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Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
172
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Posted - 2013.05.01 22:13:00 -
[1] - Quote
Here is the source video
http://www.youtube.com/watch?feature=player_detailpage&v=EgB6LXqk8RY
oh and where is our blog with the full item sheet as was promised to us in that same merc cast. Yea gotta love this garbage.
Inb4 the EVE neckbeard HTFU fanbois, oh thats why they give you passive SP and at least in DUST you can grind active.
Grinds are stupid even more so when you are capped from doing it for an extended period of time so you can power through it and then just relax.
Grinds are artificial time sinks. this game has a built in time sink the metagame, FW, and PC our actions create real consequences in the universe and to the other players that inhabit, that is all the "grind" i need to keep me logging back on. This is just unnecessarily dumb.
IF you insist on going this route, create a booster that allows me to turn all my active SP into passive gain and when i do play actively play earn at a rate of 1WP=2-3 SP at a soft cap of 5-10K SP. (Its not p2w its pay to unlock things faster right?)
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Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
173
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Posted - 2013.05.01 22:21:00 -
[2] - Quote
Forlorn Destrier wrote:
One last thing - your attitude is less likely to get their attention; you come across immature and as a piece of advise I would recommend you change your approach if you want to be listened to. But since I've mentioned this before, I'm sure you will just get angrier at me and ignore my attempts to improve your bad image.
And yet when Beers bashes stuff gets done, look at PC and how it was reworked after beers bashed CCP on it. You're welcome btw.
See sooner or later ppl will get over the tags and realize that ppl in IMPS understand gamers especially FPS gamers and hardcore gamers alike. We understand them because we are them and we advocate fully for them cause we demand excellence from game devs.
We wouldnt still be here if we didnt think CCP had the ability to achieve it, but sometimes they need a swift kick in the ass to remind them that not everyone thinks they can do no wrong and will simply accept their efforts as the true and proper way to achieve their vision.
Oh we have to be doubly rude and abrasive because there are more than enough people willing to be politefully submissive and placate CCP at every turn (we call them fanbois) Being a critic means cutting through the bs and being blunt. Sorry if this "hurts feelings" to turn the phrase around HTFU. |
Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
173
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Posted - 2013.05.01 22:24:00 -
[3] - Quote
Forlorn Destrier wrote:As I'm going through this video, I don't see a skill requirement screen for any of the suits. Can you tell me the time marker where you see this? Or did you see this somewhere else that I missed?
9:42 |
Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
174
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Posted - 2013.05.01 23:57:00 -
[4] - Quote
Kiso Okami wrote:Icy Tiger wrote:I think you're wrong. CCP loves its players, and wouldn't screw us over like that.
You guys are all haters, your whole corp is dedicated to this $***. Get a life losers.
Also, you're hating on something not even out yet, relax.
Nerds. Obvious bait... Trolling scrub detected.
It's ICY we just learn to ignore children vying for a seat at the grown-ups table. |
Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
174
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Posted - 2013.05.02 01:46:00 -
[5] - Quote
Icy Tiger wrote:Keyser Soze VerbalKint wrote:Kiso Okami wrote:Icy Tiger wrote:I think you're wrong. CCP loves its players, and wouldn't screw us over like that.
You guys are all haters, your whole corp is dedicated to this $***. Get a life losers.
Also, you're hating on something not even out yet, relax.
Nerds. Obvious bait... Trolling scrub detected. It's ICY we just learn to ignore children vying for a seat at the grown-ups table. Wouldn't want to be like you under the table, sucking Imp d***.
Remind me again how you are a factor, oh wait you aren't. Now run along lil troll grown men talking here. |
Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
176
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Posted - 2013.05.02 03:27:00 -
[6] - Quote
Bojo The Mighty wrote:Keyser Soze VerbalKint wrote:
Remind me again how you are a factor, oh wait you aren't. Now run along lil troll grown men talking here.
And so the war shifts direction, from BSOTT upon PFBHz...
Really Bojo, you wanna try to play the meta game, don't step up to a grand master. It was a bad attempt to deflect our attention or perhaps get PFB (im sorry i dont know this PFBHz you speak of) to focus on us but my comments were directed at ICY, he's more Hz than PFB, we all know that.
But to address your bad attempt to shift focus, no there is no war against Dojouni, that implies actually mustering an effort. However the genocide of noobie academians is still in the works unless we receive our tribute. |
Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
178
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Posted - 2013.05.02 03:44:00 -
[7] - Quote
Iron Wolf Saber wrote:Noc Tempre wrote:It seems CCP is content to sell us SP, when we want them to sell us content. I find this statement funny, 255 million skill points at current even boosted state is about... 10 years of boosters to max out 'current' content. Newer content would be likely nearly double that soon we still have another 80 suits to add and 30-40 vehicles and about 1200 more guns. So... you want one skill to unlock everything? Why would proficiency in a plasma rifle, help you understand how a grenade launcher works? How does understanding how a speeder works makes you an expert at gunships? why would understanding squad command suit make you understand how to fly an MCC? At least you're not paying 25$ for a new map, or 60$ for a new expansion. Either way AUR prices are dropping, confirmed VIA IRC. Under all current technicalities, you guys are all currently wearing Light, Medium and Heavy Suits, nobody here is wearing scout, logistics, commando, sentinel, assault, pilot suits yet. They're like the muraders of HAVs.
