. I'll give the benefit of the doubt and assume you never saw this. One last thing - your attitude is less likely to get their attention; you come across immature and as a piece of advise I would recommend you change your approach if you want to be listened to. But since I've mentioned this before, I'm sure you will just get angrier at me and ignore my attempts to improve your bad image. He's talking about the new requirements to get into Prototype level gear, because it now also requires that you train another high-multiplier suit skill to V.
I'd kind of like more info on this change as well. Given what was quoted, and I actually listened to that whole episode, this seems like an odd arrangement. |
Icy Tiger
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
1322
|
Posted - 2013.05.01 22:12:00 -
[9] - Quote
DUST Fiend wrote:I'm very upset with the Gallente Scout, it doesn't look like much for combat with only 1 high slot....this whole build is going to be very interesting, I need to get my hands on everything >_< I'm not saying they won't have their place, but they also only have 1 equipment slot, so they can't even be all that good for support.... 1 high slot. Now what the f*** am I supposed to do. Armor tank? |
Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
172
|
Posted - 2013.05.01 22:13:00 -
[10] - Quote
Here is the source video
http://www.youtube.com/watch?feature=player_detailpage&v=EgB6LXqk8RY
oh and where is our blog with the full item sheet as was promised to us in that same merc cast. Yea gotta love this garbage.
Inb4 the EVE neckbeard HTFU fanbois, oh thats why they give you passive SP and at least in DUST you can grind active.
Grinds are stupid even more so when you are capped from doing it for an extended period of time so you can power through it and then just relax.
Grinds are artificial time sinks. this game has a built in time sink the metagame, FW, and PC our actions create real consequences in the universe and to the other players that inhabit, that is all the "grind" i need to keep me logging back on. This is just unnecessarily dumb.
IF you insist on going this route, create a booster that allows me to turn all my active SP into passive gain and when i do play actively play earn at a rate of 1WP=2-3 SP at a soft cap of 5-10K SP. (Its not p2w its pay to unlock things faster right?)
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Sloth9230
Reaper Galactic
1193
|
Posted - 2013.05.01 22:14:00 -
[11] - Quote
Forlorn Destrier wrote: accelerated This is accelerated? |
DUST Fiend
OSG Planetary Operations Covert Intervention
2729
|
Posted - 2013.05.01 22:15:00 -
[12] - Quote
Forlorn Destrier wrote:DUST Fiend wrote:I'm very upset with the Gallente Scout, it doesn't look like much for combat with only 1 high slot....this whole build is going to be very interesting, I need to get my hands on everything >_< I'm not saying they won't have their place, but they also only have 1 equipment slot, so they can't even be all that good for support.... Which scout suit are you looking at?
Scout gk.0 (prototype) |
Kain Spero
Imperfects Negative-Feedback
1255
|
Posted - 2013.05.01 22:16:00 -
[13] - Quote
Getting the full item sheet is vital I think. The more quickly you guys can get the item sheet the better the community can get to working with real numbers. The SP sink is a big issue as well. |
Sloth9230
Reaper Galactic
1193
|
Posted - 2013.05.01 22:18:00 -
[14] - Quote
And here I thought 3X SP was them being generous |
Forlorn Destrier
ZionTCD Unclaimed.
947
|
Posted - 2013.05.01 22:19:00 -
[15] - Quote
Bendtner92 wrote:Forlorn Destrier wrote:Free Beers wrote:Not to mention tiericide is back. Thought you learned your lesson in EvE that its a bad thing?
Example: 10X for suits plus prereq of frame skills. Amarr logi requires Amarr Med Frame V and Amarr logi V. How is that "about the same" amount of sp? Do you make a habit of lying to us this openly? (Will insert link to where ccp said suits sp cost would be similar)
You really want new/casual players to spend 6 months to get to a protosuit/weapon config? You think they are going to stick around? Oh I see your plan sell 2x/3x active boosters. Look I got my sp and Ill be good but way to screw your casual and new player base.
I get this is an mmo and you are proud of the "it takes 7 years to get all level 5s" but for ***** sake give us real content not just **** to spend SP on. I'm looking at a screenshot of the Minmater Logi suit requirements: 1. Dropsuit Command 1 (x1 multiplier) 2. Minmater Medium Dropsuits 5 (x10 multiplier) It's 1. Dropsuit Command (1x multiplier) 2. Minmatar Medium Frame (unknown multiplier) 3. Minmatar Logistics (10x multiplier)
You're right - I was looking at the skill book, not the suit. Good catch.
As I'm going through this video, I don't see a skill requirement screen for any of the suits. Can you tell me the time marker where you see this? Or did you see this somewhere else that I missed?
|
Rupture Reaperson
Deadly Blue Dots RISE of LEGION
106
|
Posted - 2013.05.01 22:19:00 -
[16] - Quote
Hold the phone...
AAAAAAAAAAAAAW HEEEEELL NO YOU DIDNT |
mollerz
s1ck3r Corp
167
|
Posted - 2013.05.01 22:20:00 -
[17] - Quote
While it is true there is more to skill up- it seems, as in eve, you get bonuses for each level.
Like the The Minmatar scout gets +5% to melee AND nova knives as well as +5% dampening (i think) per level.
So pretty cool anyways. |
Forlorn Destrier
ZionTCD Unclaimed.
947
|
Posted - 2013.05.01 22:21:00 -
[18] - Quote
Sloth9230 wrote:Forlorn Destrier wrote: accelerated This is accelerated?
It was compared to what it will be after Uprising comes out, yes. Also, this "3x bonus" we are getting now used to be the standard. Accelerated. |
Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
173
|
Posted - 2013.05.01 22:21:00 -
[19] - Quote
Forlorn Destrier wrote:
One last thing - your attitude is less likely to get their attention; you come across immature and as a piece of advise I would recommend you change your approach if you want to be listened to. But since I've mentioned this before, I'm sure you will just get angrier at me and ignore my attempts to improve your bad image.
And yet when Beers bashes stuff gets done, look at PC and how it was reworked after beers bashed CCP on it. You're welcome btw.
See sooner or later ppl will get over the tags and realize that ppl in IMPS understand gamers especially FPS gamers and hardcore gamers alike. We understand them because we are them and we advocate fully for them cause we demand excellence from game devs.
We wouldnt still be here if we didnt think CCP had the ability to achieve it, but sometimes they need a swift kick in the ass to remind them that not everyone thinks they can do no wrong and will simply accept their efforts as the true and proper way to achieve their vision.
Oh we have to be doubly rude and abrasive because there are more than enough people willing to be politefully submissive and placate CCP at every turn (we call them fanbois) Being a critic means cutting through the bs and being blunt. Sorry if this "hurts feelings" to turn the phrase around HTFU. |
Noc Tempre
Imperfects Negative-Feedback
1336
|
Posted - 2013.05.01 22:22:00 -
[20] - Quote
It seems CCP is content to sell us SP, when we want them to sell us content. |
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BobThe843CakeMan
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
216
|
Posted - 2013.05.01 22:22:00 -
[21] - Quote
you're telling me tank drivers have to skill into something tht makes them weaker. |
Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
173
|
Posted - 2013.05.01 22:24:00 -
[22] - Quote
Forlorn Destrier wrote:As I'm going through this video, I don't see a skill requirement screen for any of the suits. Can you tell me the time marker where you see this? Or did you see this somewhere else that I missed?
9:42 |
Forlorn Destrier
ZionTCD Unclaimed.
947
|
Posted - 2013.05.01 22:26:00 -
[23] - Quote
DUST Fiend wrote:Forlorn Destrier wrote:DUST Fiend wrote:I'm very upset with the Gallente Scout, it doesn't look like much for combat with only 1 high slot....this whole build is going to be very interesting, I need to get my hands on everything >_< I'm not saying they won't have their place, but they also only have 1 equipment slot, so they can't even be all that good for support.... Which scout suit are you looking at? Scout gk.0 (prototype)I'm not sure if it starts at the right time, go to 14:10 if it doesn't start you there or near there
Ick!
That said, it does have 4 low slots... I'm thinking this is meant to have a low signature to get behind enemy lines. Wonder what the bonuses on it are, and if they are designed around infiltration of this nature. |
Paran Tadec
Imperfects Negative-Feedback
991
|
Posted - 2013.05.01 22:28:00 -
[24] - Quote
ffffffffffffffffffff 10x suit skills? |
Forlorn Destrier
ZionTCD Unclaimed.
947
|
Posted - 2013.05.01 22:29:00 -
[25] - Quote
Double post deleted |
Forlorn Destrier
ZionTCD Unclaimed.
947
|
Posted - 2013.05.01 22:30:00 -
[26] - Quote
Kain Spero wrote:Getting the full item sheet is vital I think. The more quickly you guys can get the item sheet the better the community can get to working with real numbers. The SP sink is a big issue as well.
This.
As for the SP sink, I don't like it, but I don't think it's game breaking. As I said, it's more in line with what CCP has done with Eve. Just look at the requirements to get into the higher tech levels (here is the Muninn for example). The medium frame skill may only need to be 3, just like Spaceship Command is level 3 here (not to mention the other skills - engineering 5, mechanic 5, weapon upgrades 5, which CCP did eliminate for Dust stating they didn't like having multiple skill trees for one item). Assuming it is a level 5 requirement does nothing but rile up the community. |
Forlorn Destrier
ZionTCD Unclaimed.
947
|
Posted - 2013.05.01 22:32:00 -
[27] - Quote
Keyser Soze VerbalKint wrote:Forlorn Destrier wrote:As I'm going through this video, I don't see a skill requirement screen for any of the suits. Can you tell me the time marker where you see this? Or did you see this somewhere else that I missed? 9:42
This shows the skill book not the suit; also it doesn't show the medium frame being required (as I mentioned before). Notice he navigated to the skill tree at this point in the video.
EDIT: Check the prerequisites page; this is the defining page (or should be) not the layout of the skill tree. |
Forlorn Destrier
ZionTCD Unclaimed.
947
|
Posted - 2013.05.01 22:34:00 -
[28] - Quote
mollerz wrote:While it is true there is more to skill up- it seems, as in eve, you get bonuses for each level.
Like the The Minmatar scout gets +5% to melee AND nova knives as well as +5% dampening (i think) per level.
So pretty cool anyways.
This is also a nice thing to offset the higher requirements - now you get bonuses based on these so it's not just about getting the SP to use something - higher skills make the lower level items better. I think many people are overlooking this which in my mind offsets the fact that you have to have more intensive skills to get into something to begin with. This means that when you get into a higher level suit, it is inherently better than the stats listed because you are getting additional bonuses for the skills (not just what the show info says). |
Ryder Azorria
Amarr Templars Amarr Empire
256
|
Posted - 2013.05.01 22:39:00 -
[29] - Quote
BobThe843CakeMan wrote:you're telling me tank drivers have to skill into something tht makes them weaker. Are you sure you're not just misreading a skills effect? |
Forlorn Destrier
ZionTCD Unclaimed.
948
|
Posted - 2013.05.01 22:40:00 -
[30] - Quote
In summary, I think people here are over reacting from limited information instead of waiting to see what we are actually getting and how it impacts gameplay.
I suspect you will find that your Type II assault suits are a bit better given the suit bonuses derived just from the requirements to field the Type II suit, not to mention the extra bonuses you get when you are working to the Type B or Type vk.1 suits. This means the higher tier will be more powerful in the long run, as will these suits. This adds a larger spread in effectiveness from the militia to the type I's to the type II's, etc.
Remember the nerf that everyone hated about 6 months or so ago? They are giving us a buff. |
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Khamelaya
The Southern Legion RISE of LEGION
3
|
Posted - 2013.05.01 22:40:00 -
[31] - Quote
From what I can see from the video. To run a prototype dropsuit like the one you have now will still take the same amount of training. The drop suits we have now are not role based, just frames. Those appear to be turning in to the basic drop suits.
See how under Light, it has Basic and Scout. Under Medium it has Basic, Assault and Logistic.
To use a gallant basic light dropsuit would require
Dropsuit Command 1 Gallente Light Dropsuits V
So to use the exact same dropsuit you have access to know, requires the exact same amount of skills. (Assuming that Gallente Light Dropsuits V is x8 much like skill previously required.)
Then to use the Gallente Scout Dropsuit, which has additional role bonuses, you will need to train an additional skill:
Gallente Scout Dropsuits
To level 5 to use prototypes.
They have't taken anything away, just given us more gear and better gear than we have currently. The new better gear will require new skills to be trained, but since that gear doesn't exist now, you're not loosing anything. |
Forlorn Destrier
ZionTCD Unclaimed.
948
|
Posted - 2013.05.01 22:42:00 -
[32] - Quote
Khamelaya wrote:From what I can see from the video. To run a prototype dropsuit like the one you have now will still take the same amount of training. The drop suits we have now are not role based, just frames. Those appear to be turning in to the basic drop suits.
See how under Light, it has Basic and Scout. Under Medium it has Basic, Assault and Logistic.
To use a gallant basic light dropsuit would require
Dropsuit Command 1 Gallente Light Dropsuits V
So to use the exact same dropsuit you have access to know, requires the exact same amount of skills. (Assuming that Gallente Light Dropsuits V is x8 much like skill previously required.)
Then to use the Gallente Scout Dropsuit, which has additional role bonuses, you will need to train an additional skill:
Gallente Scout Dropsuits
To level 5 to use prototypes.
They have't taken anything away, just given us more gear and better gear than we have currently. The new better gear will require new skills to be trained, but since that gear doesn't exist now, you're not loosing anything.
This is also true - remember how everyone was asking what they got for dropsuit 5, and how it unlocked speciality suits? Where here you go boys. Enjoy.
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Bendtner92
Imperfects Negative-Feedback
497
|
Posted - 2013.05.01 22:46:00 -
[33] - Quote
Khamelaya wrote:From what I can see from the video. To run a prototype dropsuit like the one you have now will still take the same amount of training. The drop suits we have now are not role based, just frames. Those appear to be turning in to the basic drop suits.
See how under Light, it has Basic and Scout. Under Medium it has Basic, Assault and Logistic.
To use a gallant basic light dropsuit would require
Dropsuit Command 1 Gallente Light Dropsuits V
So to use the exact same dropsuit you have access to know, requires the exact same amount of skills. (Assuming that Gallente Light Dropsuits V is x8 much like skill previously required.)
Then to use the Gallente Scout Dropsuit, which has additional role bonuses, you will need to train an additional skill:
Gallente Scout Dropsuits
To level 5 to use prototypes.
They have't taken anything away, just given us more gear and better gear than we have currently. The new better gear will require new skills to be trained, but since that gear doesn't exist now, you're not loosing anything. Wrong.
There are no Basic Logistics suits. All the Medium Frame Basic suits looks to be Assault. |
Forlorn Destrier
ZionTCD Unclaimed.
948
|
Posted - 2013.05.01 22:49:00 -
[34] - Quote
Bendtner92 wrote:Khamelaya wrote:From what I can see from the video. To run a prototype dropsuit like the one you have now will still take the same amount of training. The drop suits we have now are not role based, just frames. Those appear to be turning in to the basic drop suits.
See how under Light, it has Basic and Scout. Under Medium it has Basic, Assault and Logistic.
To use a gallant basic light dropsuit would require
Dropsuit Command 1 Gallente Light Dropsuits V
So to use the exact same dropsuit you have access to know, requires the exact same amount of skills. (Assuming that Gallente Light Dropsuits V is x8 much like skill previously required.)
Then to use the Gallente Scout Dropsuit, which has additional role bonuses, you will need to train an additional skill:
Gallente Scout Dropsuits
To level 5 to use prototypes.
They have't taken anything away, just given us more gear and better gear than we have currently. The new better gear will require new skills to be trained, but since that gear doesn't exist now, you're not loosing anything. Wrong. There are no Basic Logistics suits. All the Medium Frame Basic suits looks to be Assault.
They are not assault or Logistics looks like - they are just Medium with no role specified according to the definition. That means you can make it into whatever you want based on how you fit them. I'm guessing they don't have skill bonuses. |
Forlorn Destrier
ZionTCD Unclaimed.
948
|
Posted - 2013.05.01 22:51:00 -
[35] - Quote
Also noticed that there are prototype versions of the basic suits - I'm guessing the skill requirements for these are lower than the specialized suits.
Upside people - more suits, more roles, more bonuses. Specialized suits take more SP; what we have now doesn't. Win-win. |
Khamelaya
The Southern Legion RISE of LEGION
3
|
Posted - 2013.05.01 23:05:00 -
[36] - Quote
Bendtner92 wrote: Wrong.
There are no Basic Logistics suits. All the Medium Frame Basic suits looks to be Assault.
Correct. But they told us that ages ago. Go back and listen to the first merc cast again. They said that they are altering they way they divided up the dropsuit categories. Rather than have 4 types, they would now have 3 types based on the size of the frame. That way they can add additional subtypes down the line as needed.
So we already new that logistics and assault were becoming subclasses of a generic medium class.
But since the assault and logistics suits that are in the game now do not have any suit or role bonuses, the suits in the game now becoming the basic suits in uprising fits perfectly.
So you'll still be able to use an equivalent suit to what you have now for the same skill point investment. It will just be called a Minmatar Medium Basic or Caldari Medium Basic. Will they have the same stats and slot layout? Probably not, but again we new they were going to be rebalancing those. |
Khamelaya
The Southern Legion RISE of LEGION
3
|
Posted - 2013.05.01 23:06:00 -
[37] - Quote
Forlorn Destrier wrote:Also noticed that there are prototype versions of the basic suits - I'm guessing the skill requirements for these are lower than the specialized suits.
Upside people - more suits, more roles, more bonuses. Specialized suits take more SP; what we have now doesn't. Win-win.
The basic suits are what we have now. The basic prototype versions are the prototype versions we have now and require the same skill point investment. |
BOZ MR
Internal Error. Negative-Feedback
91
|
Posted - 2013.05.01 23:09:00 -
[38] - Quote
Noc Tempre wrote:It seems CCP is content to sell us SP, when we want them to sell us content. Sad but trueeeeee. |
Khamelaya
The Southern Legion RISE of LEGION
3
|
Posted - 2013.05.01 23:14:00 -
[39] - Quote
Noc Tempre wrote:It seems CCP is content to sell us SP, but I want it all for free...handed to me on a silver platter...and a pony
Fixed that for you... |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
279
|
Posted - 2013.05.01 23:17:00 -
[40] - Quote
I figured this was bound to happen. We all got spoiled with our fast to learn skills that overlapped with lesser requirements for the past few months. Now that the actual skill tree has been realized, it turned into a giant butthurt fest. Of course the actual game was going to be a grind. Did you think we were going to be able to spec into prototype this, that, and proficiency lvl 5 of that on day one? What would the point be of playing. The way I see it, it's the journey, not the destination. But instead, I see a flood of tears QQing about how much SP things cost when stuff like light weapon sharpshooter are going to be gone and heavies won't be slow moving easy kills, and the Nova Knife looks usable now. It's a MMO, it's supposed to be a grind. We all still have a head start on new players, better make the most out of it. I know I will. |
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Mithridates VI
IMPSwarm Negative-Feedback
1106
|
Posted - 2013.05.01 23:27:00 -
[41] - Quote
Khamelaya wrote:Bendtner92 wrote: Wrong.
There are no Basic Logistics suits. All the Medium Frame Basic suits looks to be Assault.
Correct. But they told us that ages ago. Go back and listen to the first merc cast again. They said that they are altering they way they divided up the dropsuit categories. Rather than have 4 types, they would now have 3 types based on the size of the frame. That way they can add additional subtypes down the line as needed. So we already new that logistics and assault were becoming subclasses of a generic medium class. But since the assault and logistics suits that are in the game now do not have any suit or role bonuses, the suits in the game now becoming the basic suits in uprising fits perfectly. So you'll still be able to use an equivalent suit to what you have now for the same skill point investment. It will just be called a Minmatar Medium Basic or Caldari Medium Basic. Will they have the same stats and slot layout? Probably not, but again we new they were going to be rebalancing those. This seems reasonable to me. Any further issue with whether the rebalancing causes us to not be able to skill into something equivalent to what we have now (relative to the rest of the suits) will have to be seen once we can look at requirements and stats across all of the suits.
Khamelaya wrote:Fixed that for you... This strawman was weak, though, and pretty much caused me to lose all the respect the post I quoted first built up. |
Lord-of-the-Dreadfort
The Lions Guard
121
|
Posted - 2013.05.01 23:39:00 -
[42] - Quote
Free Beers wrote:Not to mention tiericide is back. Thought you learned your lesson in EvE that its a bad thing? Example: 10X for suits plus prereq of frame skills. Amarr Proto logi requires Amarr Med Frame V and Amarr logi V. How is that (see quote by ccp in post below) amount of sp? Do you make a habit of lying to us this openly? Please refer to http://www.youtube.com/watch?v=RjMwiqmBs1o a video by jenza at the 14:49 mark where is shows the prereq for the Amarr Logi suit You really want new/casual players to spend 6 months to get to a protosuit/weapon config? You think they are going to stick around? Oh I see your plan sell 2x/3x active boosters. Look I got my sp and Ill be good but way to screw your casual and new player base. I get this is an mmo and you are proud of the "it takes 7 years to get all level 5s" but for ***** sake give us real content not just **** to spend SP on. Edit: Before I get a "noc" warning and can't post for the next month because ccp doesn't like being called out let me say this: I have much love for Dust514 and I will not hesitate to call ccp out when it needs to be done. Also for you nerds saying they are new suits. Please refer to our current winmatar logi proto stats then compare them to the video at the 16:29 mark http://www.youtube.com/watch?feature=player_detailpage&v=EgB6LXqk8RY They are the same exact suits PS I love how people hate me more then they hate ccp for jacking up suits costs and lying about it.
I don't hate you.
and thanks for letting everyone see how CCP likes to **** over new players |
Free Beers
Internal Error. Negative-Feedback
1392
|
Posted - 2013.05.01 23:42:00 -
[43] - Quote
I have updated my OP with awesome |
Free Beers
Internal Error. Negative-Feedback
1392
|
Posted - 2013.05.01 23:46:00 -
[44] - Quote
Lord-of-the-Dreadfort wrote:
I don't hate you.
and thanks for letting everyone see how CCP likes to **** over new players
Is this some sort of trick |
Icy Tiger
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
1329
|
Posted - 2013.05.01 23:50:00 -
[45] - Quote
I think you're wrong. CCP loves its players, and wouldn't screw us over like that.
You guys are all haters, your whole corp is dedicated to this $***. Get a life losers.
Also, you're hating on something not even out yet, relax.
Nerds. |
Kiso Okami
Militaires Sans Jeux
67
|
Posted - 2013.05.01 23:53:00 -
[46] - Quote
Icy Tiger wrote:I think you're wrong. CCP loves its players, and wouldn't screw us over like that.
You guys are all haters, your whole corp is dedicated to this $***. Get a life losers.
Also, you're hating on something not even out yet, relax.
Nerds. Obvious bait...
Trolling scrub detected. |
Free Beers
Internal Error. Negative-Feedback
1392
|
Posted - 2013.05.01 23:54:00 -
[47] - Quote
Kiso Okami wrote:Icy Tiger wrote:I think you're wrong. CCP loves its players, and wouldn't screw us over like that.
You guys are all haters, your whole corp is dedicated to this $***. Get a life losers.
Also, you're hating on something not even out yet, relax.
Nerds. Obvious bait... Trolling scrub detected.
so disappointed in Icy |
Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
174
|
Posted - 2013.05.01 23:57:00 -
[48] - Quote
Kiso Okami wrote:Icy Tiger wrote:I think you're wrong. CCP loves its players, and wouldn't screw us over like that.
You guys are all haters, your whole corp is dedicated to this $***. Get a life losers.
Also, you're hating on something not even out yet, relax.
Nerds. Obvious bait... Trolling scrub detected.
It's ICY we just learn to ignore children vying for a seat at the grown-ups table. |
Khamelaya
The Southern Legion RISE of LEGION
3
|
Posted - 2013.05.02 00:21:00 -
[49] - Quote
Lord-of-the-Dreadfort wrote:Before I get a "noc" warning and can't post for the next month because ccp doesn't like being called out let me say this: I have much love for Dust514 and I will not hesitate to call ccp out when it needs to be done. Also for you nerds saying they are new suits. Please refer to our current winmatar logi proto stats then compare them to the video at the 16:29 mark http://www.youtube.com/watch?feature=player_detailpage&v=EgB6LXqk8RY They are the same exact suits PS I love how people hate me more then they hate ccp for jacking up suits costs and lying about it.
No they aren't the same. Because they require an extra level of skill to use. And part of that skill endows frame and role bonuses on those drop suits.
In your video link, go to 13:26. It shows the both the basic and scout dropsuits. The basic suits have no role bonuses (much like the gear we have now). While the video doesn't show the basic gear for the other frame sizes, it's not hard to guess what my be listed there. |
Sloth9230
Reaper Galactic
1195
|
Posted - 2013.05.02 00:26:00 -
[50] - Quote
Khamelaya wrote:Lord-of-the-Dreadfort wrote:Before I get a "noc" warning and can't post for the next month because ccp doesn't like being called out let me say this: I have much love for Dust514 and I will not hesitate to call ccp out when it needs to be done. Also for you nerds saying they are new suits. Please refer to our current winmatar logi proto stats then compare them to the video at the 16:29 mark http://www.youtube.com/watch?feature=player_detailpage&v=EgB6LXqk8RY They are the same exact suits PS I love how people hate me more then they hate ccp for jacking up suits costs and lying about it. No they aren't the same. Because they require an extra level of skill to use. And part of that skill endows frame and role bonuses on those drop suits. In your video link, go to 13:26. It shows the both the basic and scout dropsuits. The basic suits have no role bonuses (much like the gear we have now). While the video doesn't show the basic gear for the other frame sizes, it's not hard to guess what my be listed there. Those role bonuses are hardly better than any passive skills and definitely not worth their SP cost. |
|
Khamelaya
The Southern Legion RISE of LEGION
3
|
Posted - 2013.05.02 00:26:00 -
[51] - Quote
Khamelaya wrote:Fixed that for you... This strawman was weak, though, and pretty much caused me to lose all the respect the post I quoted first built up.[/quote]
I figured the original straw man comment deserved a straw man answer in kind. |
Khamelaya
The Southern Legion RISE of LEGION
3
|
Posted - 2013.05.02 00:32:00 -
[52] - Quote
Sloth9230 wrote: Those role bonuses are hardly better than any passive skills and definitely not worth their SP cost.
As increments in ability increase linearly, so do they increase in cost increase exponentially. This is how everything in dust works. It is why the first 5% increase cost 6000 SP, but the 5th 5% increase costs 155,460.00. If you don't think the role bonuses are worth anything, then you're a lucky lucky dust bunny. You don't need to train them.
These are long term skills, they are not designed to be trained overnight. The longer you play and the more powerful your character becomes, the greater the value you gain out of those benefits and the more worthy of the cost. |
Icy Tiger
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
1333
|
Posted - 2013.05.02 00:36:00 -
[53] - Quote
Keyser Soze VerbalKint wrote:Kiso Okami wrote:Icy Tiger wrote:I think you're wrong. CCP loves its players, and wouldn't screw us over like that.
You guys are all haters, your whole corp is dedicated to this $***. Get a life losers.
Also, you're hating on something not even out yet, relax.
Nerds. Obvious bait... Trolling scrub detected. It's ICY we just learn to ignore children vying for a seat at the grown-ups table. More like under the table, sucking Imp d***. |
Icy Tiger
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
1335
|
Posted - 2013.05.02 00:38:00 -
[54] - Quote
Free Beers wrote:Kiso Okami wrote:Icy Tiger wrote:I think you're wrong. CCP loves its players, and wouldn't screw us over like that.
You guys are all haters, your whole corp is dedicated to this $***. Get a life losers.
Also, you're hating on something not even out yet, relax.
Nerds. Obvious bait... Trolling scrub detected. so disappointed in Icy I'm sorry, I've lost my touch, it was the best I could come up with at the moment |
Sloth9230
Reaper Galactic
1195
|
Posted - 2013.05.02 00:41:00 -
[55] - Quote
Khamelaya wrote: If you don't think the role bonuses are worth anything, then you're a lucky lucky dust bunny. You don't need to train them.
I do if I want to skill into Assault or Logistics, or Scouts and Sentinels
The prereq for that better not be something stupid like level 5 basic suits. |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
282
|
Posted - 2013.05.02 00:44:00 -
[56] - Quote
Khamelaya wrote:Sloth9230 wrote: Those role bonuses are hardly better than any passive skills and definitely not worth their SP cost.
As increments in ability increase linearly, so do they increase in cost increase exponentially. This is how everything in dust works. It is why the first 5% increase cost 6000 SP, but the 5th 5% increase costs 155,460.00. If you don't think the role bonuses are worth anything, then you're a lucky lucky dust bunny. You don't need to train them. These are long term skills, they are not designed to be trained overnight. The longer you play and the more powerful your character becomes, the greater the value you gain out of those benefits and the more worthy of the cost. Spoken like a true prodigy. Congratulations, you have won the game. |
Vaerana Myshtana
Bojo's School of the Trades
792
|
Posted - 2013.05.02 00:45:00 -
[57] - Quote
Apparently, when people decided to exploit time-based SP gain...
...CCP decided to nerf SP. |
Khamelaya
The Southern Legion RISE of LEGION
3
|
Posted - 2013.05.02 00:48:00 -
[58] - Quote
Sloth9230 wrote:Khamelaya wrote: If you don't think the role bonuses are worth anything, then you're a lucky lucky dust bunny. You don't need to train them.
I do if I want to skill into Assault or Logistics, or Scouts and Sentinels The prereq for that better not be something stupid like level 5 basic suits.
What benefit does skilling in to assault or logistics give you over the basic suits?
|
Khamelaya
The Southern Legion RISE of LEGION
3
|
Posted - 2013.05.02 00:50:00 -
[59] - Quote
Cosgar wrote:Khamelaya wrote:Sloth9230 wrote: Those role bonuses are hardly better than any passive skills and definitely not worth their SP cost.
As increments in ability increase linearly, so do they increase in cost increase exponentially. This is how everything in dust works. It is why the first 5% increase cost 6000 SP, but the 5th 5% increase costs 155,460.00. If you don't think the role bonuses are worth anything, then you're a lucky lucky dust bunny. You don't need to train them. These are long term skills, they are not designed to be trained overnight. The longer you play and the more powerful your character becomes, the greater the value you gain out of those benefits and the more worthy of the cost. Spoken like a true prodigy. Congratulations, you have won the game.
Well, there must be a lot of winners then. This is pretty basic fundamentals of game design. |
Sloth9230
Reaper Galactic
1195
|
Posted - 2013.05.02 00:50:00 -
[60] - Quote
Khamelaya wrote:Sloth9230 wrote:Khamelaya wrote: If you don't think the role bonuses are worth anything, then you're a lucky lucky dust bunny. You don't need to train them.
I do if I want to skill into Assault or Logistics, or Scouts and Sentinels The prereq for that better not be something stupid like level 5 basic suits. What benefit does skilling in to assault or logistics give you over the basic suits? ... |
|
Free Beers
Internal Error. Negative-Feedback
1395
|
Posted - 2013.05.02 00:57:00 -
[61] - Quote
FYI
what I am saying is that WE are spending SP at 10x for just a racial role bonus on a suit we can already wear. Why? If you think about it why would you split the suit and the bonus? Unless you wanted to just give us an SP sink.
Now if these suits were to have better stats and or bonus then I could see them as a tier 2 suit.
Note: discussion of actual bonuses is subjective and counter to the point I am trying to make |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
283
|
Posted - 2013.05.02 01:14:00 -
[62] - Quote
Khamelaya wrote:Cosgar wrote:Khamelaya wrote:Sloth9230 wrote: Those role bonuses are hardly better than any passive skills and definitely not worth their SP cost.
As increments in ability increase linearly, so do they increase in cost increase exponentially. This is how everything in dust works. It is why the first 5% increase cost 6000 SP, but the 5th 5% increase costs 155,460.00. If you don't think the role bonuses are worth anything, then you're a lucky lucky dust bunny. You don't need to train them. These are long term skills, they are not designed to be trained overnight. The longer you play and the more powerful your character becomes, the greater the value you gain out of those benefits and the more worthy of the cost. Spoken like a true prodigy. Congratulations, you have won the game. Well, there must be a lot of winners then. This is pretty basic fundamentals of game design. Casual gaming has spoiled the majority of us. Look at Activision |
Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
174
|
Posted - 2013.05.02 01:46:00 -
[63] - Quote
Icy Tiger wrote:Keyser Soze VerbalKint wrote:Kiso Okami wrote:Icy Tiger wrote:I think you're wrong. CCP loves its players, and wouldn't screw us over like that.
You guys are all haters, your whole corp is dedicated to this $***. Get a life losers.
Also, you're hating on something not even out yet, relax.
Nerds. Obvious bait... Trolling scrub detected. It's ICY we just learn to ignore children vying for a seat at the grown-ups table. Wouldn't want to be like you under the table, sucking Imp d***.
Remind me again how you are a factor, oh wait you aren't. Now run along lil troll grown men talking here. |
Iron Wolf Saber
BetaMax. CRONOS.
3780
|
Posted - 2013.05.02 02:11:00 -
[64] - Quote
Noc Tempre wrote:It seems CCP is content to sell us SP, when we want them to sell us content.
I find this statement funny, 255 million skill points at current even boosted state is about... 10 years of boosters to max out 'current' content. Newer content would be likely nearly double that soon we still have another 80 suits to add and 30-40 vehicles and about 1200 more guns.
So... you want one skill to unlock everything? Why would proficiency in a plasma rifle, help you understand how a grenade launcher works? How does understanding how a speeder works makes you an expert at gunships? why would understanding squad command suit make you understand how to fly an MCC?
At least you're not paying 25$ for a new map, or 60$ for a new expansion.
Either way AUR prices are dropping, confirmed VIA IRC.
Under all current technicalities, you guys are all currently wearing Light, Medium and Heavy Suits, nobody here is wearing scout, logistics, commando, sentinel, assault, pilot suits yet. They're like the muraders of HAVs. |
Sloth9230
Reaper Galactic
1195
|
Posted - 2013.05.02 02:18:00 -
[65] - Quote
Iron Wolf Saber wrote:
Under all current technicalities, you guys are all currently wearing Light, Medium and Heavy Suits, nobody here is wearing scout, logistics, commando, sentinel, assault, pilot suits yet. They're like the muraders of HAVs.
Yeah, the stats and slot layout say otherwise
Or are you saying basic suits have the exact stats as our current suits? |
Iron Wolf Saber
BetaMax. CRONOS.
3781
|
Posted - 2013.05.02 02:22:00 -
[66] - Quote
Sloth9230 wrote:Iron Wolf Saber wrote:
Under all current technicalities, you guys are all currently wearing Light, Medium and Heavy Suits, nobody here is wearing scout, logistics, commando, sentinel, assault, pilot suits yet. They're like the muraders of HAVs.
Yeah, the stats and slot layout say otherwise Or are you saying basic suits have the exact stats as our current suits?
The advanced suits have anywhere from two (not one or not zero like current) 10-15% bonuses to a function that there is no current suit here can ever possibly match with current suits or even modules, If your current suits went against these new ones when they're optimally fitted, you will get ROLF stomped. |
Bojo The Mighty
Bojo's School of the Trades
1036
|
Posted - 2013.05.02 02:24:00 -
[67] - Quote
Keyser Soze VerbalKint wrote:Icy Tiger wrote:Keyser Soze VerbalKint wrote:Kiso Okami wrote:Icy Tiger wrote:I think you're wrong. CCP loves its players, and wouldn't screw us over like that.
You guys are all haters, your whole corp is dedicated to this $***. Get a life losers.
Also, you're hating on something not even out yet, relax.
Nerds. Obvious bait... Trolling scrub detected. It's ICY we just learn to ignore children vying for a seat at the grown-ups table. Wouldn't want to be like you under the table, sucking Imp d***. Remind me again how you are a factor, oh wait you aren't. Now run along lil troll grown men talking here. And so the war shifts direction, from BSOTT upon PFBHz... |
Vaerana Myshtana
Bojo's School of the Trades
796
|
Posted - 2013.05.02 02:29:00 -
[68] - Quote
Free Beers wrote:FYI
what I am saying is that WE are spending SP at 10x for just a racial role bonus on a suit we can already wear. Why? If you think about it why would you split the suit and the bonus? Unless you wanted to just give us an SP sink.
Now if these suits were to have better stats and or bonus then I could see them as a tier 2 suit.
Note: discussion of actual bonuses is subjective and counter to the point I am trying to make
My guess is that they are trying to seriously reduce the number of protobears.
They are especially trying to make it hard to skill well into everything.
I'm sure the number of people who artificially inflated their SP totals by guarding MCC had nothing to do with it. |
Mithridates VI
IMPSwarm Negative-Feedback
1109
|
Posted - 2013.05.02 02:29:00 -
[69] - Quote
Iron Wolf Saber wrote: So... you want one skill to unlock everything? Why would proficiency in a plasma rifle, help you understand how a grenade launcher works? How does understanding how a speeder works makes you an expert at gunships? why would understanding squad command suit make you understand how to fly an MCC?
Who argued this? |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
285
|
Posted - 2013.05.02 02:32:00 -
[70] - Quote
ITT: More first world problems. |
|
Kiso Okami
Militaires Sans Jeux
67
|
Posted - 2013.05.02 02:33:00 -
[71] - Quote
Vaerana Myshtana wrote:Free Beers wrote:FYI
what I am saying is that WE are spending SP at 10x for just a racial role bonus on a suit we can already wear. Why? If you think about it why would you split the suit and the bonus? Unless you wanted to just give us an SP sink.
Now if these suits were to have better stats and or bonus then I could see them as a tier 2 suit.
Note: discussion of actual bonuses is subjective and counter to the point I am trying to make My guess is that they are trying to seriously reduce the number of protobears. They are especially trying to make it hard to skill well into everything. I'm sure the number of people who artificially inflated their SP totals by guarding MCC had nothing to do with it. You need more italics, bold and underlines in that last sentence so that people could understand the sarcasm.
Just letting you know... |
Icy Tiger
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
1341
|
Posted - 2013.05.02 02:34:00 -
[72] - Quote
Keyser Soze VerbalKint wrote:Icy Tiger wrote:Keyser Soze VerbalKint wrote:Kiso Okami wrote:Icy Tiger wrote:I think you're wrong. CCP loves its players, and wouldn't screw us over like that.
You guys are all haters, your whole corp is dedicated to this $***. Get a life losers.
Also, you're hating on something not even out yet, relax.
Nerds. Obvious bait... Trolling scrub detected. It's ICY we just learn to ignore children vying for a seat at the grown-ups table. Wouldn't want to be like you under the table, sucking Imp d***. Remind me again how you are a factor, oh wait you aren't. Now run along lil troll grown men talking here. You do realize you're the ISK bank for Internal error? Like a bunch of slave farmers. |
Sloth9230
Reaper Galactic
1195
|
Posted - 2013.05.02 02:35:00 -
[73] - Quote
Iron Wolf Saber wrote:Sloth9230 wrote:Iron Wolf Saber wrote:
Under all current technicalities, you guys are all currently wearing Light, Medium and Heavy Suits, nobody here is wearing scout, logistics, commando, sentinel, assault, pilot suits yet. They're like the muraders of HAVs.
Yeah, the stats and slot layout say otherwise Or are you saying basic suits have the exact stats as our current suits? The advanced suits have anywhere from two (not one or not zero like current) 10-15% bonuses to a function that there is no current suit here can ever possibly match with current suits or even modules, If your current suits went against these new ones when they're optimally fitted, you will get ROLF stomped. Interesting...
But are the "basic" suits exactly like our current suits? I'm fine with suits costing more, because of the bonuses, but I see no point to the basic suits. |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
285
|
Posted - 2013.05.02 02:36:00 -
[74] - Quote
Sloth9230 wrote:Iron Wolf Saber wrote:Sloth9230 wrote:Iron Wolf Saber wrote:
Under all current technicalities, you guys are all currently wearing Light, Medium and Heavy Suits, nobody here is wearing scout, logistics, commando, sentinel, assault, pilot suits yet. They're like the muraders of HAVs.
Yeah, the stats and slot layout say otherwise Or are you saying basic suits have the exact stats as our current suits? The advanced suits have anywhere from two (not one or not zero like current) 10-15% bonuses to a function that there is no current suit here can ever possibly match with current suits or even modules, If your current suits went against these new ones when they're optimally fitted, you will get ROLF stomped. Interesting... But are the "basic" suits exactly like our current suits? I'm fine with suits costing more, because of the bonuses, but I see no point to the basic suits. Unspecified role to play around with until you decide on what role to fill. |
Piercing Serenity
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
278
|
Posted - 2013.05.02 02:41:00 -
[75] - Quote
Iron Wolf Saber wrote:Sloth9230 wrote:Iron Wolf Saber wrote:
Under all current technicalities, you guys are all currently wearing Light, Medium and Heavy Suits, nobody here is wearing scout, logistics, commando, sentinel, assault, pilot suits yet. They're like the muraders of HAVs.
Yeah, the stats and slot layout say otherwise Or are you saying basic suits have the exact stats as our current suits? The advanced suits have anywhere from two (not one or not zero like current) 10-15% bonuses to a function that there is no current suit here can ever possibly match with current suits or even modules, If your current suits went against these new ones when they're optimally fitted, you will get ROLF stomped.
You're piquing my competitive nature Iron. Now I want to fight a DEV team of Proto Assault suits vs. our (PFBHz) Slayers in basic suits to see what happens. |
Khamelaya
The Southern Legion RISE of LEGION
3
|
Posted - 2013.05.02 02:41:00 -
[76] - Quote
Sloth9230 wrote:Iron Wolf Saber wrote:
Under all current technicalities, you guys are all currently wearing Light, Medium and Heavy Suits, nobody here is wearing scout, logistics, commando, sentinel, assault, pilot suits yet. They're like the muraders of HAVs.
Yeah, the stats and slot layout say otherwise Or are you saying basic suits have the exact stats as our current suits?
We haven't seen what the stats for Medium Basic dropsuits . So we don't know for sure. But for the Light frames, most of the same gear was listed under basic as was listed under Scout, just different names (light instead of scout)
So it is quite reasonable to guess that for all the assault/logistics dropsuits that are in the game now, there is an equivalent Medium Basic drop suit to match it. There is in fact no evidence to suggest that this is not the case. We know CCP changed the way dropsuits were organised. We know They have added a new collection of dropsuits with additional bonuses on top of what we have in the game now. We know that CCP has said that if could use it before Uprising, then you will be able to use it after uprising.
We have no reason to believe the dropsuits that we could use before will suddenly require an additional 3 million skill points. It's just paranoia. |
Khamelaya
The Southern Legion RISE of LEGION
3
|
Posted - 2013.05.02 02:44:00 -
[77] - Quote
Sloth9230 wrote:Khamelaya wrote:Sloth9230 wrote:Khamelaya wrote: If you don't think the role bonuses are worth anything, then you're a lucky lucky dust bunny. You don't need to train them.
I do if I want to skill into Assault or Logistics, or Scouts and Sentinels The prereq for that better not be something stupid like level 5 basic suits. What benefit does skilling in to assault or logistics give you over the basic suits? ... I'm not going to sit here and explain specialized roles to you. Look, if there was a "basic" logistics suit and a basic "assault" suit like there is now that costs the same amount of SP that our current suits cost, then I wouldn't give ****, but there aren't. There is just 1 basic medium suit with who knows what stats, and it's not the same as the suits we currently have like what you were claiming they are. So Beers is right, these are just SP sinks. Now then, I'm done with this, I have no interest in listening to you defend CCP. Edit: But maybe you should ask yourself "what benefit is there to introducing 'basic' suits?", aside from SP sinks
How do you know there are't? I'm saying the suits we have now are under the basic tab in uprising, they have been renamed to Medium, and they are equivalent to what we have now. |
Iron Wolf Saber
BetaMax. CRONOS.
3785
|
Posted - 2013.05.02 02:53:00 -
[78] - Quote
Mithridates VI wrote:Iron Wolf Saber wrote: So... you want one skill to unlock everything? Why would proficiency in a plasma rifle, help you understand how a grenade launcher works? How does understanding how a speeder works makes you an expert at gunships? why would understanding squad command suit make you understand how to fly an MCC?
Who argued this?
Noc will/has, its the only way you can argue with an ultra bitter these days, he's well beyond my help and I don't see why he spends so much time here when he has more pressing issues to deal with in life. |
Iron Wolf Saber
BetaMax. CRONOS.
3785
|
Posted - 2013.05.02 02:54:00 -
[79] - Quote
Piercing Serenity wrote:Iron Wolf Saber wrote:Sloth9230 wrote:Iron Wolf Saber wrote:
Under all current technicalities, you guys are all currently wearing Light, Medium and Heavy Suits, nobody here is wearing scout, logistics, commando, sentinel, assault, pilot suits yet. They're like the muraders of HAVs.
Yeah, the stats and slot layout say otherwise Or are you saying basic suits have the exact stats as our current suits? The advanced suits have anywhere from two (not one or not zero like current) 10-15% bonuses to a function that there is no current suit here can ever possibly match with current suits or even modules, If your current suits went against these new ones when they're optimally fitted, you will get ROLF stomped. You're piquing my competitive nature Iron. Now I want to fight a DEV team of Proto Assault suits vs. our (PFBHz) Slayers in basic suits to see what happens.