Walks into thread, fails to understand the points, continues to exert his opinion as if it means something. Haven't we told you, as CPM we want you to function as secretary, take the minutes and dictate our opinions and present them to CCP and vice versa not much more. Why? Ill be polite this first time, next time ill unload exactly why i think you fail as CPM. You know what eff it. If you were a real deal MVP player or understood anything about FPS and get out of the MMO mindtrap you'd know SP sinks not only force specialization(thats fine) it also diminishes variety. That sink when overburdening means role specialty is chosen based on utility, not variety. THIS a LOBBY FPS not an OPEN WORLD MMO WITH LARGE RAID PARTY.
Why because specialty roles have limited viability and utiility in instanced limited player count lobby shooters. You think too much like an MMO and dont get that in FPS roles have to be functional. If they have limited use they are put on the back burner for roles thats have use immediately and consistently.
That means assualt and logi. Everything else is a waste of SP. Sorry i hate to bust your bubble but a dedicated dropship pilot is useless in 16v16. The fact you dont get these things reflect such a level ignorance of your tactical FPS understanding and betrays your years of MMO large player zerg raiding party mentality, where you can play a hyperspecialized rogue or priest or whatever the heck you play and not get that they simply are useless in 16 v 16 beyond a few isolated hyper situational moments.
So say goodbye to Heavy, Dropship Tank Sniper Assassin LAV Etc etc etc
Why because anyone dumb enough to spend SP in this instead of using militia variants is going to get ROFL stomped and find themselves as a limited use scrub nonfactor. You'd understand that if you knew how to play FPS, clearly you don't. I said to you a long time ago your arrogance and know it all attitude combined with your unwavering fanboism would be the most detrimental thing to CPM and here we are not a week later.
Please stick to be a go between and a secretary please, you do good when you dig up info and get it to the community thats your niche.
In the meantime CCP HURRY THE EFF UP AND ESTABLISH A CHARTER AND ELECTION PROCESS SO WE CAN GET THESE IGNORANT NO CLUE HOW TO DEV A FPS MMO NONFACTOR, NO SKILL PLAYERS OFF THE COUNCIL AND ACTUAL PLAYERS NOT PEOPLE WHO THINK THEY ARE PLAYERS. |
Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
178
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Posted - 2013.05.02 04:04:00 -
[8] - Quote
Marston VC wrote:
X1 SP skill = 6220 SP X2 SP skill = 12440 SP X3 SP skill = 18660 SP
X5 SP skill = 31100 SP
x10 SP skill = 62200 SP........
So that's for the starting skill. Ive done research with friends and its hard to tell exactly what equation CCP uses when going from level to level, but we do know this. A X1 skill will equal a 310,000 SP investment by level 5. A X2 skill will equal a 621,000 SP investment by Level 5.
A X8 skill like the current suits will cost about 2.5 million SP by level 5.
A x10 skill will tip over 3 million SP in investment. That's about one (or two unboosted) week(s) of skilling. So while it may seem like a lot.... its not "too" bad. Sure it sucks ill have to shell out more SP but at the same time, maybe this will keep the game from being spammed by Proto suits. Lol its funny though cuz at the end of the day im going to end up specing into two protos anyway if I can.
https://docs.google.com/spreadsheet/ccc?key=0Anv4MqUic4uXdGNQdFZpVDRqbXkxMGM4aHpZVGZ0cUE#gid=0
You're welcome. Its 3,109,200 to fully level just a 10x multiplier to 5. |
Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
178
|
Posted - 2013.05.02 04:22:00 -
[9] - Quote
Scramble Scrub wrote:Having the CPm only consist ofd one portion of this games community is a great way to kill it. Having multiple players with differing backgrounds can create a more diverse game.
Also you're in IMPswarm, I'm surprised you can say such large words when your mouth is constantly sucking on the IMPs collective ****.
"ERR MER GERD, IM AN AVERAGE JOE, BUT BECAUSE i'M IN IMPSWARM, IM INSTANTLY DA BEEST KIND OF COMPETITIVE PLAYER."
You think you're an elite because of the corporation you're in. Impswarm is the scum bucket of negative feedback, bro.
I couldnt agree more, too bad CPM consists of all one type of player. EVE centric MMO, the metagame is everything have no idea how to develop a shooter, everything CCP is doing is spot on because they created EVE and EVE is amazing sycophants. But im not interested in getting in a flame war with you, this issue has more important consequence.
But it seems the MMO hardcore are convinced this model will work for an FPS.
There is a difference between MMO grind to force speciality where role diversity is essential to forming effective parties to handle situations that occur in MMO and for zerg diversity.
IN FPS you kill or you support its really that simple
Killers are assaults and to an minor extent Heavy and Tanks
Everything else is a subdivision of support.
However only Assault and Logi are the main divisions that is really needed for competitive play. Everything else is purely situtaional. Purely situational means limited utility. Limited utility mean less people will want to use it if they want to play.
Because there are only a limited number of slots to play a side.
This game is a long way off from player sizes that will allow for SSR(situational support roles to be useful running full time in match).
How many ppl did you see playing Dropship continuously the entire match during the tourney final? How about tank I saw one and it was of limited use, if the oher team had a clue it would have been lol pwned.