We all know dev's suck. BTW if I had to fight you guys it be in a gallente logi proto. |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
288
|
Posted - 2013.05.02 02:59:00 -
[80] - Quote
Khamelaya wrote:How do you know there are't?I'm saying the suits we have now are under the basic tab in uprising, they have been renamed to Medium, and they are equivalent to what we have now. That makes two people that understand how things are going to work. But everyone is so busy wild mass guessing with a chip on their shoulder, you can't get through to anyone. |
|
Sloth9230
Reaper Galactic
1195
|
Posted - 2013.05.02 03:04:00 -
[81] - Quote
Cosgar wrote:Khamelaya wrote:How do you know there are't?I'm saying the suits we have now are under the basic tab in uprising, they have been renamed to Medium, and they are equivalent to what we have now. That makes two people that understand how things are going to work. But everyone is so busy wild mass guessing with a chip on their shoulder, you can't get through to anyone. And you guys have proof that the "Basic" medium Minmatar suit is identical to the Logi suit we have? If Iron Wolf said it then I'd believe him, but anything from you two is just as much speculation as anything that I say. |
Free Beers
Internal Error. Negative-Feedback
1396
|
Posted - 2013.05.02 03:10:00 -
[82] - Quote
IWS please stop posting in my threads because you make no ****** sense and derail an important issue. I don't need cpm trying to fanboi this issue |
Iron Wolf Saber
BetaMax. CRONOS.
3788
|
Posted - 2013.05.02 03:10:00 -
[83] - Quote
Basic Mediums dont have 2 equipment slots, nor does any Assault suit have two equipment slots.
Logis I fear may be too good for generic combat though. |
Iron Wolf Saber
BetaMax. CRONOS.
3788
|
Posted - 2013.05.02 03:12:00 -
[84] - Quote
Free Beers wrote:IWS please stop posting in my threads because you make no ****** sense and derail an important issue. I don't need cpm trying to fanboi this issue
I feel that derailing trains of thoughts is a far more creative force in getting far better results. I don't want a parade of angry people with angry banners running down the street hopping onto the same band wagons. This screaming yelling and shouting over the horseless wagon gets nowhere fast in genera. I want people to approach the issue as their own and they pull their own wagons and the only thing in that wagon is what they put there.
You want to know what makes no effing sense? Denying the voice of anyone else because they disagree with you. |
DUST Fiend
OSG Planetary Operations Covert Intervention
2732
|
Posted - 2013.05.02 03:16:00 -
[85] - Quote
Iron Wolf Saber wrote:Free Beers wrote:IWS please stop posting in my threads because you make no ****** sense and derail an important issue. I don't need cpm trying to fanboi this issue I feel that derailing trains of thoughts is a far more creative force in getting far better results. I don't want a parade of angry people with angry banners running down the street hopping onto the same band wagons. This screaming yelling and shouting over the horseless wagon gets nowhere fast in genera. I want people to approach the issue as their own and they pull their own wagons and the only thing in that wagon is what they put there.
What if I put a tank in my wagon and it breaks my wagon?
Can I still keep the tank?
O.o
(To be on topic, just from what I've seen, I too fear that Logi's may be way too good right now >_<) |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
288
|
Posted - 2013.05.02 03:19:00 -
[86] - Quote
DUST Fiend wrote:
(To be on topic, just from what I've seen, I too fear that Logi's may be way too good right now >_<)
I think we deserve to be with how crappy our suits are starting out. The starting class comes with a SMG for crying out loud! |
Iron Wolf Saber
BetaMax. CRONOS.
3788
|
Posted - 2013.05.02 03:19:00 -
[87] - Quote
Yup but with not enough pieces on the board I couldn't analyze how well everything fitted together. Hopefully the couple million skill points everyone will have will resolve this and hopefully a good sampling and several hundred players I run across will give me a better picture.
Hey at least one consolation prize, all Proto weapons are black. |
Iron Wolf Saber
BetaMax. CRONOS.
3788
|
Posted - 2013.05.02 03:20:00 -
[88] - Quote
DUST Fiend wrote:Iron Wolf Saber wrote:Free Beers wrote:IWS please stop posting in my threads because you make no ****** sense and derail an important issue. I don't need cpm trying to fanboi this issue I feel that derailing trains of thoughts is a far more creative force in getting far better results. I don't want a parade of angry people with angry banners running down the street hopping onto the same band wagons. This screaming yelling and shouting over the horseless wagon gets nowhere fast in genera. I want people to approach the issue as their own and they pull their own wagons and the only thing in that wagon is what they put there. What if I put a tank in my wagon and it breaks my wagon? Can I still keep the tank? O.o (To be on topic, just from what I've seen, I too fear that Logi's may be way too good right now >_<)
Sure bet, just saying that just because one person says something you shouldn't fully agree. Question everything. |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
288
|
Posted - 2013.05.02 03:23:00 -
[89] - Quote
Man, trolling this thread would be like shooting fish in a barrel... with an HMG |
Iron Wolf Saber
BetaMax. CRONOS.
3788
|
Posted - 2013.05.02 03:24:00 -
[90] - Quote
Cosgar wrote:Man, trolling this thread would be like shooting fish in a barrel... with an HMG
Or plasma shotgun shooting a field of melons! |
|
Lord-of-the-Dreadfort
The Lions Guard
126
|
Posted - 2013.05.02 03:25:00 -
[91] - Quote
Iron Wolf Saber wrote:Cosgar wrote:Man, trolling this thread would be like shooting fish in a barrel... with an HMG Or plasma shotgun shooting a field of melons!
wouldn't that cook the melons?
no thanks |
Marston VC
SVER True Blood Unclaimed.
175
|
Posted - 2013.05.02 03:26:00 -
[92] - Quote
Forlorn Destrier wrote:Free Beers wrote:Not to mention tiericide is back. Thought you learned your lesson in EvE that its a bad thing?
Example: 10X for suits plus prereq of frame skills. Amarr logi requires Amarr Med Frame V and Amarr logi V. How is that "about the same" amount of sp? Do you make a habit of lying to us this openly? (Will insert link to where ccp said suits sp cost would be similar)
You really want new/casual players to spend 6 months to get to a protosuit/weapon config? You think they are going to stick around? Oh I see your plan sell 2x/3x active boosters. Look I got my sp and Ill be good but way to screw your casual and new player base.
I get this is an mmo and you are proud of the "it takes 7 years to get all level 5s" but for ***** sake give us real content not just **** to spend SP on. I'm looking at a screenshot of the Minmater Logi suit requirements: 1. Dropsuit Command 1 (x1 multiplier) 2. Minmater Medium Dropsuits 5 (x10 multiplier) You are right that the skills are more intensive, but they aren't as intensive as you make out. Also, I don't think you comprehend what tiericide is. Tiericide is the removal of "this is better than that", not the addition. Dust has had tiers (standard, advanced, prototype) since the beginning. This related to items in game only, and not to skills. In fact, the skill tree is more like Eve in this situation (not an endorsement or a detraction of this methodology). I'd also like to point out that CCP said a year ago that they were giving us an accelerated skill tree during the beta so we could test everything, and that that would be scaled back at release. You were either unaware of this, or chose to ignore. I'll give the benefit of the doubt and assume you never saw this. One last thing - your attitude is less likely to get their attention; you come across immature and as a piece of advise I would recommend you change your approach if you want to be listened to. But since I've mentioned this before, I'm sure you will just get angrier at me and ignore my attempts to improve your bad image.
Well one would have thought that "scaled back" would refer to when they decreased the standard 200k SP per match to 20k and then again to about 5k SP in this build....... This isn't scaling SP back, this is just making it crazy more expensive to get into higher level dropsuits. I mean.... not that I care "that" much, I have 10million SP and at the very least I should be able to get into at least one proto suit. (with enough SP to play around a bit). but lets do some math based off what ive learned in this build.
X1 SP skill = 6220 SP X2 SP skill = 12440 SP X3 SP skill = 18660 SP
X5 SP skill = 31100 SP
x10 SP skill = 62200 SP........
So that's for the starting skill. Ive done research with friends and its hard to tell exactly what equation CCP uses when going from level to level, but we do know this. A X1 skill will equal a 310,000 SP investment by level 5. A X2 skill will equal a 621,000 SP investment by Level 5.
A X8 skill like the current suits will cost about 2.5 million SP by level 5.
A x10 skill will tip over 3 million SP in investment. That's about one (or two unboosted) week(s) of skilling. So while it may seem like a lot.... its not "too" bad. Sure it sucks ill have to shell out more SP but at the same time, maybe this will keep the game from being spammed by Proto suits. Lol its funny though cuz at the end of the day im going to end up specing into two protos anyway if I can. |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
288
|
Posted - 2013.05.02 03:27:00 -
[93] - Quote
Lord-of-the-Dreadfort wrote:Iron Wolf Saber wrote:Cosgar wrote:Man, trolling this thread would be like shooting fish in a barrel... with an HMG Or plasma shotgun shooting a field of melons! wouldn't that cook the melons? no thanks Right, we should use raw bacon for heated plasma. |
Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
176
|
Posted - 2013.05.02 03:27:00 -
[94] - Quote
Bojo The Mighty wrote:Keyser Soze VerbalKint wrote:
Remind me again how you are a factor, oh wait you aren't. Now run along lil troll grown men talking here.
And so the war shifts direction, from BSOTT upon PFBHz...
Really Bojo, you wanna try to play the meta game, don't step up to a grand master. It was a bad attempt to deflect our attention or perhaps get PFB (im sorry i dont know this PFBHz you speak of) to focus on us but my comments were directed at ICY, he's more Hz than PFB, we all know that.
But to address your bad attempt to shift focus, no there is no war against Dojouni, that implies actually mustering an effort. However the genocide of noobie academians is still in the works unless we receive our tribute. |
Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
178
|
Posted - 2013.05.02 03:44:00 -
[95] - Quote
Iron Wolf Saber wrote:Noc Tempre wrote:It seems CCP is content to sell us SP, when we want them to sell us content. I find this statement funny, 255 million skill points at current even boosted state is about... 10 years of boosters to max out 'current' content. Newer content would be likely nearly double that soon we still have another 80 suits to add and 30-40 vehicles and about 1200 more guns. So... you want one skill to unlock everything? Why would proficiency in a plasma rifle, help you understand how a grenade launcher works? How does understanding how a speeder works makes you an expert at gunships? why would understanding squad command suit make you understand how to fly an MCC? At least you're not paying 25$ for a new map, or 60$ for a new expansion. Either way AUR prices are dropping, confirmed VIA IRC. Under all current technicalities, you guys are all currently wearing Light, Medium and Heavy Suits, nobody here is wearing scout, logistics, commando, sentinel, assault, pilot suits yet. They're like the muraders of HAVs.
Walks into thread, fails to understand the points, continues to exert his opinion as if it means something. Haven't we told you, as CPM we want you to function as secretary, take the minutes and dictate our opinions and present them to CCP and vice versa not much more. Why? Ill be polite this first time, next time ill unload exactly why i think you fail as CPM. You know what eff it. If you were a real deal MVP player or understood anything about FPS and get out of the MMO mindtrap you'd know SP sinks not only force specialization(thats fine) it also diminishes variety. That sink when overburdening means role specialty is chosen based on utility, not variety. THIS a LOBBY FPS not an OPEN WORLD MMO WITH LARGE RAID PARTY.
Why because specialty roles have limited viability and utiility in instanced limited player count lobby shooters. You think too much like an MMO and dont get that in FPS roles have to be functional. If they have limited use they are put on the back burner for roles thats have use immediately and consistently.
That means assualt and logi. Everything else is a waste of SP. Sorry i hate to bust your bubble but a dedicated dropship pilot is useless in 16v16. The fact you dont get these things reflect such a level ignorance of your tactical FPS understanding and betrays your years of MMO large player zerg raiding party mentality, where you can play a hyperspecialized rogue or priest or whatever the heck you play and not get that they simply are useless in 16 v 16 beyond a few isolated hyper situational moments.
So say goodbye to Heavy, Dropship Tank Sniper Assassin LAV Etc etc etc
Why because anyone dumb enough to spend SP in this instead of using militia variants is going to get ROFL stomped and find themselves as a limited use scrub nonfactor. You'd understand that if you knew how to play FPS, clearly you don't. I said to you a long time ago your arrogance and know it all attitude combined with your unwavering fanboism would be the most detrimental thing to CPM and here we are not a week later.
Please stick to be a go between and a secretary please, you do good when you dig up info and get it to the community thats your niche.
In the meantime CCP HURRY THE EFF UP AND ESTABLISH A CHARTER AND ELECTION PROCESS SO WE CAN GET THESE IGNORANT NO CLUE HOW TO DEV A FPS MMO NONFACTOR, NO SKILL PLAYERS OFF THE COUNCIL AND ACTUAL PLAYERS NOT PEOPLE WHO THINK THEY ARE PLAYERS. |
Khamelaya
The Southern Legion RISE of LEGION
3
|
Posted - 2013.05.02 03:48:00 -
[96] - Quote
Iron Wolf Saber wrote:Basic Mediums dont have 2 equipment slots, nor does any Assault suit have two equipment slots.
Logis I fear may be too good for generic combat though.
Where did you get the info on slot layouts for the medium suits?
More generally, having the x10 lvl 5 requirement for the new suit subtypes is not going to change the number of prototype suits out there. We know that there are prototype light suits that have the same requirements as the current scout suits. |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
288
|
Posted - 2013.05.02 04:03:00 -
[97] - Quote
Watch out! We got a badass over here! |
Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
178
|
Posted - 2013.05.02 04:04:00 -
[98] - Quote
Marston VC wrote:
X1 SP skill = 6220 SP X2 SP skill = 12440 SP X3 SP skill = 18660 SP
X5 SP skill = 31100 SP
x10 SP skill = 62200 SP........
So that's for the starting skill. Ive done research with friends and its hard to tell exactly what equation CCP uses when going from level to level, but we do know this. A X1 skill will equal a 310,000 SP investment by level 5. A X2 skill will equal a 621,000 SP investment by Level 5.
A X8 skill like the current suits will cost about 2.5 million SP by level 5.
A x10 skill will tip over 3 million SP in investment. That's about one (or two unboosted) week(s) of skilling. So while it may seem like a lot.... its not "too" bad. Sure it sucks ill have to shell out more SP but at the same time, maybe this will keep the game from being spammed by Proto suits. Lol its funny though cuz at the end of the day im going to end up specing into two protos anyway if I can.
https://docs.google.com/spreadsheet/ccc?key=0Anv4MqUic4uXdGNQdFZpVDRqbXkxMGM4aHpZVGZ0cUE#gid=0
You're welcome. Its 3,109,200 to fully level just a 10x multiplier to 5. |
Scramble Scrub
Osmon Surveillance Caldari State
96
|
Posted - 2013.05.02 04:05:00 -
[99] - Quote
Keyser Soze VerbalKint wrote:Iron Wolf Saber wrote:Noc Tempre wrote:It seems CCP is content to sell us SP, when we want them to sell us content. I find this statement funny, 255 million skill points at current even boosted state is about... 10 years of boosters to max out 'current' content. Newer content would be likely nearly double that soon we still have another 80 suits to add and 30-40 vehicles and about 1200 more guns. So... you want one skill to unlock everything? Why would proficiency in a plasma rifle, help you understand how a grenade launcher works? How does understanding how a speeder works makes you an expert at gunships? why would understanding squad command suit make you understand how to fly an MCC? At least you're not paying 25$ for a new map, or 60$ for a new expansion. Either way AUR prices are dropping, confirmed VIA IRC. Under all current technicalities, you guys are all currently wearing Light, Medium and Heavy Suits, nobody here is wearing scout, logistics, commando, sentinel, assault, pilot suits yet. They're like the muraders of HAVs. TL;DRIWS you are just ignorant of how FPS player specialize you think too much like an MMO and need to stop. Perhaps you should not talk and ask questions before you weigh in. Your opinion is way off the point. Also the basic suits in the medium frame categories are lesser version of what we have now, they have lower cpu/pg and modules etc. Yet the higer tiers has the higher cpu/pg(identical to the levels we have currently) and a few racial bonuses that are hardly worth the extra SP. So we have suits currently that are more a hybrid version of the medium frame basics suits and the specialized versions. So its an added SP sink to achieve a similar item that we have now. Large SP sinks like this does not create specialty AND variety. It will kill variety because if you want to be of any use in PC you will choose a role that will be in constant need or see your playtime suffer. Sorry if you think a dedicated DS pilot or tanker will be as in demand as a Assualt or Logi you have your head firmly up a dark orifice. Just stop, listen, learn, convey to CCP. Nothing more. You are our representative act like it or we will find someone who can.
Walks into thread, fails to understand the points, continues to exert his opinion as if it means something. Haven't we told you, as CPM we want you to function as secretary, take the minutes and dictate our opinions and present them to CCP and vice versa not much more. Why?If you were a real deal MVP player or understood anything about FPS and get out of the MMO mindtrap you'd know SP sinks not only force specialization(thats fine) it also diminishes variety. That sink when overburdening means role specialty is chosen based on utility, not variety. THIS a LOBBY FPS not an OPEN WORLD MMO WITH LARGE RAID PARTY. (i could have said this politely but you just had this coming because you still dont get it) Why because specialty roles have limited viability and utiility in instanced limited player count lobby shooters. You think too much like an MMO and dont get that in FPS roles have to be functional. If they have limited use they are put on the back burner for roles thats have use immediately and consistently. That means assualt and logi. Everything else is a waste of SP. Sorry i hate to bust your bubble but a dedicated dropship pilot is useless in 16v16. The fact you dont get these things reflect such a level ignorance of your tactical FPS understanding and betrays your years of MMO large player zerg raiding party mentality, where you can play a hyperspecialized rogue or priest or whatever the heck you play and not get that they simply are useless in 16 v 16 beyond a few isolated hyper situational moments. So say goodbye to Heavy, Dropship Tank Sniper Assassin LAV Etc etc etc Why because anyone dumb enough to spend SP in this instead of using militia variants is going to get ROFL stomped and find themselves as a limited use scrub nonfactor. You'd understand that if you knew how to play FPS, clearly you don't. I said to you a long time ago your arrogance and know it all attitude combined with your unwavering fanboism would be the most detrimental thing to CPM and here we are not a week later. Please stick to be a go between and a secretary please, you do good when you dig up info and get it to the community thats your niche. In the meantime CCP HURRY THE EFF UP AND ESTABLISH A CHARTER AND ELECTION PROCESS SO WE CAN GET THESE IGNORANT NO CLUE HOW TO DEV A FPS MMO NONFACTOR, NO SKILL PLAYERS OFF THE COUNCIL AND ELECT ACTUAL PLAYERS NOT PEOPLE WHO THINK THEY ARE PLAYERS. Having the CPm only consist ofd one portion of this games community is a great way to kill it. Having multiple players with differing backgrounds can create a more diverse game.
Also you're in IMPswarm, I'm surprised you can say such large words when your mouth is constantly sucking on the IMPs collective ****.
"ERR MER GERD, IM AN AVERAGE JOE, BUT BECAUSE i'M IN IMPSWARM, IM INSTANTLY DA BEEST KIND OF COMPETITIVE PLAYER."
You think you're an elite because of the corporation you're in. Impswarm is the scum bucket of negative feedback, bro. |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
288
|
Posted - 2013.05.02 04:07:00 -
[100] - Quote
Scramble Scrub wrote:Keyser Soze VerbalKint wrote:Iron Wolf Saber wrote:Noc Tempre wrote:It seems CCP is content to sell us SP, when we want them to sell us content. I find this statement funny, 255 million skill points at current even boosted state is about... 10 years of boosters to max out 'current' content. Newer content would be likely nearly double that soon we still have another 80 suits to add and 30-40 vehicles and about 1200 more guns. So... you want one skill to unlock everything? Why would proficiency in a plasma rifle, help you understand how a grenade launcher works? How does understanding how a speeder works makes you an expert at gunships? why would understanding squad command suit make you understand how to fly an MCC? At least you're not paying 25$ for a new map, or 60$ for a new expansion. Either way AUR prices are dropping, confirmed VIA IRC. Under all current technicalities, you guys are all currently wearing Light, Medium and Heavy Suits, nobody here is wearing scout, logistics, commando, sentinel, assault, pilot suits yet. They're like the muraders of HAVs. TL;DRIWS you are just ignorant of how FPS player specialize you think too much like an MMO and need to stop. Perhaps you should not talk and ask questions before you weigh in. Your opinion is way off the point. Also the basic suits in the medium frame categories are lesser version of what we have now, they have lower cpu/pg and modules etc. Yet the higer tiers has the higher cpu/pg(identical to the levels we have currently) and a few racial bonuses that are hardly worth the extra SP. So we have suits currently that are more a hybrid version of the medium frame basics suits and the specialized versions. So its an added SP sink to achieve a similar item that we have now. Large SP sinks like this does not create specialty AND variety. It will kill variety because if you want to be of any use in PC you will choose a role that will be in constant need or see your playtime suffer. Sorry if you think a dedicated DS pilot or tanker will be as in demand as a Assualt or Logi you have your head firmly up a dark orifice. Just stop, listen, learn, convey to CCP. Nothing more. You are our representative act like it or we will find someone who can.