So yea keep creating artificial time sinks by expanding the grind and tell yourself it will work as intended. |
Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
178
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Posted - 2013.05.02 04:24:00 -
[10] - Quote
Cosgar wrote:Scramble Scrub wrote:I don't care about that.
To each their own, but I would've thrown in something about competitive AFKing to really sell it.
Sorry population is full of scrubs. If you like to see what we look like competitively. Please play us in a Corp battle. We are online right now.
Go to
NF C.B. Logistics and we will be glad to set it up. |
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Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
179
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Posted - 2013.05.02 04:46:00 -
[11] - Quote
DUST Fiend wrote:RECON BY FIRE wrote:Do you know, or can you share with us, what problem this solved? I don't remember anybody complaining about assault suits having 2 equipment slots. Probably assault suits being too good at what they do; everything. Also building more value for logistics, though logi's seem to be in a really comfy place with Uprising Plus, this makes future variants with an additional equipment slot just that much more appealing. Just because no one complains about something, doesn't mean that it isn't a problem.
Not to get off topic, but the fitting costs is always another way to limit a suits versatility. Then again an argument can be made that
the Amarr logi with 3 high 3 low 3 equipment and sidearm is kinda a successor to the Caldari vk.0 but with better shield regen delay. But thats debatable.
Keep in mind that for any medium frame skill you spec into you are giving yourself access to both basic assualt and logi suits in that race. Too bad they have horrid fitting costs.
To tie this back on topic. The best solution to justify the 10x multiplier of racial variant specialty suits is they need to have higher EHP. Maybe they have more EHP than the basic variants but they have what we currently have now. The difference between the tier needs to be significant to justifiy it.
Its just bad design. The current proto levels should be the basic, the racial protos should really be a treated like the next tier and get a nice EHP boost along with the bonues thats justifies the SP commitment.
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Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
179
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Posted - 2013.05.02 04:52:00 -
[12] - Quote
Anthem Of Chaos wrote:Charlotte O'Dell wrote:I do love SP sinks. This game is ruined. F you and your Uprising bs. You failed, CCP. I will, nor will anyone else (the CORPS PLAYERS OF THIS GAME), recommend this game to anyone else bc it is worthless now. All variety is removed and we get SP sinks. CORPS PLAYERS? Can you correct the spelling mistakes in your post? Are you insinuating that you are "The Core" of the game or that you some how represent them? I still recommend this game to my friends, and 90% of them have loved it. There have been a few that like the easiness of the COD genre, but this game offered something new, and they were hooked. You may represent in portion the top competitive side, or the top forum warrior side, but as statistics show, most players don't log into a forum. Dust hasn't failed, you're simply being a cry baby. You know where the door is, go there. Don't waste any more time on a game you don't want to play. TLDR : The guy I quoted is wrong. Yup.
Yea brilliant attitude, Enjoy an empty lobby of 6-10 players never finding a full match. Oh yea that already happening. Good luck convincing anyone other than hardcore MMO to play this game, Hardcore FPS are not COD fanbois, though we like the game for what it may be its not our shooter of choice.
We like complex and deep. But there is a difference between that and needless grind, sorry im not the type of person who gets attached to their character and thinks that by having spent year(s) building a character is going to generate some sort of oxytocin induced bonding (i have real people in my life to fill that need)..
but keep citing the number of new characters created as a metric of the games population or popularity
Out of curiosity did you buy a PS3 just for Dust? |
Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
179
|
Posted - 2013.05.02 04:54:00 -
[13] - Quote
Iron Wolf Saber wrote:Keyser Soze VerbalKint wrote:DUST Fiend wrote:RECON BY FIRE wrote:Do you know, or can you share with us, what problem this solved? I don't remember anybody complaining about assault suits having 2 equipment slots. Probably assault suits being too good at what they do; everything. Also building more value for logistics, though logi's seem to be in a really comfy place with Uprising Plus, this makes future variants with an additional equipment slot just that much more appealing. Just because no one complains about something, doesn't mean that it isn't a problem. Not to get off topic, but the fitting costs is always another way to limit a suits versatility. Then again an argument can be made that the Amarr logi with 3 high 3 low 3 equipment and sidearm is kinda a successor to the Caldari vk.0 but with better shield regen delay. But thats debatable. Keep in mind that for any medium frame skill you spec into you are giving yourself access to both basic assualt and logi suits in that race. Too bad they have horrid fitting costs. To tie this back on topic. The best solution to justify the 10x multiplier of racial variant specialty suits is they need to have higher EHP. Maybe they have more EHP than the basic variants but they have what we currently have now. The difference between the tier needs to be significant to justifiy it. Its just bad design. The current proto levels should be the basic, the racial protos should really be a treated like the next tier and get a nice EHP boost along with the bonues thats justifies the SP commitment. Sorry I tried arguing for that didn't work out so well most I can get is a slight reduction of costs on the basic frames. As for fittings under the newest schemes Gallente are the most broken both assault and logi able to go full dualies which is something Amarr are supposed to do and not gal. Base proto frames are decent in their own right and some even have unique stats such as a built in milita repper.
Why didn't it. What was your rationale, what did CCP use as their counter point? Please don't cite NDA unless it relates to tech 2 gear then please say sorry NDA. |
Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
179
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Posted - 2013.05.02 05:14:00 -
[14] - Quote
Scramble Scrub wrote:Oh look, you can form paragraphs about things that are related to competitive play.