Walks into thread, fails to understand the points, continues to exert his opinion as if it means something. Haven't we told you, as CPM we want you to function as secretary, take the minutes and dictate our opinions and present them to CCP and vice versa not much more. Why?If you were a real deal MVP player or understood anything about FPS and get out of the MMO mindtrap you'd know SP sinks not only force specialization(thats fine) it also diminishes variety. That sink when overburdening means role specialty is chosen based on utility, not variety. THIS a LOBBY FPS not an OPEN WORLD MMO WITH LARGE RAID PARTY. (i could have said this politely but you just had this coming because you still dont get it) Why because specialty roles have limited viability and utiility in instanced limited player count lobby shooters. You think too much like an MMO and dont get that in FPS roles have to be functional. If they have limited use they are put on the back burner for roles thats have use immediately and consistently. That means assualt and logi. Everything else is a waste of SP. Sorry i hate to bust your bubble but a dedicated dropship pilot is useless in 16v16. The fact you dont get these things reflect such a level ignorance of your tactical FPS understanding and betrays your years of MMO large player zerg raiding party mentality, where you can play a hyperspecialized rogue or priest or whatever the heck you play and not get that they simply are useless in 16 v 16 beyond a few isolated hyper situational moments. So say goodbye to Heavy, Dropship Tank Sniper Assassin LAV Etc etc etc Why because anyone dumb enough to spend SP in this instead of using militia variants is going to get ROFL stomped and find themselves as a limited use scrub nonfactor. You'd understand that if you knew how to play FPS, clearly you don't. I said to you a long time ago your arrogance and know it all attitude combined with your unwavering fanboism would be the most detrimental thing to CPM and here we are not a week later. Please stick to be a go between and a secretary please, you do good when you dig up info and get it to the community thats your niche. In the meantime CCP HURRY THE EFF UP AND ESTABLISH A CHARTER AND ELECTION PROCESS SO WE CAN GET THESE IGNORANT NO CLUE HOW TO DEV A FPS MMO NONFACTOR, NO SKILL PLAYERS OFF THE COUNCIL AND ELECT ACTUAL PLAYERS NOT PEOPLE WHO THINK THEY ARE PLAYERS. Having the CPm only consist ofd one portion of this games community is a great way to kill it. Having multiple players with differing backgrounds can create a more diverse game. Also you're in IMPswarm, I'm surprised you can say such large words when your mouth is constantly sucking on the IMPs collective ****. "ERR MER GERD, IM AN AVERAGE JOE, BUT BECAUSE i'M IN IMPSWARM, IM INSTANTLY DA BEEST KIND OF COMPETITIVE PLAYER." You forgot to throw in something about being AFK |
|
Scramble Scrub
Osmon Surveillance Caldari State
96
|
Posted - 2013.05.02 04:08:00 -
[101] - Quote
Cosgar wrote:Scramble Scrub wrote:Keyser Soze VerbalKint wrote:Iron Wolf Saber wrote:Noc Tempre wrote:It seems CCP is content to sell us SP, when we want them to sell us content. I find this statement funny, 255 million skill points at current even boosted state is about... 10 years of boosters to max out 'current' content. Newer content would be likely nearly double that soon we still have another 80 suits to add and 30-40 vehicles and about 1200 more guns. So... you want one skill to unlock everything? Why would proficiency in a plasma rifle, help you understand how a grenade launcher works? How does understanding how a speeder works makes you an expert at gunships? why would understanding squad command suit make you understand how to fly an MCC? At least you're not paying 25$ for a new map, or 60$ for a new expansion. Either way AUR prices are dropping, confirmed VIA IRC. Under all current technicalities, you guys are all currently wearing Light, Medium and Heavy Suits, nobody here is wearing scout, logistics, commando, sentinel, assault, pilot suits yet. They're like the muraders of HAVs. TL;DRIWS you are just ignorant of how FPS player specialize you think too much like an MMO and need to stop. Perhaps you should not talk and ask questions before you weigh in. Your opinion is way off the point. Also the basic suits in the medium frame categories are lesser version of what we have now, they have lower cpu/pg and modules etc. Yet the higer tiers has the higher cpu/pg(identical to the levels we have currently) and a few racial bonuses that are hardly worth the extra SP. So we have suits currently that are more a hybrid version of the medium frame basics suits and the specialized versions. So its an added SP sink to achieve a similar item that we have now. Large SP sinks like this does not create specialty AND variety. It will kill variety because if you want to be of any use in PC you will choose a role that will be in constant need or see your playtime suffer. Sorry if you think a dedicated DS pilot or tanker will be as in demand as a Assualt or Logi you have your head firmly up a dark orifice. Just stop, listen, learn, convey to CCP. Nothing more. You are our representative act like it or we will find someone who can.
Walks into thread, fails to understand the points, continues to exert his opinion as if it means something. Haven't we told you, as CPM we want you to function as secretary, take the minutes and dictate our opinions and present them to CCP and vice versa not much more. Why?If you were a real deal MVP player or understood anything about FPS and get out of the MMO mindtrap you'd know SP sinks not only force specialization(thats fine) it also diminishes variety. That sink when overburdening means role specialty is chosen based on utility, not variety. THIS a LOBBY FPS not an OPEN WORLD MMO WITH LARGE RAID PARTY. (i could have said this politely but you just had this coming because you still dont get it) Why because specialty roles have limited viability and utiility in instanced limited player count lobby shooters. You think too much like an MMO and dont get that in FPS roles have to be functional. If they have limited use they are put on the back burner for roles thats have use immediately and consistently. That means assualt and logi. Everything else is a waste of SP. Sorry i hate to bust your bubble but a dedicated dropship pilot is useless in 16v16. The fact you dont get these things reflect such a level ignorance of your tactical FPS understanding and betrays your years of MMO large player zerg raiding party mentality, where you can play a hyperspecialized rogue or priest or whatever the heck you play and not get that they simply are useless in 16 v 16 beyond a few isolated hyper situational moments. So say goodbye to Heavy, Dropship Tank Sniper Assassin LAV Etc etc etc Why because anyone dumb enough to spend SP in this instead of using militia variants is going to get ROFL stomped and find themselves as a limited use scrub nonfactor. You'd understand that if you knew how to play FPS, clearly you don't. I said to you a long time ago your arrogance and know it all attitude combined with your unwavering fanboism would be the most detrimental thing to CPM and here we are not a week later. Please stick to be a go between and a secretary please, you do good when you dig up info and get it to the community thats your niche. In the meantime CCP HURRY THE EFF UP AND ESTABLISH A CHARTER AND ELECTION PROCESS SO WE CAN GET THESE IGNORANT NO CLUE HOW TO DEV A FPS MMO NONFACTOR, NO SKILL PLAYERS OFF THE COUNCIL AND ELECT ACTUAL PLAYERS NOT PEOPLE WHO THINK THEY ARE PLAYERS. Having the CPm only consist ofd one portion of this games community is a great way to kill it. Having multiple players with differing backgrounds can create a more diverse game. Also you're in IMPswarm, I'm surprised you can say such large words when your mouth is constantly sucking on the IMPs collective ****. "ERR MER GERD, IM AN AVERAGE JOE, BUT BECAUSE i'M IN IMPSWARM, IM INSTANTLY DA BEEST KIND OF COMPETITIVE PLAYER." You forgot to throw in something about being AFK I don't care about that.
|
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
288
|
Posted - 2013.05.02 04:11:00 -
[102] - Quote
Scramble Scrub wrote:I don't care about that.
To each their own, but I would've thrown in something about competitive AFKing to really sell it. |
Iron Wolf Saber
BetaMax. CRONOS.
3790
|
Posted - 2013.05.02 04:12:00 -
[103] - Quote
Khamelaya wrote:Iron Wolf Saber wrote:Basic Mediums dont have 2 equipment slots, nor does any Assault suit have two equipment slots.
Logis I fear may be too good for generic combat though. Where did you get the info on slot layouts for the medium suits? More generally, having the x10 lvl 5 requirement for the new suit subtypes is not going to change the number of prototype suits out there. We know that there are prototype light suits that have the same requirements as the current scout suits.
I never mentioned prototype populations, matter factually I don't give a damn about populations of items or their quantities because I know that ISK, and Skill-points are a merc quaters issue, not a battlefield issue.
Last I checked 6x multiplier on the new frames vs the current 8x.
All medium frames and assault frames are 1 equipment slot, this is intentional.
|
Anthem Of Chaos
No-Mercy Get in the Van.
1
|
Posted - 2013.05.02 04:17:00 -
[104] - Quote
The reason you have your current suits as they are is so CCP could test out the variety of different playstyles in a beta setting. The reason you won't have them after the build is done, is because that is no longer needed. So the specialized suits, get moved to their appropriate position, and it keeps players like the lot of you from having an I win button on game launch.
Clearly, you all should have seen and understood this. The fact that you didn't and are now raging about it is quite disappointing and indicative of the Dust community in a bad way. Most of us have more then enough SP to spec into a proto suit, but not enough to spec into all of them. This is working as intended.
Regardless of how much you cry, this makes sense. It would be extremely hard to top some of the proto suits currently, there isn't too much more they can do to them. So they reiterate and move the SP requirements up. Quit crying, start playing. Your way of changing it would be even more potentially game breaking then these changes. |
RECON BY FIRE
Internal Error. Negative-Feedback
124
|
Posted - 2013.05.02 04:17:00 -
[105] - Quote
Iron Wolf Saber wrote: All medium frames and assault frames are 1 equipment slot, this is intentional.
Do you know, or can you share with us, what problem this solved? I don't remember anybody complaining about assault suits having 2 equipment slots. |
Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
178
|
Posted - 2013.05.02 04:22:00 -
[106] - Quote
Scramble Scrub wrote:Having the CPm only consist ofd one portion of this games community is a great way to kill it. Having multiple players with differing backgrounds can create a more diverse game.
Also you're in IMPswarm, I'm surprised you can say such large words when your mouth is constantly sucking on the IMPs collective ****.
"ERR MER GERD, IM AN AVERAGE JOE, BUT BECAUSE i'M IN IMPSWARM, IM INSTANTLY DA BEEST KIND OF COMPETITIVE PLAYER."
You think you're an elite because of the corporation you're in. Impswarm is the scum bucket of negative feedback, bro.
I couldnt agree more, too bad CPM consists of all one type of player. EVE centric MMO, the metagame is everything have no idea how to develop a shooter, everything CCP is doing is spot on because they created EVE and EVE is amazing sycophants. But im not interested in getting in a flame war with you, this issue has more important consequence.
But it seems the MMO hardcore are convinced this model will work for an FPS.
There is a difference between MMO grind to force speciality where role diversity is essential to forming effective parties to handle situations that occur in MMO and for zerg diversity.
IN FPS you kill or you support its really that simple
Killers are assaults and to an minor extent Heavy and Tanks
Everything else is a subdivision of support.
However only Assault and Logi are the main divisions that is really needed for competitive play. Everything else is purely situtaional. Purely situational means limited utility. Limited utility mean less people will want to use it if they want to play.
Because there are only a limited number of slots to play a side.
This game is a long way off from player sizes that will allow for SSR(situational support roles to be useful running full time in match).
How many ppl did you see playing Dropship continuously the entire match during the tourney final? How about tank I saw one and it was of limited use, if the oher team had a clue it would have been lol pwned.
So yea keep creating artificial time sinks by expanding the grind and tell yourself it will work as intended. |
Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
178
|
Posted - 2013.05.02 04:24:00 -
[107] - Quote
Cosgar wrote:Scramble Scrub wrote:I don't care about that.
To each their own, but I would've thrown in something about competitive AFKing to really sell it.
Sorry population is full of scrubs. If you like to see what we look like competitively. Please play us in a Corp battle. We are online right now.
Go to
NF C.B. Logistics and we will be glad to set it up. |
DUST Fiend
OSG Planetary Operations Covert Intervention
2732
|
Posted - 2013.05.02 04:25:00 -
[108] - Quote
RECON BY FIRE wrote:Do you know, or can you share with us, what problem this solved? I don't remember anybody complaining about assault suits having 2 equipment slots.
Probably assault suits being too good at what they do; everything. Also building more value for logistics, though logi's seem to be in a really comfy place with Uprising Plus, this makes future variants with an additional equipment slot just that much more appealing.
Just because no one complains about something, doesn't mean that it isn't a problem. |
Scramble Scrub
Osmon Surveillance Caldari State
96
|
Posted - 2013.05.02 04:30:00 -
[109] - Quote
Keyser Soze VerbalKint wrote:Scramble Scrub wrote:Having the CPm only consist ofd one portion of this games community is a great way to kill it. Having multiple players with differing backgrounds can create a more diverse game.
Also you're in IMPswarm, I'm surprised you can say such large words when your mouth is constantly sucking on the IMPs collective ****.
"ERR MER GERD, IM AN AVERAGE JOE, BUT BECAUSE i'M IN IMPSWARM, IM INSTANTLY DA BEEST KIND OF COMPETITIVE PLAYER."
You think you're an elite because of the corporation you're in. Impswarm is the scum bucket of negative feedback, bro. I couldnt agree more, too bad CPM consists of all one type of player. EVE centric MMO, the metagame is everything have no idea how to develop a shooter, everything CCP is doing is spot on because they created EVE and EVE is amazing sycophants. But im not interested in getting in a flame war with you, this issue has more important consequence. But it seems the MMO hardcore are convinced this model will work for an FPS. There is a difference between MMO grind to force speciality where role diversity is essential to forming effective parties to handle situations that occur in MMO and for zerg diversity. IN FPS you kill or you support its really that simple Killers are assaults and to an minor extent Heavy and Tanks Everything else is a subdivision of support. However only Assault and Logi are the main divisions that is really needed for competitive play. Everything else is purely situtaional. Purely situational means limited utility. Limited utility mean less people will want to use it if they want to play. Because there are only a limited number of slots to play a side. This game is a long way off from player sizes that will allow for SSR(situational support roles to be useful running full time in match). How many ppl did you see playing Dropship continuously the entire match during the tourney final? How about tank I saw one and it was of limited use, if the oher team had a clue it would have been lol pwned. So yea keep creating artificial time sinks by expanding the grind and tell yourself it will work as intended. Oh look, you can form paragraphs about things that are related to competitive play.
Just because you understand something does not mean you're good at executing such things.
Impswarm scum bucket. Random with a kewl shirt button.
You're nothing. |
Wicked Glory
Internal Error. Negative-Feedback
174
|
Posted - 2013.05.02 04:32:00 -
[110] - Quote
Scramble Scrub wrote:Keyser Soze VerbalKint wrote:Scramble Scrub wrote:Having the CPm only consist ofd one portion of this games community is a great way to kill it. Having multiple players with differing backgrounds can create a more diverse game.
Also you're in IMPswarm, I'm surprised you can say such large words when your mouth is constantly sucking on the IMPs collective ****.
"ERR MER GERD, IM AN AVERAGE JOE, BUT BECAUSE i'M IN IMPSWARM, IM INSTANTLY DA BEEST KIND OF COMPETITIVE PLAYER."
You think you're an elite because of the corporation you're in. Impswarm is the scum bucket of negative feedback, bro. I couldnt agree more, too bad CPM consists of all one type of player. EVE centric MMO, the metagame is everything have no idea how to develop a shooter, everything CCP is doing is spot on because they created EVE and EVE is amazing sycophants. But im not interested in getting in a flame war with you, this issue has more important consequence. But it seems the MMO hardcore are convinced this model will work for an FPS. There is a difference between MMO grind to force speciality where role diversity is essential to forming effective parties to handle situations that occur in MMO and for zerg diversity. IN FPS you kill or you support its really that simple Killers are assaults and to an minor extent Heavy and Tanks Everything else is a subdivision of support. However only Assault and Logi are the main divisions that is really needed for competitive play. Everything else is purely situtaional. Purely situational means limited utility. Limited utility mean less people will want to use it if they want to play. Because there are only a limited number of slots to play a side. This game is a long way off from player sizes that will allow for SSR(situational support roles to be useful running full time in match). How many ppl did you see playing Dropship continuously the entire match during the tourney final? How about tank I saw one and it was of limited use, if the oher team had a clue it would have been lol pwned. So yea keep creating artificial time sinks by expanding the grind and tell yourself it will work as intended. Oh look, you can form paragraphs about things that are related to competitive play. Just because you understand something does not mean you're good. Impswarm scum bucket. Random with a kewl shirt button. You're nothing. Nice npc corp dipshit. |
|
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
288
|
Posted - 2013.05.02 04:34:00 -
[111] - Quote
Anthem Of Chaos wrote:The reason you have your current suits as they are is so CCP could test out the variety of different playstyles in a beta setting. The reason you won't have them after the build is done, is because that is no longer needed. So the specialized suits, get moved to their appropriate position, and it keeps players like the lot of you from having an I win button on game launch.
Clearly, you all should have seen and understood this. The fact that you didn't and are now raging about it is quite disappointing and indicative of the Dust community in a bad way. Most of us have more then enough SP to spec into a proto suit, but not enough to spec into all of them. This is working as intended.
Regardless of how much you cry, this makes sense. It would be extremely hard to top some of the proto suits currently, there isn't too much more they can do to them. So they reiterate and move the SP requirements up. Quit crying, start playing. Your way of changing it would be even more potentially game breaking then these changes. Another person gets it, that makes four out of.... everyone else...
I wish I could share some of this bacon I have with the people smart enough to figure things out. The heated plasma makes it nice and crispy, but juicy at the same time.
DUST Fiend wrote:Just because no one complains about something, doesn't mean that it isn't a problem. With as much complaining about every. little. thing. on here, how can they tell what's a real or superficial problem |
Scramble Scrub
Osmon Surveillance Caldari State
96
|
Posted - 2013.05.02 04:35:00 -
[112] - Quote
Wicked Glory wrote:Scramble Scrub wrote:Keyser Soze VerbalKint wrote:Scramble Scrub wrote:Having the CPm only consist ofd one portion of this games community is a great way to kill it. Having multiple players with differing backgrounds can create a more diverse game.
Also you're in IMPswarm, I'm surprised you can say such large words when your mouth is constantly sucking on the IMPs collective ****.
"ERR MER GERD, IM AN AVERAGE JOE, BUT BECAUSE i'M IN IMPSWARM, IM INSTANTLY DA BEEST KIND OF COMPETITIVE PLAYER."
You think you're an elite because of the corporation you're in. Impswarm is the scum bucket of negative feedback, bro. I couldnt agree more, too bad CPM consists of all one type of player. EVE centric MMO, the metagame is everything have no idea how to develop a shooter, everything CCP is doing is spot on because they created EVE and EVE is amazing sycophants. But im not interested in getting in a flame war with you, this issue has more important consequence. But it seems the MMO hardcore are convinced this model will work for an FPS. There is a difference between MMO grind to force speciality where role diversity is essential to forming effective parties to handle situations that occur in MMO and for zerg diversity. IN FPS you kill or you support its really that simple Killers are assaults and to an minor extent Heavy and Tanks Everything else is a subdivision of support. However only Assault and Logi are the main divisions that is really needed for competitive play. Everything else is purely situtaional. Purely situational means limited utility. Limited utility mean less people will want to use it if they want to play. Because there are only a limited number of slots to play a side. This game is a long way off from player sizes that will allow for SSR(situational support roles to be useful running full time in match). How many ppl did you see playing Dropship continuously the entire match during the tourney final? How about tank I saw one and it was of limited use, if the oher team had a clue it would have been lol pwned. So yea keep creating artificial time sinks by expanding the grind and tell yourself it will work as intended. Oh look, you can form paragraphs about things that are related to competitive play. Just because you understand something does not mean you're good. Impswarm scum bucket. Random with a kewl shirt button. You're nothing. Nice npc corp dipshit. Lol, so stupid.
|
Charlotte O'Dell
Faabulous
189
|
Posted - 2013.05.02 04:37:00 -
[113] - Quote
I do love SP sinks. This game is ruined. F you and your Uprising bs. You failed, CCP. I will, nor will anyone else (the CORPS PLAYERS OF THIS GAME), recommend this game to anyone else bc it is worthless now. All variety is removed and we get SP sinks. |
Iron Wolf Saber
BetaMax. CRONOS.
3790
|
Posted - 2013.05.02 04:38:00 -
[114] - Quote
Keyser Soze VerbalKint wrote:
Alot of stuff I rather not read but has to.
There is a reason why none of the other CPMs or any CSMs (past or present) ever wanted to process this forum garbage btw... its posts and threads like these. In general, forums are typically considered the least helpful source of information and regurgitating this back to CCP is going to net the stupid question of "how to fix"?
And if you honestly think that there is no such thing as specialization post uprising, then why explain there is specialization right now with a quarter of the options?
Nobody is forcing a medium frame player to dump more skill points into the assault suit but he chooses so.
Even weapons get some form of specialization until maxed out with their sub skills.
Either way had this argument 4 months ago I want something new. |
Anthem Of Chaos
No-Mercy Get in the Van.
1
|
Posted - 2013.05.02 04:42:00 -
[115] - Quote
Charlotte O'Dell wrote:I do love SP sinks. This game is ruined. F you and your Uprising bs. You failed, CCP. I will, nor will anyone else (the CORPS PLAYERS OF THIS GAME), recommend this game to anyone else bc it is worthless now. All variety is removed and we get SP sinks. CORPS PLAYERS? Can you correct the spelling mistakes in your post? Are you insinuating that you are "The Core" of the game or that you some how represent them? I still recommend this game to my friends, and 90% of them have loved it. There have been a few that like the easiness of the COD genre, but this game offered something new, and they were hooked.
You may represent in portion the top competitive side, or the top forum warrior side, but as statistics show, most players don't log into a forum. Dust hasn't failed, you're simply being a cry baby. You know where the door is, go there. Don't waste any more time on a game you don't want to play.
TLDR : The guy I quoted is wrong. Yup. |
Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
179
|
Posted - 2013.05.02 04:46:00 -
[116] - Quote
DUST Fiend wrote:RECON BY FIRE wrote:Do you know, or can you share with us, what problem this solved? I don't remember anybody complaining about assault suits having 2 equipment slots. Probably assault suits being too good at what they do; everything. Also building more value for logistics, though logi's seem to be in a really comfy place with Uprising Plus, this makes future variants with an additional equipment slot just that much more appealing. Just because no one complains about something, doesn't mean that it isn't a problem.
Not to get off topic, but the fitting costs is always another way to limit a suits versatility. Then again an argument can be made that
the Amarr logi with 3 high 3 low 3 equipment and sidearm is kinda a successor to the Caldari vk.0 but with better shield regen delay. But thats debatable.
Keep in mind that for any medium frame skill you spec into you are giving yourself access to both basic assualt and logi suits in that race. Too bad they have horrid fitting costs.
To tie this back on topic. The best solution to justify the 10x multiplier of racial variant specialty suits is they need to have higher EHP. Maybe they have more EHP than the basic variants but they have what we currently have now. The difference between the tier needs to be significant to justifiy it.
Its just bad design. The current proto levels should be the basic, the racial protos should really be a treated like the next tier and get a nice EHP boost along with the bonues thats justifies the SP commitment.
|
Iron Wolf Saber
BetaMax. CRONOS.
3790
|
Posted - 2013.05.02 04:48:00 -
[117] - Quote
Keyser Soze VerbalKint wrote:DUST Fiend wrote:RECON BY FIRE wrote:Do you know, or can you share with us, what problem this solved? I don't remember anybody complaining about assault suits having 2 equipment slots. Probably assault suits being too good at what they do; everything. Also building more value for logistics, though logi's seem to be in a really comfy place with Uprising Plus, this makes future variants with an additional equipment slot just that much more appealing. Just because no one complains about something, doesn't mean that it isn't a problem. Not to get off topic, but the fitting costs is always another way to limit a suits versatility. Then again an argument can be made that the Amarr logi with 3 high 3 low 3 equipment and sidearm is kinda a successor to the Caldari vk.0 but with better shield regen delay. But thats debatable. Keep in mind that for any medium frame skill you spec into you are giving yourself access to both basic assualt and logi suits in that race. Too bad they have horrid fitting costs. To tie this back on topic. The best solution to justify the 10x multiplier of racial variant specialty suits is they need to have higher EHP. Maybe they have more EHP than the basic variants but they have what we currently have now. The difference between the tier needs to be significant to justifiy it. Its just bad design. The current proto levels should be the basic, the racial protos should really be a treated like the next tier and get a nice EHP boost along with the bonues thats justifies the SP commitment.
Sorry I tried arguing for that didn't work out so well most I can get is a slight reduction of costs on the basic frames. |
Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
179
|
Posted - 2013.05.02 04:52:00 -
[118] - Quote
Anthem Of Chaos wrote:Charlotte O'Dell wrote:I do love SP sinks. This game is ruined. F you and your Uprising bs. You failed, CCP. I will, nor will anyone else (the CORPS PLAYERS OF THIS GAME), recommend this game to anyone else bc it is worthless now. All variety is removed and we get SP sinks. CORPS PLAYERS? Can you correct the spelling mistakes in your post? Are you insinuating that you are "The Core" of the game or that you some how represent them? I still recommend this game to my friends, and 90% of them have loved it. There have been a few that like the easiness of the COD genre, but this game offered something new, and they were hooked. You may represent in portion the top competitive side, or the top forum warrior side, but as statistics show, most players don't log into a forum. Dust hasn't failed, you're simply being a cry baby. You know where the door is, go there. Don't waste any more time on a game you don't want to play. TLDR : The guy I quoted is wrong. Yup.
Yea brilliant attitude, Enjoy an empty lobby of 6-10 players never finding a full match. Oh yea that already happening. Good luck convincing anyone other than hardcore MMO to play this game, Hardcore FPS are not COD fanbois, though we like the game for what it may be its not our shooter of choice.
We like complex and deep. But there is a difference between that and needless grind, sorry im not the type of person who gets attached to their character and thinks that by having spent year(s) building a character is going to generate some sort of oxytocin induced bonding (i have real people in my life to fill that need)..
but keep citing the number of new characters created as a metric of the games population or popularity
Out of curiosity did you buy a PS3 just for Dust? |
Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
179
|
Posted - 2013.05.02 04:54:00 -
[119] - Quote
Iron Wolf Saber wrote:Keyser Soze VerbalKint wrote:DUST Fiend wrote:RECON BY FIRE wrote:Do you know, or can you share with us, what problem this solved? I don't remember anybody complaining about assault suits having 2 equipment slots. Probably assault suits being too good at what they do; everything. Also building more value for logistics, though logi's seem to be in a really comfy place with Uprising Plus, this makes future variants with an additional equipment slot just that much more appealing. Just because no one complains about something, doesn't mean that it isn't a problem. Not to get off topic, but the fitting costs is always another way to limit a suits versatility. Then again an argument can be made that the Amarr logi with 3 high 3 low 3 equipment and sidearm is kinda a successor to the Caldari vk.0 but with better shield regen delay. But thats debatable. Keep in mind that for any medium frame skill you spec into you are giving yourself access to both basic assualt and logi suits in that race. Too bad they have horrid fitting costs. To tie this back on topic. The best solution to justify the 10x multiplier of racial variant specialty suits is they need to have higher EHP. Maybe they have more EHP than the basic variants but they have what we currently have now. The difference between the tier needs to be significant to justifiy it. Its just bad design. The current proto levels should be the basic, the racial protos should really be a treated like the next tier and get a nice EHP boost along with the bonues thats justifies the SP commitment. Sorry I tried arguing for that didn't work out so well most I can get is a slight reduction of costs on the basic frames. As for fittings under the newest schemes Gallente are the most broken both assault and logi able to go full dualies which is something Amarr are supposed to do and not gal. Base proto frames are decent in their own right and some even have unique stats such as a built in milita repper.
Why didn't it. What was your rationale, what did CCP use as their counter point? Please don't cite NDA unless it relates to tech 2 gear then please say sorry NDA. |
ReGnUM MiNdReaDeR DEI
Bragian Order Amarr Empire
32
|
Posted - 2013.05.02 04:54:00 -
[120] - Quote
Wow i am suprised only 2 threads of this? I thought you ragers made 10 threads with same topics but different names? |
|
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
290
|
Posted - 2013.05.02 04:55:00 -
[121] - Quote
Anthem Of Chaos wrote:Charlotte O'Dell wrote:I do love SP sinks. This game is ruined. F you and your Uprising bs. You failed, CCP. I will, nor will anyone else (the CORPS PLAYERS OF THIS GAME), recommend this game to anyone else bc it is worthless now. All variety is removed and we get SP sinks. CORPS PLAYERS? Can you correct the spelling mistakes in your post? Are you insinuating that you are "The Core" of the game or that you some how represent them? I still recommend this game to my friends, and 90% of them have loved it. There have been a few that like the easiness of the COD genre, but this game offered something new, and they were hooked. You may represent in portion the top competitive side, or the top forum warrior side, but as statistics show, most players don't log into a forum. Dust hasn't failed, you're simply being a cry baby. You know where the door is, go there. Don't waste any more time on a game you don't want to play. TLDR : The guy I quoted is wrong. Yup. I'm not as judgmental and knee jerk as Charolotte is being, (I'm still your friend though) but he's right. CCP has been slowly appealing to the twitch arcade FPS crowd. Look at how bad the CoDex build has been. People praying and spraying from outside their weapon's effective range with damage mod stacked Duvolles while wearing shield tanked glass cannon black suits, heavies being nerfed to near uselessness, marauder tanks being taken out by militia swarms; this build is a joke compared to what Dust used to be. I'm hoping this stuff does get fixed in uprising, but if things keep going in the twitch direction, I'm throwing in the towel too. |
Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
179
|
Posted - 2013.05.02 05:14:00 -
[122] - Quote
Scramble Scrub wrote:Oh look, you can form paragraphs about things that are related to competitive play.
Just because you understand something does not mean you're good at executing such things.
Impswarm scum bucket. Random with a kewl shirt button.
You're nothing.
Your trolling is kinda sad, really best you got is im impswarm? Man im going to bow my head in shame now |
Iron Wolf Saber
BetaMax. CRONOS.
3790
|
Posted - 2013.05.02 05:17:00 -
[123] - Quote
RECON BY FIRE wrote:Iron Wolf Saber wrote: All medium frames and assault frames are 1 equipment slot, this is intentional.
Do you know, or can you share with us, what problem this solved? I don't remember anybody complaining about assault suits having 2 equipment slots.
Logis where feeling alone and to some extent so where the heavies. |
Iron Wolf Saber
BetaMax. CRONOS.
3790
|
Posted - 2013.05.02 05:18:00 -
[124] - Quote
Keyser Soze VerbalKint wrote:Scramble Scrub wrote:Having the CPm only consist ofd one portion of this games community is a great way to kill it. Having multiple players with differing backgrounds can create a more diverse game.
Also you're in IMPswarm, I'm surprised you can say such large words when your mouth is constantly sucking on the IMPs collective ****.
"ERR MER GERD, IM AN AVERAGE JOE, BUT BECAUSE i'M IN IMPSWARM, IM INSTANTLY DA BEEST KIND OF COMPETITIVE PLAYER."
You think you're an elite because of the corporation you're in. Impswarm is the scum bucket of negative feedback, bro. I couldnt agree more, too bad CPM consists of all one type of player. EVE centric MMO, the metagame is everything have no idea how to develop a shooter, everything CCP is doing is spot on because they created EVE and EVE is amazing sycophants. But im not interested in getting in a flame war with you, this issue has more important consequence. But it seems the MMO hardcore are convinced this model will work for an FPS. There is a difference between MMO grind to force speciality where role diversity is essential to forming effective parties to handle situations that occur in MMO and for zerg diversity. IN FPS you kill or you support its really that simple Killers are assaults and to an minor extent Heavy and Tanks Everything else is a subdivision of support. However only Assault and Logi are the main divisions that is really needed for competitive play. Everything else is purely situtaional. Purely situational means limited utility. Limited utility mean less people will want to use it if they want to play. Because there are only a limited number of slots to play a side. This game is a long way off from player sizes that will allow for SSR(situational support roles to be useful running full time in match). How many ppl did you see playing Dropship continuously the entire match during the tourney final? How about tank I saw one and it was of limited use, if the oher team had a clue it would have been lol pwned. So yea keep creating artificial time sinks by expanding the grind and tell yourself it will work as intended.
*Has played enough shooters to hate all of them in one way or another. There has never been a perfect shooter EVER.
As for the diversity issue I am quite sure there is going to massive complaints about one race's suits being much better than the others. You can call it a grind all you want, but you don't have to spend that SP to get good, nobody is forcing you, if medium frames are your thing go for it. |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
291
|
Posted - 2013.05.02 05:27:00 -
[125] - Quote
With all these knee-jerk reactions, I'm surprised nobody has torn an ACL |
Harkon Vysarii
Dead Six Initiative Lokun Listamenn
179
|
Posted - 2013.05.02 05:28:00 -
[126] - Quote
Cosgar wrote:I figured this was bound to happen. We all got spoiled with our fast to learn skills that overlapped with lesser requirements for the past few months. Now that the actual skill tree has been realized, it turned into a giant butthurt fest. Of course the actual game was going to be a grind. Did you think we were going to be able to spec into prototype this, that, and proficiency lvl 5 of that on day one? What would the point be of playing. The way I see it, it's the journey, not the destination. But instead, I see a flood of tears QQing about how much SP things cost when stuff like light weapon sharpshooter are going to be gone and heavies won't be slow moving easy kills, and the Nova Knife looks usable now. It's a MMO, it's supposed to be a grind. We all still have a head start on new players, better make the most out of it. I know I will.
This is honestly the most mature and well thought out post in this thread. Props to you. Tis game is supposed to be an MMO FPS right? One that will be tied to EVE.... that means that players will need to play this for a long time... This is actually what I'd hoped CCP would do so that we dont see huge swarms of proto level players day one.
As Cosgar said its the journey not the destination. I'll make the fullest out of my journey. |
KEQ Harbinger
KILL-EM-QUICK RISE of LEGION
11
|
Posted - 2013.05.02 05:44:00 -
[127] - Quote
The fundamental point I do agree with is that a SINGLE proto-suite and weapon / build with minimal "buffing" skills should take no longer than two months, if that to obtain.
Either change the equation; more SP, no SP cap (what I prefer this welfare cap is stupid), or less sp for some skills, less pre-reqs, whatever, just make the basic philosophy match the expectations of the players.
It shouldn't take 6mos to be useful in a single specialty....
|
Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
179
|
Posted - 2013.05.02 05:46:00 -
[128] - Quote
Iron Wolf Saber wrote: *Has played enough shooters to hate all of them in one way or another. There has never been a perfect shooter EVER.
As for the diversity issue I am quite sure there is going to massive complaints about one race's suits being much better than the others. You can call it a grind all you want, but you don't have to spend that SP to get good, nobody is forcing you, if medium frames are your thing go for it.
Competition necessitates making sure your fits are as competitive as possible, but that SP as to be well spent. Why create a tier that offers minimal gain for added SP. If not to create areas for additional sink to expand time spent in game. Again this comes back to SP sinks=needless grind to fit them.
After all wasnt the point i could get into my proto suit that i have now after Uprising. But yet i cant now can I. I have to choose dump more of my SP to get a suit that i already had for even more SP (3.1M SP to be precise, and what do i get for that some weak racial bonuses?)
So i have to spend more SP to get to exactly where I am now? Thats a needless SP sink that never happens in EVE. Remember if you could fly it before you can fly it after?
Now lets get to the second heart of the matter. Creating a longer grind to speciality means specialities becomes prioritized by utility. Now we have seen how tanks stand up to a small team of average level AV. So why will spend EVEN MORE SP to spec into an area that can be countered with just a little bit of forethought and planning in SP diversity. Point is SP sinks deter people from going into situational roles that will be useful in limited areas. Thats the nature of FPS. If you don't have a use you dont see much play.
Thats what SP sinks create.
Answer me this if medium suits unlock 2 classes of suits why should anyone invest in scout or heavy pathway? Why would you give up the versatility of the medium branch for the situational branch of light or sentinel frame?
Same with tanks and others. Also in 16 v16 with proper coordination we can shred tanks with miltia gear. Dont forget that part of the equation IWS, miltia gear on its own is rather bad. But get enough of them in force to coordinate and you can destroy roles that take a large SP investment with no SP investment. Perhaps thats a side topic to you but to me its all related.
SP sinks creates lack of diversity of speacilized roles if a coordinated team of versatile players properly manage it. The addiional SP needed to potentially overcome the limited nature of these roles result in a need for a competitive player to grind more(whcih is how competitiive players think) Excessive and needless grind leads to burn out especially when the gameplay and core mechanics fail to provide fun. This creates an exodus of players who will just go and play something else.
If the SP grind exists than there has to be tangible rewards for that grind. If the grind is going to be like a MMO the gear has to feel like its MMO and have clear, distinct and meaningful bonuses.
Higher health, better module/equipment variety, higher DPS etc, faster speed etc etc etc.
Currently they have none of these thing so its a pointless grind to give the illusion of more content when its nothing more than a rottern carrot on a decaying stick. |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
293
|
Posted - 2013.05.02 05:47:00 -
[129] - Quote
Harkon Vysarii wrote:Cosgar wrote:I figured this was bound to happen. We all got spoiled with our fast to learn skills that overlapped with lesser requirements for the past few months. Now that the actual skill tree has been realized, it turned into a giant butthurt fest. Of course the actual game was going to be a grind. Did you think we were going to be able to spec into prototype this, that, and proficiency lvl 5 of that on day one? What would the point be of playing. The way I see it, it's the journey, not the destination. But instead, I see a flood of tears QQing about how much SP things cost when stuff like light weapon sharpshooter are going to be gone and heavies won't be slow moving easy kills, and the Nova Knife looks usable now. It's a MMO, it's supposed to be a grind. We all still have a head start on new players, better make the most out of it. I know I will. This is honestly the most mature and well thought out post in this thread. Props to you. Tis game is supposed to be an MMO FPS right? One that will be tied to EVE.... that means that players will need to play this for a long time... This is actually what I'd hoped CCP would do so that we dont see huge swarms of proto level players day one. As Cosgar said its the journey not the destination. I'll make the fullest out of my journey. Here's logical person #5! (want some of this plasma bacon?) |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
294
|
Posted - 2013.05.02 05:50:00 -
[130] - Quote
KEQ Harbinger wrote:The fundamental point I do agree with is that a SINGLE proto-suite and weapon / build with minimal "buffing" skills should take no longer than two months, if that to obtain.
Either change the equation; more SP, no SP cap (what I prefer this welfare cap is stupid), or less sp for some skills, less pre-reqs, whatever, just make the basic philosophy match the expectations of the players.
It shouldn't take 6mos to be useful in a single specialty....
6 months is kind of generous, there's ships in EVE that take over a year to get into.
Also, relax a bit. There's something more important you're overlooking here. Specializing is going to make you the best, but your skill and experience is going to make that specializing worthwhile. Learn how to use things as you skill up, find out what's good, what sucks, and what's going to fit your playstyle. Once you do get to that proto, you're going to have a full appreciation of it than you did if you could get to it from the start. |
|
Anthem Of Chaos
No-Mercy Get in the Van.
1
|
Posted - 2013.05.02 06:09:00 -
[131] - Quote
Cosgar wrote:Anthem Of Chaos wrote:Charlotte O'Dell wrote:I do love SP sinks. This game is ruined. F you and your Uprising bs. You failed, CCP. I will, nor will anyone else (the CORPS PLAYERS OF THIS GAME), recommend this game to anyone else bc it is worthless now. All variety is removed and we get SP sinks. CORPS PLAYERS? Can you correct the spelling mistakes in your post? Are you insinuating that you are "The Core" of the game or that you some how represent them? I still recommend this game to my friends, and 90% of them have loved it. There have been a few that like the easiness of the COD genre, but this game offered something new, and they were hooked. You may represent in portion the top competitive side, or the top forum warrior side, but as statistics show, most players don't log into a forum. Dust hasn't failed, you're simply being a cry baby. You know where the door is, go there. Don't waste any more time on a game you don't want to play. TLDR : The guy I quoted is wrong. Yup. I'm not as judgmental and knee jerk as Charolotte is being, (I'm still your friend though ) but he's right. CCP has been slowly appealing to the twitch arcade FPS crowd. Look at how bad the CoDex build has been. People praying and spraying from outside their weapon's effective range with damage mod stacked Duvolles while wearing shield tanked glass cannon black suits, heavies being nerfed to near uselessness, marauder tanks being taken out by militia swarms; this build is a joke compared to what Dust used to be. I'm hoping this stuff does get fixed in uprising, but if things keep going in the twitch direction, I'm throwing in the towel too. I agree that CCP has made some often silly choices in regards to mechanics and layouts, and maps.. and core FPS issues, and quite a few other things. But they are trying, and the game is improving. It might not be the quickest work ever, but they are trying to make it better and knee jerk posts like his serve only to make the situation worse. Now, you listed out specific reasons for your opinion, and specific things that were wrong. Those posts I respect. You aren't crying as much as you are trying to improve the game. Sorry if I came across harsh, I see posts like that all the time and I just now took the initiative to actually log into these forums. |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
296
|
Posted - 2013.05.02 06:18:00 -
[132] - Quote
Anthem Of Chaos wrote:Cosgar wrote:Anthem Of Chaos wrote:Charlotte O'Dell wrote:I do love SP sinks. This game is ruined. F you and your Uprising bs. You failed, CCP. I will, nor will anyone else (the CORPS PLAYERS OF THIS GAME), recommend this game to anyone else bc it is worthless now. All variety is removed and we get SP sinks. CORPS PLAYERS? Can you correct the spelling mistakes in your post? Are you insinuating that you are "The Core" of the game or that you some how represent them? I still recommend this game to my friends, and 90% of them have loved it. There have been a few that like the easiness of the COD genre, but this game offered something new, and they were hooked. You may represent in portion the top competitive side, or the top forum warrior side, but as statistics show, most players don't log into a forum. Dust hasn't failed, you're simply being a cry baby. You know where the door is, go there. Don't waste any more time on a game you don't want to play. TLDR : The guy I quoted is wrong. Yup. I'm not as judgmental and knee jerk as Charolotte is being, (I'm still your friend though ) but he's right. CCP has been slowly appealing to the twitch arcade FPS crowd. Look at how bad the CoDex build has been. People praying and spraying from outside their weapon's effective range with damage mod stacked Duvolles while wearing shield tanked glass cannon black suits, heavies being nerfed to near uselessness, marauder tanks being taken out by militia swarms; this build is a joke compared to what Dust used to be. I'm hoping this stuff does get fixed in uprising, but if things keep going in the twitch direction, I'm throwing in the towel too. I agree that CCP has made some often silly choices in regards to mechanics and layouts, and maps.. and core FPS issues, and quite a few other things. But they are trying, and the game is improving. It might not be the quickest work ever, but they are trying to make it better and knee jerk posts like his serve only to make the situation worse. Now, you listed out specific reasons for your opinion, and specific things that were wrong. Those posts I respect. You aren't crying as much as you are trying to improve the game. Sorry if I came across harsh, I see posts like that all the time and I just now took the initiative to actually log into these forums. Coming from a FPS player since Doom95' I want one thing out of Dust 514: innovation. That's what's going to knock Activision of it's throne and bring all the little casual arcade FPSers out of their delusions of instant gratification through inflated stats. It's the only thing Dust has and if that gets taken away, all you have is another generic FPS dressed up with a spread sheet that doesn't do anything because you die to 3 bullets. |
Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
180
|
Posted - 2013.05.02 06:55:00 -
[133] - Quote
Cosgar wrote:KEQ Harbinger wrote:The fundamental point I do agree with is that a SINGLE proto-suite and weapon / build with minimal "buffing" skills should take no longer than two months, if that to obtain.
Either change the equation; more SP, no SP cap (what I prefer this welfare cap is stupid), or less sp for some skills, less pre-reqs, whatever, just make the basic philosophy match the expectations of the players.
It shouldn't take 6mos to be useful in a single specialty....
6 months is kind of generous, there's ships in EVE that take over a year to get into. Also, relax a bit. There's something more important you're overlooking here. Specializing is going to make you the best, but your skill and experience is going to make that specializing worthwhile. Learn how to use things as you skill up, find out what's good, what sucks, and what's going to fit your playstyle. Once you do get to that proto, you're going to have a full appreciation of it than you did if you could get to it from the start.
DUST =\= EVE how hard a concept is this. Nobody wants to spend year mastering a class in an FPS. How does that mean we seek instant gratification?
Sorry are you suggesting that maxing a character in an MMO grinding skill progression that gives no real reward for the grind other than a lousy racial pasive is somehow MMO?
Better yet unlike EVE a new DUST character simply wont be able to specialize and be immediately useful why? These are not limitless shards where you can create large fleetcomps(raiding paries whatever term you like). When you can do that then a new player can specialize into something, be weaker than the most of the team and still provide utility.
When you have a lobby shooter of fixed number each slot becomes vital and utility is the only factor. New players will simply find themselves riding the bench and barely getting any time play time in corps that are competing at the highest levels. Please keep that in mind before you make the it works in EVE argument. Thanks.
As for how to fix it. one of these
1. Reduce the grind. Make the speciality roles easier to spec into while making the assualt/logi roles the larger SP sink. After all medium frames give me 2 suits for the price of one light or sentinel class.
2. Get rid of the gap and let ppl power grind actively. Or pay for a subscrption/booster(better option since it can be later traded on market) that allows for all active gain to be converted to passive gain should ppl just want to not grind and earn SP.
3. Make the tier difference meaningful and undo all the gear flattening that occured over the course of the beta and really make the grind meaningful by obtaining tangibly better gear |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
308
|
Posted - 2013.05.02 07:00:00 -
[134] - Quote
Keyser Soze VerbalKint wrote:Cosgar wrote:KEQ Harbinger wrote:The fundamental point I do agree with is that a SINGLE proto-suite and weapon / build with minimal "buffing" skills should take no longer than two months, if that to obtain.
Either change the equation; more SP, no SP cap (what I prefer this welfare cap is stupid), or less sp for some skills, less pre-reqs, whatever, just make the basic philosophy match the expectations of the players.
It shouldn't take 6mos to be useful in a single specialty....