Just because you understand something does not mean you're good at executing such things.
Impswarm scum bucket. Random with a kewl shirt button.
You're nothing.
Your trolling is kinda sad, really best you got is im impswarm? Man im going to bow my head in shame now |
Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
179
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Posted - 2013.05.02 05:46:00 -
[15] - Quote
Iron Wolf Saber wrote: *Has played enough shooters to hate all of them in one way or another. There has never been a perfect shooter EVER.
As for the diversity issue I am quite sure there is going to massive complaints about one race's suits being much better than the others. You can call it a grind all you want, but you don't have to spend that SP to get good, nobody is forcing you, if medium frames are your thing go for it.
Competition necessitates making sure your fits are as competitive as possible, but that SP as to be well spent. Why create a tier that offers minimal gain for added SP. If not to create areas for additional sink to expand time spent in game. Again this comes back to SP sinks=needless grind to fit them.
After all wasnt the point i could get into my proto suit that i have now after Uprising. But yet i cant now can I. I have to choose dump more of my SP to get a suit that i already had for even more SP (3.1M SP to be precise, and what do i get for that some weak racial bonuses?)
So i have to spend more SP to get to exactly where I am now? Thats a needless SP sink that never happens in EVE. Remember if you could fly it before you can fly it after?
Now lets get to the second heart of the matter. Creating a longer grind to speciality means specialities becomes prioritized by utility. Now we have seen how tanks stand up to a small team of average level AV. So why will spend EVEN MORE SP to spec into an area that can be countered with just a little bit of forethought and planning in SP diversity. Point is SP sinks deter people from going into situational roles that will be useful in limited areas. Thats the nature of FPS. If you don't have a use you dont see much play.
Thats what SP sinks create.
Answer me this if medium suits unlock 2 classes of suits why should anyone invest in scout or heavy pathway? Why would you give up the versatility of the medium branch for the situational branch of light or sentinel frame?
Same with tanks and others. Also in 16 v16 with proper coordination we can shred tanks with miltia gear. Dont forget that part of the equation IWS, miltia gear on its own is rather bad. But get enough of them in force to coordinate and you can destroy roles that take a large SP investment with no SP investment. Perhaps thats a side topic to you but to me its all related.
SP sinks creates lack of diversity of speacilized roles if a coordinated team of versatile players properly manage it. The addiional SP needed to potentially overcome the limited nature of these roles result in a need for a competitive player to grind more(whcih is how competitiive players think) Excessive and needless grind leads to burn out especially when the gameplay and core mechanics fail to provide fun. This creates an exodus of players who will just go and play something else.
If the SP grind exists than there has to be tangible rewards for that grind. If the grind is going to be like a MMO the gear has to feel like its MMO and have clear, distinct and meaningful bonuses.
Higher health, better module/equipment variety, higher DPS etc, faster speed etc etc etc.
Currently they have none of these thing so its a pointless grind to give the illusion of more content when its nothing more than a rottern carrot on a decaying stick. |
Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
180
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Posted - 2013.05.02 06:55:00 -
[16] - Quote
Cosgar wrote:KEQ Harbinger wrote:The fundamental point I do agree with is that a SINGLE proto-suite and weapon / build with minimal "buffing" skills should take no longer than two months, if that to obtain.
Either change the equation; more SP, no SP cap (what I prefer this welfare cap is stupid), or less sp for some skills, less pre-reqs, whatever, just make the basic philosophy match the expectations of the players.
It shouldn't take 6mos to be useful in a single specialty....
6 months is kind of generous, there's ships in EVE that take over a year to get into. Also, relax a bit. There's something more important you're overlooking here. Specializing is going to make you the best, but your skill and experience is going to make that specializing worthwhile. Learn how to use things as you skill up, find out what's good, what sucks, and what's going to fit your playstyle. Once you do get to that proto, you're going to have a full appreciation of it than you did if you could get to it from the start.
DUST =\= EVE how hard a concept is this. Nobody wants to spend year mastering a class in an FPS. How does that mean we seek instant gratification?
Sorry are you suggesting that maxing a character in an MMO grinding skill progression that gives no real reward for the grind other than a lousy racial pasive is somehow MMO?
Better yet unlike EVE a new DUST character simply wont be able to specialize and be immediately useful why? These are not limitless shards where you can create large fleetcomps(raiding paries whatever term you like). When you can do that then a new player can specialize into something, be weaker than the most of the team and still provide utility.
When you have a lobby shooter of fixed number each slot becomes vital and utility is the only factor. New players will simply find themselves riding the bench and barely getting any time play time in corps that are competing at the highest levels. Please keep that in mind before you make the it works in EVE argument. Thanks.
As for how to fix it. one of these
1. Reduce the grind. Make the speciality roles easier to spec into while making the assualt/logi roles the larger SP sink. After all medium frames give me 2 suits for the price of one light or sentinel class.
2. Get rid of the gap and let ppl power grind actively. Or pay for a subscrption/booster(better option since it can be later traded on market) that allows for all active gain to be converted to passive gain should ppl just want to not grind and earn SP.
3. Make the tier difference meaningful and undo all the gear flattening that occured over the course of the beta and really make the grind meaningful by obtaining tangibly better gear |
Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
180
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Posted - 2013.05.02 07:12:00 -
[17] - Quote
Cosgar wrote:Awwww, is this your first MMO? You're so demanding and in need of instant gratification. Allow me to respond on CCP's behalf with this rebuttal to your requests.
Let me guess you bought PS3 for Dust right?
Cute seen the HTFU song quite a bit. Let me teach you how console FPS works players get tired of needless empty grind they move on. You player count drops you can't get match servers to populate (you might notice it if you had any sense of how the games connection has been due to player dropoff instead of fapping to spreadsheets and letting the secretions crust in your neckbeard).
Played plenty of MMO guess what the grind had meaning in all of them. They dont in this game. But yup keep telling yourself the model will work on console cause we are getting older and dont mind the grind.
Sorry consolers even the hardcore game on consoles to unwind, relax and destress. Not grind to develop some aberrant connection to their avatar out of some misplaced lack of real human connection thats filled by the gap of a virtual imagined character.
They wont stick around and will simply move on. Thats already happening and this system will only make it worse, and unlike EVE which is a single shard server that can run with 40K active because its open world. This is FPS in a lobby, matchmaking fails when the numbers get too low and by CCP own account when matches cant be found in your region they place you in other regions and with server side hit detection match integrity begins to wane when that happens FPS players will just leave.
So enjoy yet another empty space dark room with no light and no friends, now DUST for you is truly real. |
Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
182
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Posted - 2013.05.02 08:05:00 -
[18] - Quote
Cosgar wrote:Keyser Soze VerbalKint wrote:Cosgar wrote:Awwww, is this your first MMO? You're so demanding and in need of instant gratification. Allow me to respond on CCP's behalf with this rebuttal to your requests. TL;DRLet me guess you bought PS3 for Dust right? Actually if memory serves correct you did, also your necbeard is glorious and doubles as a necktie if i recall our previous encounter. So enjoy yet another empty space dark room with no light and no friends, now DUST for you is truly real.
Cute seen the HTFU song quite a bit(it's catchy and what i like about CCP they are cool people at the core). Let me teach you how console FPS works players get tired of needless empty grind they move on. Your player count drops you can't get match servers to populate (you might notice it if you had any sense of how the games connection has been due to player dropoff instead of fapping to spreadsheets and letting the secretions crust in your neckbeard). Played plenty of MMO guess what the grind had meaning in all of them. They dont in this game. But yup keep telling yourself the model will work on console cause we are getting older and dont mind the grind. Sorry consolers even the hardcore game on consoles to unwind, relax and destress. Not grind to develop some aberrant connection to their avatar out of some misplaced lack of real human connection thats filled by the gap of a virtual imagined character. They wont stick around and will simply move on. Thats already happening and this system will only make it worse, and unlike EVE which is a single shard server that can run with 40K active because its open world. This is FPS in a lobby, matchmaking fails when the numbers get too low and by CCP own account when matches cant be found in your region they place you in other regions and with server side hit detection match integrity begins to wane when that happens FPS players will just leave. I've had my PS3 since release, and I'm primarily a console gamer. Guess you were busy AFKing to do your research. I understand how the console market works, but do you understand how the MMO market works? Players are rewarded for the time they put in. You put in a little time, you get little back, you invest... well... you get the idea. Casual gaming is the cancer that's killing the entertainment media market as a whole. Trophies, easy mode, arcade style FPS... everything. Dust is something new and original, bringing an antipode of new and old concepts to create a pseudo 3rd concept. But instead of embracing the change, you want to dump all over it. Quite frankly, I don't know why casuals want to play this game. If you want instant gratification, go back to your mom's basement and rack up kills from spawn camping in CoD. If you want respect, in this game, earn it like everyone else. For a bunch of people playing games about shooting each other in the face you "hardcore" FPS types are a whiny lot.
http://www.youtube.com/watch?feature=player_embedded&v=US92PR1tI1o
This is a FPS MMO, stop trying to make it a MMO FPS. And if youve owned an PS3 since launch you sir are an idiot and don't remotely pay attention to market trends if you did you'd know that this model of long term needless grind does nothing for the shooter enthusiasts. And there simply arent enough MMO enthusiasts on CONSOLE and the ones that are will be distracted by other more enjoyable and rewarding MMOs on CONSOLE if they arent playing MMO on PC.
I really dont have time waste arguing with you about my Hardcore credentials, but i actually hold down a job and game hard. Im successful in life and games, you mad bro? Id be if i were a neckbeard that thinks he knows how consoles should run.
Grinding like its a second job doesn't make you a hardcore gamer, it makes you an idiot who doesnt understand that time is money and efficiency trumps brute dedication. If you had any sense you'd understand the concept of work smarter not harder. Hardcore gamer is the one who will play for hours but wants to be able to make a difference in the game and are a factor in the game. They can kick ass in game for a few hours, log off, get some sun, have some fun, get laid and come back to their games for which they are willing to spend their money on.
Like i said gimme an option to pay to avoid the grind and ill pay it, because my time is valuable to me and i dont waste it funneled into a single hobby, IE tomorrow ill be hitting the golf course.
Passive SP may provide it at a base rate, but gimme an option to pay for my active gain to be converted to passive and let me grind it out all at once on a month to month and then earn an inflated soft cap for a "fee" because my time is valuable sorry you dont value yours, or you have nothing better to do with it. |
Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
182
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Posted - 2013.05.02 08:25:00 -
[19] - Quote
Cosgar wrote:[ Yup, definitely whiny....