6 months is kind of generous, there's ships in EVE that take over a year to get into. Also, relax a bit. There's something more important you're overlooking here. Specializing is going to make you the best, but your skill and experience is going to make that specializing worthwhile. Learn how to use things as you skill up, find out what's good, what sucks, and what's going to fit your playstyle. Once you do get to that proto, you're going to have a full appreciation of it than you did if you could get to it from the start. DUST =\= EVE how hard a concept is this. Nobody wants to spend year mastering a class in an FPS. How does that mean we seek instant gratification? Sorry are you suggesting that maxing a character in an MMO grinding skill progression that gives no real reward for the grind other than a lousy racial pasive is somehow MMO? Better yet unlike EVE a new DUST character simply wont be able to specialize and be immediately useful why? These are not limitless shards where you can create large fleetcomps(raiding paries whatever term you like). When you can do that then a new player can specialize into something, be weaker than the most of the team and still provide utility. When you have a lobby shooter of fixed number each slot becomes vital and utility is the only factor. New players will simply find themselves riding the bench and barely getting any time play time in corps that are competing at the highest levels. Please keep that in mind before you make the it works in EVE argument. Thanks. As for how to fix it. one of these 1. Reduce the grind. Make the speciality roles easier to spec into while making the assualt/logi roles the larger SP sink. After all medium frames give me 2 suits for the price of one light or sentinel class. 2. Get rid of the gap and let ppl power grind actively. Or pay for a subscrption/booster(better option since it can be later traded on market) that allows for all active gain to be converted to passive gain should ppl just want to not grind and earn SP. 3. Make the tier difference meaningful and undo all the gear flattening that occured over the course of the beta and really make the grind meaningful by obtaining tangibly better gear Awwww, is this your first MMO? You're so demanding and in need of instant gratification. Allow me to respond on CCP's behalf with this rebuttal to your requests. |
crazy space 1
Krullefor Organization Minmatar Republic
1080
|
Posted - 2013.05.02 07:10:00 -
[135] - Quote
Please add the following to your op please , if you could be so kind.
The new sp prices put current content at a total of 80 years with boosters. We still have twice as many suits, weapons, and vehicles iincomming very soon. Meaning Ccp's current plan for dust is to have 160 years of skills. Not even counrimg jets, pilot suits, crusader suits , etc...
That's with boosters. Without dust currently has a210 year skill tree. Somehow I feel ccp missed the ******* mark by a bit. |
Syther Shadows
The Unholy Legion Of DarkStar DARKSTAR ARMY
61
|
Posted - 2013.05.02 07:11:00 -
[136] - Quote
Icy Tiger wrote:DUST Fiend wrote:I'm very upset with the Gallente Scout, it doesn't look like much for combat with only 1 high slot....this whole build is going to be very interesting, I need to get my hands on everything >_< I'm not saying they won't have their place, but they also only have 1 equipment slot, so they can't even be all that good for support.... 1 high slot. Now what the f*** am I supposed to do. Armor tank?
speed tank profile dampeners stealth
sneak behind lines with tons of hacking modules i hate that Armour tanking vs shield tanking shield has more benefits than Armour
(in eve Armour penalty is speed and shields is signature radius) i don't see a sig radius penalty in dust |
Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
180
|
Posted - 2013.05.02 07:12:00 -
[137] - Quote
Cosgar wrote:Awwww, is this your first MMO? You're so demanding and in need of instant gratification. Allow me to respond on CCP's behalf with this rebuttal to your requests.
Let me guess you bought PS3 for Dust right?
Cute seen the HTFU song quite a bit. Let me teach you how console FPS works players get tired of needless empty grind they move on. You player count drops you can't get match servers to populate (you might notice it if you had any sense of how the games connection has been due to player dropoff instead of fapping to spreadsheets and letting the secretions crust in your neckbeard).
Played plenty of MMO guess what the grind had meaning in all of them. They dont in this game. But yup keep telling yourself the model will work on console cause we are getting older and dont mind the grind.
Sorry consolers even the hardcore game on consoles to unwind, relax and destress. Not grind to develop some aberrant connection to their avatar out of some misplaced lack of real human connection thats filled by the gap of a virtual imagined character.
They wont stick around and will simply move on. Thats already happening and this system will only make it worse, and unlike EVE which is a single shard server that can run with 40K active because its open world. This is FPS in a lobby, matchmaking fails when the numbers get too low and by CCP own account when matches cant be found in your region they place you in other regions and with server side hit detection match integrity begins to wane when that happens FPS players will just leave.
So enjoy yet another empty space dark room with no light and no friends, now DUST for you is truly real. |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
309
|
Posted - 2013.05.02 07:14:00 -
[138] - Quote
Syther Shadows wrote:Icy Tiger wrote:DUST Fiend wrote:I'm very upset with the Gallente Scout, it doesn't look like much for combat with only 1 high slot....this whole build is going to be very interesting, I need to get my hands on everything >_< I'm not saying they won't have their place, but they also only have 1 equipment slot, so they can't even be all that good for support.... 1 high slot. Now what the f*** am I supposed to do. Armor tank? speed tank profile dampeners stealth sneak behind lines with tons of hacking modules i hate that Armour tanking vs shield tanking shield has more benefits than Armour (in eve Armour penalty is speed and shields is signature radius) i don't see a sig radius penalty in dust Sig radius penalty is coming soonGäó
.....
.... better make that eventuallyGäó |
crazy space 1
Krullefor Organization Minmatar Republic
1080
|
Posted - 2013.05.02 07:15:00 -
[139] - Quote
210 years of skills is what they WANT to advertise.... I did the math , I'm appalled |
crazy space 1
Krullefor Organization Minmatar Republic
1080
|
Posted - 2013.05.02 07:19:00 -
[140] - Quote
X10 is suppose to rare .... In eve only a few skills are that high, dust aims to have 24 of them just in dropsuits.
Thats a total of 124 million sp. That's 40 years alone . Ccp I've waited 6 years to play dust, eve since beta almost, but I refuse to play your game unless you bring the total sp amount to something reasonable like in eve.
You've made it so training all of the frigates of eve online took 40 years to train ! What were you thinking ! |
|
DUST Fiend
OSG Planetary Operations Covert Intervention
2732
|
Posted - 2013.05.02 07:20:00 -
[141] - Quote
Syther Shadows wrote:profile dampeners stealth
In a world that has active stealth modules, I believe the Gallente Scout would be quite a nice suit. Without it, I really think it's limited in its actual practical uses when compared to other things that do them better. Again though, this is all just anxious banter, I need to actually get my hands on the build before I can say what is and isn't practical. |
crazy space 1
Krullefor Organization Minmatar Republic
1080
|
Posted - 2013.05.02 07:24:00 -
[142] - Quote
Not even titans have the training time of the new dropsuits. You could max out every factional Titan 20 times over while getting all of four dust suits. |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
312
|
Posted - 2013.05.02 07:28:00 -
[143] - Quote
Keyser Soze VerbalKint wrote:Cosgar wrote:Awwww, is this your first MMO? You're so demanding and in need of instant gratification. Allow me to respond on CCP's behalf with this rebuttal to your requests. TL;DRLet me guess you bought PS3 for Dust right? Actually if memory serves correct you did, also your necbeard is glorious and doubles as a necktie if i recall our previous encounter. So enjoy yet another empty space dark room with no light and no friends, now DUST for you is truly real.
Cute seen the HTFU song quite a bit(it's catchy and what i like about CCP they are cool people at the core). Let me teach you how console FPS works players get tired of needless empty grind they move on. Your player count drops you can't get match servers to populate (you might notice it if you had any sense of how the games connection has been due to player dropoff instead of fapping to spreadsheets and letting the secretions crust in your neckbeard). Played plenty of MMO guess what the grind had meaning in all of them. They dont in this game. But yup keep telling yourself the model will work on console cause we are getting older and dont mind the grind. Sorry consolers even the hardcore game on consoles to unwind, relax and destress. Not grind to develop some aberrant connection to their avatar out of some misplaced lack of real human connection thats filled by the gap of a virtual imagined character. They wont stick around and will simply move on. Thats already happening and this system will only make it worse, and unlike EVE which is a single shard server that can run with 40K active because its open world. This is FPS in a lobby, matchmaking fails when the numbers get too low and by CCP own account when matches cant be found in your region they place you in other regions and with server side hit detection match integrity begins to wane when that happens FPS players will just leave. I've had my PS3 since release, and I'm primarily a console gamer. Guess you were busy AFKing to do your research. I understand how the console market works, but do you understand how the MMO market works? Players are rewarded for the time they put in. You put in a little time, you get little back, you invest... well... you get the idea. Casual gaming is the cancer that's killing the entertainment media market as a whole. Trophies, easy mode, arcade style FPS... everything. Dust is something new and original, bringing an antipode of new and old concepts to create a pseudo 3rd concept. But instead of embracing the change, you want to dump all over it. Quite frankly, I don't know why casuals want to play this game. If you want instant gratification, go back to your mom's basement and rack up kills from spawn camping in CoD. If you want respect, in this game, earn it like everyone else. For a bunch of people playing games about shooting each other in the face you "hardcore" FPS types are a whiny lot. |
Anthem Of Chaos
No-Mercy Get in the Van.
1
|
Posted - 2013.05.02 07:31:00 -
[144] - Quote
crazy space 1 wrote:Not even titans have the training time of the new dropsuits. You could max out every factional Titan 20 times over while getting all of four dust suits. If the numbers on this equate out right then I definitely agree that it is a problem. I've been playing Eve for about 6 years now, and I have all cruisers, all frigs, basically every weapon system and most ships in the game, minus titans. Point being, that Dust being an FPS, should be faster to train into these things, and much more simple to operate in. I would be fine training a month to get Titan 3 or 4 in eve. I would not be fine training a month to get a new drop suit.
However, my recent petition with Dust about the SP cap said they would be removing it Soon(TM) and that may very well be a reason for the higher SP requirements.
|
Sloth9230
Reaper Galactic D.E.F.I.A.N.C.E
1198
|
Posted - 2013.05.02 07:40:00 -
[145] - Quote
Iron Wolf: I honestly don't care about the "advanced" suit costs, they can stay 10X for all I care. but what justifies the existence of the "basic" suits? They honestly seem pointless, aside from being something we have to spend SP on.
Also, do you need the "basic frame" skill to level 5 before you can specialize into a role? |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
313
|
Posted - 2013.05.02 07:41:00 -
[146] - Quote
Anthem Of Chaos wrote:crazy space 1 wrote:Not even titans have the training time of the new dropsuits. You could max out every factional Titan 20 times over while getting all of four dust suits. If the numbers on this equate out right then I definitely agree that it is a problem. I've been playing Eve for about 6 years now, and I have all cruisers, all frigs, basically every weapon system and most ships in the game, minus titans. Point being, that Dust being an FPS, should be faster to train into these things, and much more simple to operate in. I would be fine training a month to get Titan 3 or 4 in eve. I would not be fine training a month to get a new drop suit. However, my recent petition with Dust about the SP cap said they would be removing it Soon(TM) and that may very well be a reason for the higher SP requirements. Exactly my train of thought. I severely doubt we're going to be getting the same amount of SP we're getting now to have to pay for these skills. It's still going to be a grind, don't get me wrong, but grinding builds character.
Bring it on CCP! My body is ready! |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
313
|
Posted - 2013.05.02 07:43:00 -
[147] - Quote
Also, keep in mind that this information was taken from the tournament build and CCP isn't above some good old fashioned trolling. |
Sylvana Nightwind
Expert Intervention Caldari State
298
|
Posted - 2013.05.02 07:45:00 -
[148] - Quote
I wonder why they let CPM record gameplay at all. This just becamee massive whinefest about tournament/press build haha |
Sloth9230
Reaper Galactic D.E.F.I.A.N.C.E
1198
|
Posted - 2013.05.02 07:48:00 -
[149] - Quote
Exactly my train of thought. I severely doubt we're going to be getting the same amount of SP we're getting now to have to pay for these skills. It's still going to be a grind, don't get me wrong, but grinding builds character.
Bring it on CCP! My body is ready![/quote] And what is CCP going to tell people who've been using boosters now because they didn't know they'd gain more if they had saved them fort= a later date? You can't just double Sp gains or something like that. This 3x Sp event is one thing, making the change permanent would devalue every booster used up until this point.
Now that sounds like a money grab. |
J-Lewis
Edimmu Warfighters Gallente Federation
27
|
Posted - 2013.05.02 07:52:00 -
[150] - Quote
Sloth9230 wrote:Iron Wolf: I honestly don't care about the "advanced" suit costs, they can stay 10X for all I care. but what justifies the existence of the "basic" suits? They honestly seem pointless, aside from being something we have to spend SP on.
Also, do you need the "basic frame" skill to level 5 before you can specialize into a role?
You do not need basic frame to 5 to specialize into a role.
To use a Basic Logistics suit, you need level 1 in both. 3 for advanced, 5 for prototype.
The specialized suits are not the suits we have right now; our Caldari Assault is the equivalent of the Caldari Medium Dropsuit, not the Caldari Assault Dropsuit. The key difference being the two bonuses that the latter gets, not so much the suit stats. |
|
Sloth9230
Reaper Galactic D.E.F.I.A.N.C.E
1198
|
Posted - 2013.05.02 08:01:00 -
[151] - Quote
J-Lewis wrote:Sloth9230 wrote:Iron Wolf: I honestly don't care about the "advanced" suit costs, they can stay 10X for all I care. but what justifies the existence of the "basic" suits? They honestly seem pointless, aside from being something we have to spend SP on.
Also, do you need the "basic frame" skill to level 5 before you can specialize into a role? You do not need basic frame to 5 to specialize into a role. To use a Basic Logistics suit, you need level 1 in both. 3 for advanced, 5 for prototype. The specialized suits are not the suits we have right now; our Caldari Assault is the equivalent of the Caldari Medium Dropsuit, not the Caldari Assault Dropsuit. The key difference being the two bonuses that the latter gets, not so much the suit stats. He already explained that, and I get it, what I want to know is why do we need basic suits in the first place? Just get rid of the things.
He also said that no basic suit has 2 equipment slots, so our current Logi suits no longer exists, just some stupid thing called a Minmatar basic frame that does who knows what. So no, these aren't the same suits we currently have. |
Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
182
|
Posted - 2013.05.02 08:05:00 -
[152] - Quote
Cosgar wrote:Keyser Soze VerbalKint wrote:Cosgar wrote:Awwww, is this your first MMO? You're so demanding and in need of instant gratification. Allow me to respond on CCP's behalf with this rebuttal to your requests. TL;DRLet me guess you bought PS3 for Dust right? Actually if memory serves correct you did, also your necbeard is glorious and doubles as a necktie if i recall our previous encounter. So enjoy yet another empty space dark room with no light and no friends, now DUST for you is truly real.
Cute seen the HTFU song quite a bit(it's catchy and what i like about CCP they are cool people at the core). Let me teach you how console FPS works players get tired of needless empty grind they move on. Your player count drops you can't get match servers to populate (you might notice it if you had any sense of how the games connection has been due to player dropoff instead of fapping to spreadsheets and letting the secretions crust in your neckbeard). Played plenty of MMO guess what the grind had meaning in all of them. They dont in this game. But yup keep telling yourself the model will work on console cause we are getting older and dont mind the grind. Sorry consolers even the hardcore game on consoles to unwind, relax and destress. Not grind to develop some aberrant connection to their avatar out of some misplaced lack of real human connection thats filled by the gap of a virtual imagined character. They wont stick around and will simply move on. Thats already happening and this system will only make it worse, and unlike EVE which is a single shard server that can run with 40K active because its open world. This is FPS in a lobby, matchmaking fails when the numbers get too low and by CCP own account when matches cant be found in your region they place you in other regions and with server side hit detection match integrity begins to wane when that happens FPS players will just leave. I've had my PS3 since release, and I'm primarily a console gamer. Guess you were busy AFKing to do your research. I understand how the console market works, but do you understand how the MMO market works? Players are rewarded for the time they put in. You put in a little time, you get little back, you invest... well... you get the idea. Casual gaming is the cancer that's killing the entertainment media market as a whole. Trophies, easy mode, arcade style FPS... everything. Dust is something new and original, bringing an antipode of new and old concepts to create a pseudo 3rd concept. But instead of embracing the change, you want to dump all over it. Quite frankly, I don't know why casuals want to play this game. If you want instant gratification, go back to your mom's basement and rack up kills from spawn camping in CoD. If you want respect, in this game, earn it like everyone else. For a bunch of people playing games about shooting each other in the face you "hardcore" FPS types are a whiny lot.
http://www.youtube.com/watch?feature=player_embedded&v=US92PR1tI1o
This is a FPS MMO, stop trying to make it a MMO FPS. And if youve owned an PS3 since launch you sir are an idiot and don't remotely pay attention to market trends if you did you'd know that this model of long term needless grind does nothing for the shooter enthusiasts. And there simply arent enough MMO enthusiasts on CONSOLE and the ones that are will be distracted by other more enjoyable and rewarding MMOs on CONSOLE if they arent playing MMO on PC.
I really dont have time waste arguing with you about my Hardcore credentials, but i actually hold down a job and game hard. Im successful in life and games, you mad bro? Id be if i were a neckbeard that thinks he knows how consoles should run.
Grinding like its a second job doesn't make you a hardcore gamer, it makes you an idiot who doesnt understand that time is money and efficiency trumps brute dedication. If you had any sense you'd understand the concept of work smarter not harder. Hardcore gamer is the one who will play for hours but wants to be able to make a difference in the game and are a factor in the game. They can kick ass in game for a few hours, log off, get some sun, have some fun, get laid and come back to their games for which they are willing to spend their money on.
Like i said gimme an option to pay to avoid the grind and ill pay it, because my time is valuable to me and i dont waste it funneled into a single hobby, IE tomorrow ill be hitting the golf course.
Passive SP may provide it at a base rate, but gimme an option to pay for my active gain to be converted to passive and let me grind it out all at once on a month to month and then earn an inflated soft cap for a "fee" because my time is valuable sorry you dont value yours, or you have nothing better to do with it. |
Sloth9230
Reaper Galactic D.E.F.I.A.N.C.E
1199
|
Posted - 2013.05.02 08:09:00 -
[153] - Quote
Cosgar wrote:Also, keep in mind that this information was taken from the tournament build and CCP isn't above some good old fashioned trolling. This better be trolling. |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
316
|
Posted - 2013.05.02 08:20:00 -
[154] - Quote
Keyser Soze VerbalKint wrote:Cosgar wrote: I've had my PS3 since release, and I'm primarily a console gamer. Guess you were busy AFKing to do your research. I understand how the console market works, but do you understand how the MMO market works? Players are rewarded for the time they put in. You put in a little time, you get little back, you invest... well... you get the idea. Casual gaming is the cancer that's killing the entertainment media market as a whole. Trophies, easy mode, arcade style FPS... everything. Dust is something new and original, bringing an antipode of new and old concepts to create a pseudo 3rd concept. But instead of embracing the change, you want to dump all over it. Quite frankly, I don't know why casuals want to play this game. If you want instant gratification, go back to your mom's basement and rack up kills from spawn camping in CoD. If you want respect, in this game, earn it like everyone else. For a bunch of people playing games about shooting each other in the face you "hardcore" FPS types are a whiny lot.
http://www.youtube.com/watch?feature=player_embedded&v=US92PR1tI1oThis is a FPS MMO, stop trying to make it a MMO FPS. And if youve owned an PS3 since launch you sir are an idiot and don't remotely pay attention to market trends if you did you'd know that this model of long term needless grind does nothing for the shooter enthusiasts. And there simply arent enough MMO enthusiasts on CONSOLE and the ones that are will be distracted by other more enjoyable and rewarding MMOs on CONSOLE if they arent playing MMO on PC. I really dont have time waste arguing with you about my Hardcore credentials, but i actually hold down a job and game hard. Im successful in life and games, you mad bro? Id be if i were a neckbeard that thinks he knows how consoles should run. Grinding like its a second job doesn't make you a hardcore gamer, it makes you an idiot who doesnt understand that time is money and efficiency trumps brute dedication. If you had any sense you'd understand the concept of work smarter not harder. Hardcore gamer is the one who will play for hours but wants to be able to make a difference in the game and are a factor in the game. They can kick ass in game for a few hours, log off, get some sun, have some fun, get laid and come back to their games for which they are willing to spend their money on. Like i said gimme an option to pay to avoid the grind and ill pay it, because my time is valuable to me and i dont waste it funneled into a single hobby, IE tomorrow ill be hitting the golf course. Passive SP may provide it at a base rate, but gimme an option to pay for my active gain to be converted to passive and let me grind it out all at once on a month to month and then earn an inflated soft cap for a "fee" because my time is valuable sorry you dont value yours, or you have nothing better to do with it. Yup, definitely whiny.... |
Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
182
|
Posted - 2013.05.02 08:25:00 -
[155] - Quote
Cosgar wrote:[ Yup, definitely whiny....
Yup definitely ignorant. Enjoy the bliss while your beloved perfectly developed game's population tanks out and ceases to hold numbers needed to host proper "matchmaking" (see a lot of that in MMO too right ) |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
316
|
Posted - 2013.05.02 08:28:00 -
[156] - Quote
Keyser Soze VerbalKint wrote:Cosgar wrote:[ Yup, definitely whiny.... Yup definitely ignorant. Enjoy the bliss while your beloved perfectly developed game's population tanks out and ceases to hold numbers needed to host proper "matchmaking" (see a lot of that in MMO too right ) Does that mean you'll finally be qutting Dust 514 and being the boil on this forum's ass? |
Calgoth Reborn
D3M3NT3D M1NDZ Orion Empire
252
|
Posted - 2013.05.02 08:28:00 -
[157] - Quote
crazy space 1 wrote:X10 is suppose to rare .... In eve only a few skills are that high, dust aims to have 24 of them just in dropsuits.
Thats a total of 124 million sp. That's 40 years alone . Ccp I've waited 6 years to play dust, eve since beta almost, but I refuse to play your game unless you bring the total sp amount to something reasonable like in eve.
You've made it so training all of the frigates of eve online took 40 years to train ! What were you thinking !
Not sure what math you are using but at max sp per week not counting after cap one can earn 27,955,200 sp per year so that's 4.4 years to gain 124 mil sp |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
320
|
Posted - 2013.05.02 08:40:00 -
[158] - Quote
Calgoth Reborn wrote:crazy space 1 wrote:X10 is suppose to rare .... In eve only a few skills are that high, dust aims to have 24 of them just in dropsuits.
Thats a total of 124 million sp. That's 40 years alone . Ccp I've waited 6 years to play dust, eve since beta almost, but I refuse to play your game unless you bring the total sp amount to something reasonable like in eve.
You've made it so training all of the frigates of eve online took 40 years to train ! What were you thinking ! Not sure what math you are using but at max sp per week not counting after cap one can earn 27,955,200 sp per year so that's 4.4 years to gain 124 mil sp Just out of curiosity what numbers and calculations are you guys going on? |
Sloth9230
Reaper Galactic D.E.F.I.A.N.C.E
1199
|
Posted - 2013.05.02 08:44:00 -
[159] - Quote
Cosgar wrote:Calgoth Reborn wrote:crazy space 1 wrote:X10 is suppose to rare .... In eve only a few skills are that high, dust aims to have 24 of them just in dropsuits.
Thats a total of 124 million sp. That's 40 years alone . Ccp I've waited 6 years to play dust, eve since beta almost, but I refuse to play your game unless you bring the total sp amount to something reasonable like in eve.