Yup definitely ignorant. Enjoy the bliss while your beloved perfectly developed game's population tanks out and ceases to hold numbers needed to host proper "matchmaking" (see a lot of that in MMO too right ) |
Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
183
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Posted - 2013.05.02 09:47:00 -
[20] - Quote
Cosgar wrote:Keyser Soze VerbalKint wrote:Cosgar wrote:[ Yup, definitely whiny.... Yup definitely ignorant. Enjoy the bliss while your beloved perfectly developed game's population tanks out and ceases to hold numbers needed to host proper "matchmaking" (see a lot of that in MMO too right ) Does that mean you'll finally be qutting Dust 514 and being the boil on this forum's ass?
Nah ill stick around to remind you how stupid you are and have zero indication on what you are talking about, while i proceed to take your stuff in game. Good luck trying to stop me you're too weak to put up a fight.
Then ill logon occasionally while i play another game more regularly to continually curbstomp you. Hope you didnt plan on doing anything in PC sorry you want be too successful there |
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Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
183
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Posted - 2013.05.02 09:51:00 -
[21] - Quote
Guinevere Bravo wrote:Please IMPS Go away, we know your only here until the 'next cool game'. People who have actualy played CCP games for the last 10 years dont want you ruining the progression because you now cant afford your proto weapons and suits.
OMGAWD YOUR ALL IDDIOTS CANNY YOU SEE I CANT SPEC INTO EVERYTHING IN A YEAR OF AFK /QQQQQQ
Maybe if you spent less time warrioring on the forums rather than actually playing this game(Well afking anyway) then you would realise that its not in everyones best interest.
CCP clearly said we were on an accelerated skill tree for the beta, its nerfed for the greater good. CCP has the stats, game designers who have been doing the job aslong as your scrubby jobless self has been alive.
I trust their opinion alot more than some scrubby know-it-all-bum-licker of a corp.
At the end of the day this game isnt going to be around for 1-2 years, we are here for the long haul. If that isn't what you wanted from DUST then you have basically wasted your time!. LOL
Remind me how you are still relevant to this game? Really when will the carebears learn to listen to the voice of GAWD.
Oh the long haul you fool can be achieved without mindless grind, or do i need to redirect you to my post about efficiency and time is money. Perhaps if you "hardcore" MMO had a life outside your video games you'd note there is a big world out there to enjoy. I dont want nor should any sensible human being to feel the need to grind to progress and therefore keep up with anyone who wants to just live their life in this game.
Persistance, action and consequence, player driven content and the free expansions is what keeps this game going past 1-2 years. Or are all you "geniuses" admitting that beyond grinding this game to CAP there is nothing left to do in this game? Didn't think so, feel free to STFU since you're only reason to defend a grind is because your only sense of achievement in this game comes from unlcoking new stuff. Mine comes from winning and taking your stuff. Sorry you don't know what that feeling is like . But hey maybe one day we will "retire" and you will get your chance |
Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
183
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Posted - 2013.05.02 10:04:00 -
[22] - Quote
Cosgar wrote:Keyser Soze VerbalKint wrote:Cosgar wrote:Keyser Soze VerbalKint wrote:Cosgar wrote:[ Yup, definitely whiny.... Yup definitely ignorant. Enjoy the bliss while your beloved perfectly developed game's population tanks out and ceases to hold numbers needed to host proper "matchmaking" (see a lot of that in MMO too right ) Does that mean you'll finally be qutting Dust 514 and being the boil on this forum's ass? Nah ill stick around to remind you how stupid you are and have zero indication on what you are talking about, while i proceed to take your stuff in game. Good luck trying to stop me you're too weak to put up a fight. Then ill logon occasionally while i play another game more regularly to continually curbstomp you. Hope you didnt plan on doing anything in PC sorry you want be too successful there So much for peace and quiet. At least I don't have to put up with your B/S in game since you're so busy guarding that MCC. If you weren't so easy to troll, I wouldn't even be responding to you. Were you born with your jimmies rustled, or did it just happen over time?
Who being trolled, im rather enjoying reading you argue like an idiot who gleefully defends the desire to spend years developing a virtual character to obtain some sense of "pride" in the "achievement" Perhaps if you could get some sex things done to you, youd actually see things my way. But generally a prerequisite to that is hygiene and being able to see your willy. |
Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
183
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Posted - 2013.05.02 10:31:00 -
[23] - Quote
Cosgar wrote:Keyser Soze VerbalKint wrote:Who being trolled, im rather enjoying reading you argue like an idiot who gleefully defends the desire to spend years developing a virtual character to obtain some sense of "pride" in the "achievement" Perhaps if you could get some sex things done to you, youd actually see things my way. But generally a prerequisite to that is hygiene and being able to see your willy. Yeah, paint that neckbeard image on me. Throw in those personal attacks. Typical IMP fashion. If you spent as much time playing as you do trying to be an e-thug, maybe you wouldn't worry about grinding for SP to get better tech. You such a badass you could do it using militia, right?
Ugh oh ive been found out, im so terribru, what will i think the random nobody from random nonfactor corp is calling me out for AFK.
Told you my back hurts from carrying you all, We AFK to let the noobs who were complaining about pubstomping them in feb-mar to get a chance to get batter, we do it cause we are showing everyone what happens when you promote communism you eliminate competitive drive(pick whichever one works for you)
#onepercentgamer
If you like to however get your corp to fight us in a 8v8 we are happy to leave our posts guarding the MCC.
Just message Gunner Nightingale in game or go to NF C.B. Logistics in game. Certainly you would relish the opportunity to put IMPS in their place in game, you've clearly failed to do it in the forums. |
Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
183
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Posted - 2013.05.02 14:23:00 -
[24] - Quote
Guinevere Bravo wrote:Keyser Soze VerbalKint wrote:Guinevere Bravo wrote:Please IMPS Go away, we know your only here until the 'next cool game'. People who have actualy played CCP games for the last 10 years dont want you ruining the progression because you now cant afford your proto weapons and suits.
OMGAWD YOUR ALL IDDIOTS CANNY YOU SEE I CANT SPEC INTO EVERYTHING IN A YEAR OF AFK /QQQQQQ
Maybe if you spent less time warrioring on the forums rather than actually playing this game(Well afking anyway) then you would realise that its not in everyones best interest.
CCP clearly said we were on an accelerated skill tree for the beta, its nerfed for the greater good. CCP has the stats, game designers who have been doing the job aslong as your scrubby jobless self has been alive.
I trust their opinion alot more than some scrubby know-it-all-bum-licker of a corp.
At the end of the day this game isnt going to be around for 1-2 years, we are here for the long haul. If that isn't what you wanted from DUST then you have basically wasted your time!. LOL
Remind me how you are still relevant to this game? Really when will the carebears learn to listen to the voice of GAWD. Oh the long haul you fool can be achieved without mindless grind, or do i need to redirect you to my post about efficiency and time is money. Perhaps if you "hardcore" MMO had a life outside your video games you'd note there is a big world out there to enjoy. I dont want nor should any sensible human being to feel the need to grind to progress and therefore keep up with anyone who wants to just live their life in this game. Persistance, action and consequence, player driven content and the free expansions is what keeps this game going past 1-2 years. Or are all you "geniuses" admitting that beyond grinding this game to CAP there is nothing left to do in this game? Didn't think so. Feel free to STFU since your only reason to defend a grind is because your only sense of achievement in this game comes from unlcoking new stuff. Mine comes from winning and taking your stuff. Sorry you don't know what that feeling is like . But hey maybe one day we will "retire" and you will get your chance # Your really have no clue about this do you ? You dont GRIND EVE thats the whole point of passive you idiot. Making money is non-factor when you get a certain point because its so easy. You would probably know this if you even had the remote clue what your trying to argue about, or even remotely took an interest into the other factors of DUST, not point, shoot and troll. Anyway im not even talking about the grind, its funny that YOU perceive it that way. The elite guys cant be arsed to put the time in then go play COD like all the other jumped up hormonal 15 year olds. I dont 'grind' I have fun, because i dont play with you cocky slime bags. Im relevant because im the EU director for STB in its entirity, you know the corp who has smashed you lot on WP since inception of the stat tracking. Funny the imps didnt show up to that thread huh? Second on the leaderborads? Yeah thats us too. You lot think your gonna hold PC districts(with 70 guys LOLOL), im pretty sure STB and the rest of the forum is not going to allow that.
LOL you quoting stats boards to me wow, you just revealed yourself as the largest tool in the room. Please come back to me when STB is actually a factor in the game. FYI here's a hint it never was and it really wont be.
OH and you dont grind EVE but you dont need SP sinks to create the illusion of new content.
Are people so conditioned to the old formula that MMO is year(s) of grind so they unlock content in digestable paces so the game can feel fresh and new each time without causing burn out.
Yea no,
Boarding parties(get your inner blackbeard on) Space elevators Dog fighting Nullsec Markets Making your districts open world All the added free expansions The new vehicles, weapons and other items planned to be added down the pipe.
These are all the things that will keep the game fresh and keeping ppl coming back for more.
Artificially restraining them from using gear for no other reason than to create time sinks serves no purpose what so ever.
Give me one valid reason other than HTFU, welcome to MMO. They are not needed in a world that looks to maintain persistance through a world of action and consequence, new item content, and new ways for players to interact in the universe. These are all the time sinks and reasons a person needs to keep logging in. Fact is ppl want to grind for no other reason is that it gives them a sense of achievement in a game they would otherwise find no achievement in since they aren't good enough to make a difference in it.
I'll wait. Please defend blindly the old formula of MMO=Long grind to prevent bitter vets who no longer want to play the game because they reached every item in the game. Yea if all this game has is using items your point holds validity. Sorry Dust and New Eden offers way more than that. Perhaps if you could think outside the box and shake loose your conditioning and dogma you might actually realize that. |
Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
185
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Posted - 2013.05.02 23:02:00 -
[25] - Quote
crazy space 1 wrote:Guinevere Bravo wrote:Keyser Soze VerbalKint wrote:
LOL you quoting stats boards to me wow, you just revealed yourself as the largest tool in the room. Please come back to me when STB is actually a factor in the game. FYI here's a hint it never was and it really wont be.
OH and you dont grind EVE but you dont need SP sinks to create the illusion of new content.
Are people so conditioned to the old formula that MMO is year(s) of grind so they unlock content in digestable paces so the game can feel fresh and new each time without causing burn out.