You've made it so training all of the frigates of eve online took 40 years to train ! What were you thinking ! Not sure what math you are using but at max sp per week not counting after cap one can earn 27,955,200 sp per year so that's 4.4 years to gain 124 mil sp Just out of curiosity what numbers and calculations are you guys going on? I'm assuming Calgoth just took the weekly SP, divided it by 7, and then multiplied it by 364, he then added a booster to that.
That should give you 14,851,200.
Then passive boosted SP for a year is 13,104,000
Look at the bright side though guys, pretty soon we'll be getting Omega boosters |
Takahiro Kashuken
Red Star. EoN.
363
|
Posted - 2013.05.02 08:51:00 -
[160] - Quote
As a vehicle driver i have to sink more SP into my proffession than any of you
Right now uprising looks like it may kill the whole vehicle route while it turns into AR514 and your complaining that it will be slighty harder for you to skill into
At least you have a role to skill into |
|
Arramakaian Eka
Tronhadar Free Guard Minmatar Republic
426
|
Posted - 2013.05.02 08:51:00 -
[161] - Quote
Sloth9230 wrote:Cosgar wrote:
Exactly my train of thought. I severely doubt we're going to be getting the same amount of SP we're getting now to have to pay for these skills. It's still going to be a grind, don't get me wrong, but grinding builds character.
Bring it on CCP! My body is ready!
And what is CCP going to tell people who've been using boosters now because they didn't know they'd gain more if they had saved them for a later date? You can't just double Sp gains or something like that. This 3x Sp event is one thing, making the change permanent would devalue every booster used up until this point. Now that sounds like a money grab. Bare in mind that I haven't used a booster and therefore have no personal stake in the matter.
There's nothing to complain about. People who use boosters made the decision based on the information and status of the game available at that time. CCP has no obligation to keep the same SP system indefinitely. Besides, the gains you have received from using boosters will not go away.
I have used a few boosters and am fine with it. |
Sloth9230
Reaper Galactic D.E.F.I.A.N.C.E
1199
|
Posted - 2013.05.02 08:54:00 -
[162] - Quote
Arramakaian Eka wrote:Sloth9230 wrote:Cosgar wrote:
Exactly my train of thought. I severely doubt we're going to be getting the same amount of SP we're getting now to have to pay for these skills. It's still going to be a grind, don't get me wrong, but grinding builds character.
Bring it on CCP! My body is ready!
And what is CCP going to tell people who've been using boosters now because they didn't know they'd gain more if they had saved them for a later date? You can't just double Sp gains or something like that. This 3x Sp event is one thing, making the change permanent would devalue every booster used up until this point. Now that sounds like a money grab. Bare in mind that I haven't used a booster and therefore have no personal stake in the matter. There's nothing to complain about. People who use boosters made the decision based on the information and status of the game available at that time. CCP has no obligation to keep the same SP system indefinitely. Besides, the gains you have received from using boosters will not go away. I have used a few boosters and am fine with it. Maybe they don't have legal obligation, but they have an obligation to be clear to their customers, something they suck at. |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
323
|
Posted - 2013.05.02 08:56:00 -
[163] - Quote
Takahiro Kashuken wrote:As a vehicle driver i have to sink more SP into my proffession than any of you
Right now uprising looks like it may kill the whole vehicle route while it turns into AR514 and your complaining that it will be slighty harder for you to skill into
At least you have a role to skill into I haven't forgotten. I really feel bad for you HAV guys. But you still got to go out there and show those little AR ****ises who's boss. Especially since they think you're weak now and probably won't spec into AV. Bring the fight to them and send them to the forums QQing about dying to your over-nerfed now toilet paper thin tank. They can't nerf you any worse... right? |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
323
|
Posted - 2013.05.02 08:57:00 -
[164] - Quote
Sloth9230 wrote:Arramakaian Eka wrote:Sloth9230 wrote:Cosgar wrote:
Exactly my train of thought. I severely doubt we're going to be getting the same amount of SP we're getting now to have to pay for these skills. It's still going to be a grind, don't get me wrong, but grinding builds character.
Bring it on CCP! My body is ready!
And what is CCP going to tell people who've been using boosters now because they didn't know they'd gain more if they had saved them for a later date? You can't just double Sp gains or something like that. This 3x Sp event is one thing, making the change permanent would devalue every booster used up until this point. Now that sounds like a money grab. Bare in mind that I haven't used a booster and therefore have no personal stake in the matter. There's nothing to complain about. People who use boosters made the decision based on the information and status of the game available at that time. CCP has no obligation to keep the same SP system indefinitely. Besides, the gains you have received from using boosters will not go away. I have used a few boosters and am fine with it. Maybe they don't have legal obligation, but they have an obligation to be clear to their customers, something they suck at. Pleas, don't give anyone ideas about another EULA/legal action topic. |
Sloth9230
Reaper Galactic D.E.F.I.A.N.C.E
1199
|
Posted - 2013.05.02 08:58:00 -
[165] - Quote
Cosgar wrote:Pleas, don't give anyone ideas about another EULA/legal action topic. Why not? It gives me a chance to google laws I know nothing about! |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3635
|
Posted - 2013.05.02 09:06:00 -
[166] - Quote
Free Beers wrote: You really want new/casual players to spend 6 months to get to a protosuit/weapon config? You think they are going to stick around?
Why do new players and casuals need to be able to quickly progress and reach the specialized suits? The basic frames will suffice. You seem to be making the assumptions that the basic frames are just inferior to the specialized suits, when they're actually just more generalized. |
crazy space 1
Krullefor Organization Minmatar Republic
1083
|
Posted - 2013.05.02 09:08:00 -
[167] - Quote
You can justify over 100 years of skills in an mmo. **** |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
325
|
Posted - 2013.05.02 09:09:00 -
[168] - Quote
Sloth9230 wrote:Cosgar wrote:Pleas, don't give anyone ideas about another EULA/legal action topic. Why not? It gives me a chance to google laws I know nothing about! With all the crazy wild mass guessing, AFK drama, and AR thumpers being butthurt over LW SS being removed, I have enough trolling to last me a lifetime. You want to add more drama to the pot? If so, I'm electing you the head troll of that topic. |
Calgoth Reborn
D3M3NT3D M1NDZ Orion Empire
253
|
Posted - 2013.05.02 09:21:00 -
[169] - Quote
Cosgar wrote:Calgoth Reborn wrote:crazy space 1 wrote:X10 is suppose to rare .... In eve only a few skills are that high, dust aims to have 24 of them just in dropsuits.
Thats a total of 124 million sp. That's 40 years alone . Ccp I've waited 6 years to play dust, eve since beta almost, but I refuse to play your game unless you bring the total sp amount to something reasonable like in eve.
You've made it so training all of the frigates of eve online took 40 years to train ! What were you thinking ! Not sure what math you are using but at max sp per week not counting after cap one can earn 27,955,200 sp per year so that's 4.4 years to gain 124 mil sp Just out of curiosity what numbers and calculations are you guys going on?
I took max weekly cap of 285,600 for active with booster and max passive of 252,000 with booster which comes to 537,600 sp per week so 537,600*52 = 27,955,200 per year |
Guinevere Bravo
SVER True Blood Unclaimed.
160
|
Posted - 2013.05.02 09:42:00 -
[170] - Quote
Please IMPS Go away, we know your only here until the 'next cool game'. People who have actualy played CCP games for the last 10 years dont want you ruining the progression because you now cant afford your proto weapons and suits.
OMGAWD YOUR ALL IDDIOTS CANNY YOU SEE I CANT SPEC INTO EVERYTHING IN A YEAR OF AFK /QQQQQQ
Maybe if you spent less time warrioring on the forums rather than actually playing this game(Well afking anyway) then you would realise that its not in everyones best interest.
CCP clearly said we were on an accelerated skill tree for the beta, its nerfed for the greater good. CCP has the stats, game designers who have been doing the job aslong as your scrubby jobless self has been alive.
I trust their opinion alot more than some scrubby know-it-all-bum-licker of a corp.
At the end of the day this game isnt going to be around for 1-2 years, we are here for the long haul. If that isn't what you wanted from DUST then you have basically wasted your time!. LOL
|
|
Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
183
|
Posted - 2013.05.02 09:47:00 -
[171] - Quote
Cosgar wrote:Keyser Soze VerbalKint wrote:Cosgar wrote:[ Yup, definitely whiny.... Yup definitely ignorant. Enjoy the bliss while your beloved perfectly developed game's population tanks out and ceases to hold numbers needed to host proper "matchmaking" (see a lot of that in MMO too right ) Does that mean you'll finally be qutting Dust 514 and being the boil on this forum's ass?
Nah ill stick around to remind you how stupid you are and have zero indication on what you are talking about, while i proceed to take your stuff in game. Good luck trying to stop me you're too weak to put up a fight.
Then ill logon occasionally while i play another game more regularly to continually curbstomp you. Hope you didnt plan on doing anything in PC sorry you want be too successful there |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
331
|
Posted - 2013.05.02 09:49:00 -
[172] - Quote
Guinevere Bravo wrote:Please IMPS Go away, we know your only here until the 'next cool game'. People who have actualy played CCP games for the last 10 years dont want you ruining the progression because you now cant afford your proto weapons and suits.
OMGAWD YOUR ALL IDDIOTS CANNY YOU SEE I CANT SPEC INTO EVERYTHING IN A YEAR OF AFK /QQQQQQ
Maybe if you spent less time warrioring on the forums rather than actually playing this game(Well afking anyway) then you would realise that its not in everyones best interest.
CCP clearly said we were on an accelerated skill tree for the beta, its nerfed for the greater good. CCP has the stats, game designers who have been doing the job aslong as your scrubby jobless self has been alive.
I trust their opinion alot more than some scrubby know-it-all-bum-licker of a corp.
At the end of the day this game isnt going to be around for 1-2 years, we are here for the long haul. If that isn't what you wanted from DUST then you have basically wasted your time!. LOL
This post makes me take back every evil thing I ever said about STB when I used to get pubstomped by you guys. |
Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
183
|
Posted - 2013.05.02 09:51:00 -
[173] - Quote
Guinevere Bravo wrote:Please IMPS Go away, we know your only here until the 'next cool game'. People who have actualy played CCP games for the last 10 years dont want you ruining the progression because you now cant afford your proto weapons and suits.
OMGAWD YOUR ALL IDDIOTS CANNY YOU SEE I CANT SPEC INTO EVERYTHING IN A YEAR OF AFK /QQQQQQ
Maybe if you spent less time warrioring on the forums rather than actually playing this game(Well afking anyway) then you would realise that its not in everyones best interest.
CCP clearly said we were on an accelerated skill tree for the beta, its nerfed for the greater good. CCP has the stats, game designers who have been doing the job aslong as your scrubby jobless self has been alive.
I trust their opinion alot more than some scrubby know-it-all-bum-licker of a corp.
At the end of the day this game isnt going to be around for 1-2 years, we are here for the long haul. If that isn't what you wanted from DUST then you have basically wasted your time!. LOL
Remind me how you are still relevant to this game? Really when will the carebears learn to listen to the voice of GAWD.
Oh the long haul you fool can be achieved without mindless grind, or do i need to redirect you to my post about efficiency and time is money. Perhaps if you "hardcore" MMO had a life outside your video games you'd note there is a big world out there to enjoy. I dont want nor should any sensible human being to feel the need to grind to progress and therefore keep up with anyone who wants to just live their life in this game.
Persistance, action and consequence, player driven content and the free expansions is what keeps this game going past 1-2 years. Or are all you "geniuses" admitting that beyond grinding this game to CAP there is nothing left to do in this game? Didn't think so, feel free to STFU since you're only reason to defend a grind is because your only sense of achievement in this game comes from unlcoking new stuff. Mine comes from winning and taking your stuff. Sorry you don't know what that feeling is like . But hey maybe one day we will "retire" and you will get your chance |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
331
|
Posted - 2013.05.02 09:52:00 -
[174] - Quote
Keyser Soze VerbalKint wrote:Cosgar wrote:Keyser Soze VerbalKint wrote:Cosgar wrote:[ Yup, definitely whiny.... Yup definitely ignorant. Enjoy the bliss while your beloved perfectly developed game's population tanks out and ceases to hold numbers needed to host proper "matchmaking" (see a lot of that in MMO too right ) Does that mean you'll finally be qutting Dust 514 and being the boil on this forum's ass? Nah ill stick around to remind you how stupid you are and have zero indication on what you are talking about, while i proceed to take your stuff in game. Good luck trying to stop me you're too weak to put up a fight. Then ill logon occasionally while i play another game more regularly to continually curbstomp you. Hope you didnt plan on doing anything in PC sorry you want be too successful there So much for peace and quiet. At least I don't have to put up with your B/S in game since you're so busy guarding that MCC. If you weren't so easy to troll, I wouldn't even be responding to you. Were you born with your jimmies rustled, or did it just happen over time? |
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CCP Eterne
C C P C C P Alliance
1455
|
Posted - 2013.05.02 09:59:00 -
[175] - Quote
I have deleted some personal attacks from this thread. |
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Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
183
|
Posted - 2013.05.02 10:04:00 -
[176] - Quote
Cosgar wrote:Keyser Soze VerbalKint wrote:Cosgar wrote:Keyser Soze VerbalKint wrote:Cosgar wrote:[ Yup, definitely whiny.... Yup definitely ignorant. Enjoy the bliss while your beloved perfectly developed game's population tanks out and ceases to hold numbers needed to host proper "matchmaking" (see a lot of that in MMO too right ) Does that mean you'll finally be qutting Dust 514 and being the boil on this forum's ass? Nah ill stick around to remind you how stupid you are and have zero indication on what you are talking about, while i proceed to take your stuff in game. Good luck trying to stop me you're too weak to put up a fight. Then ill logon occasionally while i play another game more regularly to continually curbstomp you. Hope you didnt plan on doing anything in PC sorry you want be too successful there So much for peace and quiet. At least I don't have to put up with your B/S in game since you're so busy guarding that MCC. If you weren't so easy to troll, I wouldn't even be responding to you. Were you born with your jimmies rustled, or did it just happen over time?
Who being trolled, im rather enjoying reading you argue like an idiot who gleefully defends the desire to spend years developing a virtual character to obtain some sense of "pride" in the "achievement" Perhaps if you could get some sex things done to you, youd actually see things my way. But generally a prerequisite to that is hygiene and being able to see your willy. |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
331
|
Posted - 2013.05.02 10:15:00 -
[177] - Quote
Keyser Soze VerbalKint wrote:Who being trolled, im rather enjoying reading you argue like an idiot who gleefully defends the desire to spend years developing a virtual character to obtain some sense of "pride" in the "achievement" Perhaps if you could get some sex things done to you, youd actually see things my way. But generally a prerequisite to that is hygiene and being able to see your willy. Yeah, paint that neckbeard image on me. Throw in those personal attacks. Typical IMP fashion. If you spent as much time playing as you do trying to be an e-thug, maybe you wouldn't worry about grinding for SP to get better tech. You such a badass you could do it using militia, right? |
Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
183
|
Posted - 2013.05.02 10:31:00 -
[178] - Quote
Cosgar wrote:Keyser Soze VerbalKint wrote:Who being trolled, im rather enjoying reading you argue like an idiot who gleefully defends the desire to spend years developing a virtual character to obtain some sense of "pride" in the "achievement" Perhaps if you could get some sex things done to you, youd actually see things my way. But generally a prerequisite to that is hygiene and being able to see your willy. Yeah, paint that neckbeard image on me. Throw in those personal attacks. Typical IMP fashion. If you spent as much time playing as you do trying to be an e-thug, maybe you wouldn't worry about grinding for SP to get better tech. You such a badass you could do it using militia, right?
Ugh oh ive been found out, im so terribru, what will i think the random nobody from random nonfactor corp is calling me out for AFK.
Told you my back hurts from carrying you all, We AFK to let the noobs who were complaining about pubstomping them in feb-mar to get a chance to get batter, we do it cause we are showing everyone what happens when you promote communism you eliminate competitive drive(pick whichever one works for you)
#onepercentgamer
If you like to however get your corp to fight us in a 8v8 we are happy to leave our posts guarding the MCC.
Just message Gunner Nightingale in game or go to NF C.B. Logistics in game. Certainly you would relish the opportunity to put IMPS in their place in game, you've clearly failed to do it in the forums. |
Guinevere Bravo
SVER True Blood Unclaimed.
162
|
Posted - 2013.05.02 10:58:00 -
[179] - Quote
Keyser Soze VerbalKint wrote:Guinevere Bravo wrote:Please IMPS Go away, we know your only here until the 'next cool game'. People who have actualy played CCP games for the last 10 years dont want you ruining the progression because you now cant afford your proto weapons and suits.
OMGAWD YOUR ALL IDDIOTS CANNY YOU SEE I CANT SPEC INTO EVERYTHING IN A YEAR OF AFK /QQQQQQ
Maybe if you spent less time warrioring on the forums rather than actually playing this game(Well afking anyway) then you would realise that its not in everyones best interest.
CCP clearly said we were on an accelerated skill tree for the beta, its nerfed for the greater good. CCP has the stats, game designers who have been doing the job aslong as your scrubby jobless self has been alive.
I trust their opinion alot more than some scrubby know-it-all-bum-licker of a corp.
At the end of the day this game isnt going to be around for 1-2 years, we are here for the long haul. If that isn't what you wanted from DUST then you have basically wasted your time!. LOL
Remind me how you are still relevant to this game? Really when will the carebears learn to listen to the voice of GAWD. Oh the long haul you fool can be achieved without mindless grind, or do i need to redirect you to my post about efficiency and time is money. Perhaps if you "hardcore" MMO had a life outside your video games you'd note there is a big world out there to enjoy. I dont want nor should any sensible human being to feel the need to grind to progress and therefore keep up with anyone who wants to just live their life in this game. Persistance, action and consequence, player driven content and the free expansions is what keeps this game going past 1-2 years. Or are all you "geniuses" admitting that beyond grinding this game to CAP there is nothing left to do in this game? Didn't think so. Feel free to STFU since your only reason to defend a grind is because your only sense of achievement in this game comes from unlcoking new stuff. Mine comes from winning and taking your stuff. Sorry you don't know what that feeling is like . But hey maybe one day we will "retire" and you will get your chance #
Your really have no clue about this do you ? You dont GRIND EVE thats the whole point of passive you idiot. Making money is non-factor when you get a certain point because its so easy.
You would probably know this if you even had the remote clue what your trying to argue about, or even remotely took an interest into the other factors of DUST, not point, shoot and troll.
Anyway im not even talking about the grind, its funny that YOU perceive it that way. The elite guys cant be arsed to put the time in then go play COD like all the other jumped up hormonal 15 year olds. I dont 'grind' I have fun, because i dont play with you cocky slime bags.
Im relevant because im the EU director for STB in its entirity, you know the corp who has smashed you lot on WP since inception of the stat tracking. Funny the imps didnt show up to that thread huh? Second on the leaderborads? Yeah thats us too.
You lot think your gonna hold PC districts(with 70 guys LOLOL), im pretty sure STB and the rest of the forum is not going to allow that.
|
Mithridates VI
IMPSwarm Negative-Feedback
1146
|
Posted - 2013.05.02 11:01:00 -
[180] - Quote
CCP Eterne wrote:I have deleted some personal attacks from this thread.
Guinevere Bravo wrote: scrubby know-it-all-bum-licker of a corp.
|
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Guinevere Bravo
SVER True Blood Unclaimed.
162
|
Posted - 2013.05.02 11:08:00 -
[181] - Quote
Mithridates VI wrote:CCP Eterne wrote:I have deleted some personal attacks from this thread. Guinevere Bravo wrote: scrubby know-it-all-bum-licker of a corp.
Cause it true bro. |
Mithridates VI
IMPSwarm Negative-Feedback
1147
|
Posted - 2013.05.02 11:09:00 -
[182] - Quote
Guinevere Bravo wrote:Mithridates VI wrote:CCP Eterne wrote:I have deleted some personal attacks from this thread. Guinevere Bravo wrote: scrubby know-it-all-bum-licker of a corp. Cause it true bro.
You're mean. We're not friends anymore. |
Guinevere Bravo
SVER True Blood Unclaimed.
162
|
Posted - 2013.05.02 11:17:00 -
[183] - Quote
Mithridates VI wrote:Guinevere Bravo wrote:Mithridates VI wrote:CCP Eterne wrote:I have deleted some personal attacks from this thread. Guinevere Bravo wrote: scrubby know-it-all-bum-licker of a corp. Cause it true bro. You're mean. We're not friends anymore.
Not all of you Mith, Just the ones we all know of. Im sure you have some nice genuine guys, they just don't seem to post here. |
Mithridates VI
IMPSwarm Negative-Feedback
1147
|
Posted - 2013.05.02 11:31:00 -
[184] - Quote
Oh, okay. We can be friends again. |
Garrett Blacknova
Codex Troopers
2662
|
Posted - 2013.05.02 11:38:00 -
[185] - Quote
Mithridates VI wrote:CCP Eterne wrote:I have deleted some personal attacks from this thread. Guinevere Bravo wrote: scrubby know-it-all-bum-licker of a corp. Your point? |
Kazeno Rannaa
Seraphim Initiative. CRONOS.
160
|
Posted - 2013.05.02 13:15:00 -
[186] - Quote
Forlorn Destrier wrote:Free Beers wrote:Not to mention tiericide is back. Thought you learned your lesson in EvE that its a bad thing?
Example: 10X for suits plus prereq of frame skills. Amarr logi requires Amarr Med Frame V and Amarr logi V. How is that "about the same" amount of sp? Do you make a habit of lying to us this openly? (Will insert link to where ccp said suits sp cost would be similar)
You really want new/casual players to spend 6 months to get to a protosuit/weapon config? You think they are going to stick around? Oh I see your plan sell 2x/3x active boosters. Look I got my sp and Ill be good but way to screw your casual and new player base.
I get this is an mmo and you are proud of the "it takes 7 years to get all level 5s" but for ***** sake give us real content not just **** to spend SP on. I'm looking at a screenshot of the Minmater Logi suit requirements: 1. Dropsuit Command 1 (x1 multiplier) 2. Minmater Medium Dropsuits 5 (x10 multiplier) You are right that the skills are more intensive, but they aren't as intensive as you make out. Also, I don't think you comprehend what tiericide is. Tiericide is the removal of "this is better than that", not the addition. Dust has had tiers (standard, advanced, prototype) since the beginning. This related to items in game only, and not to skills. In fact, the skill tree is more like Eve in this situation (not an endorsement or a detraction of this methodology). I'd also like to point out that CCP said a year ago that they were giving us an accelerated skill tree during the beta so we could test everything, and that that would be scaled back at release. You were either unaware of this, or chose to ignore. I'll give the benefit of the doubt and assume you never saw this. One last thing - your attitude is less likely to get their attention; you come across immature and as a piece of advise I would recommend you change your approach if you want to be listened to. But since I've mentioned this before, I'm sure you will just get angrier at me and ignore my attempts to improve your bad image.
Given FreeBeers track record of flying off the handle at the most slight of provocation, and the fact that he has been in the beta about as long as I have been in it, i wouldn't 6take the time to give him the benefit of the doubt.
Bu that is just me, and that comes from my experience that Beers just can't help but troll people and CCP. |
Cyn Bruin
Imperfects Negative-Feedback
866
|
Posted - 2013.05.02 14:01:00 -
[187] - Quote
Guinevere Bravo wrote:You lot think your gonna hold PC districts(with 70 guys LOLOL), im pretty sure STB and the rest of the forum is not going to allow that.
70? We only need 16 to take a district from you. 70? Your "math skillz" need some work.
I don't think STB or the "rest of the forums" will have a say in it. We will take what we want and there isn't anything a scrubby support player like you can do about it. Want to PC battle? So do we...
You must have a crush on us or we mustve recruited your BFF away from STB, because you've had nothing but OMG SO MEAN things to say to us.
TO Iron Wolf Saber:
Imps always make alot of noise when huge changes come to the game, why? Because so far alot of these changes have been horrible FPS decisions. If we wanted this game to fail, we'd STFU and let CCP kill it's own game. We want this game to succeed.
Would you say that CCP has listened to you and that you have helped shape some of the ideas that went into DUST Iron Wolf Saber? If so, you're condeming yourself.
The CPM is made up of support players (Kain included). CCP also chose "community" people for the first CPM.
I think you guys can do a great job if not pushing personal agendas. The next few months will be interesting to say the least. Will you guys on CPM push the community agenda or your own personal/alliance one? |
General Hornet
Internal Error. Negative-Feedback
40
|
Posted - 2013.05.02 14:10:00 -
[188] - Quote
Lol Ay CyN you notice how he says STB and the rest of the forums won't allow that? Lol already showing weakness relying on the forums to help carry them to successfully taking districts. How does he know the rest of the forums won't be actually trying to pillage whatever his corp gets? Lol. |
Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
183
|
Posted - 2013.05.02 14:23:00 -
[189] - Quote
Guinevere Bravo wrote:Keyser Soze VerbalKint wrote:Guinevere Bravo wrote:Please IMPS Go away, we know your only here until the 'next cool game'. People who have actualy played CCP games for the last 10 years dont want you ruining the progression because you now cant afford your proto weapons and suits.
OMGAWD YOUR ALL IDDIOTS CANNY YOU SEE I CANT SPEC INTO EVERYTHING IN A YEAR OF AFK /QQQQQQ
Maybe if you spent less time warrioring on the forums rather than actually playing this game(Well afking anyway) then you would realise that its not in everyones best interest.
CCP clearly said we were on an accelerated skill tree for the beta, its nerfed for the greater good. CCP has the stats, game designers who have been doing the job aslong as your scrubby jobless self has been alive.
I trust their opinion alot more than some scrubby know-it-all-bum-licker of a corp.
At the end of the day this game isnt going to be around for 1-2 years, we are here for the long haul. If that isn't what you wanted from DUST then you have basically wasted your time!. LOL
Remind me how you are still relevant to this game? Really when will the carebears learn to listen to the voice of GAWD. Oh the long haul you fool can be achieved without mindless grind, or do i need to redirect you to my post about efficiency and time is money. Perhaps if you "hardcore" MMO had a life outside your video games you'd note there is a big world out there to enjoy. I dont want nor should any sensible human being to feel the need to grind to progress and therefore keep up with anyone who wants to just live their life in this game. Persistance, action and consequence, player driven content and the free expansions is what keeps this game going past 1-2 years. Or are all you "geniuses" admitting that beyond grinding this game to CAP there is nothing left to do in this game? Didn't think so. Feel free to STFU since your only reason to defend a grind is because your only sense of achievement in this game comes from unlcoking new stuff. Mine comes from winning and taking your stuff. Sorry you don't know what that feeling is like . But hey maybe one day we will "retire" and you will get your chance # Your really have no clue about this do you ? You dont GRIND EVE thats the whole point of passive you idiot. Making money is non-factor when you get a certain point because its so easy. You would probably know this if you even had the remote clue what your trying to argue about, or even remotely took an interest into the other factors of DUST, not point, shoot and troll. Anyway im not even talking about the grind, its funny that YOU perceive it that way. The elite guys cant be arsed to put the time in then go play COD like all the other jumped up hormonal 15 year olds. I dont 'grind' I have fun, because i dont play with you cocky slime bags. Im relevant because im the EU director for STB in its entirity, you know the corp who has smashed you lot on WP since inception of the stat tracking. Funny the imps didnt show up to that thread huh? Second on the leaderborads? Yeah thats us too. You lot think your gonna hold PC districts(with 70 guys LOLOL), im pretty sure STB and the rest of the forum is not going to allow that.
LOL you quoting stats boards to me wow, you just revealed yourself as the largest tool in the room. Please come back to me when STB is actually a factor in the game. FYI here's a hint it never was and it really wont be.
OH and you dont grind EVE but you dont need SP sinks to create the illusion of new content.
Are people so conditioned to the old formula that MMO is year(s) of grind so they unlock content in digestable paces so the game can feel fresh and new each time without causing burn out.
Yea no,
Boarding parties(get your inner blackbeard on) Space elevators Dog fighting Nullsec Markets Making your districts open world All the added free expansions The new vehicles, weapons and other items planned to be added down the pipe.
These are all the things that will keep the game fresh and keeping ppl coming back for more.
Artificially restraining them from using gear for no other reason than to create time sinks serves no purpose what so ever.
Give me one valid reason other than HTFU, welcome to MMO. They are not needed in a world that looks to maintain persistance through a world of action and consequence, new item content, and new ways for players to interact in the universe. These are all the time sinks and reasons a person needs to keep logging in. Fact is ppl want to grind for no other reason is that it gives them a sense of achievement in a game they would otherwise find no achievement in since they aren't good enough to make a difference in it.
I'll wait. Please defend blindly the old formula of MMO=Long grind to prevent bitter vets who no longer want to play the game because they reached every item in the game. Yea if all this game has is using items your point holds validity. Sorry Dust and New Eden offers way more than that. Perhaps if you could think outside the box and shake loose your conditioning and dogma you might actually realize that. |
G Sacred
Rubber Chicken Bombers
82
|
Posted - 2013.05.02 14:29:00 -
[190] - Quote
This game is moving slowly towards a completely passive learning curve like EVE. Look at a game like EVE, it had just broke 500,000 subscribers a few months ago, and that doesn't differentiate between those who use multiple accounts for alts. Games like CoD and BF3 has millions of players within the first 24 hours of release. This game isn't for the masses, its for the people who are addicted to the New Eden universe, like most of us. |
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Guinevere Bravo
SVER True Blood Unclaimed.
166
|
Posted - 2013.05.02 14:50:00 -
[191] - Quote
Keyser Soze VerbalKint wrote:
LOL you quoting stats boards to me wow, you just revealed yourself as the largest tool in the room. Please come back to me when STB is actually a factor in the game. FYI here's a hint it never was and it really wont be.
OH and you dont grind EVE but you dont need SP sinks to create the illusion of new content.
Are people so conditioned to the old formula that MMO is year(s) of grind so they unlock content in digestable paces so the game can feel fresh and new each time without causing burn out.
Yea no,
Boarding parties(get your inner blackbeard on) Space elevators Dog fighting Nullsec Markets Making your districts open world All the added free expansions The new vehicles, weapons and other items planned to be added down the pipe.
These are all the things that will keep the game fresh and keeping ppl coming back for more.
Artificially restraining them from using gear for no other reason than to create time sinks serves no purpose what so ever.
Give me one valid reason other than HTFU, welcome to MMO. They are not needed in a world that looks to maintain persistance through a world of action and consequence, new item content, and new ways for players to interact in the universe. These are all the time sinks and reasons a person needs to keep logging in. Fact is ppl want to grind for no other reason is that it gives them a sense of achievement in a game they would otherwise find no achievement in since they aren't good enough to make a difference in it.
I'll wait. Please defend blindly the old formula of MMO=Long grind to prevent bitter vets who no longer want to play the game because they reached every item in the game. Yea if all this game has is using items your point holds validity. Sorry Dust and New Eden offers way more than that. Perhaps if you could think outside the box and shake loose your conditioning and dogma you might actually realize that.
There is no 'grind' if you preceive it that way your in the wrong corp, end of story.
|
crazy space 1
Krullefor Organization Minmatar Republic
1084
|
Posted - 2013.05.02 17:04:00 -
[192] - Quote
Keyser Soze VerbalKint wrote:Cosgar wrote:Keyser Soze VerbalKint wrote:Who being trolled, im rather enjoying reading you argue like an idiot who gleefully defends the desire to spend years developing a virtual character to obtain some sense of "pride" in the "achievement" Perhaps if you could get some sex things done to you, youd actually see things my way. But generally a prerequisite to that is hygiene and being able to see your willy. Yeah, paint that neckbeard image on me. Throw in those personal attacks. Typical IMP fashion. If you spent as much time playing as you do trying to be an e-thug, maybe you wouldn't worry about grinding for SP to get better tech. You such a badass you could do it using militia, right? Ugh oh ive been found out, im so terribru, what will i think the random nobody from random nonfactor corp is calling me out for AFK. Told you my back hurts from carrying you all, We AFK to let the noobs who were complaining about pubstomping them in feb-mar to get a chance to get batter, we do it cause we are showing everyone what happens when you promote communism you eliminate competitive drive(pick whichever one works for you) #onepercentgamer If you like to however get your corp to fight us in a 8v8 we are happy to leave our posts guarding the MCC. Just message Gunner Nightingale in game or go to NF C.B. Logistics in game. Certainly you would relish the opportunity to put IMPS in their place in game, you've clearly failed to do it in the forums.
Here here !!
|
crazy space 1
Krullefor Organization Minmatar Republic
1084
|
Posted - 2013.05.02 17:05:00 -
[193] - Quote
Guinevere Bravo wrote:Keyser Soze VerbalKint wrote:
LOL you quoting stats boards to me wow, you just revealed yourself as the largest tool in the room. Please come back to me when STB is actually a factor in the game. FYI here's a hint it never was and it really wont be.
OH and you dont grind EVE but you dont need SP sinks to create the illusion of new content.
Are people so conditioned to the old formula that MMO is year(s) of grind so they unlock content in digestable paces so the game can feel fresh and new each time without causing burn out.
Yea no,
Boarding parties(get your inner blackbeard on) Space elevators Dog fighting Nullsec Markets Making your districts open world All the added free expansions The new vehicles, weapons and other items planned to be added down the pipe.
These are all the things that will keep the game fresh and keeping ppl coming back for more.
Artificially restraining them from using gear for no other reason than to create time sinks serves no purpose what so ever.
Give me one valid reason other than HTFU, welcome to MMO. They are not needed in a world that looks to maintain persistance through a world of action and consequence, new item content, and new ways for players to interact in the universe. These are all the time sinks and reasons a person needs to keep logging in. Fact is ppl want to grind for no other reason is that it gives them a sense of achievement in a game they would otherwise find no achievement in since they aren't good enough to make a difference in it.
I'll wait. Please defend blindly the old formula of MMO=Long grind to prevent bitter vets who no longer want to play the game because they reached every item in the game. Yea if all this game has is using items your point holds validity. Sorry Dust and New Eden offers way more than that. Perhaps if you could think outside the box and shake loose your conditioning and dogma you might actually realize that.
There is no 'grind' if you preceive it that way your in the wrong corp, end of story.
So your ok with frigates taking as long as capital ships to train , you will be one of the very very few
|
Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
185
|
Posted - 2013.05.02 23:02:00 -
[194] - Quote
crazy space 1 wrote:Guinevere Bravo wrote:Keyser Soze VerbalKint wrote:
LOL you quoting stats boards to me wow, you just revealed yourself as the largest tool in the room. Please come back to me when STB is actually a factor in the game. FYI here's a hint it never was and it really wont be.
OH and you dont grind EVE but you dont need SP sinks to create the illusion of new content.
Are people so conditioned to the old formula that MMO is year(s) of grind so they unlock content in digestable paces so the game can feel fresh and new each time without causing burn out.
Yea no,
Boarding parties(get your inner blackbeard on) Space elevators Dog fighting Nullsec Markets Making your districts open world All the added free expansions The new vehicles, weapons and other items planned to be added down the pipe.
These are all the things that will keep the game fresh and keeping ppl coming back for more.
Artificially restraining them from using gear for no other reason than to create time sinks serves no purpose what so ever.
Give me one valid reason other than HTFU, welcome to MMO. They are not needed in a world that looks to maintain persistance through a world of action and consequence, new item content, and new ways for players to interact in the universe. These are all the time sinks and reasons a person needs to keep logging in. Fact is ppl want to grind for no other reason is that it gives them a sense of achievement in a game they would otherwise find no achievement in since they aren't good enough to make a difference in it.
I'll wait. Please defend blindly the old formula of MMO=Long grind to prevent bitter vets who no longer want to play the game because they reached every item in the game. Yea if all this game has is using items your point holds validity. Sorry Dust and New Eden offers way more than that. Perhaps if you could think outside the box and shake loose your conditioning and dogma you might actually realize that.
There is no 'grind' if you preceive it that way your in the wrong corp, end of story. So your ok with frigates taking as long as capital ships to train , you will be one of the very very few
No, i didnt say you need eliminate the grind all together. Progression needs to exist but artificially extending it to long terms(years) is needless in a FPS, in a open world MMO where you play on a single sharded server in fleetcomps that exceed anything in this game in terms of "team size" But that progression can be completed in months to 1-2 years and still achieve the same effect and gives new players opportunities to get into the thick of things as well.
Remember this game is a lobby shooter and it is a shooter MMO. There are a limited number of slots in a "teamcomp" and as such even a new player who is directed into a speciality will have limited utility in a 16 v 16 shooter especially when the fight is against vets of large SP count. Sure they can only go so far in a role but those vets have versatility in addition to speciality. In FPS where the numbers are fixed that versatility allows for serious advantage to teams who have to cherry pick their teamcomps and hope they can pull it off.
With this system you simply cant pull off a Goons over BoB type event because you simply get the numbers large enough for them to topple a older yet smaller "old guard" because its a fixed lobby shooter and it is instanced combat not "alarm clock" combat so in the end the system greatly favors the vet at the expense of the new. And in FPS games without new blood the game will eventually get stale and old because you can only fight the same people over and over so much.
And if new players cant find a way to compete and contribute they will not stick around. Its the competitive nature of the shooter genre people dont stick around to be just good enough, they stick around to be the best. I simply seek a way to give it to them. |
Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
185
|
Posted - 2013.05.02 23:17:00 -
[195] - Quote
G Sacred wrote:This game is moving slowly towards a completely passive learning curve like EVE. Look at a game like EVE, it had just broke 500,000 subscribers a few months ago, and that doesn't differentiate between those who use multiple accounts for alts. Games like CoD and BF3 has millions of players within the first 24 hours of release. This game isn't for the masses, its for the people who are addicted to the New Eden universe, like most of us.
500K, yet only 30-40K actively playing at a time in an OPEN WORLD SINGLE SHARD SERVER.
currently you arent even getting those kind of numbers in DUST and without player counts, matchmaking fails to find matches properly. Look at Assasin's creed, MAG, Killzone 3, or every other game that uses the lobby system to set up matchmaking.
If this was open world, single shard can play anyone on the server at anytime anywhere then yes id drop my argument here and STFU forever, but its not.
You think CCP only keep the game at 16 v 16 because to let small corps competitive. Cmon, if thats they case why isnt 16 v16 active now? It causes CCP told us they cant maintain its stability.
With limited numbers you can't expand the teamsizes for the matches. You want 24 v 24, 36 v 36; 256 v 256. You need numbers not total numbers, active numbers.
Sorry there arent enough players to maintain 256 256 and if this game is needlessly grindy and passive SP you wont maintain the active numbers to acheive that. Look at MAG and that game was a crap ton of fun as a shooter. Dust isnt even there in terms of core Shooter gameplay.
I havent even talked about
Gun balance(balancing rock, paper, siccsor against Super Saiyan 3(flaylock is an example; viziam was another). Terrain gltiches Head glitches Map glitchs(ob's through roofs) Hit detection Weapon customization(scopes, silencers, extended clips etc) Flux nade contact timer Server stability Spawn locations Game modes(something that also diludes the player pool along with FW and PC does; modes should be classis FPS modes with a New Eden twist)
All of these things missing and MMO grind, yea that wont keep people around. This is console first impressions are often the only impression devs get to make. And console land is dominated by migrating FPS communities more than any other community and certainly far more than niche MMO players(if CCP wanted that market they would have made dev the game for the platform where they are found PC).
So please think more FPS MMO and less MMO FPS and this game will be the best thing to ever touch console, i will be become its prophet and preach it like it is the word of GAWD because i believe it can be. |
Beheme Malivolk
Circle of Huskarl Minmatar Republic
0
|
Posted - 2013.05.08 03:22:00 -
[196] - Quote
I'm not an MMO guy, and I never have been an MMO guy because I am not looking for that sort of a time investment intensive gaming avenue. As such, the apparent SP requirement increases have been pretty uncomfortable for me. I wasn't even able to comfortably spec back into my Sever Logistics dropsuit when the new update released. I could have crammed myself into it, sure, but I would have been relatively impotent in every other facet of my skill spectrum.
For you "hardcore" or seasoned MMO veterans, you have to realize something very important; you guys are the maniacs in this game. You're the guys that are taking the game super seriously. You have a passion for it, a profound interest, you enjoy or are accustomed to the grind. You have to realize that you are a minority, which is not a bad thing, but that this is a novel departure from the standard FPS - but it is still an FPS. It has to have a certain level of accessibility, approachability, and it cannot afford to be too demanding of players if it wants to attract players at all in a highly saturated market.
If I boil down these negative sentiments of lazy players, people without MMO pedigrees, and bullet collecting noobs, the residue left behind may startle you; it's you trudging forward into servers full of the same few hundred people you've been shooting for months, because all that is left in Dust 514 are the maniacs, some die hard try hards, and the occasional tourist.
The new interface, skill system revisions, and skill trees, fortunately, seem to be evidence that CCP is making efforts to streamline what was previously a needlessly dense (and small-fonted) experience. I expect they'll probably continue revising skill costs - at least, I hope so - to optimize the relationship between the game's accessibility and methodically detailed material. |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
527
|
Posted - 2013.05.08 03:36:00 -
[197] - Quote
Beheme Malivolk wrote:I'm not an MMO guy, and I never have been an MMO guy because I am not looking for that sort of a time investment intensive gaming avenue. As such, the apparent SP requirement increases have been pretty uncomfortable for me. I wasn't even able to comfortably spec back into my Sever Logistics dropsuit when the new update released. I could have crammed myself into it, sure, but I would have been relatively impotent in every other facet of my skill spectrum.
For you "hardcore" or seasoned MMO veterans, you have to realize something very important; you guys are the maniacs in this game. You're the guys that are taking the game super seriously. You have a passion for it, a profound interest, you enjoy or are accustomed to the grind. You have to realize that you are a minority, which is not a bad thing, but that this is a novel departure from the standard FPS - but it is still an FPS. It has to have a certain level of accessibility, approachability, and it cannot afford to be too demanding of players if it wants to attract players at all in a highly saturated market.
If I boil down these negative sentiments of lazy players, people without MMO pedigrees, and bullet collecting noobs, the residue left behind may startle you; it's you trudging forward into servers full of the same few hundred people you've been shooting for months, because all that is left in Dust 514 are the maniacs, some die hard try hards, and the occasional tourist.
The new interface, skill system revisions, and skill trees, fortunately, seem to be evidence that CCP is making efforts to streamline what was previously a needlessly dense (and small-fonted) experience. I expect they'll probably continue revising skill costs - at least, I hope so - to optimize the relationship between the game's accessibility and methodically detailed material. It's not really a grind because you're not experiencing the submission aspect of gaming aesthetics to consider this a grind. There's plenty of fun to be had shooting people in the face than to just zone out and do the same thing over and over again. There's more to the "hardcore" MMO crowed stigma than a fat guy with Cheetos stains in his neckbeard. We're a committed and reliable playerbase. Dust 514 isn't meant for you to master all your skills in a couple of months so you can move on to the sequel. There isn't going to be a Dust 515, or Dust 514: Black OPS, it's just one game and a whole **** load of content and expansions coming in the future without having to buy the same game every year or so. If you're not excited by having a game that's going to be ever, expanding, ever changing, then New Eden isn't for you and you're probably better off collecting trophies off of PSN, |
Beheme Malivolk
Circle of Huskarl Minmatar Republic
0
|
Posted - 2013.05.08 03:47:00 -
[198] - Quote
It was not my intention to suggest that the MMO crowd is populated by Cheetos-stained fat guys, I apologize if that is what you got from my post.
It is further not my intention to suggest that Cheetos-stained fat guys, whether they play MMOs immaterial, should be viewed in any negative light. |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
531
|
Posted - 2013.05.08 04:13:00 -
[199] - Quote
Beheme Malivolk wrote:It was not my intention to suggest that the MMO crowd is populated by Cheetos-stained fat guys, I apologize if that is what you got from my post.
It is further not my intention to suggest that Cheetos-stained fat guys, whether they play MMOs immaterial, should be viewed in any negative light. Out of all that I typed, the MMO stereotype is the only thing that stuck with you? I feel a bit insulted lol. |
Jathniel
G I A N T EoN.
256
|
Posted - 2013.05.08 05:45:00 -
[200] - Quote
bumped |
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Rusty Shallows
Black Jackals
55
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Posted - 2013.05.08 06:14:00 -
[201] - Quote
Sloth9230 wrote:Edit: But maybe you should ask yourself "what benefit is there to introducing 'basic' suits?", aside from SP sinks My Officer Forge Gun is on a Prototype Basic Heavy frame. So many armor and shield points. It's that or the tier one Sentinel and that frankly would be stupid.
I agree with the whole ISK Sink criticisms throughout this entire post. In CCPs defense this does match up more closely with Eve Online. |
Fuzzy Jello
Goonfeet
2
|
Posted - 2013.05.08 06:32:00 -
[202] - Quote
My favorite part other than the fact that I can't shoot anything is how I was able to wear two different proto suits before Uprising. Now I can't wear one at all. After months of :effort: I have only gone backwards. This is like getting to level 60 in World of Warcraft then when Burning Crusade came out, I had to start at level 40.
Real cute. |
Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
260
|
Posted - 2013.05.09 15:04:00 -
[203] - Quote
Fuzzy Jello wrote:My favorite part other than the fact that I can't shoot anything is how I was able to wear two different proto suits before Uprising. Now I can't wear one at all. After months of :effort: I have only gone backwards. This is like getting to level 60 in World of Warcraft then when Burning Crusade came out, I had to start at level 40.
Real cute.
HTFU welcome to New Eden
/sarcasm |
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