Yea no,
Boarding parties(get your inner blackbeard on) Space elevators Dog fighting Nullsec Markets Making your districts open world All the added free expansions The new vehicles, weapons and other items planned to be added down the pipe.
These are all the things that will keep the game fresh and keeping ppl coming back for more.
Artificially restraining them from using gear for no other reason than to create time sinks serves no purpose what so ever.
Give me one valid reason other than HTFU, welcome to MMO. They are not needed in a world that looks to maintain persistance through a world of action and consequence, new item content, and new ways for players to interact in the universe. These are all the time sinks and reasons a person needs to keep logging in. Fact is ppl want to grind for no other reason is that it gives them a sense of achievement in a game they would otherwise find no achievement in since they aren't good enough to make a difference in it.
I'll wait. Please defend blindly the old formula of MMO=Long grind to prevent bitter vets who no longer want to play the game because they reached every item in the game. Yea if all this game has is using items your point holds validity. Sorry Dust and New Eden offers way more than that. Perhaps if you could think outside the box and shake loose your conditioning and dogma you might actually realize that.
There is no 'grind' if you preceive it that way your in the wrong corp, end of story. So your ok with frigates taking as long as capital ships to train , you will be one of the very very few
No, i didnt say you need eliminate the grind all together. Progression needs to exist but artificially extending it to long terms(years) is needless in a FPS, in a open world MMO where you play on a single sharded server in fleetcomps that exceed anything in this game in terms of "team size" But that progression can be completed in months to 1-2 years and still achieve the same effect and gives new players opportunities to get into the thick of things as well.
Remember this game is a lobby shooter and it is a shooter MMO. There are a limited number of slots in a "teamcomp" and as such even a new player who is directed into a speciality will have limited utility in a 16 v 16 shooter especially when the fight is against vets of large SP count. Sure they can only go so far in a role but those vets have versatility in addition to speciality. In FPS where the numbers are fixed that versatility allows for serious advantage to teams who have to cherry pick their teamcomps and hope they can pull it off.
With this system you simply cant pull off a Goons over BoB type event because you simply get the numbers large enough for them to topple a older yet smaller "old guard" because its a fixed lobby shooter and it is instanced combat not "alarm clock" combat so in the end the system greatly favors the vet at the expense of the new. And in FPS games without new blood the game will eventually get stale and old because you can only fight the same people over and over so much.
And if new players cant find a way to compete and contribute they will not stick around. Its the competitive nature of the shooter genre people dont stick around to be just good enough, they stick around to be the best. I simply seek a way to give it to them. |
Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
185
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Posted - 2013.05.02 23:17:00 -
[26] - Quote
G Sacred wrote:This game is moving slowly towards a completely passive learning curve like EVE. Look at a game like EVE, it had just broke 500,000 subscribers a few months ago, and that doesn't differentiate between those who use multiple accounts for alts. Games like CoD and BF3 has millions of players within the first 24 hours of release. This game isn't for the masses, its for the people who are addicted to the New Eden universe, like most of us.
500K, yet only 30-40K actively playing at a time in an OPEN WORLD SINGLE SHARD SERVER.
currently you arent even getting those kind of numbers in DUST and without player counts, matchmaking fails to find matches properly. Look at Assasin's creed, MAG, Killzone 3, or every other game that uses the lobby system to set up matchmaking.
If this was open world, single shard can play anyone on the server at anytime anywhere then yes id drop my argument here and STFU forever, but its not.
You think CCP only keep the game at 16 v 16 because to let small corps competitive. Cmon, if thats they case why isnt 16 v16 active now? It causes CCP told us they cant maintain its stability.
With limited numbers you can't expand the teamsizes for the matches. You want 24 v 24, 36 v 36; 256 v 256. You need numbers not total numbers, active numbers.
Sorry there arent enough players to maintain 256 256 and if this game is needlessly grindy and passive SP you wont maintain the active numbers to acheive that. Look at MAG and that game was a crap ton of fun as a shooter. Dust isnt even there in terms of core Shooter gameplay.
I havent even talked about
Gun balance(balancing rock, paper, siccsor against Super Saiyan 3(flaylock is an example; viziam was another). Terrain gltiches Head glitches Map glitchs(ob's through roofs) Hit detection Weapon customization(scopes, silencers, extended clips etc) Flux nade contact timer Server stability Spawn locations Game modes(something that also diludes the player pool along with FW and PC does; modes should be classis FPS modes with a New Eden twist)
All of these things missing and MMO grind, yea that wont keep people around. This is console first impressions are often the only impression devs get to make. And console land is dominated by migrating FPS communities more than any other community and certainly far more than niche MMO players(if CCP wanted that market they would have made dev the game for the platform where they are found PC).
So please think more FPS MMO and less MMO FPS and this game will be the best thing to ever touch console, i will be become its prophet and preach it like it is the word of GAWD because i believe it can be. |
Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
260
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Posted - 2013.05.09 15:04:00 -
[27] - Quote
Fuzzy Jello wrote:My favorite part other than the fact that I can't shoot anything is how I was able to wear two different proto suits before Uprising. Now I can't wear one at all. After months of :effort: I have only gone backwards. This is like getting to level 60 in World of Warcraft then when Burning Crusade came out, I had to start at level 40.
Real cute.
HTFU welcome to New Eden
/sarcasm |
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